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Prague Quadrennial 2023

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From: 8. 6. 2023 To: 18. 6. 2023 Volume: 15 Call #:
Generální ředitel/ka: Pavla Petrová
Umělecký ředitel: Markéta Fantová
General Manager: Michaela Buriánková
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Exhibition of Countries and Regions
The Exhibition of Countries and Regions captured the essence of most current developments in performance design and scenography, encompassing new findings, techniques and shifts from individual scenographers’ practices to seamless creative teamwork. The profession of performance design and scenography was experienced through the lens of many different cultures, social and artistic perspectives—together, we were searching for new visions and new directions in the post-pandemic world, taking the past few years into account during curation. The main theme “RARE” reflected this strange era from which many of the main ideas for the exhibition emerged. Each exhibition had its own artistic and creative leadership, appointed by the representing entity based in each participating country or region.
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I see, I cannot see
War can lead to peace… but peace is always very painful, full of human loss, and it rarely matters whether you win or lose… The two are interrelated—peace after war, war before peace… By comparing these two opposite realities, we emphasise the importance of peace… What we see and what we cannot see… Civilised conversation, neat attire and a well-groomed appearance are supposed to prevent war… Yet, it is the people caught up in war who see the truth…

To live on a blue planet where almost nothing is blue. To be born a dandelion and endure constant storms. “When you look at the sky, you will think that this is some kind of birthday celebration, because the fireworks illuminate the sky with a brightness that rivals daylight.” On the night of director Artush Mikayelyan’s birthday, war broke out. “This is a birthday party—the cake is the earth and the candles are the smoking shells sticking out of it. I can’t blow out all the candles, the cake is too big.”

September 27, 2020—Armenians wake up to the news that the Azerbaijani Armed Forces had launched a large-scale offensive along the entire length of the Line of Contact with Artsakh. October 16, 2020—The collection of food and medicine for the frontline continues. October 30, 2020—With the initiative of the National Academic Opera and Ballet Theatre (after Alexander Spendiaryan), camouflage nets are being prepared on the stage to protect the soldiers on the frontline. November 8, 2020—The hats sewn in the Gyumri theatre will soon reach the frontline. One of the rehearsal rooms has been turned into a tailor’s shop. Everyone is sewing, from the actors to the technicians.

We see how the theatre, under the direct or indirect influence of the war, flexibly transforms the space and the action… and, as a result—we see—we cannot see.

Curator: Nelly Barseghyan

Team: Poet, Composer: Narek Cosmos; Director: Gor Margarian

Presenting Organization: ScenoLab Art Laboratory scenolab.am/en

Award: Responsiveness to Urgencies in the Exhibition of Countries and Regions
Armenia
Theatre: ScenoLab Art Laboratory [Armenia]
Curator: Nelly Barseghyan, Narek Cosmos (Básník, skladatel), Gor Margarian (Režisér)
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Country
"All my work comes from place, from Country. As a First Nations man and designer, the world I live in is completely interconnected, the land, its people and its stories are all one and need one another to exist. This installation spoke to how I interpret “country” and create landscapes for live performance. I spent 12 years as Head of Design at Bangarra Dance Theatre, designing all the sets for their productions. This is a space that speaks to the ancient stories held within First Nations cultures in Australia and how they exist in a contemporary form when not on Country.

The work I exhibited at PQ23 came from Bangarra’s production Bennelong. When designing Bennelong, choreographer Stephen Page asked me this question: “What does the land feel like before there were people?” It got me thinking about how land relates to identity—it defines you, it holds you and nourishes you. The design was my response to that question.

The conversation and work I wanted to bring to PQ23 was about country and identity. I wanted to share a work that considered the country I come from, that spoke to me as a First Nations person, and at the same time challenged people around the world to think about their country, their connection to it, and who its First Peoples are. It is Country that defines us, shapes us and binds us together."

—Jacob Nash, Curator

Curator: Jacob Nash

Team: Creative Lead and Co-curator: Jacob Nash; Co-curator: Jo Briscoe; Composer: Steve Francis; Vocal Performer: Matthew Doyle; Prop Maker: Alex Stuart; Creative Consultants: Stephen Page and Jennifer Irwin; Producers: Xavier O’Shannessy, Bureau of Works and Richard Roberts, VCA; Production Managers: Sally Withnell and Abe Watson; Lighting Installation Design: John Ford; Original Lighting Design for Bennelong: Nick Schlieper; ; Our thanks to Anna Tregloan and Erin Milne for exhibition development and support. Thanks also to Nel Minchin and Ivan O’Mahoney from In Films for the use of ‘The Art of Bangarra’ clip, directed by Nel Minchin and Wayne Blair.; Thanks to the entire Bangarra family.; We acknowledge that this work was devised on the unceded lands of the Gadigal people of the Eora Nation, the traditional owners and custodians of the lands, waters and skies, and pay respects to their Elders past, present and future. ; Always was, and always will be Aboriginal land.

Presenting Organization: Bureau of Works and Victorian College of the Arts, University of Melbourne pqau.com.au
Australia
Theatre: Bureau of Works and Victorian College of the Arts, University of Melbourne [Australia]
Curator: Jacob Nash, Jacob Nash (Kreatevní vedení), Jo Briscoe (Spolukurátor), Steve Francis (Skladatel), Matthew Doyle (Hlas), Alex Stuart (Rekvizity), Stephen Page (Kreativní konzultant), Jennifer Irwin (Kreativní konzultant), Xavier O’Shannessy (Producent), Richard Roberts (Producent), Sally Withnell (Produkce), Abe Watson, John Ford (Světlo), Nick Schlieper (Světelná design)
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Traffic Island
Traffic Island was an independent territory.
Traffic Island was a utopia.
Traffic Island was an area to be defined.
Traffic Island was an area that we refused to define.

As soon as Traffic Island was defined it had to disappear, to escape the control of the empire and leave behind a cloud of smoke, to be deployed elsewhere, again invisible, and outside the organisation of the spectacle society.

When studying the history of utopia, researchers quickly realise that time and space are not entirely related to the metric system or to time zones—rather, these dimensions must be considered from the perspective of sensory and emotional sedimentation, and plotted on a sinusoidal axis that takes into account distance and time.

The image that best illustrates this stochastic aspect of the free empire of Traffic Island is a bug in the VLC Media Player. The image of the film is disturbed, creating a pixelated filter that remains for a short time in the subsequent film. A space of freedom is created by the superposition of two images, representing the principle that unites all the islands of this network. In the blind spots of economic liberalism and globalisation, the marginalised who occupy the libertarian empire of Traffic Island weave their web to create zones where the imagination becomes unconditional.

Traffic Island was the territorial vector that united the free territories.

Curator: Christian Halkin

Team: Scenographers: Stephane Arcas and Boris Dambly; Creation of the flag: Celine Lellouche; Performer: Gaspard Halkin; Videographer: Mathieu Haessler; Administrator: Sophie Bernoville; Communications Officer: Pauline Vanden Neste; Artists in Tattoo Noise Act: Jean Francois Decaestecker, David Coste, Quentin Manfroy, Philippe Delaby, Jean Francois Palumbo, Leny Andrieux and Anna Calsina Forrellad; Artist in Moonshine: Nathanaëlle Vandersmissen; Artists in Pirate Radio: Emilienne Tempels and Brice Agnès; Artist in Fanzine: Noemie Warion

Presenting Organization: fb.com/people/Traffic-Island/100083732345086
Belgium
Curator: Christian Halkin, Stephane Arcas (Scénograf), Boris Dambly (Scénograf), Celine Lellouche (Vlajka), Gaspard Halkin (Performer), Mathieu Haessler (Video), Sophie Bernoville (Administrace), Pauline Vanden Neste (Komunikace), Jean-François Decaestecker (účinkující v Tattoo Noise Act), David Coste (účinkující v Tattoo Noise Act), Quentin Manfroy (účinkující v Tattoo Noise Act), Philippe Delaby (účinkující v Tattoo Noise Act), Jean-François Palumbo (účinkující v Tattoo Noise Act), Leny Andrieux (účinkující v Tattoo Noise Act), Anna Calsina Forrellad (účinkující v Tattoo Noise Act), Nathanaëlle Vandersmissen (účinkující v Moonshine), Emilienne Tempels (účinkující v Pirate Radio), Brice Agnès (účinkující v Pirate Radio), Noemie Warion (účinkující v Fanzine)
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ENCRUZILHADAS: We believe in crossroads
We believe in creating spaces that facilitate the celebration of lives—in the existence of a rare place where different “Brazils” can live together as enchanting worlds, despite all their differences. We invite bodies to listen to scenes, react to suffocation by dancing to whatever pulsates, and protect the street corners.

Crossroads are magnetised and noisy spaces formed by the convergence of diverse desires and perspectives. A concentration of street corners, a meeting point of differences, possibilities, but not necessarily consensus. We believe in the lives that are enchanted in these places. We realise that rare are the moments when we are able to move from the capitalist logic of “building futures,” towards living the creation of worlds in the present. Let us then celebrate encounters of the different “Brazils” and their artistic insurgencies against suffocation and death!

From a mapping of scenic works across the country in the last four years, we chose to listen to the diversity of voices, accents and practices that make up a plural territory, a territory which cannot be represented in the singular. Across this compass, project curatorship sought to highlight the work of professionals in each of the country’s 27 federal units, considering their poetic relationships with the sounds of scenes, inviting them to collectively occupy the exhibition space throughout the creation of sound “offerings” (material poems in the composition of resonant objects).

We allowed a counterbeat in the metronome of an anxious society, building a space inhabited by devices that encouraged bodies to explore new dances—an immersive environment that opens outwards and manifests itself in a “party-intervention-fight.” A time-space of “wheeling,” invocation, exchange, learning, confrontation and transmutation with ancestors. A rare reverence to street corners without which the sky would have already fallen.

Curatorial Team: Arianne Vitale, Elaine Nascimento, Gregory Slivar, Heloisa Lyra Bulcão, Karina Machado, Marieta Spada, Rafael Bicudo, Renato Bolelli Rebouças and Sergio Lessa

Team: Production Coordinator: Dora Leão; Guest Artists: Anderson Leite (Pernambuco), Anne Louise Sanfoneira (Roraima), Álvaro; RosaCosta (Rio Grande do Sul), Augusto Krebs (Mato Grosso), Ayrton Pessoa Bob; (Ceará), Barulhista (Minas Gerais), Bianca Turner (São Paulo), Diego Vattos; (Pará), Diogo Vanelli (Distrito Federal), Dori Sant’Ana (Espírito Santo), Écio; Rogério da Cunha (Acre), Eliberto Barroncas (Amazonas), Érico Ferry (Piauí),; Eugênio Lima (São Paulo), Hedra Rockerbach (Santa Catarina), Heitor Oliveira; (Tocantins), Jo Mistinguett (Paraná), Jones Barsou (Amapá), Kaline Barroso; (Roraima), Kevin Melo (Paraíba), Luciano Salvador Bahia (Bahia), Marcelo; Marques (Goiás), Márcio Marciano (Paraíba), Miran Abs (Alagoas), Panamby; (Maranhão), Reginaldo Borges (Mato Grosso do Sul), Rinaldo Santos (Rondônia),; Toni Gregório (Rio Grande do Norte), Zahy Tentehar (Rio de Janeiro), Zuzu; (Sergipe)

Presenting Organization: Brazilian Professional Association of the Performance Spatialities, Visualities and Sounds – Grafias da Cena Brasil pqbrasil.org

Award: Best Teamwork in the Exhibition of Countries and Regions
Brazil
Theatre: Brazilian Professional Association of the Performance Spatialities, Visualities and Sounds – Grafias da Cena Brasil [Brazil]
Curator: Arianne Vitale, Curator: Elaine Nascimento, Curator: Gregory Slivar, Curator: Heloisa Lyra Bulcão, Curator: Karina Machado, Curator: Marieta Spada, Curator: Rafael Bicudo, Curator: Renato Bolelli Rebouças, Curator: Sergio Lessa, Dora Leão (Produkce), Anderson Leite (Hostující umělec), Anne Louise Sanfoneira (Hostující umělec), Álvaro RosaCosta (Hostující umělec), Augusto Krebs (Hostující umělec), Ayrton Pessoa Bob (Hostující umělec), Barulhista (Hostující umělec), Bianca Turner (Hostující umělec), Diego Vattos (Hostující umělec), Diogo Vanelli (Hostující umělec), Dori Sant’Ana (Hostující umělec), Écio Rogério da Cunha (Hostující umělec), Eliberto Barroncas (Hostující umělec), Érico Ferry (Hostující umělec), Eugênio Lima (Hostující umělec), Hedra Rockerbach (Hostující umělec), Heitor Oliveira (Hostující umělec), Jo Mistinguett (Hostující umělec), Jones Barsou (Hostující umělec), Kaline Barroso (Hostující umělec), Kevin Melo (Hostující umělec), Luciano Salvador Bahia (Hostující umělec), Marcelo Marques (Hostující umělec), Márcio Marciano (Hostující umělec), Miran Abs (Hostující umělec), Panamby (Hostující umělec), Reginaldo Borges (Hostující umělec), Rinaldo Santos (Hostující umělec), Toni Gregório (Hostující umělec), Zahy Tentehar (Hostující umělec), Zuzu (Hostující umělec)
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Late Antroposcene Findings
The Bulgarian pavilion at PQ23 was a warehouse of sets, costumes and tools where we could celebrate the afterlife of theatre props. Scenography is an ephemeral art form rooted in the present moment, existing only for the duration of the theatre play for which the scene was designed. When the performance ends, however, these objects take on a new life.

Late Anthropocene Findings was a performance installation that speculated about a potential present or future life for scenographic objects and costumes whose theatrical life has ended. Some of the (perhaps more fortunate) objects have their stories retold, from mouth to mouth, for those who want to listen. Others will spend decades confined to cardboard boxes while the world forgets they ever existed—hence, their purpose and meaning can be reimagined.

Late Anthropocene Findings included an auction where visitors could buy an original scenographic object, with or without original meaning and purpose, and potentially give these objects a new life. Although the objects in Late Anthropocene Findings might have been separated from their theatrical life, they were renewed with the chance to serve the inherent human needs to tell stories and play.

Curator: Petya Boyukova

Team: Performance Director: Mariy Rosen; Writer: Ivanka Mogilska; Actor: Alexander Mitrev; Scenographer: Nevena Georgieva; Web design and video: Albena Baeva; Logo design and illustrations: Aleksandra Georgieva; Music for Late Antroposcene Findings performance: Konstantin Timoshenko; Graphic design: Raya Bouyukova; Translation: Petya Koleva, Asparuh Donchev, Svetlana Komogorova-Komata; Public Relations and Social Media: Albena Tagareva; Coordinator and support: Petar Mitev, Hannah Schwartz; Exhibition support: Momchil Alexiev; Participant Scenographers: Anna Yanakieva, Anna Shopova, Antonia Popova, Albena; Baeva, Vanina Geleva, Vesela Statkova and Ivan Karev, Daniela Nikolchova, Ivaylo; Nikolov and Iva Gikova, Iliyana Kancheva, Marieta Golomehova, Marina Raytchinova,; Mihaela Mihaylova, Momchil Alexiev, Martina Mahmudieva, Mira Kalanova, Nikolina; Kostova-Bogdanova, Nevena Georgieva, Petya Boyukova, Petar Mitev, Rozina; Makaveeva, Sapromat, Tatyana Dimova, Hannah Schwartz, Tsveta Dimova, Tsveta; Bogdanova, Tsetska Ivaylova, Youlian Tabakov.

Presenting Organization: Union of Bulgarian Artists (UBA) with the financial support of the Ministry of Culture of Bulgaria and; the Sofia municipality "Culture" Program 2023. findings.bg
Bulgaria
Theatre: Union of Bulgarian Artists (UBA) [Bulgaria]
Curator: Petya Boyukova, Mariy Rosen (Režisér), Ivanka Mogilska (Spisovatel), Alexander Mitrev (Herec), Nevena Georgieva (Scénograf), Albena Baeva (Web design), Aleksandra Georgieva (Grafika), Konstantin Timoshenko (Hudba), Raya Bouyukova (Grafika), Petya Koleva (Translation), Asparuh Donchev (Translation), Svetlana Komogorova-Komata (Translation), Albena Tagareva (PR), Petar Mitev (Koordinace), Hannah Schwartz (Koordinace), Momchil Alexiev (Podpora), Anna Yanakieva (Vystavující scénograf), Anna Shopova (Vystavující scénograf), Antonia Popova (Vystavující scénograf), Albena Baeva (Vystavující scénograf), Vanina Geleva (Vystavující scénograf), Vesela Statkova (Vystavující scénograf), Ivan Karev (Vystavující scénograf), Daniela Nikolchova (Vystavující scénograf), Ivaylo Nikolov (Vystavující scénograf), Iva Gikova (Vystavující scénograf), Iliyana Kancheva (Vystavující scénograf), Marieta Golomehova (Vystavující scénograf), Marina Raytchinova (Vystavující scénograf), Mihaela Mihaylova (Vystavující scénograf), Momchil Alexiev (Vystavující scénograf), Martina Mahmudieva (Vystavující scénograf), Mira Kalanova (Vystavující scénograf), Nikolina Kostova-Bogdanova (Vystavující scénograf), Nevena Georgieva (Vystavující scénograf), Petya Boyukova (Vystavující scénograf), Petar Mitev (Vystavující scénograf), Rozina Makaveeva (Vystavující scénograf), Sapromat (Vystavující scénograf), Tatyana Dimova (Vystavující scénograf), Hannah Schwartz (Vystavující scénograf), Tsveta Dimova (Vystavující scénograf), Tsveta Bogdanova (Vystavující scénograf), Tsetska Ivaylova (Vystavující scénograf), Youlian Tabakov (Vystavující scénograf)
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A Carrying Vessel
The installation concept was to predict a new artistic life—and the slow decay of traditional colonial theatre—in Canada. This space was a designer’s studio, housed in a brutalist cube in ruins, from which new life would temporarily spring in the form of time-based artistic micro-interventions.

Canada has a complicated colonial history written across its landscape. While often self-proclaiming a “mosaic” of cultures and experiences, a dominant culture inherited from Imperial Britain has shaped most of the country’s current modes of expression. It is rare for artists seeking equity to find outlets for their work unencumbered by the expectations of this majority culture. Ongoing international activist movements and the closure of theatres across the country during the pandemic are encouraging Canadian artists to seek new outlets for their work at this unique point in history. With renewed energy, artists are eager to express themselves and make space for traditional ways of knowing as well as the wisdom of newcomers, in order to broaden the national discourse.

Harnessing this momentum, the vessel carried these experiences across international boundaries, creating an opportunity for encounters—of artists, audiences, unique ideas and diverse experiences. This vessel created an opportunity for featured artists to intervene and contribute with participatory components in space, light, sound, projection and other forms of artistic expression, revealing hidden gestures in this porous, cross-disciplinary artwork.

Each artist’s expression of their work and creative process was available for visitors to discover. Attendees could uncover an activation point and initiate a scenographic event that would expand and fill the entirety of the vessel. These rich but momentary encounters would highlight the transient and precarious nature of work created outside of the support of the dominant culture, and help visitors to understand both the risk and reward that equity-seeking designers must balance when creating work in Canada. These artists have navigated visible and invisible barriers in the traditional colonial theatre system, and A Carrying Vessel highlighted their work, their passion and their artistic inquiry.

Curators: Carmen Alatorre and Wladimiro Antonio Woyno Rodriguez

Team: Featured Artists: Samira Banihashemi, Samay Arcentales Cajas, Jay Havens, Whittyn Jason, Nancy Tam; Technical Director: Craig Alfredson; Head of Props and Paint: Carolyn Choo; Graphic Designer: Kristen Fernandes; Producer: T. Erin Gruber; President of the Associated Designers of Canada: Ken Mackenzie

Presenting Organization: Associated Designers of Canada pq2023.designers.ca

Partners: We acknowledge the support of the Canada Council for the Arts.
Canada
Theatre: Associated Designers of Canada [Canada]
Curator: Carmen Alatorre, Curator: Wladimiro Antonio Woyno Rodríguez, Samira Banihashemi (Prezentovaný umělec), Samay Arcentales Cajas (Prezentovaný umělec), Jay Havens (Prezentovaný umělec), Whittyn Jason (Prezentovaný umělec), Nancy Tam (Prezentovaný umělec), Craig Alfredson (Technický ředitel), Carolyn Choo (Rekvizity a malba), Kristen Fernandes (Grafika), T. Erin Gruber (Producent), Ken Mackenzie (Prezident ADC)
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CROP
“We live in a world that tends towards virtuality, but the reality is that our waste devours us. The overwhelming amount of rubbish we produce leaves confusing traces—of people and of their stories. If we could observe this debris from the near future, would we be able to imagine other futures?”

CROP confronted us with the archaeological remains of the Teatre Nacional de Catalunya in the year 2053. What visitors would see was an accumulation of clothing and costumes that represented the waste of lives and fictions that have passed through the spaces of the theatre. The installation was a speculative exercise based on the absence of bodies and the presence of clothing transformed by time, use and, above all, the colonisation of other living organisms, as a vegetal landscape flourished amidst the textile debris of the installation. Visitors were invited to enter this space of memory, fiction and reflection with the help of sound pieces that could be listened to through provided headphones.

The type of contemporary archaeology on which this installation was based studies societies themselves through an analytical vision of debris. As well as this, the approach proposes a creative intervention in the materiality of the present. From an artistic point of view, the work played with combining the materiality of the recent past—from 1996, the year of the theatre’s foundation—with a time that has not yet happened—until 2053, when the life of this space will have experienced an interruption or a powerful transformation—and encouraged the visitors to imagine archaeologies of other possible futures.

Given the current context of confusion and uncertainty, wherein climate change and the recent COVID-19 pandemic are evidence of vital self-destruction, the threat to continuing human survival, many aspects of the way Western societies proceed must be questioned along with the anthropocentric views that shape them. The chosen location of this installation allowed us, as well, to question the place of expression, representation, and the ideas beneath Catalan—and European—culture, and to discover these fields as containers of realities, contradictions and experiences.

Curators: Marta Rafa and Pau Masaló Llorà

Team: Concept and design: Raquel Cors Munt, Albert Pascual Nogué & Carlota Ricart Amenós; Crop research in textiles: Sara de Ubieta; Sound design: Rodrigo Rammsy; Translation: Pere Bramon (ENG) & Tamara Precek (CZ); Voices: Anna Pérez Moya (CAT / ENG) & Tamara Precek (CZ); Technical director: Mercè Lucchetti

Presenting Organization: Institut del Teatre & Institut Ramon Llull pq.institutdelteatre.cat

Award: ČT art Award for the Most Socially Sensitive Exhibition
Catalonia
Theatre: Institut del Teatre [Catalonia]
Theatre: Institut Ramon Llull [Catalonia]
Curator: Marta Rafa, Curator: Pau Masaló Llorà, Raquel Cors Munt (Koncept a design), Albert Pascual Nogué (Koncept a design), Carlota Ricart Amenós (Koncept a design), Sara de Ubieta (Výzkum plodin v oblasti textilu), Rodrigo Rammsy (Zvukový design), Pere Bramon (Translation), Tamara Precek (Translation), Anna Pérez Moya (Hlas), Tamara Precek (Hlas), Mercè Lucchetti (Technický ředitel)
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Memento Mori: Animitas of Chilean Theater Design
Two years ago, one of our most beloved and important mentors died unexpectedly during the pandemic. This pavilion was a mise-en-scène in which, like executioners, we selected and killed twenty of our masters and exhibited their animitas, creating a mortuary performance. In this pavilion, costume designers, transvestites, painters, lighting designers, hairpiece designers, professors, scenographers and puppeteers would all share the same space.

In Chile, animitas are small traditional constructions that house the spirit of a deceased person at the site of their tragic death. They are constantly visited by the devotees, who light candles and ask the spirits for favours. If these favours are granted, they must be repaid with an offering to express their gratitude. The animitas, as a popular and collective manifestation, offer a rare experience. They appear on streets and bridges, in squares and deserts, in different shapes and colours, telling the story of an absence and invoking a presence: a ghost. The same ghost we invoke when we kill our masters.

We are tired of maintaining a legacy that does not belong to us—killing twenty of our mentors was the healthiest solution we could find. This mortuary pavilion was kept alive by its visitors, who had the opportunity to visit the Animitas and participate in the performance by dying a little, just enough for us to capture some of their spirit and display it as a testimony to their complicity in this misdeed.

We have killed the masters, and we preserved their spirits in these animitas, which were paradoxically brimming with life, for it is a fact that theatre designers do not rest in peace. We have killed our mentors and we are not sorry. This pavilion is not a tribute. We don’t need any more tributes.

Curatorial Team: Complejo Conejo, a performance collective integrated by Pedro Gramegna, John Alvarez, Josefina Cerda, Raúl Riquelme and Daniela Leiva

Team: General Production: Daniela Leiva; Design: Pedro Gramegna and John Alvarez; Sound Design: Josefina Cerda; Writer: Raúl Riquelme; Concept Advisor : Alejandra Morales; Technical Manager: Carlos Mangas; Set Production: Diego Rojas; Set Terminations and Painting: Francisco Sandoval; Frieze Painting: Isabel Rodríguez; Animita Makers: Carla Calzadillas, Marcela Gueny, Andrea Soto and Completada Bailable, a collective composed by Isidora Paez and Kristian Orellana; Animita Technical Assistance: Sebastián Chandi; Costume Design: Macarena Ahumada; Graphic Design: Cristina Tapia; Illustrator: Nikolo; Audiovisual Record: Andrés Valenzuela; Translation: Camila Le-Bert; Press and Social Media: Karla Carrasco; Web Design: Jephrey Sánchez; Performers: Pedro Gramegna, John Alvarez, Josefina Cerda, Raúl Riquelme, Eduardo Vasquez and Valentina Vio; Performance Assistance: Daniela Leiva

Presenting Organization: Ministerio de las Culturas, las Artes y el Patrimonio | Ministerio de Relaciones Exteriores – DIRAC complejoconejo.com
Chile
Theatre: Ministerio de las Culturas, las Artes y el Patrimonio [Chile]
Curator: John Alvarez, Curator: Josefina Cerda, Curator: Raúl Riquelme, Curator: Daniela Leiva, Daniela Leiva (Hlavní produkční), Pedro Gramegna (Design), John Alvarez (Design), Josefina Cerda (Zvukový design), Raúl Riquelme (Spisovatel), Alejandra Morales (Koncept), Carlos Mangas (Manažer techniky), Diego Rojas (Technik), Francisco Sandoval (Nátěr), Isabel Rodríguez (Malba), Carla Calzadillas (Tvůrce Animita), Marcela Gueny (Tvůrce Animita), Andrea Soto (Tvůrce Animita), Isidora Paez (Tvůrce Animita), Kristian Orellana (Tvůrce Animita), Sebastián Chandi (Technika), Macarena Ahumada (Kostýmy), Cristina Tapia (Grafika), Nikolo (Ilustrátor), Andrés Valenzuela (AV produkce), Camila Le-Bert (Translation), Karla Carrasco (PR), Jephrey Sánchez (Web design), Pedro Gramegna (Performer), John Alvarez (Performer), Josefina Cerda (Performer), Raúl Riquelme (Performer), Eduardo Vasquez (Performer), Valentina Vio (Performer), Daniela Leiva (Asistent)
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Between
“If you look at its changing aspect, the universe passes in the twinkling of an eye; but if you look at its changeless aspect, all creatures including ourselves are imperishable.” —Su Shi, Chinese author and poet (1037–1101 AD)

In Between, the attempt was to trace the changing and unchanging nature of things by providing a set of original, simple and low-tech image-slicing installations. Dynamic images are everywhere in the modern world. Geographical locations change at an alarming rapidity, and the surrounding living environment has become impermanent. To design the installations in relation to these conditions, the uncertainty of time and space was thematised, as well as the deviation of intention and result, and the multiple possibilities of theme and interpretation (and even misreading).

The form of this exhibition comprised three parts: on-site documents recording the design of each installation and performance, including performance videos linked by QR codes; operable image-slicing installations; and the behaviours of participating visitors. The audience could browse the performance design album and access performance videos online to understand the appearance of each design. At the same time, visitors could operate the installations themselves—the “slicing devices”—as seen in each video.

The dynamic 24-frame images in each installation, and the potential for each image sequence to be reorganised by visitors, could be understood as a visual grammar experiment. Whether the effect was linear or chaotic, the process of constant change, trial and error, contained opportunities for creativity to “occur.” It could have been an extension or a variant of a specific installation or performance, which could have generated a broader meaning. It could have been a judgement on design and performance technique, representing a different attitude to the performance itself. It could have been a supplement, contrasting the design form, which would have signified that the performance was not the end of creation. It could have been a reminder of the background of the design, revealing information that remains invisible on the surface of a given work. The participation of the audience was what, ultimately, determined the depth and alienation of the relationship with the exhibits.

Curator: Liu Xinglin

Team: Exhibition Design: Tan Zeen; Graphic Designer: Ni Fang; Exhibitors: Tan Zeen, Ji Qiao, Zhang Wu, Gao Guangjian, Yi Tianfu, Liu Xinglin, Liu Kedong, Sang Qi, Hu Yaohui, Qin Wenbao, Yang Donglin, Zhou Zhengping

Presenting Organization: China Institute of Stage Design
China
Theatre: China Institute of Stage Design [China]
Theatre: China Institute of Stage Design [China]
Curator: Liu Xinglin, Tan Zeen (Výtvarník expozice), Ni Fang (Grafika), Tan Zeen (Vystavující), Ji Qiao (Vystavující), Zhang Wu (Vystavující), Gao Guangjian (Vystavující), Yi Tianfu (Vystavující), Liu Xinglin (Vystavující), Liu Kedong (Vystavující), Sang Qi (Vystavující), Hu Yaohui (Vystavující), Qin Wenbao (Vystavující), Yang Donglin (Vystavující), Zhou Zhengping (Vystavující), Curator: Liu Xinglin
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Pragatá
An invitation to travel to Pragatá, a fictional city self-managed by Colombian artists, resulting from the collision between the carnivalesque soundscape of Bogotá, Colombia, and the physical journeys of Prague, Czech Republic. Spectators could visit an obsolete travel agency to register for an audio walk around Pragatá.

Pragatá is a fictional city, self-managed by The Council of Pragatá as a collage of different artistic fields (graphic design, sound and music, visual arts, illustration, film, props, cultural management) that came together at PQ23 to represent the process of scenographic practice in the country, which is not specialised but, rather, a collective work of other-than-theatrical practices.

The possibility of discovering distant places through digital platforms has emerged, inspiring theatre to move towards more nomadic formats. Reflecting on these technologies to approach travel as a state of physical and temporal displacement, as well as entangled with the accumulation of memories and cultural “openness,” a mix of physical (almost extinct) and digital media was used to create an imaginary city out of contrasts and potential similarities between two distant places.

How can an ephemeral city be created through theatre? How can the collective experience of visiting a city which does not exist emerge? What are the tensions between the individual and the collective, between the home and the foreign, the familiar and the strange?

Through four audio “walks” around Prague and the contrived travel agency, the staged mobility of a traveller visiting an (obsolete) office to explore the narrative of a city never visited: Pragatá. In this fictional city, the urban and emotional qualities characteristic of two cities were drawn together in order to generate a site for multiple encounters, chaotic, diverse and complex.

Curatorial Team: Laura Cuervo Restrepo, Susana Botero Santos and Philippe Legler

Team: Production and Creative Directors: Vecinas Chicoteras (Laura Cuervo, Susana Botero and Manuela Valdiri); Graphic Designer: Nicolás Galeano (Norte); Visual Identity: Tangrama; Audiovisual Production: Juan Cuervo, Gabriel Leaño (Monte); Illustrators: Fidel Yordan Castro, Red White Monkey, Daniela Ilustra and Ed Camacho; Soundscapes recording: Adriana García, Laura Valentina Mora, Maria José de los Angeles Rodriguez, Alejandra Guerra; Sound Post-production: Andrés Silva (La Tina); Photo Documentation: Santiago Iregui; Merch: Kupa; Costumes making: Marcela Sanchez (Doctor Spin); Carpenter: Juan Carlos Otálora; Printers: Acierto Colombia; Collages: “The Colors of Bogotá” Professor: Claudia Gómez Mejía; Partners: PopUp Art, FaCrea, PQ2023, ASOCOL ; Local support: Antonia Arias, Magnolia Fajardo, Juliana Castaño, Jeries Abujaber, Daniela Pineda, Clara Maria Gonzalez, Mónica Bastos (Red ARDE); Tech Consulting: Julián Daza García Mayorca, Rafael Vega ; Buyer: Diego Pirabán; Special thanks to: The Citizens of Pragatá (monetary contributors), Melanie May, Mabel V. Rodriguez (consul ad_honorem Prague) and Lovable Humans z.c

Presenting Organization: Vecinas Chicoteras instagram.com/pragatafest
Colombia
Theatre: Vecinas Chicoteras [Colombia]
Curator: Laura Cuervo Restrepo, Kurátorka: Susana Botero Santos, Curator: Philippe Legler, Laura Cuervo (Produkce), Susana Botero (Produkce), Manuela Valdiri (Produkce), Nicolás Galeano (Grafika), Tangrama (Vizuální identita), Juan Cuervo (AV produkce), Gabriel Leaño (AV produkce), Fidel Yordan Castro (Ilustrátor), Daniela Ilustra (Ilustrátor), Ed Camacho (Ilustrátor), Adriana García (Záznam zvuku), Laura Valentina Mora (Záznam zvuku), Maria José de los Angeles Rodríguez (Záznam zvuku), Alejandra Guerra (Záznam zvuku), Andrés Silva (Zvuk), Santiago Iregui (Fotodokumentace), Marcela Sánchez (Kostýmy), Juan Carlos Otálora (Tesař)
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INSECTA
INSECTA was a non-place where self-fictionalised actions were performed by the public. It was an experience of otherness; of the insects that transform and balance the world. The pandemic, as a biological event, has modified a common experience of “reality.”

“INSECTA are those beings with unique qualities who perceive differently, who protect the world and keep it in harmony. We are INSECTA, trying to take care of ourselves, to survive, to live realities, other realities. INSECTA develop in a cocoon in which we act, inhabit and look from the outside.”

The arthropods, as the domain of the animal world, are an everyday part of life in Costa Rica, an inseparable part of that reality. They are the most specialised creatures on the planet, and all the Earth’s ecosystems depend on them. They are the clear survivors of the most adverse situations. They identify mechanisms of protection and survival greater than other living beings.

Since ancient times, masks have been used to construct characters and, at the same time, as an element to better project the voice, the image, the emotion; throughout history, they have maintained their conception as otherness. The mask from the scenic action was a tool to support the dramaturgical creation.

We worked on the mask on the other side of the scene—which can become a scene and erase the limits of the performing space—without knowing whether performers are spectators, or spectators are actors.

Curatorial Team: Carlos Schmidt, Felipe Da Silva, Jennifer Cob and Michelle Canales

Team: Designers: Michelle Canales, Carlos Schmidt, Fito Guevara; Producer: Gabriel Mejías; Mask Designers: Alejandro Méndez Zúñiga, Alejandra Méndez Ramírez, Josué Morera Molina, Sonia Suárez Gómez, Gabrio Zappelli, Enar Daniela Mora Ch., Gustavo Abarca Chacón

Presenting Organization: La MAE (Memoria de Las Artes Escenicas)
Costa Rica
Theatre: La MAE (Memoria de Las Artes Escenicas) [Costa Rica]
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But I am alive
In their magnum opus, the play Sad Sam Matthäus, Matija and Mauricio Ferlin, two brothers entangled in art, juxtaposed their personal and family history with the Passion of Christ, using Johann Sebastian Bach’s Matthäus-Passion as a reference point. The Croatian exhibition at PQ23 translates this complex performance into a still-life installation.

Matija and Mauricio Ferlin—the former an internationally acclaimed contemporary dancer and choreographer, the latter an interdisciplinary set, graphic and video designer—have been working together for almost two decades. Sharing a common vision through their continual interpretation of each other’s work, each new project in their collaboration is a step forward. Matija’s solo performance Sad Sam Matthäus, which premiered in 2021, incorporates elements of dramatic and postdramatic theatre, contemporary dance and performance art, while blending, overlapping and juxtaposing Bach’s Matthäus-Passion with the artists’ family history and mythology, derived from a harsh geopolitical context and a bucolic yet challenging natural environment.

The basic premise of the spatial concept of the Croatian exhibition at PQ23 was to antagonise but also to permeate the realms of internal and external, social and individual, intimate and public, polychromatic and monochromatic, scenic and procedural. As such, the disposition represented a scenographic practice stripped bare while, seemingly paradoxically, retaining the multi-layered nature of the original performance. The elaborated artefacts, found objects and natural objects, were placed in the exhibition in their original form, where they were able to reach another structural-relational level within their historical, social and cultural legacies.

This transfer of context, from performance to exhibition, did not deprive them of the vitality, authenticity or “rarity” that they have on stage, precisely because their function was not exhausted by the performance. On the contrary, performance increased their quality and specific weight. Once liberated in this way, these objects did not escape their original context—they reassembled it, reconstructing the liveliness of the performance and its authors.

The title, But I am alive, was thus not just a statement. It was, in its own way, a call.

Curators: Ivan Marušić Klif and Igor Ružić

Team: Executive Production: Marko Golub and Maša Milovac; Exhibition Design: Mauricio Ferlin; Catalogue Editor: Marko Golub; Props: Mauricio Ferlin, Matija Ferlin, Desanka Janković; Visual Communications Design: Tina Ivezić; Video Editing and Multimedia: Ivan Marušić Klif; Administration and Logistics: Mirjana Jakušić; Technical Staff: Branislav Štivić; Carpentry Work: Orih [Romano Berković]

Presenting Organization: Croatian Designers Association, Ministry of Culture and Media of the Republic of Croatia
Croatia
Theatre: Croatian Designers Association [Croatia]
Curator: Ivan Marušić Klif, Curator: Igor Ružić, Marko Golub (Výkonná produkce), Maša Milovac, Mauricio Ferlin (Výtvarník expozice), Marko Golub (Editor), Mauricio Ferlin (Rekvizity), Matija Ferlin (Rekvizity), Desanka Janković (Rekvizity), Tina Ivezić (Vizuál), Ivan Marušić Klif (Video), Mirjana Jakušić (Administrace), Branislav Štivić (Technika), Romano Berković (Tesař)
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Spectators in a Ghost City
“How can we understand sites of conflict and trauma through their materiality as carriers of memories? How can we connect with them through scenographic methodologies and ultimately imagine their possible futures?” The ghost town of Famagusta, located on the east coast of the island, inspired the curatorial concept for Spectators in a Ghost City.

For the past forty-six years—as a result of the Turkish military invasion of Cyprus in 1974—Famagusta has been completely enclosed, devoid of human presence, abandoned, inaccessible. In October 2020, in defiance of UN resolutions, it was made possible to enter the city through a guided path, to experience the city as a time capsule, to painfully retrace its past, or simply to take a selfie, as in many other places in the world where ruins attract tourists…

We engaged with the space of the ghost city itself through thematic notions of memory, belonging and displacement, trying to grasp how the scarred and derelict urban landscape becomes both “author” and “dramaturgy.”

To understand the often contradictory and complex geopolitical narratives, while respecting human trauma and moving beyond the aesthetic fascination of ruins, a process of reverse scenography was formulated—how can real places be experienced as dramatised spaces, and how can alternative narratives be learned and created to countermand existing ones?

The Cypriot curatorial team proposed the use of scenographic methods as thought processes, political acts, negotiations of real spaces of conflict, and artistic practices. Fragments from Famagusta, video archives from today and before 1974, experimental sculptural maquettes inspired by the urban texture of the city, and performative practices expanding between Famagusta and Prague were used to connect this rare city with the visitors of PQ23.

We did not aim to provide answers, conflict resolutions or solutions. Looking to the future, alternative ways must be advocated of imagining such spaces of conflict through artistic and performative practices. Spectators in a Ghost City attempts to communicate through empathy, the poetics of scenographic art in a utopian vision of the future.

The exhibition sought to unsettle the fixity of roles such as artist and viewer as issues of appropriation, spectacle, voyeurism and the purposive role of art are addressed in the face of human trauma that extends beyond Famagusta and echoes other ghost spaces around the world.

Curator: Marina Maleni

Team: Artistic Researcher and Installation Designer: Melita Couta; Collaborating Technical Advisor: Harris Kafkarides; Art and Technology collaborator for AudioVisual / New Media Support: Giorgos Lazoglou; Video Performance Artists: Pascal Caron and Melita Couta; Head of THOC Set Construction Workshop: Yiannis Christodoulou; Famagusta before: Audiovisual archive material granted by RIK Archive and Digital Herodotus

Presenting Organization: Cyprus Theatre Organisation cypruspq23.com

Award: Golden Triga
Cyprus
Theatre: Cyprus Theatre Organisation [Cyprus]
Curator: Marina Maleni, Melita Couta (Umělecký výzkum a návrh instalace), Harris Kafkarides (Spolupráce), Giorgos Lazoglou (Tecnická podpora), Pascal Caron (Video), Melita Couta (Video), Yiannis Christodoulou (Hostující umělec)
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Limbo Hardware
Limbo Hardware is a disturbing reflection of an atomised world, consisting of a plethora of parallel truths and alternative realities. It relativises not only the limited spectrum of rational thought, but the commonest perceptions of space and physical distance as well.

Precise craftsmanship with an emphasis on detail, on direct, sensory experience and even physical impact on the viewer. A unique and constantly evolving manuscript, inspired by personal fascination rather than interest in current trends in contemporary art. A spectacularly shared questioning of the distinct boundaries between reality and illusion, between the machine algorithms of the virtual environment and the fluid reality that surrounds us beyond the reach of monitors and the screens of smart devices.

These are the core attributes of the work of David Možný, an artist who has established himself primarily as an author of digitally animated videos and video installations. In recent years, however, the focus of his work has moved closer to the classical concept of the artwork, although the means Možný uses are now more often in the realm of scenography. The characteristic and almost omnipresent film narrative gradually becomes a mere clue, a fragment that calls for the viewer’s active participation. It is as if the viewer becomes the main protagonist of the work under scrutiny, the only one who can unravel all its metaphysically mysterious plots, interwoven with a sense of distress, emptiness and purposelessness.

Through his thoughtful and carefully crafted interventions into perceived reality or its modified visualisations, Možný takes the viewer out of illusory certainties and equilibria, revealing the unsettling fragility of fixed notions of a world that defies permanence. The scenery, however, does not merely serve as a backdrop for the action, but becomes the main carrier of information, the content oscillating between an intimate representation of mental and emotional states and a visionary statement about the state of civilization(s).

These tendencies culminated in the installation Limbo Hardware, whose title referred to the pre-inferno or, in a broader sense, to a state of separation from conventional structures, a disturbing reflection of an atomised world consisting of a plethora of parallel truths and realities. The space before our eyes thus unfolded into several alternative worlds, and somewhere in the gaps between them the question arose as to the coherence of the sets in which our lives take place.


Curator: Pavel Švec

Team: Artist: David Možný; Production: Šárka Možná; Performer: Max Lysáček

Presenting Organization: Heat Wave, s.r.o. davidmozny.cz

Award: Awards:; Best Concept in the Exhibition of Countries and Regions; Volkswagen Award for the Most Sustainable Exhibition
Czech Republic
Theatre: Heat Wave, s.r.o. [Czech Republic]
Curator: Pavel Švec, David Možný (Umělec), Šárka Možná (Produkce), Max Lysáček (Performer)
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Home Box Theatre
Imagine a future where the performing arts no longer take place in public venues, but in the comfort of your own home. Home Box Theatre was a visionary concept for the future of performing arts, combining community with a unique theatre experience using an everyday object.

When theatres were closed during the pandemic, theatre attendance in Denmark fell by 54% and concert attendance by 70%. Performing arts entered the private sphere. There was a creative surge in new theatre formats using XR technologies. These hybrid formats challenged key concepts in the theatre experience such as liveliness and community. However, despite the advances, technology can still interfere and create a separation between the experience and the imagination.

Home Box Theatre is a vision. By simply opening a drawer, you could immerse yourself in the universe of six Shakespearean dramas. You could choose the order and pace. You could be at the centre of the experience. Is this how the performing arts of the future are to emerge? In the corners of everyday life, far from a stage, with you at the centre?

Curators: Julie Forchhammer and Mette Lindberg

Team: Video and Light Designer: Jeppe Lawaetz; Sound Designer: Magnus Hansen; Dramaturg: Anna Lawaetz

Presenting Organization: Danske Scenografer lawaetzaesthetics.dk
Denmark
Theatre: Danske Scenografer [Denmark]
Curator: Julie Forchhammer, Curator: Mette Lindberg, Jeppe Lawaetz (Video), Magnus Hansen (Zvukový design), Anna Lawaetz (Dramaturg)
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Eternity
The Estonian exhibition was based on the staged world of Tartu New Theatre's open-air production Serafima+Bogdan. The protagonist of this space is an everlasting scrubland, which is never for or against anyone, but grows equally in the flowerbed as well as on the bloody battlefield.

The performances took place in the Russian village of the Old Believers, in an abandoned garden on top of some overgrown onion beds. The audience sat in two groups on the opposite sides of the scrubland. On one side, they followed Serafima's life, most of which was spent in the village. On the other side, they got a glimpse of Bogdan's life, most of which was spent hiding in the swamp. During intermission, the two sections switched sides and saw the same story from the perspective of the other characters. Although the scenes from both sides were “closed set,” each section had its own sound design, which could be heard through headphones. Actors emerged from the central scrubland, alternating between the scenes by crossing from one side to the other—hence, both scenes took place simultaneously, along with a “backstage” where the actors waited for their stage turn and changed costumes.

Visitors to the piece were given the opportunity to experience the staged world from a variety of perspectives. At the front of the exhibition, a drone-shot video showed the set in the centre of the village, with additional views of the stages available in each audience section through peepholes, and sound design through headphones. Inside, VR goggles showed the ongoing performance in the scrubland between the two audience sections, revealing actors balancing on-stage with off-stage moments. The panoramic video on the LED walls depicted the decay of the sets in the scrub following the performances.

The title of the piece was Eternity. It was a memorial to evanescence. People come and go, houses are built and fall apart, garden beds are made and forgotten, scrubland grows everywhere. The characters and their misery become nothing but spectres. And the scenery, built largely from rubbish, becomes rubbish again. The scrubland emerges and does not care. And the village goes on with its life.

Curator: Ivar Põllu (Tartu Uus Teater/Tartu New Theatre)

Team: Set Designer: Kristiina Põllu (Tartu Uus Teater); Curator-Designer: Ivar Põllu (Tartu Uus Teater); Engineer-Designer: Rene Liivamägi (Tartu Uus Teater); Creative Producer: Maarja Mänd (Tartu Uus Teater)

Presenting Organization: Creative organisation: Tartu Uus Teater/Tartu New Theatre; PQ partner in Estonia: Eesti Lavastuskunstnike Liit/Association of Estonian Scenographers uusteater.ee/en

Partners: Executive partners: Teatritehnoloogia, RGB Baltic, Salibar and Video5; Sponsor: Raitwood; Supporters: Cultural Endowment of Estonia, Estonian Ministry of Culture and City of Tartu
Estonia
Theatre: Tartu Uus Teater / Tartu New Theatre PQ partner in Estonia: Eesti Lavastuskunstnike Liit/Association of Estonian Scenographers [Estonia]
Curator: Ivar Põllu, Kristiina Põllu (Scénograf), Ivar Põllu (Kurátor), Rene Liivamägi (Inženýr), Maarja Mänd (Kreativní producent)
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Bee Company – Mehiläisten seura
Greetings from Tullisaari Park! Bee Company posed an ecoscenographic question: what could a multidisciplinary collective learn from non-human ways of living, working and creating?

Bee Company works each have a life of their own—even past lives and alternative futures—by which the art is characterised as grandiose and dramatic. “As soon as we sit down with the genius loci, we are interrupted by force majeure. For instance, a rabbit could eat all the zinnias that are essential to the composition occurring on a summer’s night, or a mouse could make itself at home in a beehive in winter and ruin attempts to ‘become’ artists.”

Before PQ23, the garden was still asleep under the snow. A few brave bees would dare to peek out of the hive door, called out by the sun. The situation was dangerous, though—great tits would be on the prowl for unsuspecting bees. “We could hardly wait for the snow to melt and for the tulips we rescued from the rubbish in the park last summer to sprout in the Sanctuary garden.”

Life is passionate in art and gardening—pulsating, repetitive, full of disappointments and breathtaking beauty. The pleasure emerges from slowness, manual labour, fingers in the soil. Warmth is inherent to the work, which combines craftsmanship, gardening and performance art. These practices share the same passions: the slowness and the hands-on approach to life warms the maker and, in the best case, this warmth is conveyed to the viewer as well.

The works on display at PQ23 were made in between work, study and family life, developed on the way to Prague and at the festival itself. This exhibition slowly took shape and changed before your eyes. There’s a warmth in getting together and working together, especially in a garden or in a tent when it’s raining. “Perhaps the most important thing, indeed, is working or being together. What do you think?”

Curatorial Team: Janne Auvinen, Eeva Ijäs, Kimmo Karjunen, Raisa Kilpeläinen, Veera-Maija Murtola and Ulla-Maija Peltola

Team: Aino Aksinja, Ingvill Fossheim, Catharina Kajander and Ina Niemelä

Presenting Organization: The Finnish OISTAT Centre websites: mehilaistenseura.org; oistat.fi
Finland
Theatre: The Finnish OISTAT Centre [Finland]
Curator: Janne Auvinen, Curator: Eeva Ijäs, Curator: Kimmo Karjunen, Curator: Raisa Kilpeläinen, Curator: Veera-Maija Murtola, Curator: Ulla-Maija Peltola, Aino Aksinja (Umělec), Ingvill Fossheim (Umělec), Catharina Kajander (Umělec), Ina Niemelä (Umělec)
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GUT CITY PUNCH
A site-specific installation, sculpted in sand, that deals with massive urbanisation and the guts of various soils. Within the framework of PQ23, this project conceptualised a radical production model based on short-circuit borrowing of materials, as well as the tension between visual maximalism and ecological minimalism.

Under a ceiling of LED lights, in the manner of a vivarium of catastrophe, GUT CITY PUNCH offered the spectacle of a city disembowelled by urbanisation and displaced in architecture. From what appeared to be a landslide or a building site made entirely of sand, various pipes emerged like post-industrial guts swaddled in the belly of the earth. The public could, suddenly, find themselves underground, confronted with these giant entrails that make quotidian life as efficient, connected, and disposable as possible. At the kernel of this device, the choice to use sand was not arbitrary—enormously exploited in the global real estate and construction industries, this installation foregrounded its plasticity, which made contact with the eye as well as the skin and the mind.

By interrupting the life cycle of this material for a few weeks, GUT CITY PUNCH facilitated witnessing of a paradoxical, temporary state of matter. At the same time accomplice and abolitionist, the installation delved into the phenomenon of destruction in order to rebuild it, and into construction in order to deconstruct it. The installation could be seen as the mirage of a sick model, in praise of debris, from which more radical forms of life, cities, theatres, stages, shows and narratives can be recomposed. At once chaotic and erotic, terrifying and sublime, artificial and organic, this complex environment sought to deploy dramaturgical forms from the sand, from a position where the landscape and its depths are given voice and access to the stage.

Curators: Théo Mercier and Céline Peychet

Team: Sand Sculptors: Jeroen Advocaat, Enguerrand David and Jiří Kašpar; Sound Design: Joseph Schiano di Lombo; Project Assistant: Marius Belmeguenaï; Electricity & Lighting Technician: Pavel Hrstka; Sound Technician: Zdeněk Altynski; ; Special thanks to Gwenola David, Stéphane Segreto-Aguilar, Sarah Doignon and Barbora Bukovinská.

Presenting Organization: ARTCENA quadriennaledeprague2023.fr/en

Award: PQ Jury Award
France
Theatre: ARTCENA [France]
Curator: Théo Mercier, Curator: Céline Peychet, Jeroen Advocaat (Sochař), Enguerrand David (Sochař), Jiří Kašpar (Sochař), Joseph Schiano di Lombo (Zvukový design), Marius Belmeguenaï (Asistent), Pavel Hrstka (Technik), Zdeněk Altynski (Zvuk)
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Rare Memories of the Future
The Georgian exhibition, dedicated to the memory of the outstanding Georgian scenographer Miron Shvelidze (1947-2022), was a virtual journey through the productions of the acclaimed Georgian theatre director Robert Sturua, a frequent collaborator of Shvelidze. The installation served as an immersion into the salvific potential of art in an era of pandemic and war.

Rare Memories of the Future is a solitary spectatorial space filled with premonitions, combining memories of the past with prophetic foretastes of the future, and dramatic instances of reality… The idea of immersion in a theatrical virtual reality was based on the social desire to consume culture as an antidote, to view art as the best way of overcoming the traumatic syndrome surrounding phenomena like pandemic and war.

The idea was inspired by the Rustaveli National Theatre production of Samuel Beckett’s Endgame (dir. Robert Sturua; set and costume designer Miron Shvelidze), which premiered in February 2020, just days before the first outbreak of COVID-19 in Georgia.

The minimalist design of the exhibition was intended to focus visitor attention on the virtual content, to produce the atmosphere of a closed space wherein two years of isolation have passed, during which digital communication was the only way to make contact with the outside world. This pavilion was a virtual territory—a historical journey through early productions and contemporary premieres, bringing the theatrical metaphors of Robert Sturua’s political theatre to new international audiences.

Curator: Nino Gunia-Kuznetsova

Team: Art Director: Robert Sturua; Exhibition Designer: Manana Gunia; Chief Technology Officer and 3D Artist: Vladimer Vardidze; Project Manager: Meri Matsaberidze

Presenting Organization: Valerian Gunia Union of Young Theatre Artists (YTA Union) – OISTAT National Centre of Georgia
Georgia
Theatre: Valerian Gunia Union of Young Theatre Artists (YTA Union) [Georgia]
Theatre: OISTAT National Centre of Georgia [Georgia]
Curator: Nino Gunia-Kuznetsova, Robert Sturua (Umělecký ředitel), Manana Gunia (Výtvarník expozice), Vladimer Vardidze (3D umělec), Meri Matsaberidze (Manažer projektu)
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A Rare Gathering
Have you ever imagined a staging of your mythos in Greece? Ever wondered if theatre still exists in Greece? Ever thought about performance design in Greece? A visitor to the PQ23 2023 exhibition might have wondered, “What is a mock-up of an ancient Greek temple doing in Hall 13?”

The Greek entry for PQ23 was the result of a transparent, collective and inclusive process—no “leader,” and no narrow “theme.” Designers were invited to respond to a series of questions posed by a six-person curatorial team. “How do we build the future through art in an age of successive challenges and redefinitions? How do we reflect on the past through the experience of a pandemic that abruptly suspended the live performing arts in time and space? What new perspectives, transformations, and scenographic practices are emerging today?”

All the answers received were included in this representation of contemporary Greek performance design—60 Greek artists and 57 design projects, the country’s largest contingent at PQ23, with works from a wide range of performing artists and designers from a range of backgrounds, generations and genres. A rare gathering, indeed…

The exhibition adopted a performative approach in order to prioritise analogue modalities. The team wanted a physical exhibition that visitors could touch and even take away. After the pandemic, the need for non-mediated interaction was more critical than ever. The Greek exhibition replayed and subverted stereotypical representations of Greek culture by creating a mock-up of an ancient Greek temple that doubled as a gift shop and post office. The scenographic practice took the form of a postcard linking performance to memory and travel. The exhibition was a space where contemporary culture could coexist with representations of antiquity in a rare moment of humour and self-sarcasm, reflecting on national legacies past and present.

Curatorial Team: Maria Konomi, Eva Nathena, Sofia Pantouvaki, Andreas Skourtis, Adonis Volanakis and Constantinos Zamanis

Team: Participating Artists: Daphne Aidoni, Eliza Alexandropoulou, Zoi Arvaniti, Magdalini Avgerinou, Clio Boboti, Clare Bracewell, Olga Brouma, Maria Chaniotaki, Martha Foka, Marilena Georgantzi, Edouard Georgiou, Nikos Georgopoulos, Vana Giannoula, Dido Gkogkou, Assi Dimitrolopoulou, Virginia Diakaki, Ilenia Douladiri, Nikolaos-Ioannis Kanavaris, Maria Konomi, Dimitris Konstantaras, Eleni Konstantatou, Christina Kouloumpi, Myrto Lamprou, Mikaela Liakata, Dimitra Liakoura, Elizabeth Leau, Eva Manidaki, Sotiris Melanos, Thalia Melissa, Angelos Mentis, Paris Mexis, Kiki Miliou, Loukia Minetou, Zoi Molyvda-Fameli, Eva Nathena, Eleni Palogou, Maria Panourgia, Sofia Pantouvaki, Elli Papageorgakopoulou, Alegia Papageorgiou, Vassilis Papatsarouchas, Dimitris Polychroniadis, Niki Psychogiou, Nikos Saridakis, Andreas Skourtis, Εliza Soroga, George Souglides, Mayra Stergiou, Eleni Stroulia, Vasiliki Syrma, Pavlos Thanopoulos, Yannis Thavoris, Mayou Trikerioti, Thodoris Tsirkas, Tina Tzoka, Deny Vachlioti, Maira Vazeou, Emmanuela Vogiatzaki-Krukowski, Adonis Volanakis, Constantinos Zamanis

Presenting Organization: Athens – Epidaurus Festival greeceatpq.gr
Greece
Theatre: Athens – Epidaurus Festival [Greece]
Curator: Maria Konomi, Curator: Eva Nathena, Curator: Sofia Pantouvaki, Curator: Andreas Skourtis, Curator: Adonis Volanakis, Curator: Constantinos Zamanis, Daphne Aidoni (Vystavující umělec), Eliza Alexandropoulou (Vystavující umělec), Zoi Arvaniti (Vystavující umělec), Magdalini Avgerinou (Vystavující umělec), Clio Boboti (Vystavující umělec), Clare Bracewell (Vystavující umělec), Olga Brouma (Vystavující umělec), Maria Chaniotaki (Vystavující umělec), Martha Foka (Vystavující umělec), Marilena Georgantzi (Vystavující umělec), Édouard Georgiou (Vystavující umělec), Nikos Georgopoulos (Vystavující umělec), Vana Giannoula (Vystavující umělec), Dido Gkogkou (Vystavující umělec), Assi Dimitrolopoulou (Vystavující umělec), Virginia Diakaki (Vystavující umělec), Ilenia Douladiri (Vystavující umělec), Nikolaos-Ioannis Kanavaris (Vystavující umělec), Maria Konomi (Vystavující umělec), Dimitris Konstantaras (Vystavující umělec), Eleni Konstantatou (Vystavující umělec), Christina Kouloumpi (Vystavující umělec), Myrto Lamprou (Vystavující umělec), Mikaela Liakata (Vystavující umělec), Dimitra Liakoura (Vystavující umělec), Elizabeth Leau (Vystavující umělec), Eva Manidaki (Vystavující umělec), Sotiris Melanos (Vystavující umělec), Thalia Melissa (Vystavující umělec), Angelos Mentis (Vystavující umělec), Paris Mexis (Vystavující umělec), Kiki Miliou (Vystavující umělec), Loukia Minetou (Vystavující umělec), Zoi Molyvda-Fameli (Vystavující umělec), Eva Nathena (Vystavující umělec), Eleni Palogou (Vystavující umělec), Maria Panourgia (Vystavující umělec), Sofia Pantouvaki (Vystavující umělec), Elli Papageorgakopoulou (Vystavující umělec), Alegia Papageorgiou (Vystavující umělec), Vassilis Papatsarouchas (Vystavující umělec), Dimitris Polychroniadis (Vystavující umělec), Niki Psychogiou (Vystavující umělec), Nikos Saridakis (Vystavující umělec), Andreas Skourtis (Vystavující umělec), Eliza Soroga (Vystavující umělec), George Souglides (Vystavující umělec), Mayra Stergiou (Vystavující umělec), Eleni Stroulia (Vystavující umělec), Vasiliki Syrma (Vystavující umělec), Pavlos Thanopoulos (Vystavující umělec), Yannis Thavoris (Vystavující umělec), Mayou Trikerioti (Vystavující umělec), Thodoris Tsirkas (Vystavující umělec), Tina Tzoka (Vystavující umělec), Deny Vachlioti (Vystavující umělec), Maira Vazeou (Vystavující umělec), Emmanuela Vogiatzaki-Krukowski (Vystavující umělec), Adonis Volanakis (Vystavující umělec), Constantinos Zamanis (Vystavující umělec)
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Re-hear
Witnessing the tremendous changes and rare phenomena in their city and world over the past few years, the curatorial team of Hong Kong Pavilion teamed up with 11 groups of professional theatre artists to “re-hear” and revitalise their previous works with an alternative perspective and approach.

As a tribute to the unprecedented changes to performance modes which occurred during the pandemic, versatility and flexibility were key words for the overall concept of this pavilion. A moving wall of 16 rotating blocks formed a multi-functional space for the works to be heard anew. As a durational exhibition, a different group of artists was featured on each day of the festival, with a performance, "I/O Scene Change," presented daily at 11:35PM, in which the changing of the exhibits could be observed throughout the 11-day period.

Curatorial Team: Lawrence Lee Ho Yin, Sunfool Lau Ming Hang, Miu Law, Bernice Chan Kwok Wai and Allan Tsui Shek Pang

Team: Production Manager: Joey Tsang Yee Tak; Exhibition Manager: Lee Tsan Yung; Exhibition Coordinators: Joanna Lee Pui Yan, Heibe Law Wing Hei, Ronly Lam Long Fung and Sunny Chu Ka Ming; Photographer/Video Archive: Max Lee Kin Wai; Production Crew: Eric Chan Wai Tak, Chan Ping Kei and Chui Kin Hung

Presenting Organization: The Hong Kong Association of Theatre Technicians & Scenographers (HKATTS) hkatts.com.hk
Hong Kong
Theatre: The Hong Kong Association of Theatre Technicians & Scenographers (HKATTS) [Hong Kong]
Curator: Lawrence Lee Ho Yin, Curator: Sunfool Lau Ming Hang, Curator: Miu Law, Curator: Bernice Chan Kwok Wai, Curator: Allan Tsui Shek Pang, Joey Tsang Yee Tak (Produkce), Lee Tsan Yung (Manažer expozice), Joanna Lee Pui Yan (Koordinátor expozice), Heibe Law Wing Hei (Koordinátor expozice), Ronly Lam Long Fung (Koordinátor expozice), Sunny Chu Ka Ming (Koordinátor expozice), Max Lee Kin Wai (Foto / video archiv), Eric Chan Wai Tak (Produkce), Chan Ping Kei (Produkce), Chui Kin Hung (Produkce)
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winterreise.box
winterreise.box was an installation adapted from a performance based on Schubert-Müller’s Winterreise, premiered at the Örkény Theatre, Budapest, directed by Jakab Tarnóczi and designed by Botond Devich. The audience could follow the stages of the protagonist’s solitary journey through a twelve-part video installation. From time to time, Máté Borsi-Balogh, the performer, would appear in the box and sing pieces from Schubert.

In the original live performance of Winterreise, actor Máté Borsi-Balogh sang Schubert’s entire Liederzyklus, accompanied by Árpád Kákonyi on piano. This performance told the non-linear story of a lonely young man trapped in his doorless room, his repetitive existence interwoven with the musical movements and thematic material of the song cycle. In the exhibition, one could see the box-like living space of the protagonist, basically empty and without any human presence. On the outer walls of the installation were 12 screens, 4 on each side, which would play short videos prepared for the exhibition. These 5-6 minute sequences were film adaptations depicting each stage of the story, with one or two Schubert songs featured in each video. During certain hours of the exhibition, the performer would also be present in the room, so that audiences could observe him while listening to songs from the cycle.

Curators: Botond Devich and Jakab Tarnóczi

Team: Performer: Máté Borsi-Balogh; Shooting and Editing: Non Lieu Film Productions; Constructor: BOOKELIT Kft.

Presenting Organization: Hungarian Theatre Museum and Institute (OSZMI), Budapest oszmi.hu/hu/hirek/magyar-reszvetel-2023-pragai-quadriennalen

Partners: Supported by the Ministry of Culture and Innovation

Award: Best Design in the Exhibition of Countries and Regions
Hungary
Theatre: Hungarian Theatre Museum and Institute (OSZMI) [Hungary]
Curator: Botond Devich, Curator: Jakab Tarnóczi, Máté Borsi-Balogh (Performer), Non Lieu (Kamera a střih)
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Congratulations on Being Human
“The landscape of devastation is still a landscape. There is beauty in ruins.”
–Susan Sontag, Regarding the Pain of Others (2003)

Scenographer Brynja Björnsdóttir presented a performative installation adapted from Congratulations on Being Human, which was performed at the National Theatre of Iceland in the spring of 2023. In her piece for PQ23, Brynja drew a parallel between the human body during cancer treatment and what has become of nature after almost 200 years of industrialisation.

When the inner landscape of the body has been poisoned and its systems destroyed in the attempt to free it of its cancerous cells, it nonetheless remains human. Human existence on this planet is a cancerous growth and the cure for the disease at once–poisoning and disrupting the natural systems of its host and, in doing so, eliminating itself and leaving the planet to heal. We cannot exist outside of our bodies, just as we cannot exist without nature. However destroyed or artificial, our bodies remain the only places where we can seek shelter.

This installation was developed alongside a stage performance based on poems written by dancer and choreographer Sigríður Soffía Níelsdóttir during her cancer treatment. In their process, the artists addressed the realisation that life can be over in an instant. The artists asked themselves and their audiences: What happens to the human soul when confronted with its own mortality? What happens when you realise that life is but a string of random coincidences that can unravel at a moment’s notice? How do you construct meaning from nothing, and how do you hold on knowing that, in the end, it might all be for nothing? Is there strength in giving up, or letting go? Where lies the source we can draw from to recharge ourselves? To find release from the absurdist notion that everything has to “make sense?”

Congratulations on Being Human was about the transient nature of the self, the strength of surrender and the beauty of the great paradox that is the human spirit and nature; both fragile and unbreakable at the same time.

Curator: Rebekka Ingimundardóttir

Team: Curatorial Team: Eva Signý Berger, Gabriela Juhasova and Rastislav Juhas; Designer of Exhibition: Brynja Björnsdóttir; Performing Artist : Sigríður Soffía Níelsdóttir; Composer: Jónas Kweiting Sen; Curator: Rebekka Ingimundardóttir; Set Builders: IRMA

Presenting Organization: FLB (Icelandic Guild of Set and Costume Designers) and FÍL (Icelandic Actors and Stage and Costume Designers Union) websites:; brynjabjorns.com/congratulations; brynjabjorns.com/#/til-hamingju-me-a-vera-mannleg/;

Partners: Partners: The Icelandic Ministry of Culture and Commerce, Performing Arts Centre Iceland, The Icelandic Visual Art Copyright Association and Business Iceland
Iceland
Theatre: FLB (Icelandic Guild of Set and Costume Designers) [Iceland]
Theatre: FÍL (Icelandic Actors and Stage and Costume Designers Union) [Iceland]
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The Next Four Years
If performance designers could offer new possibilities for Irish theatre after the pandemic, what shapes and sounds, spaces and acoustics, materials and formats, structures and hierarchies might they propose? What new creative and collaborative practices might emerge? What new social and artistic functions for theatre might present themselves?

The Next Four Years was a speculative retrospective of Irish performance design and scenography in the years 2023-2027, challenging the designers of today to imagine the theatre of tomorrow. Eight leading Irish designers were invited to respond to the PQ23 theme “RARE,” which asked “what the world and theatre could look like in the post-pandemic future” and called on designers to “imagine, visualise and even create rare visions of the future.”

The Next Four Years comprised a film, publication and daily conversations that would explore ideas, challenges and opportunities for the future. The film and publication were both based on an extended conversation between the participating designers, as well as speculative visual and sonic glimpses of a variety of performance design practices. The participating designers were also present at PQ23, extending the framework of the conversation into the exhibition space.

The Next Four Years was proposed as a laboratory and catalyst for new directions in Irish performance design. How can an exhibition aspire to be useful rather than merely representative? This approach drew on ideas of the “curatorial” (rather than of “curating”), as outlined by Maria Lind:

"a way of linking objects, images, processes, people, locations, histories and discourses in physical space… an active catalyst generating twists, turns and tensions… a viral presence that strives to create friction and push new ideas… not just representing, but presenting and testing; it performs something here and now, instead of merely mapping something from there and then. It is serious about addressing the query: What do we want to add to the world and why?" —Artforum (October 2009)

The Next Four Years was dedicated to the memory of Monica Frawley (1954-2020), to her legacy as a visionary Irish performance designer and champion of the designer as lead artist, and to her commitment to nurturing the designers of the future.

Curator: Tom Creed

Team: Participating Designers: Ciaran Bagnall, Lian Bell, Katie Davenport, Mel Mercier, Rob Moloney, Eimer Murphy, Jack Phelan, Sinéad Wallace; ; Filming and Editing: Michael-David McKernan; Photography: Ros Kavanagh ; Graphic and Publication Design: Niall Sweeney, Pony Ltd.; ; Executive Producers: Maura O’Keeffe and Orla Flanagan; Line Producer: Grace Morgan; Assistant Producer: Morgan Steele; Technical Director: Ronan O'Shea; Production Manager: Andrew Crowley; Marketing: Lisa Nally ; Publicity: Jenny Sharif PR; ; Performers: Luan Bruggeman, Caitríona Finnegan, Bryan Quinn, and students from; Hartstown Community School ; Sound Recording: Danilo Zambrano, Eóin Murphy ; Technicians: Gráinne Earley, Jess Fitzsimons Kane, Emily Long, Pedro Pacheco; ; ISPD Committee: Catherine Fay (Chair), Katie Davenport (Vice Chair), Laura Fajardo (Secretary), Jack Scullion (Treasurer), Niall Rea (Education Officer), Ciaran Bagnall, Valentina Gambardella, John Gunning, Lisa Krugel, Patrick Molloy, Molly O'Cathain, Conleth White.; ISPD PQ 2023 Subcommittee: Deirdre Dwyer (Chair), Sarah Jane Shiels (Secretary), Owen Boss, Liam Doona, Sinéad O'Donnell-Carey, Pai Rathaya and Kata Rozvadska; ISPD Associate Producer and Communications Manager: Noelia Ruiz; ISPD Arts Consultant: Tríona Ní Dhuibhir; ; with special thanks to Aedín Cosgrove

Presenting Organization: The Irish Society of Performance Designers (ISPD) in association with Once Off Productions. ; Funded by The Arts Council of Ireland / An Chomhairle Ealaíon and Culture Ireland ispd.ie
Ireland
Theatre: The Irish Society of Performance Designers (ISPD) Funded by The Arts Council of Ireland / An Chomhairle Ealaíon and Culture Ireland [Ireland]
Curator: Tom Creed, Ciaran Bagnall (Výtvarník), Lian Bell (Výtvarník), Katie Davenport (Výtvarník), Mel Mercier (Výtvarník), Rob Moloney (Výtvarník), Eimer Murphy (Výtvarník), Jack Phelan (Výtvarník), Sinéad Wallace (Výtvarník), Michael-David McKernan (Kamera a střih), Ros Kavanagh (Fotografie), Niall Sweeney (Grafika), Maura O’Keeffe (Výkonná produkce), Orla Flanagan, Grace Morgan (Výroba), Morgan Steele (Asistent produkce), Ronan O'Shea (Technický ředitel), Andrew Crowley (Produkce), Lisa Nally (Marketing), Jenny Sharif (PR), Luan Bruggeman (Performer), Caitríona Finnegan (Performer), Bryan Quinn (Performer), Danilo Zambrano (Záznam zvuku), Eóin Murphy (Záznam zvuku), Gráinne Earley (Technika), Jess Fitzsimons Kane (Technika), Emily Long (Technika), Pedro Pacheco (Technika)
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SuperRARE Women
Inspired by the discourse on women’s rights and place in society that has been at the centre of attention in recent years, this exhibition was created about women and by women, shining the spotlight on exceptional artists who fearlessly take the stage with honesty, sensitivity and humour. Israel is home to an innovative and captivating fringe and independent theatre scene, and the artists there—contemporary, fierce and daring—drew from this creative community in their focus on burning, important and painful issues that really matter.

Rotem Nachmany’s Scrambled dealt with the journey to motherhood and arduous fertility treatments. Society’s distorted attitudes towards motherhood, pregnancy and childbirth were explored in Ori Lenkinski’s Birth Preparations Course. Yael Finkelstein Shamay’s Little Home—Who Knows? dealt with humiliation, exploitation and abuse between spouses. Naomi Yoeli’s My Ex-Stepmother-in-Law explored her relationship with a Hungarian Holocaust survivor. In a macabre cabaret combining painting and theatre, Michal Svironi’s Carte Blanche told the story of a non-communicating family. Daniel Cohen-Levi focused on gender issues and past lives in I’m a Woman Warrior. Nataly Zuckerman’s performance The Other Body brought the artist and their audiences into dialogue with a disabled woman. Hana Vazana Grunwald’s Consensual Homicide dealt with the unfortunate and horrifying phenomenon of women being murdered by their husbands.

The featured performance artists wrote, directed and designed their own works. Eight installations displayed images, as well as props, set pieces and elements, to capture the essence of each work. Visitors could watch a short video about each show on a side screen. The installation was intended to celebrate women’s talent, creativity and unique visual language, as an homage to the cultural and social contribution of women artists—as the genuine superwomen that they are.

Curator: Anat Mesner

Team: Concept, Creative & Exposition Designer: Anat Mesner; Performers and Artists presented in the exposition: Michal Svironi, Ori Lenkinski, Nataly Zuckerman, Rotem Nachmany, Naomi Yoeli, Hanna Vazana-Grunwald, Yael Finkelstein-Shamay, Gabriel Neuhaus and Danielle Cohen-Levy; Video Editor: Amir Abramovitz; Production Manager: Haim Vider; Executive Producer: Sigal Weisbein; Production Manager in Prague: Aleš Macháček

Presenting Organization: Tzavta Theatre Tel-Aviv tzavta.co.il/download/files/wrw_catalogue_04.pdf
Israel
Theatre: Tzavta Theatre Tel-Aviv [Israel]
Curator: Anat Mesner, Anat Mesner (Koncept a design), Michal Svironi (Umělec), Ori Lenkiński (Umělec), Nataly Zuckerman (Umělec), Rotem Nachmany (Umělec), Naomi Yoeli (Umělec), Hanna Vazana-Grunwald (Umělec), Yael Finkelstein-Shamay (Umělec), Gabriel Neuhaus (Umělec), Danielle Cohen-Levy (Umělec), Amir Abramovitz (Video), Haim Vider (Produkce), Sigal Weisbein (Výkonná produkce), Aleš Macháček (Produkce)
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RARE - 希 - MARE
“Where are we heading and what role can art play in the post-pandemic chaos? From Japan, we imagined a new vision of the next world to break through this historically rare state of isolation—to achieve some semblance of reconnection.”

This exhibition had three components. The first, entitled "MARE&CONNECT," brought together significant works by set and costume designers at the forefront of contemporary Japanese theatre, and presented them through live interviews and linked-up broadcasts from Prague and various locations in Japan, including Tokyo.

The second part was an exhibition of "Models for the Visually Impaired," an initiative by the Japan Association of Theatre Designers and Technicians (JATDT) to promote social inclusion through theatre. There, new images were promoted with an idea to bring people closer together. The third and final element was the JATDT archive, who agreed to display materials at PQ23. Visitors were able to discover valuable footage of prominent contemporary set and costume designers, to provide a greater contextual understanding for the exhibition.

Curator: SUGIYAMA Itaru

Team: Designer of Exhibition: MATSUO Hiroko; Assistant Curator – Scenographer: SAZANAMI Masako; General Manager – Costume Designer: SEINO Kanae; Coordinator – Scenic Designer: TOKI Kenichi; Administrator – Scenic Designer: HONGO Tomomi; Collaborator – Scenic Designer: TAKEUCHI Ryosuke; Collaborator – Costume Designer: MIYAOKA Masue; Technical Adviser: SUZUKI Tatsuya

Presenting Organization: Japan Association of Theatre Designers & Technicians (JATDT) jatdt.or.jp
Japan
Theatre: Japan Association of Theatre Designers & Technicians (JATDT) [Japan]
Curator: SUGIYAMA Itaru, MATSUO Hiroko (Design), SAZANAMI Masako (Asistent kurátora), SEINO Kanae (Hlavní manažer), TOKI Kenichi (Koordinace), HONGO Tomomi (Administrace), TAKEUCHI Ryosuke (Komisař), MIYAOKA Masue (Spolupráce), SUZUKI Tatsuya (Technika)
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ON OUR WAY. A road manifesto
A search for performative space, manifesting scenography as a living and elusive practice, unfolding towards PQ23 audiences as the artist collective Grāfienes travelled from Riga to Prague… ON OUR WAY was a roadside diary comprising performative and spatial interventions in the landscapes and situations encountered by the collective during their travel.

On the opening night of PQ23, Grāfienes left their studio in Riga and embarked on a road trip to Prague to arrive at the final destination on the closing day of the festival. During their journey, a new intervention was created every day in response to the landscapes, weather, and communities (human and more-than-human) encountered on the way. What does it mean to co-create a performative space with and for a group of kids from a roadside village, a night shift worker at the gas station, a truck driver in the rest area, a farmer sowing their fields, a bunch of deer on the forest edge, a river, or the wind? The audience in Prague were invited to follow their advancement via live stream at the Latvian exhibition space, and to finally meet the artists on the last day of PQ23.

On their way to Prague, Grāfienes questioned the static nature of scenography and invited audiences to approach the theatre space as an ongoing process in constant search of spatial conditions relevant to the elusiveness of performance and the multiplicity of performative agencies. ON OUR WAY manifested as a deeply personal and urgent journey for four young artists investigating the principles of their theatre space and the application of these principles in their work.

Grāfienes is a collective of young theatre makers, a rare phenomenon in Latvian scenography. The group approached PQ23 as a living laboratory where the principles of theatre space could be tested and questioned. For them, scenography is never separate from action, and performance space is always relational to someone or something that activates it—an actor, a spectator, or a ray of light.

Curator: Gundega Laiviņa

Team: Artists (concept, design and performance): Grāfienes (Dace Ignatova, Justīne Jasjukeviča, Ildze Jurkovska, Marianna Lapiņa); Text: Kirils Ēcis; Cinematographer: Dāvids Smiltiņš; Live stream assistance: Ieva Vīksna, Mārtiņš Aldiņš; Technical production: Dekorāciju Darbnīca; Publicity: Klinta Harju; Production: Sandra Lapkovska

Presenting Organization: New Theatre Institute of Latvia theatre.lv
Latvia
Theatre: New Theatre Institute of Latvia [Latvia]
Curator: Gundega Laiviņa, Dace Ignatova (Umělec (concept, design and performance)), Justīne Jasjukeviča (Umělec (concept, design and performance)), Ildze Jurkovska (Umělec (concept, design and performance)), Marianna Lapiņa (Umělec (concept, design and performance)), Kirils Ēcis (Text), Dāvids Smiltiņš (Kameraman), Ieva Vīksna (Živý přenos), Mārtiņš Aldiņš (Živý přenos), Dekorāciju Darbnīca (Technika), Klinta Harju (PR), Sandra Lapkovska (Produkce)
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A Breath into a Hole
A Breath into a Hole documented an act performed by scenographer Charbel Samuel Aoun. The film took place in an empty parking lot located in the region of Mar Mikhael, the most damaged area in Beirut following the explosion of August 4, 2020. A Breath into a Hole offered a questioning of destruction as a path for new existence—to be space, instead of being in space, requires nothing but a decision to act, a few tools, and the urge to dig a space of belonging through asphalt and layers of civilization.

The road to realising the exhibition was arduous and the piece underwent a litany of changes. Despite all efforts at fundraising and outreach, it seemed impossible to raise the money necessary to produce the piece originally intended for the PQ23 Exhibition of Countries and Regions. As a result, Charbel chose to premiere A Breath into a Hole, a zero-cost production which drew the Lebanese economic crisis into relation with a clear artistic form. In return, PQ23 echoed this commitment to exhibit, and were kind enough to waive participation fees.

Curator: Hadi Damien

Team: Designer: Charbel Samuel Aoun

Presenting Organization:
Lebanon
Curator: Hadi Damien, Charbel Samuel Aoun (Design)
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Theatre navigation: What's out there
The Lithuanian national pavilion sought to reflect on the changes experienced in live theatre during the pandemic. One source of inspiration was the rethinking of space which occurred when performances were moved outdoors, to open arenas which allowed people to keep a safe distance or choose their places for observation. This situation led to natural motifs and mythological scenes becoming the main axis of the exhibition.

In light of contemporary issues such as the survival of the nation—or, rather, of the human species—the motif of the play LAIKAS NĖ(E)RIMUI / TIME TO DIVE / WORRY was found in the Curonian Spit—an archaic Baltic symbol with a wide spectrum of unique meanings, the most extensive being as a symbolic form of the world tree connecting disparate parts of the universe. “Krikštas,” an ancient Lithuanian burial monument, is both a tombstone and a sacrament for washing away sins and accepting a new faith. The broadest meaning of this symbol unites certain aspects of time and space in the exhibition, to sacralise the creative process, to reveal respect for the past, the importance of memory for the future, and the threatening vision of the future as a dead world.

With the help of prominent artists, architects and engineers, a homogeneous scenography was created to mark the contributors’ collective reaction to threats of the present. The Lithuanian exhibition presented the speculative “theatre of the future” as being open to different cultures, ideas and creative forms, bringing different worlds together and helping to preserve shared notions of creativity and humanity. The sculptural composition of the “krikštai” was complemented by video documentation of seven theatre performances. In the recordings, the viewer could observe the adaptation of different theatres to new and transformative conditions of existence which, in turn, began to inform their staging practices.

Curator: Raimonda Bitinaitė-Širvinskienė

Team: Architect: Sigita Šimkūnaitė; Artists (Scenographers): Sigita Šimkūnaitė, Julija Skuratova, Neringa Keršulytė, Birutė Ukrinaitė, Barbora Šulniūtė, Laura Luišaitytė.; Project Manager: Evelina Januškaitė; Coordinator: Monika Valatkaitė

Presenting Organization: Gallery "Arka" arkagalerija.lt
Lithuania
Theatre: Gallery "Arka" [Lithuania]
Curator: Raimonda Bitinaitė-Širvinskienė, Sigita Šimkūnaitė (Architekt), Sigita Šimkūnaitė (Scénograf), Julija Skuratova (Scénograf), Neringa Keršulytė (Scénograf), Birutė Ukrinaitė (Scénograf), Barbora Šulniūtė (Scénograf), Laura Luišaitytė. (Scénograf), Evelina Januškaitė (Manažer projektu), Monika Valatkaitė (Koordinace)
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Home Staycation
A cage equipped with monitors served audiences as a reminder of the lockdown periods during the pandemic. Home Staycation sought to explore how the ways people experience the world have shifted from bodily to virtual experiences, proposing a space for isolation, imagination, and the desire to reflect on reality.

Scenographers Kaby Chan Ka and Tcalu Teng Ka Man foresaw a trend of perceiving virtuality as reality. With technological advancement, human cognition—including conceptualisation of the world in imagination—is becoming virtualized. Virtuality is no longer a temporary substitute for reality. Reality has become remote, conceptual existence, and the virtual world has become the main mode of representation for contemporary human cultures—the main experience of “life.”

The human geographer Yi-Fu Tuan suggested that human beings, for various reasons, are and will always be dissatisfied with their present surroundings, and this motivates them to migrate often in search of more satisfactory places. If migration is not possible, humans transform their current habitats to satisfy this need for self-fulfilment.

Faced with a hitherto unknown pandemic, humans could only try to change their present to escape unsatisfactory conditions. For Yi-Fu Tuan, escapism was not entirely negative—escapism contributes to the construction of civilization and the development of new creations. In these contexts, people create transitional landscapes, such as parks and gardens, to escape from a world that is out of control. With the advancement of technology, the bedroom has become an entrance to virtual reality, to virtual “travel” within a single room, a room of one’s own.

The daily lives of many have long been inseparable from virtual reality, whether referring to extreme focus on arrays of monitors or to “immersive” experiences, physical human existence has become more ambiguous and unstable, while the “middle landscape” of VR has become more lifelike.

Home Staycation, as such, arose from these issues, and the question of whether theatre isn’t also a kind of middle landscape—whether the question of reality and the virtual isn’t also often raised in the theatre.

Curator: Mirabella Lao Chi Wai

Team: Creators: Kaby Chan Ka In, Tcalu Teng Ka Man, Mirabella Lao Chi Wai; Technical Director: Patrick Lei Weng Kit; Technician: Ketamine Tou Kuok Hong; Exhibition Assistant: Mok Kuan Hin; Production Manager: Sam Man Kei

Presenting Organization: Stage Management and Technology Association
Macao
Theatre: Stage Management and Technology Association [Macao]
Curator: Mirabella Lao Chi Wai, Kaby Chan Ka In (Tvůrce), Tcalu Teng Ka Man (Tvůrce), Mirabella Lao Chi Wai (Tvůrce), Patrick Lei Weng Kit (Technický ředitel), Ketamine Tou Kuok Hong (Technika), Mok Kuan Hin (Asistent), Sam Man Kei (Produkce)
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¿Escucharon? (Did you listen?)
The Zapatista performance often relies on the power of the negative—to appear, they disappear, and to make the roar of their demand heard, they remain silent. The Zapatista often play with theatrical elements: masks, fictional personae, transfiguration, prop weapons, sets where their massive performances are staged, fables and poetry read aloud.

“On their unusual loom,” says Juan Villoro, “the Zapatistas draw something that does not exist yet, a tomorrow that will become logical as the warp is defined, made with threads that come from very far, from the tradition that does not forget the future […] Thanks to this peculiar use of time, they have the rarest of utopias, the one that is possible.“

The Zapatista theatre was an attempt to appear and be heard before a nation that had banished them from the scene to the obscene, that had denied them the word and the voice, turning them into pure noise—a theatre that tries to listen to the resonances of a collapsing world.

The curatorial point of departure for the Mexican pavilion at PQ23 was the EZLN’s “Journey for Life,” the most recent Zapatista staging. This performance could not be separated from a longstanding performative process, developed over more than thirty years and closely interwoven with the local ways of sustaining life and representing among themselves before the Mexican state, before Mexican society, and before the world. This aesthetic project, contrary to the modern Western concept of art, assumed that the autonomy of the artistic sphere is interwoven with agriculture, education, medicine, economy, politics, magic and war. To provide the best example of what some have called “expanded theatricalities” in the social field, this theatre pointed to a critique of certain founding principles of the world system that have produced the civil crisis so many around the world are experiencing, while opening up the power to imagine and continue to produce other worlds.

“Did you listen?
It is the sound of your world crumbling.
It is the sound of our world resurging.
The day that was day was night.
And night shall be the day that will be day” —Communiqué of the EZLN (21 December, 2012)

Curatorial Team: Karla Rodríguez & Héctor Bourges (Teatro Ojo), Alicia Laguna (Teatro Línea de Sombra), Aristeo Mora de Anda (La Compañía Opcional) and Edén Bastida Kullik

Team: Sound Design: Juan Ernesto Díaz; Sketching: Abraham Guarneros & Juan Pablo Gámez; Think Tank: Jesús Hernández, Jerildy Bosch, Auda Caraza, Luis Conde, Cuahtémoc Lara, Gloria Carrasco, Manuel Valdivia, Mario Yahir Rodríguez, Tania Hernández and Yoatzin Balbuena ; Technical support: Alejandro Carrasco

Presenting Organization:
Mexico
Curator: Karla Rodríguez, Curator: Héctor Bourges, Curator: Alicia Laguna, Curator: Aristeo Mora de Anda, Curator: Edén Bastida Kullik, Juan Ernesto Díaz (Zvukový design), Abraham Guarneros (Skicy), Juan Pablo Gámez, Jesús Hernández (Think Tank), Jerildy Bosch (Think Tank), Auda Caraza (Think Tank), Luis Conde (Think Tank), Cuahtémoc Lara (Think Tank), Gloria Carrasco (Think Tank), Manuel Valdivia (Think Tank), Mario Yahir Rodríguez (Think Tank), Tania Hernández (Think Tank), Yoatzin Balbuena (Think Tank), Alejandro Carrasco (Technika)
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Horizon – Sight Level
Horizon – Sight Level drew from the design of traditional open-air nomadic theatres, demonstrating changes in sight level angles depending on the environment—whether steppe, desert, or mountain, each an antecedent site before the act of staging. Through VR, these changes were achieved along with a continuous evolution of character, script, composition, and scenography of the play, as well as the evocation of different feelings from different audiences during the course of the performance.

The composition of Horizon – Sight Level consisted of a round field, the height of which would correspond to the viewing level of a sitting person at a height of 0.8 metres and would rotate up and down in perpetual motion. Inside the field was a five-part hydraulic mechanism that would push and pull the circular structure to create a sense of movement at the visual level. In the middle of the field, a performance about natural open theatre was shown via VR headset. This performance could be played anywhere around the exhibition site and surrounding neighbourhood.

Curator: Ariunbold Sundui

Team: Manager: Bilguun Byambadorj

Presenting Organization: Khatan Shonkhor Association
Mongolia
Theatre: Khatan Shonkhor Association [Mongolia]
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The Tarbouch secret
The Tarbouch—a traditional headdress—has become a cultural icon of Morocco, often associated with elegance and refinement. As a rare element of Moroccan artisanship, the Tarbouch was the starting point for this installation, which celebrated the diversity of artistic forms and cultural anchors active in Morocco.

In this installation, the rare was approached from a vernacular perspective. Vernacular art and craft traditions have been developed over centuries across the globe, often in rural or isolated communities where local materials, techniques and aesthetic touches become fundamental to the creation of unique and distinctive objects.

This pluralism comes to reflect the shared and diversified cultural heritage of a certain region. For instance, Moroccan cultural heritage is a sedimentation of several layers—Amazigh, African, Jewish, Nomadic and Arab traditions. For this reason, the use of transparency in this exhibition was intended to symbolise the various visual approaches characteristic of these layers, allowing audiences to “see” the points of harmony between them.

In the halqa, one of the first forms of communal theatre to emerge in Morocco, performers tell stories, recite poetry, play music, and dance. This dynamic and multifaceted performance, based on a principle of interdisciplinarity, engages the audience on a variety of sensory and experiential levels. In the contemporary arts, interdisciplinarity has become increasingly embraced in a similar way to the halqa—as a manner of pushing boundaries of traditional artistic forms to create new and innovative work that crosses between disciplines.

As well as this, there is the oral tradition, a full-fledged representation of the rare which requires maintenance and perseverance over generations of storytellers. To represent oral tradition, the exhibition began with a sound installation oriented towards the sensory more than the rational.

Curators: Amin Boudrika and Yousra Badaoui

Team: Scenographers: Tarik Ribh, Badria Hassani ; Communications Manager: Yousra Badaoui; Lighting: Yassine Elhour ; Video: Mahdi Boudrika; Artistic Director: Amin Boudrika; Sound Installation: Yahya Badaoui

Presenting Organization: Association Corp'scene
Morocco
Curator: Amin Boudrika, Curator: Yousra Badaoui, Tarik Ribh (Scénograf), Badria Hassani (Scénograf), Yousra Badaoui (Skladatel), Yassine Elhour (Světlo), Mahdi Boudrika (Video), Amin Boudrika (Umělecký ředitel), Yahya Badaoui (Zvuková instalace)
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Rare Encounters
The vision was to enhance and expand the practice of scenography through a community of emerging and promising makers—Netherlands-based practitioners from a variety of disciplines came together through a mutual excitement to showcase their work at PQ. This exhibition explored the theme of RARE, emphasising that rare visions are created through shared perspectives and activated engagement.

The project involved objects and instructions contained within individual boxes. Spectators were encouraged to explore these boxes, each of which served as a tool that offered a unique experience of the concept of space from the creators' perspective. These tools encompassed a diverse range of sensory perspectives and emphasised the idea of immersive exploration. Their primary significance, however, lay in expressing the artistic processes of artists whose performances and designs are inspired by the influence of space.

The tools themselves found their way to the festival without the physical presence of the artists who crafted them. As a result of this absence, the Dutch Pavilion remained unoccupied. Nonetheless, the connection established with spectators, even in the absence of the artists, served as a testament to the potential of scenography to broaden perspectives, facilitate shared experiences, and foster meaningful connections.

Artists were invited to actively participate in sharing their perspectives through tools and instructions. Through collaborative workshops, they were provided with the opportunity to carefully incorporate their objects into our collection of boxes, which served as an attic for our scenographers. The design of the clustered boxes aimed to encourage playful exploration and the exchange of viewpoints. As one audience member would come across the belongings of another, a unique mode of observation emerged, subtly drawing attention to overlooked aspects and the performative nature of space. These tools for sharing perspectives were not intended to emphasise the uniqueness of different points of view, but rather the abundance of perspectives. They encouraged the realization that space is fascinating, and that there is an abundance of noteworthy elements everywhere; all that is needed to do is to play with perspective.

Curatorial Team: Podium Atmospheres / Aina Roca, Cecilia Berghäll, Eleni Palogou, Silvana Hurtado Dianderas. Under the instruction of Platform-Scenography.

Team:

Presenting Organization:
The Netherlands
Theatre: Association Corp'scene [The Netherlands]
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Ka emiemi
Ka emiemi was an invitation to audiences to experience slow moments of close listening, or to interrupt falling processes with their presence. The work and its process of creation were based on accumulating the observations and interactions, as well as instances of lingering, of those who encountered it.

This work operated across three intersecting lines, being collaborative, geological, and performative processes. It made and unmade itself over and over, evolving and degrading over the whole duration of PQ23. Ka emiemi emerged from hours of conversation, online collaboration, in-person wānanga, and workshops—a slowly unfolding process, circling back, pushing forward, unearthing ways of relating one artist to another across this ten-month collaboration. Moving together in time, methods of making were amalgamated into material outcomes that materialised moments of slippage between each practice. Each component underwent processes to reveal its material conditions—resonance, reflection, weight, light…

This collective navigated new working relationships through sharing practice and time together, to produce an offering informed by many different approaches to performance design. Fissures of difference and desire seeped into the installation through unique opportunities for mechanical and human disruption. The work—like the geological processes which inspired it—was vast, slow, intimate and irruptive, all at once. Material processes could unfold through a series of mechanical activations—gathering, sweeping, exploding. As separate chaotic functions, these processes drew near to each other over time, and negotiated boundaries as an assemblage of actions and material traces.

The Aotearoa New Zealand exposition was a co-creation by eight artists from a diverse range of practice backgrounds, reflecting the contemporary performance landscape in Aotearoa. Ka emiemi, the title of this work, was gifted by Te Matahīapo to the project before the artists began creating together. The title holds the curatorial intention for PQ23, describing the artists’ coming together to assemble, to create.

Curator: Meg Rollandi

Team: Artists: Jesse Austin-Stewart, Frankie Berge, Terri Ripeka Crawford, Charley Draper, Micheal McCabe, Hannah Smith, Paula van Beek and Nick Zwart; Commissioner: Stuart Foster; Producer: Martyn Wood; NZ Production Manager: Elliott Harris; CZ Production Manager: Natalie Krausová; Technical Specialist: Robbie Pattinson; Technical Director – Prague: Vojtěch Kočí; Technical Production – Prague: Extended Production; Brand and Graphic Designer: Ian Hammond; Student Design Interns: Hilary Armstrong, Josef Belton, Shyla Chhika, Samuel Dunstall, Rhiannon Higgs, Sabina Lacson, Elise Mcintosh and Libby Tonkin

Presenting Organization: NZPQ nzpq.info

Partners: Partners: Te Matahiapo; NZPQ23 Ka emiemi has received funding support from: Creative New Zealand, Massey University, Ministry for Culture and Heritage, Wellington City Council
New Zealand
Theatre: NZPQ [New Zealand]
Curator: Meg Rollandi, Jesse Austin-Stewart (Umělec), Frankie Berge (Umělec), Terri Ripeka Crawford (Umělec), Charley Draper (Umělec), Micheal McCabe (Umělec), Hannah Smith (Umělec), Paula van Beek (Umělec), Nick Zwart (Umělec), Stuart Foster (Komisař), Martyn Wood (Producent), Elliott Harris (Produkce), Natalie Krausová (CZ Vedoucí výroby), Robbie Pattinson (Technika), Vojtěch Kočí (Technický ředitel), Extended Production (Technika), Ian Hammond (Grafika), Hilary Armstrong (Student Design Intern), Josef Belton (Student Design Intern), Shyla Chhika (Student Design Intern), Samuel Dunstall (Student Design Intern), Rhiannon Higgs (Student Design Intern), Sabina Lacson (Student Design Intern), Elise Mcintosh (Student Design Intern), Libby Tonkin (Student Design Intern)
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WE SHALL NOT EVEN KNOW...
WE SHALL NOT EVEN KNOW THAT WE HAVE MET. YET MEET WE SHALL, AND PART, AND MEET AGAIN. WHERE DEAD MEN MEET, ON LIPS OF LIVING MEN was a costume project inspired by the phenomenon of Totentanz, the dance to/with death which combines essential ideas of the inevitability and impartiality of death. It was an exhibition of costumes and a buzzing die Iare of the downfall, collapse and reimagination of human culture.

The Norwegian theatre tradition of “spel” (or spiele; or play) is staged outdoors and characterised by (an interaction with) nature, and a plot that weaves together historical events, myths, folklore and the supernatural. It could be described as a soup cooked by local theatre groups, seasoned with some professionals (of free choice) and served during the period of June-August. This tradition has formed the ground from which this collective makes and thinks about theatre as a hybrid form with an eclectic aesthetics.

The performance used costume as a medium and technology in the tradition of Marshall McLuhan: “The wheel is an extension of the foot. The book is an extension of the eye, clothing extension of the skin and electrical circuitry, and extension of the central nervous system.” If binoculars are like an extension of the eye, the question becomes one not only about how people influence and make tools, but also how the tools influence and become extensions of them. Costumes explore what and how the body can be in the world—the body is always being directly affected by what it wears.

Carnival is the purest form of costume. Mikhail Bakhtin, for example, wrote that carnival has a long and rich historical foundation in the genre of ancient Menippean satire in ancient Greece. When earthly differences dissolve in the underworld, emperors lose their crowns and meet beggars as equals.

A tower framed this performance. The Tower is one of the most powerful and enigmatic cards in most Italian-suited Tarot decks, embodying themes of upheaval, transformation and the power of destruction. The Tower represents the forces of change that can strike suddenly and without warning, disrupting lives and leaving them reeling in its wake. This installation/performance/rehearsal/costume play was a material formulation of this constant tension between stability and instability.

Curatorial Team: Anette Werenskiold, Anna Granberg, Christine Lohre and Ingeborg Olerud

Team: Costume Designer: Fredrik Floen ; Performers: Alma Bø, Daniel Frikstad, Alexandra Tveit, Mariama Slåttøy, Guoste Tamulynaite, Simon Asencio and Sigrid Lerche; Performing Poet: Runa Borch Skolseg; Tower Builder/Constructor: Alf Ollet ; Assistants: Piotr Chrzanowski, Tuva Aanensen ; Dramaturge: Sodja Lotker

Presenting Organization: Norske Scenografer friedrichfloen.com
Norway
Theatre: Norske Scenografer [Norway]
Curator: Anette Werenskiold, Curator: Anna Granberg, Kurátorka: Christine Lohre, Curator: Ingeborg Olerud, Fredrik Floen (Kostýmy), Alma Bø (Performer), Daniel Frikstad (Performer), Alexandra Tveit (Performer), Mariama Slåttøy (Performer), Guoste Tamulynaite (Performer), Simon Asencio (Performer), Sigrid Lerche (Performer), Runa Borch Skolseg (Vystupující básník), Alf Ollet (Konstruktér věže), Sodja Lotker (Dramaturg)
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Look Around
The format of the Polish Pavilion was reflected in the term “crossroads.” It was a meeting point for different pathways in research and artistic practice, leading to the creation of an installation and accompanying audio walks, and served as a starting point for participants to explore the space beyond the exhibition halls.

Look Around was the phrase that started the process of getting to know this place, before being developed through collective work. The desire was not only to “look around” the site of the former slaughterhouse where PQ23 was partially held, but also to feel its smell, the texture of the walls of the buildings, and to drink in its audiosphere. All these ways of experiencing and thinking with the space influenced the main lines of research and artistic activity pursued in the creation of this exhibition. Concerns with animal-human relationships and histories, food production, multisensory, embodied and attentive presence in a space, and the skin as a zone of contact, a surface of feeling and communication all derived from initial engagement with the exhibition space.

The pavilion was created as an installation and extended by sound walks that followed the paths laid out as part of the artistic research process. The pavilion underwent change throughout the exhibition, incorporating the traces left by visitors. The end result was a processual work, but also a continuing work in progress. An important aspect of the 2023 exhibition was that it was created as part of a collective and collaborative process involving artists, researchers, architects, activists and curators. Decisions about the form of each element—the installation in the pavilion, the sound walks and the book—were all made collectively, and the various research and artistic activities carried out as part of the project emerged from a process of interaction between different sensibilities, competences and perspectives.

Curatorial Team: Zuzanna Berendt, Ludomir Franczak, Magdalena Franczak, Michał Fronk, Anna Majewska, Sára Märc and Ida Ślęzak

Team: The Collective: Zuzanna Berendt, Ludomir Franczak, Magdalena Franczak, Michał Fronk, Anna Majewska, Sára Märc and Ida Ślęzak; Collaboration: Petr Dlouhý, Katharina Joy Book, Michał Sałwiński and Zuzana Šklíbová; Music: Marcin Dymiter, Ola Rzepka and Tokyo Drift – Pavla Bastlová; Voice: Małgorzata Biela, Anna Majewska and Sára Märc; Artistic Intervention within the Polish Pavilion at PQ 2023: Agata Siniarska; Lecture in the Polish Pavilion during PQ 2023: Marco Stella, We Have Never Been Humans, They Have Never Been Animals: Some Thoughts on Animal Domestication and Coevolution; Graphic Design for the Pavilion: kilku.com (Idalia Smyczyńska, Robert Zając) and Michał Fronk ; Project Production: Ania Rudek-Śmiechowska, Krystyna Mogilnicka and Karolina Dziełak-Żakowska

Presenting Organization: Zbigniew Raszewski Theatre Institute praskiequadriennale.pl/en

Partners: The Minister of Culture and National Heritage co-finance the exhibition in the frame of the project entitled “15th Edition of the Prague Quadrennial 2023.” The producer of the Polish main exhibitions during the Prague Quadrennial 2023 is the Zbigniew Raszewski Theatre Institute.
Poland
Theatre: Zbigniew Raszewski Theatre Institute [Poland]
Kurátorka: Zuzanna Berendt, Curator: Ludomir Franczak, Curator: Magdalena Franczak, Curator: Michał Fronk, Kurátorka: Anna Majewska, Kurátorka: Sára Märc, Kurátorka: Ida Ślęzak, Zuzanna Berendt (Spolupráce), Ludomir Franczak (Spolupráce), Magdalena Franczak (Spolupráce), Michał Fronk (Spolupráce), Anna Majewska (Spolupráce), Sára Märc (Spolupráce), Ida Ślęzak (Spolupráce), Petr Dlouhý (Spolupráce), Katharina Joy Book (Spolupráce), Michał Sałwiński (Spolupráce), Zuzana Šklíbová (Spolupráce), Marcin Dymiter (Music), Ola Rzepka (Music), Pavla Bastlová (Music), Małgorzata Biela (Hlas), Anna Majewska (Hlas), Sára Märc (Hlas), Agata Siniarska (Umělecká intervence Polského pavilónu na PQ 2023 Polish Pavilion at PQ 2023), Marco Stella (Lektor), Idalia Smyczyńska (Grafika), Robert Zając (Grafika), Michał Fronk (Grafika), Ania Rudek-Śmiechowska (Produkce), Krystyna Mogilnicka (Produkce), Karolina Dziełak-Żakowska (Produkce)
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Half the minutes
Half the minutes sought to prioritise the visitor as an active participant. Their vision is one in which the spatial and temporal Present is introduced in an immersive way. Tactility was the nucleus of this exhibition—textures absorbed the elements around them and acquired their own organicity, in response to the visitors’ movements. To assist in this, the exhibition space was porous, permeable to a variety of different readings that prioritised the visitor as a decisive participant.

To build a space is to build oneself. A vision of the Future depends on the recovery of the Present. In the whirlwind of everyday life, time is experienced as something inappropriate. In order to reclaim it, it is essential to celebrate tactility, which has been consistently devalued and reduced to a simple activator for screens and digital platforms. Tactile reconnection happens through textures—like a gesture that can see as well as be seen. In Half the minutes, these textures were explored in a saturated manner in order to express a reality of visual excesses that would reanimate tactile sensibilities in a matter/body/mind dialogue.

The office environment, alluding to the workspace of the set designer, could be “discovered” by browsing through reflective objects of the Present that formed the basis of a vision of the Future. These objects were coated in a prickly skin that is both captivating and repulsive. This was reinforced through sound design which captured, manipulated and fed back the sounds produced by these objective textures. Visitors would then move forward through small labyrinthine tunnels covered in fibre optic filaments. These would connect with the organicity of the office environment to create a dialogue between the matter and the visitor’s body. There were, finally, two exits, each designed by a specific visual artist, which attempted to expand the range of possible views of the Future. These exits would end by placing visitors in other exhibition spaces.

Curator and Artistic Director: Ângela Rocha

Team: Artistic Collaborators: Diogo Costa and Telma Pais de Faria; Guest Artist Fragments II: Rita Lopes Alves; Assistant to the Artistic Director: Leonor Carpinteiro; Engineering: António Amorim; Dramaturgy: Guilherme Gomes; Sound Designer: Miguel Raposo Lima; Production Coordinator: Manuel Poças; Graphic Designer: Sílvia Prudêncio; Photographer: Bruno Simão; Execution and assembly: Ângela Rocha, Catarina Sousa, Joana Martins, Leonor Carpinteiro, Rita Cabrita and Rui Mecha; Set Constructor: Josué Maia; Press: Showbuzz; Production: Teatro da Cidade; ; Support: Artistas Unidos, Biblioteca Municipal do Funchal, Biblioteca Nacional de Portugal, Biblioteca Pública e Arquivo Regional de Ponta Delgada, Direção-Geral do Livro, dos Arquivos e das Bibliotecas, Oficina do Cego – Associação de Artes Gráficas and O Rumo do Fumo; ; Acknowledgments: Amanda Zhang, Ângelo Rocha, Hélder Braz, Joana Ricardo, João Fonte, José Carlos Barros, Lucie Špačková, Luís Belo, Manuela Santos, Pedro Carraca, Quinta da Comenda, Rita Rosa Pico and Sílvio Vieira; ; Director-General for the Arts (Directorate-General for the Arts): Américo Rodrigues; Deputy Director-General (Directorate-General for the Arts): Pedro Barbosa; Director of Arts Support Services (Directorate-General for the Arts): Dulce Brito; PQ23 Working Group (Directorate-General for the Arts): Rui Teigão (coordination), António Pinto, Cristina Guerra and Maria Messias

Presenting Organization: Commission and financial support: Directorate-General for the Arts teatrodacidade.pt/pq23

Award: PQ Kids Award
Portugal
Curator: Ângela Rocha, Diogo Costa (Umělecká spolupráce), Telma Pais de Faria, Rita Lopes Alves (Hostující umělec), Leonor Carpinteiro (Asistence), António Amorim (Inženýr), Guilherme Gomes (Dramaturg), Miguel Raposo Lima (Zvukový design), Manuel Poças (Produkce), Sílvia Prudêncio (Grafika), Bruno Simão (Fotografie), Ângela Rocha (Výkonná produkce), Catarina Sousa (Výkonná produkce), Joana Martins (Výkonná produkce), Leonor Carpinteiro (Výkonná produkce), Rita Cabrita (Výkonná produkce), Rui Mecha (Výkonná produkce), Josué Maia (Technik), Teatro da Cidade (Produkce), Amanda Zhang (Poděkování), Ângelo Rocha (Poděkování), Hélder Braz (Poděkování), Joana Ricardo (Poděkování), João Fonte (Poděkování), José Carlos Barros (Poděkování), Lucie Špačková (Poděkování), Luís Belo (Poděkování), Manuela Santos (Poděkování), Pedro Carraca (Poděkování), Quinta da Comenda (Poděkování), Rita Rosa Pico (Poděkování), Sílvio Vieira (Poděkování), Américo Rodrigues (Umělecký ředitel), Pedro Barbosa (Zástupce ředitele), Dulce Brito (Umělecký ředitel), Rui Teigão (PQ23 Working Group ), António Pinto (PQ23 Working Group ), Cristina Guerra (PQ23 Working Group ), Maria Messias (PQ23 Working Group )
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SVMMAV
“Quebec presents the Society for the Survival and Promotion of Living Arts Movement (SVMMAV). Highlighting its affection for culture, SVMMAV stands as a last resort for the fragile living arts ecosystem and its artists before they go from scarce to rare. Is your profession endangered? Sponsor an artist today and show them they matter!”

Quebec designers cannot (currently) be considered “rare”—however, a massive exodus of professionals from the cultural sector, an ever-shrinking number of design students and an apparent lack of interest in the living arts on the part of the government are leading to uncertainty about the future of their practices. With the pandemic exacerbating existing difficulties, a growing fragility in the performing arts is now being witnessed. Forced to adapt and do more and better with less, these artists continue to create brilliantly, boldly and with pleasure.

In light of these concerns, Curator Patrice Charbonneau-Brunelle wanted to address the theme of RARE by creating a fictional foundation dedicated to helping designers: SVMMAV (The Society for the Survival and Promotion of the Living Arts Movement). Between parody and editorial, this project examined the tension that exists between artists and their professional precarity, as a reminder that the artistic ecosystem relies above all on these creators, and that their survival is vital to all cultural industries.

At the centre of the exhibition, eight artists representing different fields of design engaged with the organisers through interviews. They shared their journeys, their processes, and their visions of what creation is and means. SVMMAV—“you’ll fit right in!”

Curator: Patrice Charbonneau-Brunelle

Team: Exhibit Designer: Marzia Pellissier; Executive Producer: Viviane Morin; Digital Content Creator: Anne-Sophie Gaudet; Technical Director: Samuel Thériault; Graphic Designer: Dominique Bouchard; Coordinator: Cynthia Bouchard-Gosselin; Assistant Technical Directors: Justin Houde and Nicolas Jalbert; Translator: André Farhat; Set Builder: Productions Yves Nicol; Video Producer and Editor: Eric Bates; Videographers: Adrien Malette Chénier and Philip Fortin; Artists: Claire Renaud, Rachel Tremblay, Sophie El-Assaad, Richard Lacroix, Lucie Bazzo, Émilie Racine, Maryse Gosselin and Antoine Bédard; Communications: Manon Gagnon ; APASQ President and Member of the APASQ Committee: Cédric Delorme Bouchard; Fondation Jean-Paul Mousseau President and Member of the APASQ Committee: Raymond Marius Boucher; Members of the APASQ Committee: Sébastien Dionne and Mélanie Robinson

Presenting Organization: Association des professionnels des arts de la scène du Québec apasq.org/exposition-du-quebec-a-la-quadriennale-2023
Quebec
Theatre: Association des professionnels des arts de la scène du Québec [Quebec]
Curator: Patrice Charbonneau-Brunelle, Marzia Pellissier (Výtvarník expozice), Viviane Morin (Výkonná produkce), Anne-Sophie Gaudet (Digitální obsah), Samuel Thériault (Technický ředitel), Dominique Bouchard (Grafika), Cynthia Bouchard-Gosselin (Koordinace), Justin Houde (Asistence), Nicolas Jalbert (Asistence), André Farhat (Translator), Yves Nicol (Technik), Eric Bates (Video), Adrien Malette Chénier (Video), Philip Fortin (Video), Claire Renaud (Umělec), Rachel Tremblay (Umělec), Sophie El-Assaad (Umělec), Richard Lacroix (Umělec), Lucie Bazzo (Umělec), Émilie Racine (Umělec), Maryse Gosselin (Umělec), Antoine Bédard (Umělec), Manon Gagnon (Komunikace), Cédric Delorme Bouchard (APASQ President a člen výboru), Raymond Marius Boucher (Prezident FJPM a člen výboru APASQ), Sébastien Dionne (Člen výboru APASQ), Mélanie Robinson (Člen výboru APASQ)
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City as a Stage - Lost (Modernistic) Utopias
The buildings of the Army House and the Albanian Theatre for Children and Youth in Skopje, local marble production from the city of Prilep, and the violence of the sounds created in/between these places presented a platform to (re)invent the city from the peripatetic experience and embodiment of the decolonising flâneuse who uses the body as a site of learning, caring and participation.

The traces of the modernist utopia of a new Skopje, imagined after the devastating earthquake of 1963, are still dwelling in the city—many of them lie abandoned, privatised, or erased, as “antic” ruins left indefinitely to populate the urban-cultural landscape. The city, rebuilt with the help of the Yugoslav and world solidarity funds, was re-conceived as a site of internationalism, reflecting the general politics of Yugoslavia at that time—anti-fascist, anti-colonial, anti-imperialist and non-aligned. Skopje became a stage for international modernist and brutalist architectures, and an enormous amount of knowledge entered the city under this pretence, shaping and emancipating its cultural identity for a long, long time.

The exhibition City as a Stage aimed to learn from the city as a resource, from the traces of abandoned solidarity and through engagement with local people, to rethink the idea of how transnational solidarity can reshape the city. How can the (seemingly lost) city be reconstructed through sound, movement, accessibility and legal rights? To whom does this city belong? The figure of the flâneuse appeared on stage to invite audiences not to be passive observers or wanderers in the modern city, but to engage in the late capitalist city, to move from a self-conscious awareness of the urban experience to a caretaking and caregiving asset in the re-politicisation of the commons.

Through the works of the collective Alembic (Viktor Tanaskovski and Iva Damjanovski), and the artists Besfort Idrizi, Viktorija Ilioska and Anastasija Pandilovska, curated in a joint platform by Ivana Vaseva and Filip Jovanovski through the use of their method of “reading buildings,” this project employed the city as a text for re-reading historical events, evoking the (tectonic) shifts, clashes and (self-)exploitations in the contrast of local official and unofficial histories.

Curators: Ivana Vaseva and Filip Jovanovski

Team: Commissioner: Ruse Arsov; Artists: Alembic (Viktor Tanaskovski and Iva Damjanovski), Besfort Idrizi, Viktorija Ilioska and Anastasija Pandilovska

Presenting Organization: Organization for arts and culture Faculty of things that can’t be learned – FRU in partnership with Youth Cultural Center – Skopje, International Theater Festival MOT websites:; akto-fru.org/en; mkc.mk/en
Macedonia
Theatre: Faculty of things that can’t be learned – FRU [Macedonia]
Curator: Ivana Vaseva, Curator: Filip Jovanovski, Ruse Arsov (Komisař), Viktor Tanaskovski (Umělec), Iva Damjanovski (Umělec), Besfort Idrizi (Umělec), Viktorija Ilioska (Umělec), Anastasija Pandilovska (Umělec)
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The Bridge
The Bridge was an interactive art installation that challenged the boundaries of understanding how to “be together.”

We are more than we see, we connect deeper than we think and we communicate with more than words. We are molecules of water, we interact and interfere, we vibrate and resonate, and no virtual surrogate can replace the fundamental state of being together, face to face.

Using a variety of multimedia technologies, The Bridge invited audiences to walk towards each other, to rediscover the deep connection of eye contact and to reflect on the way energetic bodies interact. Crossing the bridge would become an experience that can reveal the unseen, a joyful meditation on an ideal of “true nature.”

The patterns of speed and movement exhibited by audience members, the distance or closeness between them, their anxiety or tranquillity, would create the whole experience of the installation. Nothing was predetermined—all the video, light and sound content, as well as the movement of the water, was generated by the audience.

Balancing the definitions of observer and participant, visitors were encouraged to cross the bridge. The result was that the audience assumed a seeing and a being function within the installation.

Curator: Dragos Buhagiar

Team: Scenographer: Adrian Damian; Video & Interaction Design: Robert Erdos; Music: Mihai Dobre; Sound Interaction Design: Grig Burloiu; Lightning Design: Cristian Simon; Production Manager: Radu Zaharia

Presenting Organization: Romanian Cultural Institute adrian-damian.com/thebridge
Romania
Theatre: Romanian Cultural Institute [Romania]
Curator: Dragos Buhagiar, Adrian Damian (Scénograf), Robert Erdos (Video), Mihai Dobre (Music), Grig Burloiu (Zvukový design), Cristian Simon (Světlo), Radu Zaharia (Produkce)
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Moonshine Piano
The Serbian exhibition represented a multi-layered “storytelling machine,” in which prominent representatives of contemporary performance space and scene design in various Serbian theatrical (and non-theatrical) communities were involved in the development of new narratives based on specific socio-cultural artefacts. The selected artefacts, combined with the thematic framework and the analytical-forensic treatment of storytelling as a component to performance, created a dynamic archive that extended elaboration on dramatic texts, political education programmes, and promotion of social engagement practices.

The Moonshine Piano, the central element of the space, was a kind of hybrid “communication/dialogue prop” synthesised from a discarded piano and a micro-distillery—the primary function of this device was to create a framework for fictional storytelling between hosts, guests and audience.

Guest participants (artists and groups) were invited to bring a specific artefact (not necessarily related to their profession) which, together with the distillate of the day, would serve as a “dialogue starter.” Different conversations and performative practices were allowed to develop around this artefact—theatre improvisations, simulations of public debates, parliamentary sessions of non-existent ministries, environmental discussions or intimate concerts…

The scent of the day was a product of the distillation process and is understood as an important element of scene design, building the scene together with the guests and their artefacts. The audience had the opportunity to observe the process of creating a narrative in the host-guest relationship, but also the opportunity to join the dialogue and add their own speculative narrative. At the end of the process, the audience was invited to participate in the creation of a collective visual image and to add to the material for the archive.

The programme of this pavilion was conceived as a coherent, interconnected and continuous set of different critical views on the future of theatre, but above all on the problems of a depoliticised public, professional conformity and self-exploitation.

The results of the collectively produced narratives were carefully stored in a dynamic archive during and after the exhibition. This archive consisted of written protocols, mental maps, critical maps/diagrams, sound/video files, composed music pieces or written poems. These materials were stored in a pre-prepared system of clipboards and a media library where audiences could see the rough results of the previous day.

Curator: Miodrag Kuč

Team: Comissioners: Biljana Jotić and Tatjana Dadić; Guest participants (artists and groups): LP Duo, Selena Orb, Milica Vučković, Agelast, Ministry of Space, Mirko Radonjić and Andreja Rondović, Novo kulturno naselje, Marka Žvaka ; Production Management: Andrija Dinulović, Janko Dimitrijević and Zoja Erdeljan; Technical Team: Vladimir Savić, Igor Ljubić, Andreja Georgievski, Nađa Vukorep, Darko Sekulić, Nina Bogdanović, Ivan Nikolovski, Isidora Pokrajac and Mina Stojanov

Presenting Organization: Museum of Applied Arts; Scen – Center for Scene Design, Architecture and Technology – Oistat Centre for Serbia

Award: Community Activation in the Exhibition of Countries and Regions
Republic of Serbia
Theatre: Museum of Applied Arts [Republic of Serbia]
Theatre: Scen – Center for Scene Design, Architecture and Technology / Oistat Centre for Serbia [Republic of Serbia]
Curator: Miodrag Kuč, Biljana Jotić (Komisař), Tatjana Dadić (Komisař), Selena Orb (Hostující umělec), Milica Vučković (Hostující umělec), Mirko Radonjić (Hostující umělec), Andreja Rondović (Hostující umělec), Marka Žvaka (Hostující umělec), Andrija Dinulović (Produkce), Janko Dimitrijević (Produkce), Zoja Erdeljan (Produkce), Vladimir Savić (Technika), Igor Ljubić (Technika), Andreja Georgievski (Technika), Nađa Vukorep (Technika), Darko Sekulić (Technika), Nina Bogdanović (Technika), Ivan Nikolovski (Technika), Isidora Pokrajac (Technika), Mina Stojanov (Technika)
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Renewed Vision
Renewed Vision is home to four works: “Tactility Studies: Pandemic Traces,” “re:walk Telok Ayer,” “Pok!” and “WINDOW.” Each work sought to connect with audiences in different ways throughout the duration of the pandemic, with curated objects related to the works for audiences to take home with them as reminders of the unspoken connections and tactile experiences that must be navigated and re-examined in a new, post-pandemic world.

Renewed Vision explored the ways in which people have sought to connect in an age of isolation and social distance. Designed in the form of a mock-up warehouse, the work cast audience members in the role of a packer interacting with and packaging small objects.

As one of the first countries to be paralysed by the pandemic in 2020, Singaporeans had to adapt quickly to social and legal changes. New restrictions were imposed day by day, and soon everything ground to a halt during the national lockdown. The arts community had to rapidly scale up its efforts to adapt and redesign shows in accordance with ever-changing security measures.

Even as new digital spaces emerged to bring the performing arts into the homes of audiences, artists and publics were constantly aware of the unknown, of what might happen next, and, as the end of the pandemic comes ever nearer, this heightened awareness of the unknown has informed our sensitivity in navigating contact again.

Curators: Lemon & Koko

Team: Singapore Exhibition Producer: Ezzat Alkaff; Singapore Exhibition Designer: Aaron Koh ; Singapore Exhibition Assistant Producer and Technical Manager: Brent Tan; Singapore Exhibition Production Crew: Cheryl Tan Yun Xin ; Tactility Studies Co-Directors: Bernice Lee and Chong Gua Khee; Tactility Studies Producer: The Public Space; re:walk Telok Ayer Exhibit Designers: Abel Koh, Stella Cheung and Ezzat Alkaff; Pok! Creator: Soultari Amin Farid ; WINDOW Exhibit Designers: Cheryl Tan Yun Xin and Rei Poh

Presenting Organization: Secretive Thing
Singapore
Theatre: Secretive Thing [Singapore]
Ezzat Alkaff (Producent), Aaron Koh (Výtvarník expozice), Brent Tan (Asistent), Cheryl Tan Yun Xin (Technik), Bernice Lee (Hmatové studie), Chong Gua Khee (Hmatové studie), Soultari Amin Farid (Pok! Creator), Cheryl Tan Yun Xin (Výtvarník expozice)
Tomáš Boroš – Pavel Bakajsa – Ondrej Jurčo – Maroš Mitro – Michal Machciník – Peter Kočiš – Jana Wernerová:
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Home is Warmth
The Slovak pavilion underwent change in time and space—the question asked: “Will we find our home and create it out of matter that we thoroughly change?”

We look for change; we create it, we live it—the cube was once whole—its volume was filled with omnipresent silence and timelessness—however, this silence was not eternal—the cube was discovered by nearby life, and its cold and solid mass was penetrated. The cube felt an original warmth. It did not want to lose this warmth, so it treated the warmth with love and gratitude. It was allowed to open nooks and spaces to move and change. It was allowed to mine and take away from the body of the cube.

Bit by bit, the cube managed to become a home. Inside, it could speak, breathe, and make love with warmth. The mother mass began to slowly vanish—and life in her began to grow.

Authors: DOXA: Tomáš Boroš, Pavel Bakajsa, Ondrej Jurčo, Maroš Mitro; MICHAL MACHCINÍK; DIVADLO NA PERÓNE: Peter Kočiš, Jana Wernerová

Team: Concept and dramaturgy: Peter Kočiš; Choreography, direction and music recording: Jana Wernerová; Costumes and masks: Dáša Krištofovičová; Sound design: Miro Tóth; Poems: Jakub Groch (cycle Turgenev); Performers: Janka Balková, Zuzana Gibarti-Dancáková, Katarína Hudačková, Peter Kočiš, Jakub Muranský, Zuzana Smetáčková, Stanislava Spišiaková, Anna Suráková and Jana Wernerová

Presenting Organization: Divadelný ústav.; Produced by INDIVIDUMdesign.; The Slovak exhibition was created with the support of the Ministry of Culture of the Slovak; Republic.; The exhibition is made of recycled and recyclable material. theatre.sk/en/projects/prague-quadrennial-2023
Slovak Republic
Theatre: Divadelný ústav Bratislava [Slovak Republic]
Theatre: INDIVIDUMdesign [Slovak Republic]
Concept: Peter Kočiš, Rei Poh, Jana Wernerová (Choreografie, režie, hudba), Daša Krištofovičová (Kostýmy), Miro Tóth (Zvukový design), Jakub Groch (Básně), Janka Balková (Performer), Zuzana Gibarti-Dancáková (Performer), Katarína Hudačková (Performer), Peter Kočiš (Performer), Jakub Muranský (Performer), Zuzana Smetáčková (Performer), Stanislava Spišiaková (Performer), Anna Suráková (Performer), Jana Wernerová (Performer)
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¡Viva la montaña!
¡Viva la montaña! looked to incorporate the knowledge of an exceptional time constructed by the traditions and folklore of a territory into the imaginary of scenographic architecture. It is the cry uttered by a woman with strength and enthusiasm as she is lifted up by another group of people dancing together in the Dance of the Ibio, a popular Spanish folk dance. Through contemporary interpretation by a multidisciplinary team of Spanish creators, the exhibition aimed to remember, revive, and learn from the ephemeral spatial creation generated by intangible heritage in public space.

This exhibition was narrated, constructed and elevated each day of the Quadrennial by presenting constructive details and structures, materials and fabrics, movements and dances, bodies, objects and decorations from different Spanish festivals, which together constituted a contemporary exercise in spatial representation.

This exhibition was a collection of popular knowledge from communities of bearers, which served as an inspiration and a call to all those different knowledges that unite people from different places, cities and families to celebrate together anonymously. All these have been shared throughout history to create culture and community, preserving unique and discrete sets of knowledge through unorthodox methods, and collectively and unconsciously building a territorial identity that sets groups apart through the creation of belonging.

This spatial and territorial research spoke of the origin of the scenic rite, of its exceptionality, its cyclical time, its repetition, its transience and the human transmission that observes, evaluates and formally translates its environment. Today, it is rare to create and share together—the artistic exhibition technology presented here was a call to continue to inhabit, use and build public space together, in addition to wanting to admire and share the beauty, the cultural and artistic value of all this knowledge.

Curator: Maral Kekejian

Team: Concept and Design: María Buey González; Design and Creation of fabrics: Raquel Buj. BUJ Studio. ; Production of Fabrics: Ana Delgado and Ana Millán; Design, Creation of structures and Performer: Javi Cruz; Playwright: María Jerez; Choreographer and Performer: Lara Brown; With the collaboration of: Miguel de Torres, Sebastián Bayo, Taller de Cantería de la Casa de Campo (stone), Clara Álvarez (ceramics), Carlina Isabel (visualization of structures) and Mekitron (blacksmith)

Presenting Organization: INAEM, AC/E, AECID, Instituto Cervantes, RESAD pqspain.es/en
Spain
Theatre: INAEM [Spain]
Theatre: AC/E [Spain]
Theatre: AECID [Spain]
Theatre: Instituto Cervantes [Spain]
Theatre: RESAD [Spain]
Curator: Maral Kekejian, María Buey González (Koncept a design), Raquel Buj (Design), Ana Delgado (Produkce), Ana Millán (Produkce), Javi Cruz (Design), María Jerez (Dramatik), Lara Brown (Choreograf a performer)
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Arbor Artis
Emerging from the pandemic and looking to the near future, sustainability will be a key consideration in the planning and design of stage productions, alongside factors like time framing, health, and scales of economy. This exhibition was part of a major push for Sweden to be at the forefront of implementing green knowledge in the performing arts sector.

“How do we create the behavioural changes needed to make the performing arts more sustainable? How can freelance artists be involved in conversations about implementing sustainability in our institutions? How do we acquire knowledge that enables us to make consistent and methodical decisions that lead us towards sustainability? How can sustainability perspectives be implemented in the production process? We invite visitors to discuss with us how we should work in our industry and, at the same time, to create a work of art together with them, ARBOR ARTIS.”

This artwork was a slowly evolving action performance, a workshop in which the ARBOR ARTIS was transformed, new solutions were added and innovations were made as the work progressed. The process is RARE, the tree is RARE and the future is fragile. The exhibition space was a workshop where contributors could meet, discuss and create the tree, adding messages and tips for how to build and structure change. Innovation and collaboration, on local, national and international levels, are always essential to preparing visual artists and artistic communities for inevitable change.

Curators: Johan Mansfeldt and Anders Larsson

Team: Artists, Scenographers, Costume Designers: Anna Ardelius and Annika Bromberg

Presenting Organization: STTF, Svensk Teaterteknisk Förening, Swedish OISTAT center
Sweden
Theatre: STTF (Svensk Teaterteknisk Förening) [Sweden]
Curator: Johan Mansfeldt, Curator: Anders Larsson, Anna Ardelius (Scénograf), Annika Bromberg (Scénograf)
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The Rare Ship
The Taiwanese exhibition included two shows from Shinehouse Theatre—The Whisper of the Waves and To the Warriors—which used voiceprint interaction to represent the main themes of the pavilion. As well as this, the display featured works by prevailing and well-represented Taiwanese designers, depicting images of the Ship of Man, the Ship of Diversity and the Ship of Technology to emphasise the strength and importance of Taiwan in the world of theatre design.

In the context of Taiwanese history, politics and culture have been shaped by its status as an island country in the centre of the Far East island chain. Frequent international exchanges have created a vibrant atmosphere of democracy and freedom, unafraid of hard or soft power. While the international community fights for rights and interests, Taiwan continues to develop an independent culture, addressing issues of national identity, residential justice, human rights, LGBTQ rights, freedom of religion and political pluralism.

Under this atmosphere of free expression, lacking a licensing system for the performing arts, creative cultural fields shine brightly, and occupy an important position in the grander East Asian performing arts network. This showcase of Taiwanese diversity in the performing arts was displayed in dialogue with other projects and representatives of the international theatrical design community.

Curator: Po-Yuan Chung

Team: Producer: Pu LIN; Curator: Po-Yuan CHUNG; Administrative Coordinator: Wanji YANG; Curatorial Consultant: Zeke LEE; Project Coordinator: Jessamine LIN; Project Manager: ChungPing CHA; Technical Coordinator: ChihFeng CHEN; Design Coordinator: ChihHsiang LEE; Technical Executor: YaYun KO; Technical Assistants: JungChing HUNG and ChuanWei SU; Performers: Emiko AGATSUMA, YungYuan CHEN, ChiaYi CHEN, ChengYu HSIEH and WeiChen CHEN; Graphic Designer: Luta LIU; Web Designer: YingZhe QIU; Communicator: ChiaLin CHI; Performance Design: Sy-Yu CHEN (The Eagle Has Two Heads), Hsiao-Ting HSIEH (Narcosis) and Anarchy Dance Theatre (The Eternal Straight Line); Sound Design: Mojo WOO (Floating, Coming! Coming! Falling Heavily from the Mountains!); Lighting Design: Fang-Yu CHIEN (Unspeakable), Chih-Hsiang LEE (Chih Hsiang Lee's Lighting Design), Fang-Yu SUNG (X_X room Nolight), Yung-Hung SUNG (Ten Lines of Poetry to NK), Cheng-Wei TENG (One Fine Day), Cheng-Wei TENG (The Terror) and You-Jyun WANG (The Textures on Timeline); Costume Design: Tian-Cheng CHAO (Classic Love Pie Recipes), Sy-Yu CHEN (Stick Tiger Chicken), Fu-Ling KUO (Roaring from the Soul Far Away), Yu-Shen LI (Kuang-Qi), André LIN (Zuobo Tao, A Midsummer Night’s Dream, The Twelfth Night) and Heng-Cheng LIN (At Aranya Temple); Projection Design: Tung-Yen CHOU (Chronicle of Light Year: Taipei-Copenhagen), Tung-Yen CHOU (Formosa) and Kuo-Han LEE (Break & Break!); Space Design: Jhao-An LIN (Self-Accusation); Set Design: Chien-Ming CHAO (Ten Lines of Poetry to NK), Hsi-An CHEN (The Misanthrope) and Jhao-An LIN (The Moment for A Loser Rocking)

Presenting Organization: Taiwan Association of Theatre Technology pq2023taiwan.com
Taiwan
Theatre: Taiwan Association of Theatre Technology [Taiwan]
Curator: Po-Yuan Chung, Pu Lin (Producent), Po-Yuan Chung (Kurátor), Wanji Yang (Administrace), Zeke Lee (Kurátor), Jessamine Lin (Koordinátor projektu), ChungPing Cha (Manažer projektu), ChihFeng Chen (Technika), Chih-Hsiang Lee (Design), YaYun Ko (Technika), JungChing Hung (Technika), ChuanWei Su (Technika), Emiko Agatsuma (Performer), YungYuan Chen (Performer), ChiaYi Chen (Performer), ChengYu Hsieh (Performer), WeiChen Chen (Performer), Luta Liu (Grafika), YingZhe Qiu (Web design), ChiaLin Chi (Komunikace), Sy-Yu Chen (Scénografie), Hsiao-Ting Hsieh (Scénografie), Mojo Woo (Zvukový design), Fang-Yu Chien (Světlo), Chih-Hsiang Lee (Světlo), Fang-Yu Sung (Světlo), Yung-Hung Sung (Světlo), Cheng-Wei Teng (Světlo), You-Jyun Wang (Světlo), Tian-Cheng Chao (Kostýmy), Sy-Yu Chen (Kostýmy), Fu-Ling Kuo (Kostýmy), Yu-Shen Li (Kostýmy), André Lin (Kostýmy), Heng-Cheng Lin (Kostýmy), Tung-Yen Chou (Projekce), Jhao-An Lin (Řešení prostoru), Chien-Ming Chao (Scénograf), Hsi-An Chen, Jhao-An Lin
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Theatre To Go
Theatre to Go was an experimental collaborative process/project existing in between performing arts and technology, based on a crossing of boundaries between live and virtual performance. The work aimed to create a more stable and reliable environment for the Thai performing arts ecosystem.

“Break all the boundaries, because theatre can be anywhere.” For PQ23, Theatre To Go, together with Thai artists, designers and developers, explored a new collaboration through a digital platform that proceeded from the concept of “experience beyond the boundary,” aiming to remove restrictions instituted by social distancing policies.

“Theatre” comes from the Greek word “θέατρο,” to mean, “a place for seeing.” Theatre is a form of art that allows audiences to “black out” from their own daily lives, and brings people together for a magical moment, a unique instance of entertainment unto enlightenment.

During the COVID-19 lockdowns in Thailand, everyday journeys needed to be augmented through low-contact provisions, while most live experiences in shared space became rare and limited. Theatre To Go invited four Thai artists, two theatre groups and three scenographers from different parts of Thailand who have been active in their performing arts work during the hard time of the COVID-19 pandemic to recreate the live experience of the theatre box at home. The exhibition presented five digitised performing arts in five different living postures, observing how audiences manage the application spaces for certain arts, how they watch performances, and what their engagement with virtual performing arts would evolve into upon the closing of the world.

Curator and Project Director: Nattaporn Thapparat

Team: Producer: Suranya Poonyaphitak ; Graphic Designer: Papon Tanuphut ; Exhibition Designer: Nicha Kiatfuengfoo; ……; PRODUCTION TEAM; ; Single Number ; Director: Tanatchaporn Kittikong ; Artistic Designer: Pornpan Arayaveerasid ; Actors: Jidapa Pudpeng, Panadda Imsaart, Patiyod Chansuwan, Rathakorn Pawaree and Taranitorn Sinthao ; Animator & Editor: Rueangrith Suntisuk ; Sound Editor: Lab5soundworks, Saranrat Sangchai and Parkpume Charoenviriya ; ; TA-LAD PLA; Director Artistic Designer: Surachai Petsangrot; Actors: Chettapat Khueankaeo, Kris Sanguanpiyapand, Kwin Bhichitkul, Natharot Suebyam and Punika Rangchaya ; Animator & Editor: Surachai Petsangrot ; Animator: Kitja Seetusanee ; Choreographer: Kwin Bhichitkul ; Assistant Choreographer: Natharot Suebyam ; Lighting Designer: Chettapat Khueankaeo ; Sound Designer: Jirayu Pranee ; Script Translation: Nattaporn Thapparat and Suranya Poonyaphitak ; ; The Disappearance of A Dramatist, 2584 B.E.; Director: Chettapat Khueankaeo ; Artistic Designer: Surachai Petsangrot ; Playwright: Vasan Mahakiattikun and Chettapat Khueankaeo ; Actors: Chanida Punyaneramitdee, Ratchai Rujiwipatna and Surachai Petsangrot ; Stage Manager: Samapong Krueayu ; Stage Crew & Photographer: Jira Angsutamatuch ; Editor: Jira Angsutamatuch ; Translator: Cholatep Nabangchang ; ; This Plate Father Used to Wash (Another Day in May); Director: Wichaya Artamat ; Artistic Designer: Pornpan Arayaveerasid ; Text: Wichaya Artamat, Parnrut Kritchanchai and Jaturachai Srichanwanpen ; ; Actors: Parnrut Kritchanchai, Jaturachai Srichanwanpen and Saifah Tanthana ; Cinematographer and Graphic Designer: Rueangrith Suntisuk ; Director’s Assistant: Pathipon Adsavamahapong ; Sound Editor: Rapeedech Kulabusaya, Saranrat Sangchai and Parkpume Charoenviriya ; Production Manager: Sasapin Siriwanij ; Translator: Cholatep Nabangchang ; ; The (Un)Governed Body ; Director: Teerawat Mulvilai ; Artistic Designer: Nicha Puranasamriddhi ; Actors: Sarut Komalittipong, Sasapin Siriwanij and Surat Kaewseekram ; Animator & Editor: Rueangrith Suntisuk ; Production Manager: Thongchai Pimapunsri ; Sound Editors: Lab5soundworks, Saranrat Sangchai and Parkpume Charoenviriya ; ….; AR DEVELOPER: YAY.LOL STUDIO, Suchonm Prompunya and Nirintana Koomanee; ….; STUDIO TEAM – Creative Content Production and Digital Experience; School of Communication Arts, Bangkok University; Co-Producer: Natthawut Lertdee; First Assistant Director: Katmanee Promnuch ; Second Assistant Director: Nutnicha Rujimora ; Camera Operator: Ponlawat Pimchai ; First Assistant Camera: Peerasak Phonsiri ; Gaffers: Ittipat Suntitunyachok, Supanut Kanjanabatr and Tinroj Hansnontchot ; Boom Operator: Supanut Kanjanabatr ; Police Liaison & Production Report: Anapitcha Chimngarm ; Continuity & Production Caterer: Natthanicha Thiangthum ; Clapper Loader: Sukhita Phuttharak ; Script Supervisors: Kenika Chantong and Thunyaboon Khoumyoo ; Introduction & End Credit Editors: Anapitcha Chimngarm and Parnitar Naravichaikull; Audio Record: Kittimasak Rukchartcharoen ; Photographer: Monsinee Chaipitakkoon ; Stills Photographers: Jira Angsutamatuch, Parnitar Naravichaikull and Parkpume Charoenviriya

Presenting Organization: Theatre To Go Co., Ltd fb.com/TheatreToGo.th

Award: Visionary Scenographic Strategies in the Exhibition of Countries and Regions
Thailand
Theatre: Theatre To Go Co., Ltd [Thailand]
Curator: Nattaporn Thapparat, Suranya Poonyaphitak (Producent), Papon Tanuphut (Grafika), Nicha Kiatfuengfoo (Výtvarník expozice)
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Garden of Living Things
The Garden of Living Things connected generations, preserved memory, and linked the underworld, earthly and heavenly worlds as a symbol of growth. In the earthly Ukrainian garden, you can hear the rustle and echo of the sacred garden, the paradise of the forgotten homeland of humanity.

The Garden also keeps artefacts—witnesses and participants in the history of the Ukrainian people. Each piece of the artefact is no longer just a household item. It is a thing with a whole cosmos inside it, endowed with its own soul.

The two critical questions behind this work were, “What trace and heritage will we leave behind?” and, “What stories will the artefacts behind us tell?” The art objects created by Ukrainian scenographers were positioned in a single installation space in the pavilion. Each of these objects involved a certain interaction with the viewer, each relaying its own story.

During the war in Ukraine, in a house levelled by Russian missiles, a small kitchen cabinet survived, with a fragile ceramic jug on its shelf, defenceless against the explosion. This image became a symbol of Ukrainian resistance to the aggression of a massive, nuclear power. Such things hold a whole world within them, and can tell a story if one only knows how to listen to it and how to talk to it.

Curator: Bohdan Polishchuck

Team: Project manager: Yulia Hlushko; Scenography gallery director: Oleh Oneshchak; Artists: Serhiy Rydvanetsky, Natalia Rydvanetska, Yulia Zaulichna, Maria Pogrebnyak, Olena Polishchuk, Oleh Tatarinov, Inessa Kulchytska, Lyudmyla Nagorna and Lesia Holovach

Presenting Organization: Scenography Gallery

Partners: Department of Culture of Lviv City Council, Lesia Ukrainka Lviv Academic, Dramatic Theatre
Ukraine
Theatre: Scenography Gallery [Ukraine]
Curator: Bohdan Polishchuck, Yulia Hlushko (Manažer projektu), Oleh Oneshchak (Ředitel scénografické galerie), Serhiy Rydvanetsky (Umělec), Natalia Rydvanetska (Umělec), Yulia Zaulichna (Umělec), Maria Pogrebnyak (Umělec), Olena Polishchuk (Umělec)
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hello stranger
hello stranger [hɛˈləʊ ˈstreɪnʤə] salutation, noun: a greeting for a friend you haven’t seen for a long time.

hello stranger was about welcoming designers, makers and audiences in the wake of a turbulent few years. hello stranger centred designers’ voices and invited the chance encounters, unexpected conversations and new possibilities that emerge when individual creators gather together in person.

hello stranger—prague became a laboratory for collectively imagining the future of performance design. with this exhibit, the UK made space and ceded agency. visitors were invited to contribute to a project under construction: an in-progress, open-ended conversation with outcomes not yet known. the space fostered a scenographic exchange, activated and expanded through live gatherings and happenings. these included takeovers, where control of the UK space was handed to international guests, discussions arising out of provocations from practitioners and researchers in the UK, and exploratory open laboratory sessions. visitors’ thoughts were added to a collective speculation on the future of performance design that grew over the 10 days of PQ23 and was published as a collective vision, authored by all those who chose to contribute.

an ethos of sustainability underpinned this entire project, including a commitment to using no new materials. the materials and equipment in the UK exhibit were all responsibly sourced: hired or reclaimed—predominately from suppliers in Prague—with minimal cargo transported to and from the UK.

hello stranger—prague was part of a larger research and knowledge exchange project including a catalogue of UK design from 2019-2023, a UK-wide Festival of Performance Design and a speculation on the future, all published by Performance Research Books. in Spring 2023, the UK Festival of Performance Design provided a platform for discourse and discussion through a diverse range of live events, led from the ground up by designers living and working across thirteen regions of the UK and beyond. hello stranger—prague built on these foundations internationally, creating a space for practitioners, researchers, students and the always curious to talk, reflect and reimagine the future together.

“Hello stranger, you’re welcome here.”

Curators: Kathrine Sandys and Lucy Thornett

Team: Curatorial Consultant: Simon Banham; Production Team: Francesca Graville, Josefine Meyer, Lauren Patman, Sophie Andrews, Sam Smith, Josh Sparks and Leshaun Williams

Presenting Organization: Society of British Theatre Designers hellostrangernationalexhibition.org.uk
United Kingdom
Theatre: Society of British Theatre Designers [United Kingdom]
Kurátorka: Kathrine Sandys, Lucy Thornett, Simon Banham (Kurátor), Francesca Graville (Produkce), Josefine Meyer (Produkce), Lauren Patman (Produkce), Sophie Andrews (Produkce), Sam Smith (Produkce)
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Our Home: Unheard Voices of Past and Present
The United States of America comprises a multitude of fragments—of geography, of ethnicity, of language, poverty and wealth. The US is not a monolith that can be seen from a single point of view; it can only be understood through these contrasts and interrelationships.

This exhibition was a singular house-like structure built from salvaged materials, and provided a space for the comparison and excavation of the diversity that makes up the US theatre design landscape. The work of the selected artists and their responses to prompts about HOME were presented on adjacent screens, generating dialogues between aesthetics and identity. The home as a signifier of place, belonging, identity, language and culture is an influential lens through which to view design.

The process of making this structure was inextricably linked to design, with materials being sourced from salvage yards and leftover or discarded sets donated by theatres across the country. The development of environmentally conscious approaches to material collection, through the reuse of objects that represented the aesthetic richness of the country, was intended to ask viewers to consider design as an act of critical engagement with the world. The project suggested that even the most mundane of materials, when imbued with a history of performance, could become a rare object.

Curator: Kevin Rigdon

Team: Head Curator: Tatiana Vintu; Curator, Chair of International Activities: Patrick Rizzotti; Digital Curator: Ian Garrett; Curators: Loyce Arthur, Scott Blackshire, Alejandro Fajardo, Rafael Jean, Josafath Reynoso, Jim Streeter, Susan Tsu and Soledad Sanchez Valdez; Associate Curators: Richard Bryant, William Kenyon, Adam Mendelson, Rob Eastman-Mullins, Sabrina Notarfrancisco, Joe Pino and Carl Walling; Technical Director: Jim Lile; Exhibition Designers: Yoon Bae, Scott Bolman, Luke Cantarella, Anna Driftmier, Richard Hoover, Stan Mathabane and Tanya Orellana

Presenting Organization: USITT (The United States Institute for Theatre Technology) pq23.USITT.org
United States
Theatre: USITT (The United States Institute for Theatre Technology) [United States]
Theatre: USITT (The United States Institute for Theatre Technology) [United States]
Curator: Kevin Rigdon, Tatiana Vintu (Hlavní kurátor), Patrick Rizzotti (Kurátor), Ian Garrett (Kurátor digitálního obsahu), Loyce Arthur (Kurátor), Scott Blackshire (Kurátor), Alejandro Fajardo (Kurátor), Rafael Jean (Kurátor), Josafath Reynoso (Kurátor), Richard Bryant (Spolupracující kurátor), William Kenyon (Spolupracující kurátor), Adam Mendelson (Spolupracující kurátor), Rob Eastman-Mullins (Spolupracující kurátor), Sabrina Notarfrancisco (Spolupracující kurátor), Jim Lile (Technický ředitel), Yoon Bae (Výtvarník expozice), Scott Bolman (Výtvarník expozice), Luke Cantarella (Výtvarník expozice), Anna Driftmier (Výtvarník expozice), Richard Hoover (Výtvarník expozice), Curator: Kevin Rigdon
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Student Exhibition
The Student Exhibition presented creative interventions that were inspired by local knowledge, local culture and identity, in the belief that local ideas, materials, artistic approaches connected to communities and certain genius loci of the place could bring inspiration to new and visionary works of performance design and scenography. In the time between the festivals, emerging artists had to work in limited spaces, could not travel, and had to embrace cyberspace learning due to pandemic conditions. Despite those limitations, students found new directions and approaches to exhibiting. This was the first Student Exhibition experienced in the open public space of the Market Square, which required sustainable, ecological and weatherproof material to be part of the creative process. With those main ideas in mind, the participating schools and emerging designers created their exhibitions and/or immersive experience spaces, and those emerging and RARE works of performance design and scenography manifested a true marketplace of ideas, and the liveliest part of the festival.
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Story Lines
As storytellers, we are humbled to work in a place with the oldest continuous cultures in the world and a storytelling tradition inextricably linked to the land. We invite you to share the feeling of vastness and connection to place, and to consider storytelling and space from a different perspective.

This exhibition was a response to the provocation of the Australian Exhibition of Countries and Regions, in collaboration with and inspired by lead creative Jacob Nash and his approach to country and storytelling. Through their own stories of culture and place, these artists explored what it means to consider and translate place in storytelling. This project proceeded from a desire to share a sense of the vastness of the Australian landscape with audiences in Prague.

We all come from different places but share a common experience of Australia’s vast natural world. The rarity of our land, the sense of grounding and calm that comes from being surrounded by gum trees, diving under a crashing wave or looking up at the sky. We are comforted by the scale of this land. We feel wonder and gratitude for the tens of thousands of years this land has been cared for by First Nations people. We feel reassured that this land will outlive us all. Our creative challenge is to capture the overwhelming and ever-changing vastness of the land within a confined space.

Their own stories of home and place, of their diverse cultural backgrounds, informed the work and the materiality of the space. Audiences were invited to take part of the work with them to their places in the world, as a reminder of Australian reflections on place.

This work was dreamed and designed on the unceded lands of the Boon Wurrung people of the Eastern Kulin Nations–the artists acknowledge and pay respect to their Elders past and present, custodians of these lands and waters that they now call home. We acknowledge and are grateful for the direct contribution of Parbin’ata Dr Carolyn Briggs, Tiriki Onus, Wesley Enoch and others to our creative development.

Always was, always will be, Aboriginal Land.

Curators: Jacob Nash and Jo Briscoe with Louisa Fitzgerald, Jodi Hope, Atulya Pulikkottil and Ishan Vivekanantham
Team: Curatorial Team: Jacob Nash and Jo Briscoe
Producers: Jo Briscoe and Richard Roberts
VCA Designers: Louisa Fitzgerald, Jodi Hope, Atulya Pulikkottil and Ishan Vivekanantham
QUT Designers: Lani Dwyer, Jazz Heckeroth and Josiene James led by Tessa Rixon
VCA Dancers: Laiken Jackson and Kitana Price led by Rheannan Port
Composer: Steve Francis
Vocal Performers: Sharon Gregory, George Hayden, Karina Lester, Kaley Nicholson and others, recorded through the 50 words project 
Creative Consultants: N’arweet Professor Carolyn Briggs, Tiriki Onus, Wesley Enoch, Steve Francis, Jennifer Irwin and Rheannan Port
Production Manager: Abe Watson
Workshop Manager: Alan Logan
VCA Production Support: Alexandra Jaensch, Thomas Vulcan, Sophie Walter and Chiara Wenban

We acknowledge and are grateful for the direct contribution of N’arweet Professor Carolyn Briggs, Tiriki Onus, Wesley Enoch, Jennifer Irwin, Steve Francis, Rheannan Port and others to our creative development on this project.
Thanks to Adam J Howe, Shane Dunn and the Melbourne Theatre Company Scenic Department
Thanks to Professor Rachel Nordlinger and Associate Professor Nick Thieberger from the 50 words project
For dressing the VCA dancers we thank Denni Francisco from Ngali
For eucalyptus collection, dyeing assistance, studio support and advice we thank Asa Broomhall, Ian Copson, Rosemary Fitzgerald, Kate Harris, Rosa Hirikata, Bo Johnson, Molly Kendall, Harley Mann, Hayley McElhinney, Joan Morgan and Gibson Nolte.
This exhibition was made possible by the generous support of the VCA Foundation, Julie and Michael Kantor, University of Melbourne Chancellery, Faculty of Fine Arts and Music Dean Marie Sierra and VCA Director Emma Redding. QUT acknowledges the support of the School of Creative Practice for sponsoring the student involvement in this project.
Presenting Organization:
Website: pqau.com.au
Partners:
Award:
Australia
Theatre: Victorian College of the Arts, Faculty of Fine Arts and Music [Australia]
Theatre: University of Melbourne [Australia]
Theatre: Queensland University of Technology [Australia]
Curator: Jacob Nash, Curator: Jo Briscoe
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UNITED IN ISOLATION
The installation was showcased as a creative workspace covered in an artificial layer of vacuum that created an experience of isolation. Regionally sourced and sustainable materials were used, leveraging the artists' local knowledge. Everyone was invited to experience the space individually to heighten the feeling of isolation.

The pandemic has forced us to isolate ourselves from the outside world for our safety, creating a universal experience for people worldwide. This has revealed [to us] the topic of “isolation” and fuelled discussions, once again proving that we are multiple cultures united by globalisation. As artists, we were forced to stop working, worrying about the future of our jobs and financial status.

Isolation has always been a very personal topic for artists, and not only during the difficult times of the COVID-19 pandemic. Artists often discuss issues like creative block–the feeling of not being able to properly hold onto creative thoughts, or transpose them into artworks or creative concepts. This installation portrayed the experience of wanting to create and work but being unable to do so, due to the presence of a separating, artificial vacuum layer of plastic.

Our installation reflected on different states of isolation emphasising on the cultures of artists from all over the world, inspired by our local knowledge. Through our installation, we aime to create a unique atmosphere that showcased personal seclusion while also establishing a common ground between artists who come from different cultural backgrounds.

Drawing inspiration from their local community and surroundings, the artists decided to portray their own individual workspaces, but also their studio at university. The aim was to reveal authentic personal methods and details of their local workspaces, rather than serving clichés. To reinforce the topic of local knowledge, they also attempted to source a great part of their used materials from local manufacturers or firms.

The feeling of being isolated in a room, but also the room being isolated from the exhibition attendant, was accompanied by a sound customised for this installation by artists from the Institute of Computer Music and Sound Art at the Kunst-Universität Graz.

Curator: Univ. Prof. Mag. Annette Murschetz
Team: Organizational Consultant: Mag. Christian Gschier
Financial Consultant: Mag. Sabina Pinsker
Technical Consultant: Mag. Albert Hönes
Artists: Elisa Weiss, Imelda Kuntner, Anna Fachbach, Nora Peierl, Lukas Traxler, Katharina Zotter, Anna Ziener, Laura Kerschbaumsteiner, Lisa Offterdinger, Yunnai Zhang, Joseph Böhm, Max Reiner and Zlata Zhidkova
Sound Design: Joseph Böhm, Maximilian Reiner and Martin Simpson
Presenting Organization: Kunst-Universität Graz (University of Music and Performing Arts Graz)
Website: kug.ac.at/en/studying/degree-programs/fields-of-study/stage-design/stage-design
Partners:
Award:
Austria
Theatre: Kunst-Universität Graz (University of Music and Performing Arts Graz) [Austria]
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The Raft
The Raft was an emergency theatre, created in response to the shutdown of cultural spaces during the COVID-19 crisis and, more broadly, to certain attitudes to cultural policy adopted in recent years. It was a modular space that lived through its occupation–a raft to meet, talk, and imagine the future.

Emergency theatre (noun): a temporary theatre built in response to a crisis. A concept related to “emergency shelter” (architecture) and “occupation movements” (socio-political). The emergency theatre is a cultural space that hosts shows, discussions and creations when traditional theatres can’t–when they are closed, destroyed or controlled. The crisis can be climatic, economic, political, social or, as recently, a health crisis.

This project was designed primarily as a protocol to follow in order to create an emergency theatre in the event of a crisis. The artists gave no formal instructions, but rather advice regarding function: an auditorium, a stage and a living space. It could take different forms, according to the habits and references of the local theatre.

For this emergency theatre, the artists drew inspiration from naval imagery. We like to imagine our emergency theatre as a raft gathering some survivors in the wild sea of the cultural industry and navigating together. The boat was also a reference to the first stage design machine system, a comeback to our roots.

To affirm the act of resistance, The Raft was not only an emergency theatre, but a micronation, a very small society with its own rules and laws. The hypothetical extraterritoriality of The Raft allowed it to operate as its own small world–four friends on a raft reinventing an ironic society.

As a theatre, The Raft hosted several performances, talks, meetings, and more spontaneous events during PQ23. As a micronation, The Raft ministers organised diplomatic meetings with other stands, among other forms of ritual.

This project was created as part of a competition organised by the ATPS (Association of Professional Performing Arts Technicians) with the participation of UHasselt, Fine Arts Antwerp, Fine Arts of Liège, ESA St-Luc of Liège, St-Luc Atelier and, as selected school, La Cambre.

Curator: Arié van Egmond
Team: Student Project Promoters: Rafaelle Roux, Lucie Chauvin-Philippson, Mathis Parmentier and Félicie Decleire
Main Teacher: Simon Siegmann
Presenting Organization: ATPS (Association de Technicien·ne·s Professionnel·les du Spectacle–Association of Professional Performing Arts Technicians)
Website: instagram.com/theraft_belgium
Partners:
Award:
Belgium
Theatre: ATPS (Association de Technicien·ne·s Professionnel·les du Spectacle–Association of Professional Performing Arts Technicians) [Belgium]
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Tradition and Transgression
The Brazilian student pavilion set a provocative challenge to do with outdoor spaces. The exhibition would be set up in the streets, in a historic market. We lost the roof, but our ground is the genius loci of our street markets. The idea of a tent was born.

This project translated the concept of the tent into scenography. It was ruled by one principle: simplicity without simplification. We have reached our ancestral traditions that connect us to the Theatre. In its origins, the Greek theatre, the tent was the first “scenographic” construction: ritual, the ephemeral, the fair, nomadism, the circus tent, parties, it’s all there, weaving complexes and fascinating cultural twists. Open to the four winds, the boundaries between inside and outside are blurred.

Receptive and vulnerable, multiple and labyrinthine, the tent was a metaphor for the whole country. In contrast to the simplicity of the structure, the students’ works were valued as (rare) jewels. They floated on totems, offering multiple points of view, and opening up to different meanings. In addition to all these features, the space was created in honour of the great Brazilian scenographer, Tomás Santa Rosa (1909-1956).

Imagine that someone, as an apprentice, chooses scenography, theatre and art. Surely this person would be welcomed and integrated into one of the oldest artistic traditions, built up over the centuries. The production of theatrical knowledge and the creation of scenic spaces is one of the most fascinating adventures of humanity, at least this is the opinion of our curatorial team. Tradition involves research, experimentation, procedures, rituals and, above all, the intention to communicate with a collective or social group–the audience.

Transgression crosses established limits, inaugurating new visions, models and paradigms. Over time, transgression can be incorporated into tradition. Tradition is the fundamental source, and transgression should seek a relationship with that source. Tradition and transgression are always connected in time and space. The concept of RARE is the infinite. Our intention was to reflect the tensions and confluences between Tradition and transgression.

Curatorial Team: Bruna Christófaro (UFOP-Minas Gerais), Ézia Neves (Escola de Teatro e Dança da UFPA-Pará), Fernando Marés (Curitiba-PR), Guilherme Bonfanti (SP Escola de Teatro), Helô Cardoso (LAB IA-Unicamp), Ivam Cabral (SP Escola de Teatro), J. C. Serroni (SP Escola de Teatro/ Espaço Cenográfico), Luiz Fernando Lobo (Cia. Ensaio Aberto-RJ), Marcello Girotti Callas (UFRB-Bahia), Márcio Tadeu (SP Escola de Teatro/LAB IA-Unicamp), Paula De Paoli (SP Escola de Teatro/Faculdade Santa Marcelina), Rosana Rocha (Teatro-Escola Basileu França – GO), Telumi Hellen (SP Escola de Teatro), Tiago Bassani (UFPA-Pará) and Viviane Ramos (SP Escola de Teatro)
Team: Technical Staff: Alício Silva, Daniel Cantanhede, Igor B. Gomes, Hebrom Barbosa, Hélio Gonçalves and Wagner Almeida
Presenting Organization: SP Escola de Teatro–Centro de Formação das Artes do Palco
Website: pqbrasil.org/mostra-estudantes-pq2023
Partners:
Award:
Brazil
Theatre: SP Escola de Teatro–Centro de Formação das Artes do Palco [Brazil]
Curator: Bruna Christófaro, Curator: Ézia Neves, Curator: Fernando Marés, Curator: Guilherme Bonfanti, Curator: Helô Cardoso, Curator: Ivam Cabral, Curator: José Carlos Serroni, Curator: Luiz Fernando Lobo, Curator: Marcello Girotti Callas, Curator: Márcio Tadeu, Curator: Paula De Paoli, Curator: Rosana Rocha, Curator: Telumi Hellen, Curator: Tiago Bassani, Curator: Viviane Ramos
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Living Things
The Bulgarian student pavilion Living Things explored everyday objects as they shape the aesthetics of the market and undergo transformations and artistic (re-)interpretations. The audience witnessed a collection of costume installations that came to life in a visual performance. Each costume had its own function, and an extraordinary story to tell.

Living Things consisted of an installation performance curated by representatives of Bulgaria’s four academies and universities offering training in set and costume design. The students worked on the concept and creation of this project. This effort was a response to the PQ23 theme, which encouraged creative encounters that foster strong and courageous teams. Teamwork is a rare quality nowadays, yet it is essential to the work of the scenographer. We wanted to honour and cherish it through our collaborative work.

This project explored different everyday objects that predetermine the space and colours found at the flea market, offering an unconventional perspective on these objects by considering them as an integral part of various costume design solutions. Ordinary objects such as bins, boxes, plastic bags, vegetable crates and various textiles were treated in an abstract way. The costumes became the means by which these peculiar installations were brought to life. We focused on exploring the objects through short narratives derived from their functions.

The costumes were anthropomorphic sculptures that told unconventional theatrical stories about life at the flea market. The abstract narrative put the audience in unexpected situations, sharing the artists’ perspectives on the social phenomena of the market through a site-specific approach. The narratives of the costumes were presented through different means of contemporary performing arts, so as to overcome any language barriers. The flea market is a dynamic space that functions as a crossroads of different cultures. The diversity of its contents and its unexpected juxtapositions inspired the bold colours and eclectic materials of the costume installations that came to life in our pavilion.

Curatorial Team: Mihaela Dobreva, Boris Daltchev (National Academy of Arts Bulgaria), Daniela Nikolchova (National Academy of Theatre and Film Arts Bulgaria), Vessela Statkova (Academy of Music, Dance and Visual Arts Bulgaria) and Hristina Dyakova (New Bulgarian University)
Team: Students National Academy of Theatre and Film Arts Bulgaria: Hristina Hristova, David Ilchev, Ivan Vulev, Mihaela Mihaylova, Iveta Milcheva, Zeyna Mansori, Lya Palikova, Simona Rupcheva, Niya Bozova, Izabela Hose and Nevena Ivanova
Students New Bulgarian University: Niya Grigorova, Emiliya Samuilova, Suzi Radichkova, Katerina Baburska, Poli Shishoeva, Aleksandra Ilieva, Lea Matich, Nikol Benvedi, Gergana Vasileva, Eliza Simeonova, Evdokia Popadinova, Ralitza Nikolova, Rosen Borisov, Yulia Vladimirova, Steliyan Kostadinov, Ioanna Laskova, Kristiyana Kostadinova, Elisaveta Karakoleva, Elena Vitanova, Gabriela Dukova and Desislava Ivanova
Students Academy of Music, Dance and Visual Arts Bulgaria: Nona Danovska, Zarina Marinova, Petra Dobrikova, Irina-Andre Chavushian, Simona Jivkova, Martin Atipov, Branislav Baltadjiev and Hristo Semerdjiev
Students National Academy of Arts Bulgaria: Elena Dimitrova, Samuil Siderov, Daniel Kirkov, Lilyana Petrova, Pavel Iliev, Aleks Sharkov, Aleksandra Chobanova, Veronika Todorova, Valentina Dincheva, Ilina Grozeva, Elena Ioneva, Simona Stoeva, Kaloyan Veshkov, Aleksandra Stoyanova, Maria-Emiliya Ivanova, Yana Grivishka, Masha Milkovich, Martina Koleva, Jenya Stavreva, Mihaela Trifonova and Kaya Ivanova
Presenting Organization:
Website: fb.com/living.things.pq23
Partners:
Award:
Bulgaria
Theatre: National Academy of Arts Bulgaria [Bulgaria]
Theatre: National Academy of Theatre and Film Arts Bulgaria [Bulgaria]
Theatre: Academy of Music, Dance and Visual Arts Bulgaria [Bulgaria]
Theatre: New Bulgarian University [Bulgaria]
Curator: Mihaela Dobreva, Curator: Boris Daltchev, Curator: Daniela Nikolchova, Kurátorka: Vesela Statkova, Curator: Hristina Dyakova
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Troubled Waters / Eaux Troubles
The iceberg was our metaphor for the exhibition Troubled Waters / Eaux Troubles, as a representation of the creation of our country, but also of the strength and resilience of the students, the people of the country and what it takes to build community.

The iceberg is part of how this land was created, and continues to provide fresh water in Canada. It is a metaphor for how we function in the performing arts. On the surface is the performance, visible only to the audience, but beneath the surface (stage deck) is the many people and hours of labour that go into creating what is only visible on the surface. It is the same with our country–only so much is visible on the surface, but look underneath and you will find there is more to discover. We were there to expose what may not be visible, both in the process of creation and in our country. This exhibition allowed all voices to be heard, and invited the public to engage with the stories and shape of the iceberg. The activities in the exhibition continued to expand the community of students as they moved into new waters (read: professional careers).

It is more important than ever to tell our stories, uncover our histories and discover our intersections with the people, land and water around us. It was time for us to use our storytelling skills to protect our resources. This was an opportunity for us to show support for all the people of this country, and to give a voice to those who do not have the words, or whose words are lost along the way.

Canada is large, inhabited by diverse cultures and peoples on ceded and unceded lands. This diversity is one of the nation’s greatest assets. The opportunity for students to engage and connect with professionals on a global scale enhanced their education and provoked critical thinking about their own work and that of their peers from around the world in the student exhibition.

Curatorial Team: Carla Orosz, Alex Gilbert and Raymond-Marius Boucher
Team: Design & Advisory Members: Katie Mooney, Tarique Lewis, Nicole E. Bell and Anne Sophie Gaudet
Presenting Organization:
Website: pqemerging.ca
Partners:
Award:
Canada
Quebec
Curator: Carla Orosz, Curator: Alex Gilbert, Curator: Raymond-Marius Boucher
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The Chant of the Sybil
Every winter solstice, The Chant of the Sybil begins–the Sybil, a classical prophetess, foretells the future and announces the end of the world. She shows her listeners the fate of humanity and proclaims the arrival of a saviour to protect them from the apocalypse.

The Chant of the Sybil was not only a treble voice singing within the walls of a church, but implied a whole mise-en-scène to emphasise the annual ritual. Despite its strangeness, it is still present in some places in the liturgical calendar–in recent years it has been revived in Catalonia.

We wanted to introduce The Chant of the Sybil to the visitors of PQ23 and share with them this ancient and unique ritual. A local and centuries-old event in dialogue with the collective contemporary era: an era in a permanent state of crisis, constantly waiting for a definitive end, but still hoping for a possible salvation. The future has eluded dogma, and now everyone is free to imagine the fate of humanity. So was our version of the ritual, the Sybil was not embodied by anyone, nor did we hear any prophetic chanting–then, the Sybil could be any one of us.

The installation was made up of a fixed element in the landscape, a scaffolding reminiscent of a belfry. This structure contained a mobile element: Sybil’s cloak, which hung from the top of the structure, recalling a bell. The structure had a walkway that allowed the audience to see the inside of this cloak/bell from below. The hanging element only came down a few times a day. It was during these ritual moments that some spectators were able to contribute with their own idea of the end of the world, intervening with given images of the apocalypse and pasting them into the garment. In this way, the Sibyl became both an individual and a collective act.

Curators: Marta Rafa and Pau Masaló Llorà
Team: Concept and Design: Quim Palmada Belda, Pol Roig Valldosera & Mireia Sintes Garcia
Technical Director: Mercè Lucchetti
Technical Advisor: Vilma López
Presenting Organization:
Website: pq.institutdelteatre.cat
Partners:
Award:
Catalonia
Theatre: Institut del Teatre and Institut Ramon Llull [Catalonia]
Curator: Marta Rafa, Curator: Pau Masaló Llorà
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EDÉN
EDÉN was conceived as a performative installation that moved us in the present while considering our past, as it provoked a correlation between everything we had learned about patria growing up and how we currently inhabit public, gregarious and personal spaces.

EDÉN was a performative installation that was designed as part of a reflection on the rarity of the sense of patria. Undoubtedly, the political and social processes of the last 5 years in Chile have reconfigured the notion of patria, demonstrating the crisis of our sense of belonging. EDÉN questioned the symbols and views associated with patria, which has seemingly never been a dream paradise. It was an abyss from which the question could emerge, "What is patria?" The installation space was transformed into an invitation for viewers to reveal their own relationship to remembrance and patria.

EDÉN originated from a desire to be able to manifest the change of meaning that the transfer from streets to meta-narratives has produced on a representational and scenic level. The active movement of the uprising made us pass from one state to another, giving new meaning to our subjectivities in relation to what we knew as patria. From there we began to link a series of issues that had not appeared in the normative learning of our childhood, such as the plurinationality of our territory, feminism and the profound rejection of the neoliberal project.

The visual reference that prevailed in the stand installation was the imagery produced during the social uprising of October 2019. The main resources were a wall, the synthesis of a pedestal and a green screen. These resources resulted in an installation piece that changed according to the actions generated in relation to three stages: schooling, resignification and questioning the sense of patria, from which performative actions were produced. In parallel, there was a space for interviews with the participants, with the aim of building an audiovisual archive on how and which memories build our idea of patria.

Estudiantes Diseño Teatral
Team: Director/Performer: Zoe Hihler
Art Director/Performer: Isidora González Díaz
Manufacturer/Performer: Monserrat Cavieres Palacios
Technical Manager/Performer: Viviana Araya Valenzuela
Producer/Performer: Isadora Guital Rodríguez
Script/Performer: Catrián Ochoa Marchant
Guide teachers: Ana Luisa Campusano Torres and Katiuska Valenzuela Castillo
Academic Training Assistance: Laura Zavala
Assitance/Performer: Isidora Paéz
Presenting Organization: Universidad de Chile
Website: artes.uchile.cl/carreras/4940/diseno-teatral
Partners:
Award:
Chile
Theatre: Universidad de Chile [Chile]
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Between
In China, nearly 5 million people drive electric delivery tricycles on the street every day. This phenomenon appeared after the rapid development of the internet economy–now, these tricycles are everywhere no matter what the weather is, becoming a unique element of the landscape of this country. During the pandemic, they became lifelines for daily supplies to people who were stuck in their homes.

The artists drove four delivery tricycles loaded with student works into the exhibition space. Students then painted, photographed, and erased different content on the tricycles, repeated each day, until the images taken were made into a stop-motion animation. “We would like to combine all the aspects explored in this exhibition in an appropriate form, including the landscape of our era, time, our imagination and doubts, illusion, the presence and interaction of theatre, the extinction and tactility of performance, and new possibilities for outdoor exhibition.”

Curator: Liu Xinglin
Team: Exhibition Design Instructor: Tan Zeen
Exhibition Design Team Members: Yin Siya, Hu Tingting, Guo Linli, Jiang Liwan, Gao Min, Ma Zhixin and Zhang Hanxi
Presenting Organization: China Institute of Stage Design
Website:
Partners: Shanghai Theatre Academy, National Academy of Chinese Theatre Arts
Award:
China
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PUNTOS DE FUGA
Central American women are increasingly migrating alone due to factors such as gender-based violence, racism, lack of opportunities and poverty.

The migration process of many Central American women is marked by multiple forms of violence. Factors such as unemployment, gender-based violence, racism, lack of opportunities and poverty influence the increase in migratory flows to countries in the global North in search of better conditions and opportunities. “Women represent 48% of international migrants worldwide, and more and more women are migrating alone… The increasing number of women migrating independently is often referred to as the ‘feminisation of migration'” (from IOM).

This Central American vanishing point is an experience that characterises our region. Puntos de Fuga: Migration of Central American Women sought to reflect on their journey through three stages–departure, transit and arrival–to tell the story of one woman, which could be that of many others, through three optical animation artefacts. These artefacts, called zoetropes, illustrated three stories, accompanied by audio narration and music.

Carlos Schmidt, Felipe Da Silva, Jennifer Cob and Michelle Canales
Team: Project Manager: Alejandra Ménez Ramírez
Designers: Mario Alberto Arias Leitón, Amanda Méndez Ramírez, Heidy Ulloa Jiménez, Paula Morales Vivas, Julio Larios Torres, Alejandro Alcázar Fallas, Laureana Vargas Paniagua and María José Nuñez
Presenting Organization: La MAE (Memoria de Las Artes Escenicas)
Website:
Partners:
Award:
Costa Rica
Theatre: La MAE (Memoria de Las Artes Escenicas) [Costa Rica]
Curator: Carlos Schmidt, Curator: Felipe Da Silva, Curator: Jennifer Cob, Curator: Michelle Canales
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Shaken, But Not Broken
Based on the earthquakes of 1880 and 2020 in Zagreb, the Croatian student exhibition explored the unique spirit, memories and knowledge physically and symbolically embedded in the city and its inhabitants, attempting to use performance design as a tool to bring the collective and personal experiences back to (new) life.

The performance design explored the cultural knowledge of space, the narratives and memories behind various public buildings and venues, as well as private homes damaged by the earthquake, and used them as inspiration, or as starting points, for performance design. The content, material, form, construction and other elements of the design referred to or embodied individual or collective memories, historical, cultural or national identities, local or urban ideas, intimate and personal, public and collective ideas of the urban landscape, history, people, and artists. The design considered, interpreted and interwove different layers of history and different aspects of contemporary life, including both intimate and public senses of place, with a view to being culturally and socially inclusive.

The labyrinthine design of the exhibition space, in synergy and active interplay with the elements of costume design, sought to engage audiences in a dreamlike, back and forth, past and present, immersive experience of the city and its inhabitants. Different levels, visual, auditory and tactile, worked together to tell the story of a challenging event and life-changing experience, from which one could become more aware of the past, appreciative of the present, and hopeful for the future.

The performance design included modern materials and historical artefacts, leftovers from the places damaged by the earthquake or abandoned on the streets during the process of rebuilding the damaged buildings and spaces–discarded objects, clothes, even the packaging material used to store and transport the artworks and personal items. This process incorporated the reaction of design elements exposed to natural elements in the open space–traces of the sun or rain were taken as part of the conceptual background and the creative process, revealing both the fragility and the durability of the spaces shown and the stories told.

Curators: Ivana Bakal (Faculty of Textile Technology, Zagreb) and Martina Petranović (Croatian Academy of Sciences and Arts, Zagreb)
Team: Mentoring and Exhibition Layout/Faculty of Textile Technology, University of Zagreb: Ivana Bakal and Đurđica Kocijančić
Mentoring and Exhibition Layout/Academy of Applied Arts, University of Rijeka: Lara Badurina and Stefano Katunar
Students/University of Zagreb, Faculty of Textile Technology, Department of Textile and Clothing Design, Costume Design, Graduate Course, 2nd Year: Sara Bardić, Teodora Cerovac, Sofija Curiš, Josip Đerek, Ema Marković-Imbrija and Ana Roko; Post-Graduate Course, 1st year: Lucija Agić
Students/University of Rijeka, Academy of Applied Arts, Orientation–Design for Theatre and Film, Graduate Study of Applied Arts, 1st Year: Mia Naletina, Mateja Ozmec, Bea Repanić Žerjav and Ana Slivonja
Presenting Organization: ULUPUH–Croatian Association of Artists of Applied Arts
Website:
Partners: Partners: Faculty of Textile Technology, University of Zagreb & Academy of Applied Arts, University of Rijeka
Award:
Croatia
Theatre: ULUPUH–Croatian Association of Artists of Applied Arts [Croatia]
Curator: Ivana Bakal, Curator: Martina Petranović
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Envelope Theatre
The concept of Envelope Theatre is based on the creation of productions that fit into a standard C5 envelope. This exhibition took the form of a post office counter where visitors could buy and send an envelope theatre. The exhibited productions were created by students of Czech art schools, and the project approached scenography as a possibility of cooperation between viewer and creator.

Envelope Theatre is a concept that allows you to directly participate in an unexplored theatre format: the addressee can perform it for themselves or for their family and friends after receiving the envelope. Envelope Theatre was an organised invitation to perform, whether private or shared. The means of expression at work were not limited to graphics, through which the content of the envelope is processed–the spectator-actors themselves brought scenographic variety and uniqueness to Envelope Theatre, using their own everyday objects–a bowl, a stone, a lamp–for the set and props, following instructions. This created one production with many unique forms, anchored in a simple and understandable framework.

With this seemingly radically “analogue” methodology, we wanted to respond to the PQ curatorial team’s call for a sensitive approach with digital media in artistic work. The post office is a remarkable institution in this respect: of course, many digitised systems are already needed to transmit the human touch on paper, but ultimately it is the human hand that drops the envelope into the mailbox when it is sent and delivered.

The exhibition took the form of a post office counter, where a counter operator would print and sell the envelope theatre. Inside the building, there was an exhibition room in which the various “productions” were arranged. These were selected in an open call in which students from Czech art schools could submit their designs. Visitors had the opportunity to see, try out and choose individual envelope theatres. They could then purchase their chosen theatre at the counter, wrap it in an envelope and drop it directly into the mailbox on the spot. The contents were then sent to the recipients by the “staff.”

Curatorial Team: Jakub Šulík, Johana Bártová, Anna Prstková, Adam Páník and Tereza Havlová
Team: Production Manager: Alexandra Niedomanská
Presenting Organization: Academy of Performing Arts in Prague–Department of Alternative and Puppet Theatre
Website: instagram.com/envelope_theatre
Partners:
Award:
Czech Republic
Theatre: Academy of Performing Arts in Prague–Department of Alternative and Puppet Theatre [Czech Republic]
Curator: Jakub Šulík, Kurátorka: Johana Bártová, Kurátorka: Anna Prstková, Curator: Adam Páník, Kurátorka: Tereza Havlová
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Lab of Figurative Thought: You Have Only A Moment
The aim of the project was to create functioning artistic compositions in front of spectators, while at the same time carrying out a creative research into the collective memory of tastes, most of which are unknown and unconscious. It was a collection that was not established by the creation of new objects, but by setting the scene for an infinite number of combinations from different elements of the surrounding reality.

The deconstructed fashion game You Have Only A Moment was, in essence, anti-fashion. The game was based on a sense of composition, speed and the courage to make decisions. Participants in the game had about 1 minute to create an outfit live on stage, which was not only inspired by aesthetic canons, but played with deconstructed forms and associative colours, silhouettes and rhythmic choices. This technique was first put into practice a few years ago and has been experimented with in various locations to document the gradual changes and impact of a moment in time on the compositions created.

Questioning the growing pressure to simplify interpersonal communication and the reign of verbal description as the primary means of "mainstream communication," we deliberately chose a different path. The aim of the Lab of Figurative Thought was to explore non-linguistic forms of communication through the use of the visual arts.

The collection did not establish itself by creating new items, but by setting the scene for an infinite array of combinations of different elements, provoking the joy of discovery and the possibility of participating in collective conversations. The decision to create the compositions from recycled pieces was a matter of principle.

The Lab of Figurative Thought (based at the Estonian Academy of Arts) spent the two years before PQ23 collecting objects from the surrounding reality, analysing the information they contain, and (re)conceptualising them on different levels of meaning. Each object that surrounds us has colour, form, weight and texture, and therefore possesses different associative and visual-semiotic potentials. The result of the compositions that unfolded on stage could be seen as a self-reflection of the young artists, as well as a periodically renewed and evolving work of contemporary art.

Curator: Ene-Liis Semper
Team: Artists: Anita Kremm, Linda Mai Kari, Kristel Zimmer and Liisamari Viik
Technicians: Riin Maide, Madlen Hirtentreu and Rommi Ruttas
Presenting Organization: Eesti Kunstiakadeemia (Estonian Academy of Arts)
Website:
Partners:
Award: Best Performance in the Student Exhibition
Estonia
Theatre: Eesti Kunstiakadeemia (Estonian Academy of Arts) [Estonia]
Kurátorka: Ene-Liis Semper
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Suo, Silent, Disco
“Why do we keep getting stuck?” Suo, Silent, Disco was a piece that combined traces of the rare, typical and controversial Finnish suo (swamp, bog or peatland) into a light-hearted physical experiment. Participants were invited to share the playful and audiovisual space of the sticky unknown.

My rubber boot got stuck in a sticky landscape. It was a warm and soft summer day. Numerous birds and small insects inhabited this place while I, just a visitor, waded through the unknown. My ears tickled with buzzing sounds. I kept going, I kept getting stuck. I was terrified, as I had been told not to come here alone. I took a break and sat down on a tussock. The scent of marsh tea surrounded me. Suddenly a pine cone fell to the ground. I wondered how long it would take for it to decompose and become one with the various bodies of flora and fauna. Something unknown was brewing under the surface.

Suo, Silent, Disco was created through different experiences and ideas of suo landscapes, which cover almost a third of Finland’s land area. Although the piece approached the theme from a playful and heartfelt point of view, the cultural and political aspects of suo areas are controversial. Suos act as great carbon sinks, but for decades they have been severely threatened by drainage and peat extraction. These human actions create huge emissions and damage ecosystems. Knowing all this, why do we keep getting stuck?

Suo, Silent, Disco was co-organised by the Theatre Academy of the University of the Arts Helsinki and the Aalto University School of Arts, Design and Architecture.

Curatorial Team: Theatre Academy of the University of the Arts Helsinki–Kimmo Karjunen, Liisa Ikonen, Tomi Humalisto, Jari Kauppinen, Tuomas Fränti, Jokke Heikkilä and Elina Lifländer & Aalto University School of Arts, Design and Architecture–Sofia Pantouvaki and Susanna Suurla
Team: Majoring in Costume Design (Aalto ARTS): Hugo Enkenberg, Mirei Kato, Meme Korhonen and Hilla Ruuska
Majoring in Lighting Design (Uniarts Helsinki): Lyydia Johansson, Aku Lahti, Alina Pajula, Ville Tolvanen, Joakim Udd and Outi Vedenpää
Majoring in De­sign for the Per­form­ing Arts/Scenography (Uniarts Helsinki): Ruusa Johansson, Mikko Salminen and Aino Väisänen
Majoring in Sound Desing (Uniarts Helsinki): Aino Juutilainen, Pauli Kotilainen and Timo Tikka
Presenting Organization:
Website: uniarts.fi/en/events/suo-silent-disco
Partners:
Award: Most Imaginative and Inventive Design in the Student Exhibition
Finland
Theatre: Theatre Academy of the University of the Arts Helsinki (Taideyliopiston Teatterikorkeakoulu) [Finland]
Theatre: Aalto University School of Arts, Design and Architecture (Aalto-yliopiston taiteiden ja suunnittelun korkeakoulu) [Finland]
Curator: Kimmo Karjunen, Curator: Liisa Ikonen, Curator: Tomi Humalisto, Curator: Jari Kauppinen, Curator: Tuomas Fränti, Curator: Jokke Heikkilä, Curator: Elina Lifländer, Curator: Sofia Pantouvaki, Curator: Susanna Suurla
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WE DO NOT OWN THE WATER
The Ninth School presented an urban installation of a fountain object–a narrative figuration of a lost spring–exploring both the scarcity of water resources and the scarcity of human connection. What conversation can we have with water that we don’t govern?

In a desire to reaffirm the symbol of the archetypal fountain, the French student pavilion was designed as an urban landmark through its central location, a place of refuge conducive to social connections and encounters. Open on all sides, it was a space of free circulation, where visitors could wander and their encounters were punctuated by porous and sweating materials in suspension. The installation was a sensitive cartography of all the possible paths that water can take, it was a sensual space that appealed to the touch and the memory of the hands. Conceived in verticality, it interwove natural “filter objects,” connected by a closed system of capillarity, creating a structure in which water is invisible and yet present everywhere. The scenography, conceived in an austere optic of biological raw materials, existing and surrounding, invited the visitor to a series of experiments that would activate the fountain and develop a vocabulary around water, in order to grasp it in an empirical way.

Curators: Nina Chalot and Cyril Teste
Team: The Ninth School consists of Sarah Barzic, École du Théâtre national de Strasbourg–TNS, Strasbourg, Julia Hladun, École nationale supérieure d'architecture Paris La Villette, Paris, Hortense Gavriloff, École nationale supérieure d'architecture de Nantes–Ensa, Nantes, Blandine Granier, École nationale supérieure des arts et techniques du théâtre–ENSATT, Lyon, Saymon Stasiak, École nationale supérieure d'architecture Paris-Malaquais, Paris, Christianne Pit, École nationale supérieure des Arts Décoratifs–EnsAD, Paris, Perrine Pateyron, Haute école des arts du Rhin–HEAR, Strasbourg.

Special thanks to Céline Pelcé (godmother of the project) and Atelier Blam.
In partnership with: Collectif MxM, Fonds de dotation Verrecchia, Maison Jacques Copeau, Theâtre Monfort.
Presenting Organization: ARTCENA (Centre national des arts du cirque, de la rue et du théâtre)
Website: quadriennaledeprague2023.fr/en
Partners:
Award:
France
Theatre: ARTCENA (Centre national des arts du cirque, de la rue et du théâtre) [France]
Curator: Nina Chalot, Curator: Cyril Teste
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The Box
When the world faces war, artists’ ideas become its weapons. On an international platform, shared with thousands of people, artworks gain special power. A unique installation of gun boxes and thread interacted with the audience, changing shape, scale and context daily through their touch and communication.

Thanatos, trapped in the weapon boxes, transformed into a soft surface, wrapped in a sheath of thread. This thread, which archetypically symbolises birth, destiny, transformation and relationship, sought to modify real space into an area of connection. Tied by the feminine, supernatural, liminal beings, the thread was seen as a link between worlds, a way of moving between the layers of the cosmos/psyche. It reminded us of the descendant of the land of Colchis (part of Georgia), Ariadne and her thread–a reliable pathfinder in a difficult situation, from the realm of darkness to the light. The thread also recalled a unique discovery of the oldest flax fibres, dating back 34,000 years, in the Dzudzuana cave in Georgia, which were not only twisted into threads–many were also dyed, like the 29,000-year-old fibre imprints in the Czech site of Dolni Vestonice.

So touch the thread… It reveals something so intangible: invisible links to time, our memories, fears, dreams, histories, emotions, hopes… and the sound of the handcrafted installation appears like a polyphony, combining the sounds of musical compositions and reality.

The Georgian student pavilion, as a platform of political, ethical ideas and a reflection of information accumulated over centuries in the national memory, became a catalyst in a post-pandemic world at war, to create a common place for sharing, perceiving, “touching…” As a response to the open market space, in the multi-sensory environment, the process of transformation of unique cultural knowledge into a rare scenographic and performative experience was completed by the audience. Myth and reality, the personal and the universal were intertwined. Through the forms, materials, sounds and aromas linked to the country’s past and present, this space aimed to open up potential for discussion around current issues, possibilities and crucial questions pertaining to the question of “how to survive and protect what matters.”

Curator: Ketevan (Keti) Shavgulidze
Team: Artists: Kato Gelashvili, Giorgi Gorgiashvili, Elene Rukhadze, Tatia Modebadze, Mariam Kharaishvili, Achiko Shamakhia, Ketevan Nikoladze and Ketevan Gunia
Head of the School: Georgi Alexi-Meskhishvili
Project Coordinator: Shota Bagalishvili
Project Manager: Vata Mataradze
Presenting Organization:
Website:
Partners:
Award: Visionary Teamwork in the Student Exhibition
Georgia
Theatre: Rustaveli National Theatre [Georgia]
Theatre: Gogi Meskhishvili Design School [Georgia]
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POV PQ
Many of us answer the question, "What is a stage?" in many beautiful and engaging ways. But in our turbulent times, we want to know for whom are we building a stage? Who needs safety and who needs space and time to make their voices heard?

For POV PQ, students of the Stage and Costume Design programme teamed up with the Immersive Media department at the TU Dresden to create a hub that aspired to break down physical boundaries and create new connections. The German student pavilion at the Holešovice Market was curated by the student team for the duration of the exhibition, not only to forge close links with local subculture and deepen the Czech-German bond, but also to stream from the world to Prague and from Prague to the world. Unique spaces and genius loci are digital myths on the World Wide Web when they become a source of inspiration.

Under the direction of internationally acclaimed writer and director Theda Nilsson-Eicke, and in collaboration with installation artist Julian Eicke, the group created forms of “happenings” to span and bridge physical and digital space.

Curator: Theda Nilsson-Eicke
Team: Co-curators: Vivienne Amm, Mücella Cetinkaya, Chiara Doniselli, Julian Eicke, Till Lukas Fiedler, Antonia Gerdes, Björn Glawe, Leandra Hak, Knut Klaßen, Henning Kubatzsch, Henry Leidel, LI Sichi, Prof. Matthew McGinity, Agathe McQueen, Charlotte Panzner, Justus Splitt and Zara Stahn
Presenting Organization:
Website: pov-pq-germany.com
Partners:
Award:
Germany
Theatre: HfBK Dresden (Hochschule für Bildende Künste Dresden) [Germany]
Theatre: TU Dresden (Technische Universität Dresden) [Germany]
Theatre: Studio Nilsson-Eicke [Germany]
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Rethinking Cities: Performing Places and Stories of Resilience
The Greek student pavilion reflected multiple locations and agents through a diverse interdisciplinary perspective (four cities, ten participating departments), highlighting urban space as a shared performance space, and rethinking cities as living archives of experiences and events, as inspiration for artistic expression, public intervention and rich sources of local knowledge.

This entry was expansive in scale, scope and design focus, the result of a diligent and imaginative response to the open call for Greek student participation and the formulated theme: Rethinking Cities: Performing Places and Stories of Resilience. The rich and varied material offered was indicative of the many different pedagogical approaches to the study of scenography, ranging from architectural design and the visual arts, to theatre and performance art, as well as digital and cinematic approaches. To sum up this panoramic perspective, the pavilion largely reflected an interdisciplinary and expanded philosophy and practice of scenography. Within this context, the exhibition aimed to draw a performative mapping of the four historic cities in which the participating schools were based, in order to provide a general spatial, narrative and dramaturgical framework.

With their distinct multiple layers and contesting histories, the cities emerged in their successive transformations. In the south of Greece, Nafplio with its neoclassical architecture; in the centre, Athens, an ancient palimpsest city in constant transformation and flux; to the north, multicultural Thessaloniki and, further west, Florina, a border city of rich contrasts. The performative use of space was equally important in the overall design of the outdoor exhibition space, the Tent Stage. This lightweight, assembled, polymorphic metal structure was designed to act as an “umbrella,” literally and metaphorically, housing various exhibits and performative actions. Each school presented their artwork–including live performance and/or video–using the tent structure and its surroundings in any performative way they could imagine. Both the theme and the design concept privileged local knowledge, the use of public space as performance space, flexible staging and a collaborative ethos, all of which are crucial to the sustainable future of the performing arts, scenography and performance design.

Curators: Lila Karakosta and Maria Konomi
Team: Editors of Student Exhibition Catalogue & Webpage: Maria Konomi and Ilia Lakidou
Exhibition Space Design: Lila Karakosta
Theme Authors (in alphabetical order): Angeliki Avgitidou, Lila Karakosta, Maria Konomi and Athena Stourna
Organizational Supervision: Maria Konomi and Ilia Lakidou
Graphic Design (logo, catalogue, website, banners): Panos Andrianos
Webpage WIX Design: Ilia Lakidou
QR Code Design: Loukia Martha
Department of Theatre Studies, National and Kapodistrian University of Athens (NKUA): Maria Konomi, Assistant Professor in Scenography–Costume Design and Dr. Ilia Lakidou, Laboratory Teaching Staff
Department of Visual Arts, Athens School of Fine Arts (ASFA): Lili Pezanou, Professor in Scenography
School of Architecture, National Technical University of Athens (NTUA): Stavros Gyftopoulos, Professor; David Negrin, Research Associate/PhD Candidate (NTUA) and Menelaos Karantzas, Research Associate/PhD candidate (NKUA)
Department of Interior Architecture, University of Western Attica (UNIWA): Io Angeli, Professor; Dr. Loukia Martha, Research Fellow; Dr. Maria Moira, Associate Professor and Myrsini Vounatsou, Assistant Professor, Department of Photography and Audiovisual Arts, UNIWA
Laboratory Scenography Athens (LSA): Maria Haniotaki, Ηead of Studies
School of Drama, Faculty of Fine Arts, Aristotle University of Thessaloniki (AUTH): Lila Karakosta, Professor in Scenography
Film School, Faculty of Fine Arts, Aristotle University of Thessaloniki (AUTH): Antonis Daglidis, Professor in Art Direction and Costume Design
Department of Theatre Studies, University of Peloponnese (UOP): Assi Dimitrolopoulou, Special Teaching Staff
Department of Performing and Digital Arts, University of Peloponnese (UOP): Athina Stourna, Assistant Professor and Bill Psarras, Assistant Professor
Department of Fine and Applied Arts, School of Fine Arts, University of Western Macedonia (UOWM): Angeliki Avgitidou, Associate Professor
Presenting Organization: Hellenic Festival S.A.
Website: Websites
greeceatpq.gr
segreecepq23.wixsite.com/rethinkingcities
Partners:
Award:
Greece
Theatre: Hellenic Festival S.A. [Greece]
Curator: Lila Karakosta, Curator: Maria Konomi
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Store Room
Are you satisfied with the current situation? It is a thought-provoking question. Everyone has their own way of life and goals, and every city has its operating mode and rules. Sometimes we may feel lost or dissatisfied. However, if we can change the current situation, what will we do next? Please create your situation.

Collection–Over the past four years, many theatre productions have been cancelled because of the pandemic. They were not presented to the public. During this contemporaneous cycle of continuous creation, design and rehearsal without performance, some new points of view have emerged: Can the performances still be called “performances” if they are not presented to an audience? If not, what has been created in the last four years? Can productions that have not been presented just be sealed off? Can theatre works that have been performed be presented to the audience again, in the form of an exhibition?

Transformation–The artists collected “fragments” from different productions: designs born from plays, ideas for theatrical productions, or concepts generated in the execution of a staged performance. These fragments had lost their original function and meaning, due to the cancellation or end of the original productions (as products “born” for their respective instances of theatre, so to speak). We do not consider these “fragments” as waste. On the contrary, they become the protagonists of the work itself, freeing themselves from the limitations of the original productions and giving birth to a new life.

Presentation–The Hong Kong student pavilion at PQ23 was transformed into a storeroom to present the theme of fragments left behind by past productions. The artists tailored a presentation method for each fragment to give these works of potential value a chance to be (re)born.

Curatorial Team: Fan Ho Yin, Vickie Tang and Rita Ngai
Team:
Presenting Organization: The Hong Kong Association of Theatre Technicians & Scenographers
Website: hkatts.com.hk
Partners:
Award:
Hong Kong
Theatre: The Hong Kong Association of Theatre Technicians & Scenographers [Hong Kong]
Curator: Fan Ho Yin, Curator: Vickie Tang, Curator: Rita Ngai
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Where are we going?
In 2023, the 200th anniversary of the birth of Imre Madách was celebrated–his play The Tragedy of Man is one of the RARE masterpieces of Hungarian drama. This project aimed to depict the wanderings of the protagonist of that masterpiece with a labyrinthine installation.

First published in 1862, The Tragedy of Man is deeply rooted in Hungarian literary history, yet with a strong international relevance and meditation on the fate of humanity. Hungry for knowledge, the biblical Adam, guided by Lucifer, travels through scenes of world history, meeting Eve in each scene, in very different roles. Each era thinks it has solved the problems of the previous one, only to uncover new ones. After passing through ancient Athens, Rome and Egypt, the time travellers visit Constantinople during the Crusades, Prague during the Baroque period, and Paris during the French Revolution. After reaching London in the playwright’s own time, they travel to a futuristic Phalanstery, and even into space to witness the sad end of human civilization at the North Pole.

The installation, conceived by scenography students from three Hungarian universities–the Hungarian University of Fine Arts, the Rippl-Rónai Institute of Art and Theatre of MATE, and the Moholy-Nagy University of Art and Design–was designed as a labyrinth. The students interpreted their iconography with close reference to Adam’s wanderings between the defining epochs of human history in the play. Their labyrinth, however, differed from the traditional labyrinth, in which, upon reaching the centre, an important encounter or insight occurs that changes the original state of the wanderer. Here, Adam wandered through a transparent, centreless, constantly shifting and moving maze where he encounters parcels of life that reveal only a small part of the journey. These fragments of movement were captured by cameras installed above the labyrinth, and shown to visitors outside on screens placed on either side of the installation. In this way, the labyrinth closely modeled the current state of our world: we only ever see a fragment of a given day, and this is what constructs and deconstructs our daily lives.

Curatorial Team: Dániel Cseh (MOME–Moholy-Nagy University of Art and Design Budapest), Győző Herédi (MATE–Rippl-Rónai Institute of Arts and Theatre, Kaposvár), Gabriella Kiss (MKE–Hungarian University of Fine Arts, Budapest), Zsuzsa Molnár (MATE–Rippl-Rónai Institute of Arts and Theatre, Kaposvár), Attila Pálfalusi (MOME–Moholy-Nagy University of Art and Design Budapest), Balázs Sánta (MOME–Moholy-Nagy University of Art and Design and MKE–Hungarian University of Fine Arts, Budapest), Kató Somos (MOME–Moholy-Nagy University of Art and Design Budapest) and Edit Zeke (MKE–Hungarian University of Fine Arts, Budapest)
Team: Students (MKE): Mira Ágfay, Marcell Baranyai, Sára Bazsányi, Johanna Csonka, Nóra Hegyessy, Hanna Masznyik, Sára Miriam Nagy, Zsófia Osgyányi, Réka Osvárt, Minna Szolnoki, Kata Bense, Hanna Erős, Réka Fülöp, Zsófia Jákóhalmi, Csenge Juhos-Kiss, Alíz Kovács, Betti Tóth-Király and Borbála Zatykó
Students (MATE): Bettina Bessenyei, Liza Andi, Henrietta Kis, Luca Kertész, Péter Söllei, Zsófia Dulácska, Klaudia Olasz, Eszter Farkas, Dominika Fóris and Csenge Szabó
Students (MOME): Marcell Almási, Martina Csillik, Debóra Demeter, Adrienn Horváth, Boglárka Kis, Emili Pálinkás-Szűcs, Krisztián Polónyi-Gyuricza, Nóra Siteri, Ákos Székely and Flóra Zelenai
Constructor: FÉMÉPÍTŐ Kft.
Presenting Organization: Hungarian Theatre Museum and Institute (OSZMI), Budapest
Website: oszmi.hu/hu/hirek/magyar-reszvetel-2023-pragai-quadriennalen
Partners: Supported by the Ministry of Culture and Innovation
Award:
Hungary
Theatre: Hungarian Theatre Museum and Institute (OSZMI) [Hungary]
Curator: Dániel Cseh, Curator: Győző Herédi, Curator: Gabriella Kiss, Kurátorka: Zsuzsa Molnár, Curator: Attila Pálfalusi, Curator: Balázs Sánta, Curator: Kató Somos, Kurátorka: Edit Zeke
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Beyond the Barricades: A RARE Story of a Unique Island
The Irish student pavilion at PQ23 adopted an All-Island approach, with student groups from both the Republic of Ireland and Northern Ireland taking part–after 30 years of brutal conflict, a peace process has led to 25 years of stability and prosperity for the whole island of Ireland.

A cultural renaissance has taken place across, through and sometimes in opposition to the border between the two states. Co-productions and theatrical experiments by artists from both sides of the border have become commonplace. Indeed, the border itself–at once tangible and problematic, but also liminal, imaginary and steeped in history–has often been used as the subject of these productions. Although this idea was developed some months before PQ23, we understood the resonances with the conflict in Ukraine, and as such I was sure the students would be affected by what was happening there and would perform and design within that context.

The proposal was for a barricade of colour, play, and cultural engagement where the students would reform and perform with the design over the course of the exhibition. A modular playset of angled steel connectors and coloured lengths of wood was used to convey this. We envisaged different groups coming for a few days and overlapping with other groups. They would dismantle and rebuild the barricade every other day for their performative intervention and collaboration. The idea was to have groups from different parts of the island working together. Each group was brought together for a series of workshops across the island in the months leading up to the PQ. We hope that the process of working together beforehand, and then exhibiting and performing in Prague, will enrich the students’ lives and further foster cultural relationships across the border.

Curator: Dr. Niall Rea
Team:
Presenting Organization: Irish Society of Performance Designers
Website:
Partners:
Award:
Ireland
Theatre: Irish Society of Performance Designers [Ireland]
Curator: Niall Rea
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NOAH'S ARK–Encapsulate
This shared space housed two installations by Israeli students who were exploring ways to represent the complexity of identity, as an Israeli and as a human being in general. Each group chose a different prism through which to explore social complexity, individuality and ethos.

Encapsulate (Kibbutzim College)

Memory is an elusive thing. We can hear a story so many times that we feel we remember it happening to us. These memories can be individual, but they can also be collective memories, an ethos on which societies base their identity.

Israeli society is made up of a wide variety of cultures, opinions, experiences, historical stories and points of view, so defining Israeli identity is not a simple matter. We live in a young country that is still forming and building itself day by day, shaping and changing over time. In the exhibition, the decision was to encapsulate a moment in time through everyday objects, and to allow a glimpse between traditional and modern life, between the past and the present. The object would evoke a memory, a moment that has stood still, creating a fully authentic Israeli experience.

We chose to deal with Israeli situations represented by an object that is part of every Israeli’s memory, the stories presented to tell the story of an individual, a family and a society.

NOAH’S ARK (Tel Aviv University)

This was an attempt to answer the following questions: Who are we, theatre artists? Where are we? How are we? What is our language? What are the rules of the game? Where are the boundaries we can break? Where does our responsibility to the game end? Is it possible to have different performances in the same setting? Can the Cherry Orchard bloom outside Gertrude’s bedroom window? Can the name of the performance become a decoration? How can we use scenery to create feelings on stage such as fear, destiny, thirst, bad or good mood… time…

This was an installation in which the individual spaces of each student were created in different styles, overlapping, possibly at different scales, conflicting with each other, but at the same time always manifesting a SINGLE SPACE.

Curators: Noa Bendahan and Alexander Lisiyansky
Team: Participants from Kibbutzim College: Adar Bachar, Eden Levin, Neta Kaizman, Inbal Kubani, Hadas Cohen, Noga Peter, Hilla Nevat, Yahal Jaldety and Noam Weiss
Participants from Tel Aviv University–Honour Roll Programme in Design for Theatre, Film and TV Studies: Shahar Kurzberg, Adi Lavi, Alexander Lisiyansky, Atalya Sara Har Zvi, Bambi Friedman, Hila David, Lital Kaploon, Nitzan Chen Frum, Or Etkes, Roni Shavit Rivier and Tamar Glazer
Presenting Organization:
Website:
Partners:
Award:
Israel
Theatre: Kibbutzim College [Israel]
Theatre: Tel Aviv University [Israel]
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RARE and CONNECT
With the rise of online meetings and digitalisation in modern society, people are becoming increasingly disconnected. These performances aimed to reconnect individuals through real-life interactions, involving people from different backgrounds, with a view to create new connections. We strove to add value by showing human connections from different perspectives.

A group of theatre design students from five universities came together for this occasion. They challenged themselves to create new value by presenting the interaction between people from different perspectives. The participating universities (in alphabetical order) were:

Musahino Art University–Department of Scenography, Space and Fashion Design
Nihon University College of Art–Department of Theatre
Osaka University of Arts–Stage Arts programme at Department of Theatre Arts, Faculty of Fine Arts
Tama Art University–Department of Scenic Design, Theatre and Dance
Tamagawa University–Department of Performing Arts, Faculty of Fine Arts

Curators: OTA Masatomo and FUTAMURA Shusaku
Team: Designer of Exhibition: Team ITOSA
Scenic Designer/Instructor, Osaka University of Arts: AMAKAWA Yura
Scenic Designer/Assistant Professor, Nihon University: AOKI Takuya
Scenic Designer/Associate Professor, Osaka University of Arts: HORITA Atsumi
Costume Designer/Professor, Tama Art University: KANO Toyomi
Scenic Designer/Instructor, Nihon University: ITO Masako
Scenic Designer/Instructor, J. F. Oberlin University: SUZUKI Kensuke
Presenting Organization: Japan Association of Theatre Designers &Technicians (JATDT)
Website:
Partners:
Award:
Japan
Theatre: Japan Association of Theatre Designers &Technicians (JATDT) [Japan]
Curator: Ota Masatomo, Curator: Futamura Shusaku
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K’ok Bazaar - The Green Market
The aim of the Kazakh student pavilion was to spread awareness of the lack of ecological culture in society through the theme of the “Green Market,” the formation of a careful attitude to human values from the point of view of critical realism. This exhibition was based on the K’ok Bazaar, located on the ancient trade routes through Almaty, Kazakhstan.

Here, characters were explored in the space of trade and exchange, where goods, ideas and experiences could come into contact as individuals sought to fulfil their needs and desires. A bazaar is a social, political and economic space of great importance to ancient communities as a central location for the exchange of things both common and rare, tangible and esoteric. Each day of the performance would take the audience to a different corner of the K’ok Bazaar/Green Market in Almaty, one of the oldest bazaar sites still in use, located along the route of the Silk Road connecting the far ends of the Eurasian continent. This concept was chosen for the allusion to connection between the ancient and the modern, connecting participants to their pasts, presents and futures.

RARE as a category of metamodernism, clarifying the shortcomings of past periods, reveals the characteristics of a new artistic era. Another category in this vein could be post-irony, a mocking flirtation with radicalism, but RARE opts for seriousness, sincerity, truth and meaning, without shying away from playful beginnings. Finding joy and meaning remains the goal of the creative journey.

The name of the project “Green Market” in this context gave the meaning, “EXCLUSIVE, RARE,” thus: “green,” the ecological environment; “green,” immature honesty and truth; “green,” a modified market, the ethical dominant of a new culture in society. The project consisted of presentations, performances, and installations by students of the physical theatre and set designers. Each day of the exhibition had a specific dedication: the Green Day, the Eastern Tea Day, the Day of Divination and Games, the Spicy Day, the Day of Meat, the Milk (Kumys) Day, the Day of Souvenirs, and Nauryz Day.

Curators: Kabyl Khalykov (Vice Rector For Research at Zhurgenov KazNAA) and Zhannat Baimukhanova (Master of Arts at Zhurgenov KazNAA)
Team: Collaborators–Associate Professors Coastal Carolina University: Ben Sota and Emma Howes
Collaborator–Professor Coastal Carolina University: Anna Oldfield
4th Year Student Multimedia Scenography Zhurgenov KazNAA : Bolat Yerkezhan, Aruzhan Tuleubyeva, Alina Gavrilova and Koblan Ayapbergenov
3rd Year Student Multimedia Scenography Zhurgenov KazNAA: Daryn Kalpenov
1st year Student Multimedia Scenography Zhurgenov KazNAA: Alikhan Satybaldy, Dana Nurshayeva and Akbayan Tajtoleu
Technical Support: Zhan Aldekov
Scenographer at Makhambet Atyrau Kazakh Drama Theatre: Timur Koyessov
Scenographer at “Kazakh Film Production”: Akbala Turginbayeva
Technical Support in Prague: Zamanbek Daryia, Zamanbek Yergalym and Jaromír Bernard
3rd Year Students BFA Theater Design and Production, Coastal Carolina University: Cooper Josties and Grace Gardner
BFA in Physical Theater, Coastal Carolina University: Jonah Collins, Michael Reddy and Corrin Wiggins
3rd Year Student in BFA Physical Theater, Coastal Carolina University: Isaiah Cook
Students MA in Writing Coastal Carolina University: Cameron Parker and Morgan Phelps
3rd Year Student in BA Theater, Coastal Carolina University: Jacob Phillips
Presenting Organization:
Website:
Partners:
Award:
Kazakhstan
Theatre: Temirbek Zhurgenov Kazakh National Academy of Arts [Kazakhstan]
Theatre: Costal Carolina University [Kazakhstan]
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The New World
The new world of scenography will emerge where the horizons of our imagination and knowledge intersect in time and space. Artists can solve practical problems on a symbolic level. Scenography in the open air? Let’s turn the sky into scenography–now we know that the earth does not meet the sky. The structure offers to direct the gaze vertically. And to get to know the students’ works in another “cloud,” through virtual space. Horizon–which way is it? Greetings to Andris Freibergs.

The heroes of our student works were in search of the truth. To each his own. In the story Dullais Dauka by the Latvian writer Sudrabu Edžus, the seeker is a boy. He wants to know what lies beyond the line where the sky meets the sea. Inevitably, he sets out to find the truth in space–towards the horizon. Christopher from Simon Stevens’ The Curious Incident of the Dog in the Night-Time searches for the truth in time–in the past. What happened to the dog that died? Along the way, he learns the rest–what happened to his parents and the world.

Our efforts connected at invisible points on the horizon. The horizons of imagination and understanding precede each other. A vector in space from the coast to the horizon–the space of imagination in which the scenographer works. The task is to make the invisible visible. Imagination, time and space–components of scenography.

Passion for learning, impatience and melting ice–Dauka’s destiny. His motif–the revelation of a global myth through local content. By revealing the secrets that time hides, our old myths can crumble. Christopher’s motif is to face the truth. And to go on living, even when the old myth has collapsed.

This student exposition was visible in the SAN app, where visitors could see the location of the Latvian student pavilion from anywhere in Prague.

Curatorial Team: Scenography Department of the Art Academy of Latvia
Head of the Department of Scenography: Mārtiņš Kalseris
Professors: Inese Monika Pormale, Ieva Vīksne, Kristīne Jurjāne, Viktors Jansons, Reinis Suhanovs, Artūrs Arnis, Aigars Bikše, Kristians Brekte
Team: Participants: Dārta Grīsle (concept of basic spatial idea), Emīls Jansons, Alise Līce, Marta Madara Grantiņa, Hugo Bērziņš, Līga Šteinboka, Dana Daineko, Dace Ignatova, Erōs Hanna, Jēkabs Slava and Inga Siliņa
Production: The Art Academy of Latvia, New Theatre Institute of Latvia
Technical production: SIA “Dekorāciju darbnīca”, SIA “SAN”
Presenting Organization: Art Academy of Latvia, Department of Scenography (Latvijas Mākslas akadēmija, Scenogrāfija)
Website: lma.lv/en
Partners:
Award:
Latvia
Theatre: Art Academy of Latvia, Department of Scenography (Latvijas Mākslas akadēmija, Scenogrāfija) [Latvia]
Curator: Mārtiņš Kalseris, Curator: Monika Pormale, Curator: Ieva Vīksne, Curator: Kristīne Jurjāne, Curator: Viktors Jansons, Curator: Reinis Suhanovs, Curator: Artūrs Arnis, Curator: Aigars Bikše, Curator: Kristians Brekte
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Puzzles
Puzzles was an interactive installation that pictured recent events that have occurred in Lebanon over the past four years. Made of upcycled objects and simple mechanisms, the work generated movements and a soundscape to reflect the chaotic reality of Beirut, while displaying stories and memories of some of its citizens about places of the city.

Since PQ19, Lebanon has witnessed a succession of crises and catastrophes that have radically reshaped its society, economy, and landscapes. Beirut has been particularly affected, witnessing almost simultaneously social uprisings, a pandemic, a gigantic explosion, and near-constant shortages of different kinds. This series of changes has influenced the way navigating through daily life is possible in the city, and has affected perception of urban space in constant modification.

In Puzzles, different elements made of up-cycled objects and materials were put together to form a mechanical machine. Visitors were invited to interact with this machine, pulling ropes, turning gears, or filling buckets with rocks to activate the space, thus becoming its engine. The soundscape and movements that these interactions created reflected the chaotic reality of life in Lebanon, offering a sonic impression of a city in a prolonged state of crisis.

All over the installation hung stories, memories and testimonies shared by some citizens in their own voices. Displaying places of the city that are gone, places that (re)appeared, or ephemeral places, these texts attempted to picture an urban landscape in constant change, while anchoring the machine in Lebanese context.

The various ways of interacting with this machine gave visitors the opportunity to be proactive within what the installation could offer, to manipulate elements to set it in motion, or simply to read the stories and observe their causes and effects without participating in their creation. Puzzles aimed to convey an impression of Beirut that would oscillate between a portrayal of a tragically absurd reality and the memories and dreams of Lebanese citizens.

Curator: Hadi Damien
Team: Project Leader and Executor: Mara Ingea
Research and Dramaturgy Consultant: Natasha Karam
Presenting Organization:
Website: pq-lb.org
Partners:
Award: Best Student Exhibition
Lebanon
Curator: Hadi Damien
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La Escuelita Otra (The "Other" Little School)
The Mexican student exhibition presented a collective exercise among art and design students with the aim of exploring the creation of an “escuelita (de teatro) otra” (“other small school (of theatre)”). It was a process that allowed the students to explore the possibilities of poetic-political imagination. The aim was to activate the image and motifs of the Zapatista Journey for Life, the Mexican curatorial axis in PQ23, approached by the students through procedures of research, speculation and experimentation in a collaborative network.

La escuelita otra was an exercise of speculation on theatre issues, problems, questions and practices that are generally bypassed or ignored by the modern western paradigm of theatre. La escuelita otra took up the idea of “la escuelita zapatista” as a meeting place between beings–human and non-human–from different calendars and geographies, where participants could share ways of being that would help them to open and expand their notions of world(s), to listen and perceive multiple ways of being in life, of empowering the future and imagining other possible worlds. A space in which to capture images, ideas or experiences that help us imagine a theatre to come.

Just as the Zapatistas set out with the intention of listening, knowing and learning how life is maintained in other places, the “escuelita otra” sought to listen, know and learn how theatre operates in different times, periods and territories, in order to look for complications in life and in many other theatres that allow for appearances, existences, relationships and unexpected assemblages. This exercise began with the same question that the Zapatistas asked themselves in their Journey for Life–IS THERE LIFE ON EARTH? From there, the students found evidence that allowed them to unravel events and conditions of the contemporary world and performing arts practice.

Curatorial Team: Aristeo Mora de Anda (La compañía Opcional), Karla Rodríguez & Héctor Bourges (Teatro Ojo) and Alicia Laguna (Teatro Línea de Sombra)
Team: Editorial Design: Adriana Camarena
UNAM Team Coordination: Aris Pretelin and Karla Rodríguez
UNAM Team: Hekiwa Rosales, Dulce Durán, Isabel Narezo, Cinthya Páez, Lynette Ramírez, Olga De Santiago, Gio Gallardo, Brenda López, Josué Velázquez, Ana Cruz, Tristán Uranista, Rocío Arreola, Ailyn Avalos, Emmanuel Duarte, Christopher Romero, Sofía Garcés, Kaori Ueda, Yoali Jiménez, Juan Pablo Gámez, Abraham Guarneros and Isaac Medina
Universidad de las Artes de Ecuador Team: Berta Díaz, Sara Félix and Gustavo Arébalo
Presenting Organization:
Website:
Partners:
Award:
Mexico
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Prague-Matic, Breaking the bubble and meet!
The Pavillon Bosio of the Superior School of Fine Arts of the City of Monaco offered a meeting and performance space based on the different practices intersecting at the school: Scenography, Fine Arts and Live Performances. The students offered an interactive meeting and performance space.

Our exhibition presented a space in constant motion, where nothing was frozen and everything was transformed on sight to offer an experience of living together, made of sharing and a symbol of rediscovered social life. Let’s play, sing, dance… and meet!

Curators: Dominique Drillot and Damien Sorrentino
Team: Director: Thierry Leviez
Students: Lou Bigue-Suner, Tina Blondeau, Elena Bost Wicinksi, Majdouline Bouabellati, Anaïs Brancaz, Mathie Claudon-Corradini, Jeanne Colineau, Margot Gouzy-Pallanca, Elsa Maller-Orlianges, Elise Nicoletta, Hélén Prieur, Estelle Resigné, Alec Thackery and Valentine Trassy
Presenting Organization: Pavillon Bosio, Ecole Supérieure d'Arts Plastique de la Ville de Monaco
Website: pavillonbosio.com
Partners:
Award:
Monaco
Theatre: Ecole Supérieure d'Arts Plastique de la Ville de Monaco [Monaco]
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The Reflect
“It is the rarity that gives the artistic certificate.” –Marcel Duchamp

Why is Leonardo da Vinci’s Mona Lisa so precious? What is the value of a piece of music by Mozart, or the resonance of Jimi Hendrix’s guitar? How is a tragic text by Sophocles or Euripides still performed in major theatres around the world?

Rarity can be interpreted in many ways in the arts, and rarity can have many meanings depending on the context, but it can often add value to a work of art by making it stand out. The “RARE” in art in general can be considered precious and unique–more specifically, in the field of scenography, which has an essential relationship with a living and ephemeral art, that of theatre, the “rare” can take on different aspects and meanings entangled with scenic elements or props that are difficult to find, or techniques and approaches to scenography that are little used or little known.

On the other hand, scenography can refer to extraordinary or unique stage elements in a performance that takes place in an unusual place, for a non-audience. This is why the design for the stand of the Higher Institute of Dramatic Art and Cultural Animation sought to enrich PQ23 with a scenography based on artistic installation, representing an ancestral Moroccan heritage and interpreting that tradition through a contemporary minimalist vision. To do this, various techniques were employed to “make it authentic”–Moroccan architecture, Amazigh accessories, Moorish and Saharan artefacts and traces… Each of these groups has marked the theatre in Morocco with well-studied compositions aimed at representing the values and the plurality of Moroccan culture.

Curator: Amin Boudrika
Team:
Presenting Organization: High Institute of Dramatic Art and Cultural Management "ISADAC"
Website:
Partners: Ministry of Youth, Culture and Communication, Kingdom of Morocco
and Association Corp'scene
Award:
Morocco
Theatre: High Institute of Dramatic Art and Cultural Management "ISADAC" [Morocco]
Curator: Amin Boudrika
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Ensemble of Elements
What happens to theatre practices when we try to give the stage to the environment, to collectives that include more than human actors and narratives? What aesthetics, stories and ways of telling stories emerge when we decide to co-create with each other, with the places, elements and things that surround us?

Three groups of students from Toneelacademie Maastricht and the BA Theatre Design and MA Scenography programmes at HKU explored these questions from their different local and educational perspectives.

Toneelacademie Maastricht
There is a whole world between being on fire and being extinguished, and we are in it together, guided by curiosity about the other, the different, the embracing of the unknown, new ways of encountering an audience, and collective work forms guide our students‘ thinking and acting. The students of the Toneelacademie met visitors under their solar panel totem. Audiences were taken to different places scattered across the festival site, creating spaces for intimate theatrical encounters. It was all about perspective. The solar panel used the sun to power the equipment used during the performances.

BA Theatre Design, HKU
Transformative power of water in a multi-sensory performance installation. Water is present and always in motion, observing and collecting memories, whether physical or through cultural associations. In this installation, water took the centre stage, and visitors were invited to experience its aesthetic power. The installation explored the circularity of personal history and the natural element, inspiring a deeper appreciation of the interconnectedness of all things.

MA Scenography, HKU
MOST? A site-specific experience at Savarin (Prague 1). Five students focused on the engagement with a site, an environment that is not seen as an “empty“ black box to be filled, but rather as an incentive to co-create with an already “filled“ environment. “What are the stories that these stages can tell? What kinds of knowledge and practices might emerge?” These students collectively curated and developed an immersive, sensorial journey that engaged with visitors through the interplay between light, space, sound and the human senses.

Curatorial Team: Anne Habermann, Charlotte Poos and Ariane Trümper
Team: Designer Student HKU Theatre Design: Merel Pielkenrood, Rebeka Németh, Lucas Dragt, Maike van Loon, Hoi Ki Lee, Charlie van Oudenallen, Odai Alkrede, Maggie Thedinga, Femke van Emmerik, Gabrielle Chen, Eva Budniewski, Emma Aussems, Rosa Snoeck, Peter Duel, Madelief Hemkes and Reina Kuijt
Production HKU Theatre Design: Sophie Simenel
Technical Production HKU Theatre Design: Dirk Sonneveld
Lead HKU Theatre Design: Trudy Hekman
Scenograpy Student HKU MA Scenography: Audrey Catena, Cezara Gurău, Rhea John, Robin Krijgsman and Tjardo Stellingwerf
Tutor HKU MA Scenography: Tjallien Walma van der Molen
Curator HKU MA Scenography: Han Ruiz Buhrs
Location Scout and Production HKU MA Scenography: Nadezda Nazarova
Designer HKU Theatre Design: Puck Lindeman
Coordinator Directing Department Toneelacademie Zuyd: Joost Horward
Directing Students Toneelacademie Zuyd: Pip Solar Vlaar and Varenka Theunynck
Costume Design Students Toneelacademie Zuyd: Jasmin Schulze Kökelsum, Noë Verschelde and Ylke Siemensma
Scenography Students Toneelacademie Zuyd: Jill Gielkens, Ezri den Outer and Jazmin Harsfalvai
Scenography/Costume Design Students Toneelacademie Zuyd: Jing Lin, Bonnie Verhoeven, Loek de Jongh, Franziska Keller and Pit Meurs
Performing Students Toneelacademie Zuyd: Mitzi Beesemer and Mira Verhoeve
Presenting Organization:
Website: Websites
instagram.com/laadpaal_pq23
instagram.com/hku.scenography
Partners:
Award:
The Netherlands
Theatre: Toneelacademie Zyud Maastricht [The Netherlands]
Theatre: Hogeschool voor de Kunsten Utrecht (HKU) [The Netherlands]
Curator: Anne Habermann, Curator: Charlotte Poos, Curator: Ariane Trümper
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Wai Kōrero
Wai Kōrero was a conversation around bridging bodies of wai (water) from Aotearoa and the Vltava River. We invite you to listen to their stories, so that your watery selves within can be heard in a language that is not always heard. To think with wai is to slip through layers of time and memory into the watery future(s) of tomorrow.

Wai was a living tapestry, library and archive delicately threaded and woven through with infinite possibilities and becomings across space and time. We carry within us rivers, oceans and tsunamis, palimpsests of bodies upon bodies, patterns of macrocosms folding into microcosms. Nothing added or lost over billions of years. The same watery molecules flowing, flowing, forming bodies and bathing them into being.

As a group, the students travelled across Aotearoa collecting sounds from sources of wai where they felt a strong connection–where the river met the ocean, swamps, lakes and underground streams, and where nothing was the same for a couple of seconds. These sounds pulsated through a series of tubes, echoing, tunnelling into a pool of water from the Vltava, vibrating above, around, below, their dialogue transforming and the invisible becoming visible, rippling, swirling conversations. Portals ran between these tubes, allowing visitors to stand inside and listen to their stories.

Water talking to water, Wai Kōrero.

Curator: Sean Coyle
Team: Commissioner: Stuart Foster
Producer & Designer: Jodi Walker (she/her)
Spatial & Concept Designers: Kate Carrington (she/her), Kate Ashworth (they/them), Sophie Forsyth (she/they) and Jess Henson (she/her)
Production Manager: Olivia Sage (she/they)
Sound & Technical Designer: Sabrina Lawson (they/them)
Contributing Artist: Rosie Mazur (she/her)
Presenting Organization: NZPQ
Website: nzpq.info
Partners:
Award:
New Zealand
Theatre: NZPQ [New Zealand]
Curator: Sean Coyle
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Walking, Talking Minerals
Walking, Talking Minerals explored the relationship between humans and their surroundings in a landscape that is experience constant alteration and domination. The work manifested at PQ23 as transforming tableaux of useless labour through 17 bodies, tools and local materials in a 11-day duration. The work was part of a performative macro scenography laboured by bodies and tools guided by a score: Construct–Deconstruct–Compile–Scatter–Construct–Deconstruct–Compile–Scatter –

The on-going macro scenography consists of independent site-and-material-specific adaptations: WTM#01, WTM#02 and WTM#03 developed and performed between Palmera Gallery in Bergen, Norwegian Theatre Academy in Fredrikstad, Norway and Overgaden in Copenhagen, Denmark.

The work was created by artist Olga Regitze, a graduate student at the Norwegian Theatre Academy with an MA in Scenography. In her work, Olga explores world-making through objects, atmospheres and human bodies in all scales. She works to deconstruct systems of signs and meanings of everyday tools and objects, curious to unveil how things exist in a certain context. This work examined the power dynamics between things and human bodies entrapped in a loop of labour.

Walking, Talking Minerals was activated by performing scenographers, students from the Norwegian Theatre Academy, and performers exploring how to “be” in a scenographic performance context.

Curator: Karen Kipphoff
Team: Artist: Olga Regitze Dyrløv Høegh
Performers from the Norwegian Theatre Academy: Irina Komissarova, Lisa Birkenbach, Sólveig Ylva Dagsdóttir, Caroline Bang, Harry Osborn Wiström, Johan Oskar Rasmussen Sterner, Kelly-Ann La Juenesse, Leila Tóth, Milla Magndahl, Sara Midtskogen Haave, Soumi Saha, Sooryeo Kim and Vega Drake Carlsson
Performers: Clara Randum, Isak Myrberg Dahle, Olga Regitze Dyrløv Høegh and Regina Rex
Sound: Marc Hasselbalch
Scenography intern: Santiago Gonzalez
Producer: Christian Bermudez
Photo: Amanda Bødker
Presenting Organization: Norwegian Theatre Academy, Østfold University College (Høgskolen i Østfold)
Website: Websites
olgaregitze.com/wtm
hiof.no/nta/english
Partners:
Award:
Norway
Theatre: Norwegian Theatre Academy, Østfold University College (Høgskolen i Østfold) [Norway]
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Magbigay ayon sa kakayahan, kumuha batay sa pangangailangan. / Give what you can, take what you need.
In Magbigay ayon sa kakayahan, kumuha batay sa pangangailangan (Give what you can, take what you need), performance making, scenography and curatorial practice were perceived as propellers of networks and relationships that could connect bodies of knowledge, gestures of care, creative and artistic practices and encounters through atmospheres.

Interconnections between lives and relationships, memories and remnants, closures and continuities, histories and positionalities are explored in discourses on the everyday, suggestive networks and networked relationships. In the Philippines, some of the manifestations of these networks and networked relationships in recent years have been and the emergence of local honesty shops and community pantries during the COVID-19 pandemic. These establishments point to notions of kapwa (connecting with others, or being the other) and bayanihan (being a bayan or town, reorienting towards communal solidarity), which, in turn, point to gestures of care.

These were translated through a makeshift community pantry of local goods and reproductions of artworks through postcards that the audience could receive copies of in exchange for whatever they felt like giving; a karaoke system for channelling the celebration of solidarity and hospitality seen in common Filipino gatherings; and an inflatable air dancer, operating as a metaphor for the promotion of courage and optimism. All three elements circled back to the networks that drive and connect communities, care and collaboration.

The title Magbigay ayon sa kakayahan, kumuha batay sa pangangailangan (Give what you can, take what you need) is taken from Ana Patricia Non’s 2021 “community pantry movement,” when she initiated a food cart with a humble cardboard sign in Maginhawa Street, Quezon City. The movement served as mutual aid in response to struggles exacerbated by the pandemic, revealing a strong social solidarity which gained traction and inspired many local and global communities.

Curators: Ellawyn Cruz and Alain Zedrick Camiling
Team: Design Collaborators: Hershey Malinis, Joaquin Aranda, Tuxqs Rutaquio and Magdalena De Leon; students from SACP Batch 118, 119, 120 and 121
Presenting Organization: De La Salle–College of Saint Benilde
Website: fb.com/benildearts
Partners:
Award: Intercultural Exchange in the Student Exhibition
The Philippines
Theatre: De La Salle–College of Saint Benilde [The Philippines]
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ASYLUM
The ASYLUM project was an attempt at creating a safe space, a meeting place–the roof functioned as a shelter that extended over pedestrians, providing shade, protecting against rain, and interacting with external weather conditions. This roof could change with the wind, and gain transparency by catching the sun’s rays. As well as this, it also created a contrasting and unexpected form within the existing architectural environment.

The multi-dimensional interpretation of forms in ASYLUM created a space that allowed for different responses from the participants. ASYLUM could appear as an alien, disturbing element that undermined the laws of gravity and stability. The ASYLUM space was a meeting place. The full-scale invasion in February 2022 brought a mass influx of refugees to Poland, in response to which Poles undertook a series of actions to provide immediate help at the border. One of their many spontaneous activities was the preparation of meals for the refugees.

Eating together, either in a hurry or with time to spare, is part of the reality for people coming from Ukraine to temporary shelters in Poland. The use of available space led to the creation of makeshift feeding points. Constructed from different, easily accessible elements, these points raised awareness of the refugees’ immediate situation. The feeding stations were open to everyone and offer hot drinks. The whole concept was temporary and compact, allowing for engaged, direct communication with the public as a space that reflected the safety offered, the openness and its inclusiveness.

ASYLUM fit into the overall theme of the exhibition as an unusual and rare place, as well as referring to the real situation on the Polish-Ukrainian border and in other towns throughout the country.

Curatorial Team: Marek Chowaniec, Jarosław Cymerman, Krystyna Mogilnicka and Anna Rudek-Śmiechowska
Team: Author of the Exhibition: Ksenia Makała
Exhibition Supervisor: Marek Chowaniec
Production: Karolina Dziełak-Żakowska and Krystyna Mogilnicka
Producer of the Object: LUXPOL
Presenting Organization: Zbigniew Raszewski Theatre Institute
Website: praskiequadriennale.pl/en
Partners: The Minister of Culture and National Heritage co-finance the exhibition in the frame of the project entitled “15th Edition of the Prague Quadrennial 2023.” The producer of the Polish main exhibitions during the Prague Quadrennial 2023 is the Zbigniew Raszewski Theatre Institute.
Award: Responsiveness to Urgencies in the Student Exhibition
Poland
Theatre: Zbigniew Raszewski Theatre Institute [Poland]
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HODO: The Resting Assembly
Through slow scenography and durational performance, The Resting Assembly was an installation and an invitation that unfolded in space and time, expanding and expanding, transforming into unpredictable reconfigurations through the materiality triggered by the presence of its inhabitants and the sum of the days of PQ23.

HODO: Unique (national) Journeys led a group of students through admirable spaces, extraordinary times and unique places. This “hodós” designed an installation aimed at “pausing” against the progressive contemporary acceleration. Visitors were offered activities invented for the needs of the present time–The Resting Assembly was a place for “resting” and “nesting,” a circular space, both open and secluded, prepared for an assembly of people who, in (in)active contemplation, could challenge themselves to calm down and claim the right to perform a pause in space and time.

Identified as a local and global urgency, the RARE act of slowing down (or actively and consciously stopping), combined with an evocation of the empathic nature of the Portuguese people in gestures of warm welcome, supported the concept of the Portuguese student pavilion–an installation designed to promote the meeting of “activist-pausers”–a network of people connected to themselves, to each other, and to a place of gathering.

This was a space of retreat for (in)active bodies, a place for deeper time which therefore requires slow action and slow drawing, a receptacle for suspended, floating bodies, under constant “making,” (e)labour, and where decisions weave intertwined paths, an installation in which the weft that makes up the fabric becomes a web that, in time, becomes a net, a bed, a cocoon, a mesh.

“We manifest the memory of physical presence, hosting a web of beings. Like larvae, we knit messy loops, our own pods. Cocooning metamorphoses into transfigurations. In transition we entangle ourselves, spinning threads to incubate emergent practices of engaging and conversing with the worlds we make together through play and encounter.”

The Resting Assembly proposed a practice of encounters and occupations capable of performing new worlds, activating and debating (deeper) temporalities, through the complex act, as challenging as it is potentially productive, of stopping.

Curatorial Team: Ana Paula Rocha, Filipa Malva, Inês de Carvalho and Sara Franqueira (APCEN)
Team: Students: Beatriz Tejo, Cíntia Silva, Luís Bonito, Luís Lemos, Miguel Cardoso, Miguel Morazzo, Rossana Ribeiro and Sara Cruz
Curator/Performance Coordinator: Sara Franqueira
Curator/Communication Coordinator: Inês de Carvalho
Communication: Inês Mota and Pedro Cavaco Leitão
Graphic Designer: Sara Allen
Press Officer: Miguel Branco
Technical Director: Joana Saboeiro
Constructor: FP SOLUTIONS
Production Coordinator: Daniela Sampaio
Production: APCEN (Portuguese Association of Scenography)

Acknowledgements: University of Évora, 23 MILHAS

Director–General for the Arts (Directorate–General for the Arts): Américo Rodrigues
Deputy Director–General (Directorate–General for the Arts): Pedro Barbosa
Director of Arts Support Services (Directorate–General for the Arts): Dulce Brito
PQ23 Working Group (Directorate–General for the Arts): Rui Teigão (coordination), António Pinto, Cristina Guerra and Maria Messias
Presenting Organization: APCEN–Portuguese Association of Scenography (Associação Portuguesa de Cenografia)
Commissioned and financed by: Directorate-General for the Arts
Website: hodopq23.wordpress.com
Partners:
Award:
Portugal
Theatre: APCEN–Portuguese Association of Scenography (Associação Portuguesa de Cenografia) [Portugal]
Curator: Ana Paula Rocha, Curator: Filipa Malva, Curator: Inês de Carvalho, Curator: Sara Franqueira
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ONCE IN A LIFETIME: RARE Experiences of the City as a Stage
This exhibition in the making was an immersive experience that needed to be lived, not just imagined–the RARE experience of the CITY AS A STAGE, the kind we can only have ONCE IN A LIFETIME! Can such a rare urban experience be considered for a better way of living together?

The ongoing exhibition ONCE IN A LIFETIME: Rare Experiences of the City as a Stage represented (”co-memorated”) the freedom of the citizen to use the city as an open resource–a monument to the use of the city as an event (a commemoration of an ongoing event), a monument to a moment, to a rare experience, to citizens and their freedom to walk (wander) through the city.

A monument to the potential to shape the city in completely new, unofficial, radical ways, approaches and narratives that can turn the city into a stage using stage props. A monument created from people’s experiences as a potential (political) opportunity to deviate from or confront the official, already familiar city streets and create new trajectories, lines, and RARE experiences that will shape the city–walkers shape the city, walkers shape the monument.

The city became a stage where the private and the common (time and space) were dialectically opposed. It was precisely where the private became common through juxtaposition, in this very gap, that the RARE (once in a lifetime!) experience was created as a proposal for a new reality in which we don’t live next to/under/over/against each other, but together.

This RARE experience defined a completely different (unusual/staged) time in the city, another possible reality.
Using an interdisciplinary research approach, architecture and drama students developed prototypes for performances in public space that would turn the city into a stage. These prototypes represented tools, instructions, and recommendations on how RARE experiences of a city could create the possibility of a new, extraordinary, radical reality as a position for a better present (city/future).

The project MONUMENT TO THE RARE (CITY) was part of a wider interdisciplinary platform, THE CITY AS A STAGE LOST (MODERNISTIC) UTOPIAS, coordinated by the organisation FR~U.

Curators: Filip Jovanovski and Kristina Lelovac
Team: Commissioner: Ruse Arsov
Students/Co-authors: Martina Peneva, Tamara Djerkov and Dimitar Milev in collaboration with Denis Ajdarevik, Aleksandar Jovanovski, Martina Petreska and Borce Vasileski
Presenting Organization: Faculty of things that can’t be learned~FRU in partnership with YCC–Youth Cultural Center Skopje; International Theater Festival MOT and Faculty of Architecture & Faculty of Dramatic Arts, University Ss. Cyril and Methodius in Skopje
Website: Websites
akto-fru.org/en
mot.mk/en
mkc.mk/en
Partners:
Award:
Macedonia
Theatre: Faculty of things that can’t be learned~FRU [Macedonia]
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Crossroads–Between Technology and Tradition
Scenography is an art of synthesis that homogenises the specific skills of the visual arts with the defining technical skills of architecture, adding in the process a spiritual component. “Shapes and forms flow into each other, leaving enigmatic spaces for the spectator’s imagination to fill in.”

The students of the National University of Theater and Film Ion Luca Caragiale in Bucharest were systematically encouraged to oscillate between the accumulation of theoretical knowledge and the acquisition of practical methods, in view of the multilateral development so necessary for future scenographers to be capable of creating stunning images.

In the tradition of the great scenographers who combined the plasticity of handmade sketches with the rigour and precision of technical sketches, the 2D plane with 3D construction and compositional harmony with functionality, these young scenographers acquired versatility and multivalence. By discovering costume technology and vintage patterns, the young scenographers managed to combine the new and the old, leaving their personal mark and artistic identity on a rigorous base, playing with shapes and volumes.

The constant search for essential, poetic, homogeneous and harmonious ideas is the main objective of every student scenographer, and this exhibition stand expressed the interweaving of all the means they use on their way to the absolute.

Curator: Ștefan Caragiu
Team: Scenographer/Team Leader/Head of Department: Ștefan Caragiu
Scenographer/ PhD Student/Teaching Assistant: Maria-Alexandra Ivan
Scenographers/Professors: Imelda Jipa and Maria Dore
Presenting Organization:
Website:
Partners:
Award:
Romania
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Daydreaming
Lend me your dream,
And embrace it with your body,
Rather than your mind.

The student pavilion of Serbia presented a performative installation that dealt with the transaction of dreams. These dreams were conveyed and then discovered, gently and with care, in the real space of Prague’s Holešovice market. Both the real space and the space of dreams were recognised as structures full of potential, inscribed with infinite possibilities for rare events and experiences that would call out for recognition and exploration. The nature of the dream was changed by this work–from something born out of stillness, in the mind, to a cause for physical action.

The participants in the exchange were visitors–dreamers who would share, lend and entrust their dreams to the students–daydreamers who would then dream these dreams awake in the space of the marketplace. The daydreamers aimed to initiate this process of exchange by researching and mapping the space of dreams, which were gradually recognised, translated and materialised in real space in an open, gentle and honest process. The space of the pavilion therefore changed configuration through three situations–a Space for sharing dreams, a Space for exploring dreams and a Space for keeping dreams.

The Space for sharing dreams was a place for visitors to share their story–the dream lent to daydreamers. Through this exchange, the dream became the initiator of the daydreamer’s intuitive and sensory exploration of the space of reality, which began only within the Space for dream exploration, within the pavilion, but would end elsewhere. Through the daydreamer’s intervention in reality, the dream became tangible within the space of the market, its location marked and mapped. In the dream storage room, the visitor-dreamer had the opportunity to find the location of his or her own or any other borrowed dream, stored in the daydreamer’s atlas, and to set out to find it in the real space of the marketplace.

This process was cyclical in nature, shifting between internal and external, variable and constantly evolving, always rare and never completed. Through their work, the students and daydreamers explored whether bringing dreams into reality might make them more substantial, pointing to a much-needed space for closeness and togetherness, opened up by a vigilant and committed exchange.

Curatorial Team: Aleksandra Pešterac, Daniela Dimitrovska, Pavle Dinulović, Pavle Stamenović, Natalija Bogdanović, Nina Vićentić and Andrea Palašti
Team: Comissioners: Biljana Jotić and Tatjana Dadić Dinulović
Mentor Team: Maja Vilić, Maša Seničić and Vladimir Savić
Student Authors: Keti Zaharijev, Mina Radovanović, Petra Perović, Višnja Vukajlović, Una Kotur, Itana Šestović, Nikola Stojadinović, Ružica Ristivojević, Lucija Stijepović, Jana Baljak, Tanja Stefanović, Marija Pokrajac, Angelina Biskupljanin, Miloš Janjić and Aleksandar Jovanović
Production Management: Andrija Dinulović, Janko Dimitrijević and Zoja Erdeljan
Technical Team: Vladimir Savić, Igor Ljubić, Andreja Georgievski, Nađa Vukorep, Darko Sekulić, Nina Bogdanović, Ivan Nikolovski, Isidora Pokrajac and Mina Stojanov
Presenting Organization:
Website:
Partners:
Award: Most Imaginative Concept in the Student Exhibition
Republic of Serbia
Theatre: Museum of Applied Arts [Republic of Serbia]
Theatre: SCEN–Centre for Scene Design, Architecture and Technology (Oistat Centre Serbia) [Republic of Serbia]
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Fluid scenography
The scenographic installation of the Academy of Performing Arts in Bratislava used the sand playground as a form to express the constant change in theatre and the fluid process of creating a theatrical work of art. Visitors were offered the opportunity to become part of this collaborative creative process.

The term fluid scenography, which we have chosen as the name of our project, describes the many levels of scenography as we see it–an art that is unstable and constantly changing. Theatre (and, within it, scenography) changes over generations, adapting to the people and events of a given time, which has its possibilities and limitations. Our installation was no exception, having undergone many changes from the initial design to the final object.”

Based on these considerations, the students created an object of living, fluid scenography, represented by a sandbox in which there stood a simplified silhouette of Bratislava Castle, made of sand, referring to the location of their school. We chose sand as a material because of its potential for constant change. This made the sandbox a metaphor for theatre as such, and playing with sand expresses the creative process of creation and its limited time span. We offered visitors the opportunity to become co-authors for a while, to contribute to the process of creating and destroying the scenography and to leave their mark.

Curatorial Team: Ján Ptačin, Michal Lošonský, Peter Čanecký, Jozef Ciller and Milan Rašla
Team: Jana Němečková, Viktória Kubicsková, Stanislava Nerečová, Magdaléna Lišková, Nela Procházková and Anna Kušková
Presenting Organization: Academy of Performing Arts Bratislava (Vysoká škola múzických umení v Bratislave)
Website: scenografia.vsmu.sk
Partners:
Award:
Slovak Republic
Theatre: Academy of Performing Arts Bratislava (Vysoká škola múzických umení v Bratislave) [Slovak Republic]
Curator: Ján Ptačin, Curator: Michal Lošonský, Curator: Peter Čanecký, Curator: Jozef Ciller, Curator: Milan Rašla
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Long Time No "안녕 [Annyeong]"
Jeong-ja (정자, 亭子) refers to a type of traditional Korean architectural structure built with only a roof and supporting pillars and a basic support system, usually with a wooden floor for standing or sitting under the roof. For PQ23, Jeong-ja was proposed as a means of imagining a post-pandemic cityscape where people could gather and reconnect.

Historically, Koreans built Jeong-ja in open natural spaces with scenic views–mountains, riverbanks and coastal areas. While enjoying the magnificent views of natural landscapes, Koreans used Jeong-ja both as a private space for rest and play and as a public space for discussions in local academic and political communities.

As industrialisation drastically changed lifestyles, people began to build Jeong-ja in a more diverse geographical environment. While its essential components of roof and pillars without walls remained the same, modern jeong-ja can now be seen in any open space in rural villages or cities, as well as in public parks and gardens. For those born and raised in Korea, Jeong-ja is a very familiar form of public architecture; more traditional types of Jeong-ja greet them in picturesque old mountains, while their modern interpretations welcome them into the corners of towns and villages. From a resting place for hikers to chat to a playground for children on their way home from school, the Jeong-ja has always been an integral part of Korean life.

As a structure deliberately built without walls, Jeong-ja represents a way of loosening the rigid boundaries between outside and inside in the wake of the pandemic. Jeong-ja is designed as an open space where people can come and go as they please. An individual sitting under the roof of Jeong-ja remains as a flexible existence between the boundary between outside and inside, uninterrupted by the geographical context on which Jeong-ja stands. PQ23 was a space for people from different backgrounds to discuss what art is and can be after the global pandemic. We hope that our interpretation of Jeong-ja will inspire people to stop and recognise their surroundings, and create an opportunity for chance encounters to develop into conversations that dissolve the boundaries between the outside and the inside.

Curator: College Professor Sungmin Park
Team: Head Curator: Jaekyung Shin
Design: Minseo Kim
Construction: Soyun Park, Minkyung Choi, Jeesoo Kim, Jisoo Kim, Woori Ko, Doovin Im, Sungbin Lee, Minji Kim, Daeun Kim and Seoyoung Yun
Presenting Organization: Chungkang College Of Cultural Industries, School of Performing Arts
Website: instagram.com/ck_pq2023
Partners: Project On (蘊)
Award:
Republic of Korea
Theatre: Chungkang College Of Cultural Industries, School of Performing Arts [Republic of Korea]
Curator: Sungmin Park
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TERRA
The Spanish student exhibition was a collaboration between five Higher Schools of Dramatic Art specialising in scenography, the result of a close dialogue between students and teachers, done in order to create an exhibition that would express the existing traditions in our territory, approaching them from perspectives of diversity, decentralisation, foreignness and contemporaneity.

We can only see reflections, oblique or distorted views of something that is both familiar and alien to us. That’s why, from the perspective of the RARE, from the knowledge of the local, from our deep-rooted rituals, folklore and ancestral festivals, from the complex and diverse Spanish plurality, we chose the “esperpento” for the design of the student exhibition. The esperpento, a term coined by the Spanish playwright Ramon del Valle Inclán, is what best represents us. It is our deep poetics, our way of being and creating.

Through the “esperpento,” events and characters were portrayed with a systematically distorted aesthetic. A deformation of the reflections and differences that have constructed our identity. Because it is only through a mixture of the great and the grotesque that we can reflect the tragic sense of Spanish life, our environment, our climate, our flora, fauna and landscape.”

The pavilion proposed a light, sensual and interactive space, with evocative elements that would allow visitors and organisers to connect with their memories and link the past with the present–a space generated by ancestral traditions, but far from classical language; rather, a space that would evoke bodily memory through seemingly ordinary objects. A space that would navigate through bodily memory from introspection as a resource to reference the present. A space that didn't start from chance but from search. A space referencing the concepts of balance and mobility, culture and nature.

The student exhibition represented winter calendars and masquerades together with spring and summer festivals–in other words, the desire to “desTERRAr” the past year and winter, and to prepare the way for the coming year with enthusiasm and good omens.

Curator: Felisa de Blas Gómez
Team: The Student Exhibition is built by the professors and students at Madrid’s Real Escuela Superior de Arte Dramático in its installations, with the support of the Higher Schools of Performing Arts in Córdoba, Galicia, Valencia and Sevilla.

Concept and Design: Felisa de Blas Gómez
Technical Coordination: Encarnación Sancho, Cayetano Astiaso, Carmen Arias / Real Escuela Superior de Arte Dramático de Madrid, Escuela Superior de Arte Dramático de Córdoba, Escuela Superior de Arte Dramático de Galicia, Escuela Superior de Arte Dramático de Sevilla and Escuela Superior de Arte Dramático de Valencia
Teachers: María José Ballester Bordes, Ana María Fernández Arteaga, Rafael Gómez Valera, Almudena Lopez Villalba and Pedro Serrano Vilarejo
Students: Lucia Baquero Gomez, Nidia Garcia Rey, Olalla Prado Gomez, Celia Sánchez Ramos, Irene Vivas Ortega, Denise Freire de Armas, Ángela Fernández Rodríguez, Carmen Costales Galindo, Gloria Montero Cintado, Mercedes Acosta Salmerón, Laura Vidiella Moya, Damián Bear Guillén and Carmen Godoy Lirola
Presenting Organization:
Website: pqspain.es/en
Partners:
Award:
Spain
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Time to point out student work
Due to its location in northern Europe, Sweden is very much characterised by the change of light in nature. In winter it is dark for up to fifteen hours a day, while in summer the sun never sets in northern Sweden. This change of light from the very dark winter to the very bright summer is rare in the southern part of Europe, but it characterises Swedish culture in festivals, stories and myths. At the centre of the Swedish pavilion stood a tall monolith adorned with texts about light and the change of seasons, and how these often form the basis of scenographic narratives in Sweden.

During the day, the monolith cast its shadow in the direction of various scenographic works. Our monolith serves as a sundial, and during the day its shadow draws attention to six important scenographic works that the students have created over the past six years. Through the shadow of the sundial, visitors were reminded of the importance of light in scenographic work, as well as the importance of time for the rare and unique.

In the morning, the shadow pointed in the direction of the scenographic work that the students had created during their first year as undergraduates. At noon, the shadow pointed to work from the second year. In the afternoon, it pointed to work from the final year. In the late afternoon, the work of an alumni had also been included.

Curators: Anders Larsson and Johan Mansfeldt
Team: BA Scenography Students: Tilde Aspelin, Karla Bechmann Hübbe, Hjalmar Nilsson and Cajsa Oscarsson
BA Costume Design Students: Alice Andersson, Emile Lundell Hydén, Idah Sandersson and Tova-Li Åman
Alumni Students: Toni Tora Botwid and Emil Wickholm Thuresson
Presenting Organization: STTF, Svensk Teaterteknisk Förening (Swedish OISTAT center)
Website: sttf.se/pq-se
Partners:
Award:
Sweden
Theatre: STTF, Svensk Teaterteknisk Förening (Swedish OISTAT center) [Sweden]
Curator: Anders Larsson, Curator: Johan Mansfeldt
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Digital Gold
Digital Gold was an installation that took place in both real and virtual space and explored the challenges and living conditions of artisanal gold miners in the Kamituga region of the Democratic Republic of Congo, through the lens of Swiss-based research focusing on small-scale gold mining in Central Africa.

Digital Gold brought together recent research from two different perspectives. The political geography group at the University of Zürich drew on a series of research projects on artisanal mining in Central Africa and interconnected international supply chains. The Immersive Arts Space at the Zürich University of the Arts explored new approaches to spatial mediation and experience through the use of cutting-edge technology. The total installation sought to connect the local site of the Prague marketplace with the Kamituga gold mines.

A sculptural walk-through environment acted as a portal to an online interface, allowing visitors to follow the concrete stages of gold extraction and its global entanglement with supply chains, from mines to mobile phones. The starting point for the online installation were photographs and videos of interviews with miners and others in the “conflict mineral extraction industry,” recorded in 2021 by researcher Gabriel Kamundala in Kamituga, using a latest-generation smartphone. In this way, a ubiquitous device that itself contained gold and rare minerals provided an insight into the living conditions of artisanal miners, while drawing attention to the many challenges facing the mobile tech industry. The irony of digital gold as an enabler and inhibitor of global privilege was central to the project.

Curator: Chris Salter
Team: Interaction Design, 3D Experience/Immersive Arts Space: Chris Elvis Leisi
Spatial Augmented Reality Engineer/Immersive Arts Space: Florian Christoph Bruggisser
Website Integration, former Project Lead: Christian Iseli/Department of Film
Production Lead/Immersive Arts Space: Kristina Jungic and Chris Salter
Scenography/Department of Scenography-ZHdK: Mariana Vieira Miguel Grünig
Lead Technician/Department of Scenography-ZHdK: Dominik Fedier
Head of Technical Production/Department of Scenography-ZHdK: Sergej Tratar-Baamonde
Presenting Organization:
Website: blog.zhdk.ch/digitalgold
Partners:
Award:
Switzerland
Theatre: Zurich University of the Arts [Switzerland]
Theatre: University of Zurich [Switzerland]
Curator: Chris Salter
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Al–Ihda Ashar (The Eleven)
“I am an Emirati, I grew up in Sharjah watching [a] lot of superhero movies and noticing that nobody… looked like me.” –Majid Al Maeeni

A Western icon translated into our own culture… 3rd year BA Production Arts students at the Sharjah Performing Arts Academy designed superheroes that acknowledged their heritage, as an intersection of Western concept and Arabian cultural identity.

Take a moment to think about any Arab nation in the world–political and social unrest, incredibly diverse and rich histories and cultures, diaspora and globalisation, industrialism, myth and legend… “Hope for the good and you’ll find it” is an Arabic proverb meant to counteract negative thinking. You’ve probably come across a version of this saying in Arabic-speaking homes, in bookstores around the world, and on social media.

Superheroes are iconic, fictional characters who possess superhuman powers and abilities and typically save the world from evil villains. Society values superheroes because they have extraordinary powers and characteristics, a strong moral code, a sense of responsibility, a distinctive costume, a hideout, and plenty of enemies. This is our hope for good. Everyone can be a superhero.

Curators: Andrea Forde and Candeta Bishop
Team: Curatorial Team: David Filshie & Jacqui George
Artists: Moataz Sherif Elboarie, Majid Al Maeeni, Dina Abd ElMigeed, Nadiah Tejani, Sarah El Batrawy, Mariam Azar, Noor Alsaihati, Mariam Mahmoud, Enas Ezzat, Ali Hamed Mahmood, Mahrdekar Omran and James Robertson
Presenting Organization: Sharjah Performing Arts Academy
Website:
Partners:
Award:
United Arab Emirates
Theatre: Sharjah Performing Arts Academy [United Arab Emirates]
Curator: Andrea Forde, Curator: Candeta Bishop
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Q
The British student pavilion presented Q was an immersive, interactive, performative piece in which visitors became an integral part of the exhibition. The aim was to create an exhibition that creatively and ironically outlined the relentless monotony and bureaucracy of the UK–known for its love of a good queue, but the constant queuing and sitting in waiting rooms expecting positive change or results is something that is felt everywhere.

We wanted to use this common feeling and simple scenography to create Q, to highlight more serious underlying issues that are hidden and overlooked. Waiting for something to happen is now a pastime for people, so why not spend your day waiting with us? A thrilling and exciting experience like no other!

Our QR codes extended visits beyond the exhibition. Digital space offered an alternative to queuing. Whether queuing for concert tickets or waiting for a website to load, the fun never stops! Q was a performance that took the fun of queuing and multiplied it by ten. Moving from reality to the virtual world, Q showed how useful and effective it is to wait for change–take a stand, and wait for change.

Our exhibit aimed to arrive with nothing and create something thought-provoking and intriguing. The unique Q is an original and new way of waiting. It’s like NOTHING you’ve ever seen before. What are you waiting for?

Curatorial Team: Andreas Skourtis, Kate Lane, Marina Hadjilouca, Nadia Malik, Paul Barrett, Will Hargreaves and Xristina Penna
Team: Other members of curatorial team: Alex Hopkin-Spratt, Bethany Wright, Chenyi Wang, Esme Solomon, Georgie Udale, Holly Ward, Izzy Cresswell, Jessica Bell, Jiahui Cai, Joanna Huang, Jojo Jin, Katherine Hayes, Kiana D’Aniello, Kiki Rusak, Laurie Paul, Lucy Derheimer Applewhite, Max Davies, Naina Allencherry, Nina Murphy, Olivia Cave, Preethika Jones, Serena Bosco, Valentina Miranda and Victoria Bradley

Many thanks to: Andrea Moneta, David Farley, David Wilcox, Jerry Moore, Joslin McKinney, Kathrine Morgan and Ruth Paton
Presenting Organization: PDEC (Performance Design Educators Collective)
Website:
Partners:
Award:
United Kingdom
Theatre: PDEC (Performance Design Educators Collective) [United Kingdom]
Curator: Andreas Skourtis, Curator: Kate Lane, Curator: Marina Hadjilouca, Curator: Nadia Malik, Curator: Paul Barrett, Curator: Will Hargreaves, Curator: Xristina Penna
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Our Home: Unheard Voices of Past and Present
The United States of America exhibition celebrated RARE design submissions that supported the inclusion of underrepresented communities, acknowledged stories born out of systemic power structures and historical events, and documented the recent COVID-19 pandemic. The range of curated designs included forward-thinking, unexpected, socially conscious, atypical, innovative, out-of-the-box and traditional designs.

A powerful yet inviting triangular structure, reflecting cultures from across the USA, invited visitors to take a closer look. These strong, angled columns represented the intersection of different facets of American identity and ceremoniously came together at an upper precipice, culminating in a display of RARE designs from unheard voices of the past and present.

Curator: Kevin Rigdon
Team: Head Curator: Tatiana Vintu
Curator, Chair of International Activities: Patrick Rizzotti
Digital Curator: Ian Garrett
Curators: Loyce Arthur, Scott Blackshire, Alejandro Fajardo, Rafael Jean, Josafath Reynoso, Jim Streeter, Susan Tsu and Soledad Sanchez Valdez
Associate Curators: Richard Bryant, William Kenyon, Adam Mendelson, Rob Eastman-Mullins, Sabrina Notarfrancisco, Joe Pino and Carl Walling
Technical Director: Jim Lile
Exhibition Designers: Shane Cinal, Derek Jones and Christopher Rhoton
Presenting Organization: USITT (The United States Institute for Theatre Technology)
Website: pq23.usitt.org
Partners:
Award:
United States
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Fragments II
Models, maquettes, mock-ups, thumbnails—three dimensional representations of reality are fascinating in their own right. They provoke our imagination, stir up our fantasies, and invite us to contemplate different fictitious worlds. As children, we play with toy cars, dolls, houses, as well as giant teddy bears; as adults, we admire models of cities in museums and enormous statues in public spaces.

In scenography and performance design, the practical purpose of scale models is to facilitate communication between members of the creative team. Models are tools that enable us to convey ideas in a collaborative process and test design choices in scale that is manageable in terms of physical labor and expense. Conventionally, models and maquettes are seen as a part of a bigger whole of a performance. Once the show is over, these models are left behind, representing material traces of it—a fragment—evoking its memory.

Fragments II, “The Magic of Scale” exhibition at the Trade Fair Palace of the National Gallery Prague, offered visitors a world of miniatures, maquettes and mock ups, which explored a new relationship with reality. Some models further twisted this relationship by using a scale that magnifies objects beyond their realistic scale or even played with different scales within a single object.

Exhibiting works of 23 artists from 16 different countries, Fragments II celebrated the diversity of scenographical approach to three dimensional models. Working with scale that exaggerates an object beyond its realistic proportions, Marta Pazos from Spain presented her work Matria, while Marcello Valiente from Argentina used 1:100 scale for Diafanides to construct interconnected transparent modular boxes of an Italian style theater. Lithuania’s Auguste Kuneviciute’s Reconstructing Memories took visitors on a time journey back to Soviet times, when every apartment was designed and furnished the same, but behind every door lived people with unique stories. Chile’s Daniela Portillo Cisterna, curator of Displaced Imaginaries, offered scaled costumes made from layered, textured and natural materials; Dominique Drillot’s lighting models Scale of Light showcased his intricate and ingenious lighting in a minimalist and polished style. Multiple scales within a single model were used in Catalina Gato’s The Giant Cat, in which a life size cat appeared enormous laying on a street of a miniature city. Finland’s Kalle Nurminen Energy Towers introduced a collage of sculptures made from partially recycled particles, combining different materials and shapes into architectural structures where the scale is random.

Scale is able to create an emotional impact on the audience and radically influence the way visitors, audiences or performers navigate the given space. The three-dimensional models of the Fragments II exhibition, Magic of Scale, showcased diversity of approach, working with scale, materials, thought and, combined with exceptional craftsmanship, became themselves works of art.

Klára Zieglerová
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DIAFANIDADES
A 1:100 scale model of the generic morphology of an “Italian-style” theatre–transparent volumes that allow us to enter spaces that are often hidden from the auditorium–DIAFANIDADES was built between May 2020 and June 2021, while lockdown denied scenography students access to actual scenic spaces. Like a message in a bottle, thrown into a sea of subjectivities, this work lit up links of identification between those who observe and the intimate micro-universes they manifest through observing.

The interconnected modular boxes and their mutual transparencies constituted a resource for allowing represented spaces to merge with other, possible environments. As well as this, transparency facilitated a fleeting incursion through spaces that are often hidden from the perspective of those seated in the auditorium. Conjugated in a centennial dance, this perspective brought us the legacy of what we now call “Italian-style” theatre, but could just as well be understood as “shelter,” “vessel,” or “liminal space.” Tiny, clear worlds stand still in our dreams and wait for us, silent, beyond the rifts of time.

Marcelo Valiente conceives and approaches the scenic object and the scale model as an unavoidable step to conjugating the fundamental evanescence of any staging process, through the substantial praxis of the stage.

Design and Setting: Marcelo Valiente (ADEA)
Camera (Photo and Video): Maimará Cáceres
Original Music ("Paisaje Volátil Nº1"): Rony Keselman
Partners: ADEA (Association of Scenic Designers of Argentina)
Embassy of the Argentine Republic - Czech Republic - Prague
EMAD (Metropolitan School of Dramatic Art – Autonomous City of Buenos Aires).
INDEES (Institute of Scenographic Studies in Performing and Audiovisual Arts of the UNICEN Faculty of Art – National University of the Center of the Province of Buenos Aires)
Website: marcelovaliente.com
Argentina
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AQUARIUM
AQUARIUM was a work which reflected the drastic moment(s) of lockdown during the COVID-19 pandemic in 2020/21, when people were required to remain at home until some alternative provision could be made to contain the novel coronavirus. The piece portrayed, using poetics and simple, readymade objects, that, under the conditions of this dramatic, adverse reality, art could be created in isolation.

The small aquarium, with one solitary fish, was a part of the scenography of a room for a “writer” character in search of inspiration. With limited resources, the proposal was realised by hand–the artist built the exhibition personally, using elements found at random. The fragment could be seen as a reflection of the submerged image of the Brazilian artist–hidden, but more alive than ever. Artists attempted to survive in their own “aquariums,” fighting as best they could against the censorship of a castrating cultural policy.

Elisa Rossin is a stage director, actress, costume designer and art director. She holds a PhD in Performing Arts from the School of Communication and Arts of the University of São Paulo.

Curatorial Team: Arianne Vitale, Bia Junqueira, Heloisa Lyra Bulcão, Lu Bueno, Karina Machado, Marieta Spada, Rafael Bicudo, Renato Bolelli Rebouças, Rosane Muniz, Sergio Lessa
Conception and Art Direction: Elisa Rossin and Miriam Duarte
General Director: Elisa Rossin
Editing and Motion Design: Miriam Duarte
Performance: César Gouvêa and Elisa Rossin
Scenography, Mask, props: Elisa Rossin
Producer: Elisa Rossin
Image capture: Marcelo Kahn, César Gouvêa, Elisa Rossin and Gui Neves
Original Score: Daniel Müller
Partners: Elisa Rossin, César Gouvêa, Miriam Duarte, Daniele Müller and Marcelo Kahn
Website: instagram.com/p/CbyURFgraz_
Brazil
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This London Life – white model
The white model exhibited for the play This London Life by Morris Panych was approximately 4.5” in height and 3” wide on each side. It was hand-built, cut from polystyrene plastic with a sharp blade, and epoxy-glued together. Built in forced perspective, the model accurately portrayed the actual, 18-foot-high set piece, emulating a Victorian-style wooden house with clapboard shingles and a front porch adorned with “gingerbread” bric-a-brac, typical of many Canadian homes of that period.

Because the plot of This London Life is narrated by a small, 10-year-old boy, this narrative figurehead has been positioned on the porch, through the front door. This boy could climb up inside the structure as well, to pop his head out of a window. The perspective still had a great effect–there was humour, for instance, when a grown adult would enter the building having to duck their head. The final effect was to create the illusion of a full-size house on stage.

Ken MacDonald is an award-winning Canadian set designer. His design for The Overcoat was last featured at PQ99. Jung-Hye is a set and costume designer as well as a model builder.

Set Design: Ken MacDonald
Assistant Set Design: Jung-Hye Kim
Playwright & Director: Morris Panych
Lighting Design: Kim Purtell
Partners: Associated Designers of Canada
The Grande Theatre, London Ontario Canada
Website:
Canada
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Patetisme il·lustrat – Illustrated Pathos
In Patetisme il-lustrat, the performers occupied a stage where anything was possible. Santos’ productions focused on the plasticity of voice and body, full of shocking images. The relationship between director and designer was crucial–Amenós’s idea was to play with the different layers of the curtains that could reveal, conceal or suggest. The model let them explore the possibilities of combining different fabrics with different lights and imagine the movement. An important point of this piece was how the scenographer’s concept, once researched, tested and illustrated in a model, could play an important role in the collaboration, even though the main creation process was carried out during rehearsals. One of the most successful scenes was when the curtain of red stilettos was slowly lowered to cover the floor–one dancer tried to put her feet in them, and almost attained a state of madness.

Montse Amenós is a set and costume designer whose work has left a lasting impact on the the history of Catalan theatre. She has received numerous awards over the course of her career.

PATETISME IL·LUSTRAT / ILLUSTRATED PATHOS
Theatre: SALA TALLERS, TNC (2015)
Set and Costume Designer: Montse Amenós
Stage Director and Composer: Carles Santos
Lighting Designer: Samantha Lee
Sound Designer: Damien Bazin
Choreographer: Dory Sánchez

Producing Organization: Teatre Nacional de Catalunya (TNC) i Temporada Alta / National Theatre of Catalonia and Temporada Alta

MODEL:
Model: Montse Amenós
Assistant: Adrià Pinar
Model pictures: Montse Amenós and Marc Salicrú
Show pictures: May Zircus

EXHIBITION:
Curators for PQ23_Catalonia: Pau Masaló i Marta Rafa
Producing Organization: Institut del Teatre and Institut Ramon Llull
Partners:
Website: pq.institutdelteatre.cat
Catalonia
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Energy Towers
Kalle Nurminen works in collage sculptures, recycled particles, and playfully reconstructing different everyday materials and shapes into architectural structures, characterised by their random scale.

Like in miniatures, the work is narrative–with the mind of a child, and the care of an adult, fictional stories are rendered about environments once controlled by humans. Abandoned power plants and natural resource-consuming structures awaken as growth platforms for a new form of life. In other words, dystopia becomes utopia.

Kalle Nurminen is a Finnish stage designer and visual artist.


Partners: The Finnish OISTAT Centre
Website: kallenurminen.com
Finland
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Scale of Light
Work in the theatre industry often relies on the use models in creative processes for communicating with choreographers and production staff. Since his work has led him to travel all over the world with such models, Dominique Drillot uses the unusual scale of 1:50. After a show, these models become a living “memory of the performance,” because of the lights, colours, and automatic changes, cues and effects that preserve the “spirit of the show.” The accumulation of these boxes standing on a shelf was a part of the memory of his work.

Dominique Drillot is a versatile artist whose practice encompasses scenography, lighting, and installations. Working on the phenomena of perception, he has chosen to teach stage arts in Monaco.


Partners: Pavillon Bosio, École Supérieure d'Arts Plastiques de la Ville de Monaco
Website: dominiquedrillot.com
France
Monaco
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The Maker’s Hands
The Greek showcase was a model consisting of small-scale costume accessories, masks, props, and other scenic objects designed for various productions, all made by the same maker-interpreter–Dimitra Kaisari.

This scale model served as a metaphor for scenographic collaboration, highlighting the maker as an interpreter of the designer’s ideas through small-scale experiments, material testing, trial and error, and successful realisation from concept to final product. The “maker’s hands” symbolised Dimitra’s thirty-year role as creator of scenic objects–in this work, the maker was celebrated as a creative contributor, and Dimitra acknowledged the vast majority of Greek performance designers with whom she has worked by including their names within the model. The small-scale objects were individual “mini-artworks” that celebrated the material dimensions of performance design. As such, The Maker’s Hands paid tribute to the collaborative creative nature of scenography.

Dimitra Kaisari is the author and a creative “maker,” specialising in theatrical masks, millinery, and costume accessories. Sofia Pantouvaki is a curator, scenographer, and Professor of Costume Design at Aalto University.

Lead Creator/Maker: Dimitra Kaisari
Curator: Sofia Pantouvaki
Assistants: Giannis Karagiannis, Christina Vitali.
Partners: Financially supported by the Hellenic Ministry of Culture. Financially supported by the Hellenic Ministry of Culture. Participation organized by the Athens Epidaurus Festival.
Website: greeceatpq.gr
Greece
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Les Misérables
Kentaur’s set design model was created for Alain Boublil and Claude-Michel Schönberg’s musical Les Misérables. In addition to providing a realistic visual framework for representing the historical context of the original novel, the set was intended to reflect certain, specific characteristics of the musical. One such particularity was the dynamism of the production, which manifests as a rapid assortment of events and locations through which the audience is led

In order to manage this momentum, the goal was to create a theatrical environment suitable for simultaneous play. On the one hand, this set could provide a synoptic view, showcasing the story in its entirety along with an insight into different “sides” of the scene. On the other, the approach aimed to involve the spectator in the pulse of the musical, emphasising alterations by means of filmic solutions whereby events can be followed simply through changes of the image. The resultant grandiose constructions and dynamically changing projections generated a multimedia overlay to give the impression of inner thoughts being projected onto real surfaces.

László Erkel is an internationally recognised multimedia artist, set and costume designer, painter, and musician. He has worked for major Hungarian and international theatres.

Director: Tamás Szirtes
Set Construction: Kázmér Tóth / Scabello Bt
Designer Assistant: Péter Halász G.
Light Designer: János Madarász
Animation: András Vízváradi
Partners: Hungarian PQ exhibitions are curated by the Hungarian Theatre Museum and Institute, supported by the Ministry of Culture and Innovation.
Website: oszmi.hu/hu/hirek/oszmipq
Hungary
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DISPLACED IMAGINARIES: Costume Design Trip to the Regional Territory of Chile
This was a design project in costume and scale, created within the Regional Training Program in Scenic Design of Chile, which explored design identity through bodily narratives and territorial relationships. The exhibition comprised eight scale model hand-crafted costume designs, listed below with their creators, places of origin, and dimensions:

1. Ver/Deser–created by Amaranta Carrasco Barraza, Puerto Montt (34x20cm).
2. Corazón–created by Andre Álvarez Oliva, La Serena (32x10cm).
3. Migrante en Tránsito–created by Andre Álvarez Oliva, La Serena (32x10cm).
4. Reina AfroAndina–created by Claudia González Gallegos, Iquique (20x12cm).
5. [Huílái]-Devuélvete–created by Claudio Ortiz Chiang, Antofagasta (32x30cm).
6. Soy–created by Felipe Conejeros Muñoz, Rari, Maule Region (34x38cm).
7. 99 Años–created by Javier Tiznado Viralta, Talca (28x26cm).
8. Cruz de Mayo–created by Luis Mondaca Rodriguez, La Serena (35x20cm).

The Regional Training Programme in Scenic Design of Chile teaching project has been working since 2018 to promote the visibility, expansion, and decentralisation of design in Chilean performing arts.

Curator of DISPLACED IMAGINARIES: Daniela Portillo Cisterna
Creator of Ver/deser: Amaranta Carrasco Barraza
Creator of Corazón (Las Parcas de Chapilca) and Migrante en Tránsito: Andre Alvarez Oliva
Creator of Reina Afroandina: Claudia González Gallegos
Creator of [Huílái]-Devuélvete: Claudio Ortiz Chiang
Creator of Soy: Felipe Conejeros Muñoz
Creator of 99 años: Javier Tiznado Viralta
Creator of Cruz de Mayo: Luis Mondaca Rodriguez
Partners: Catalina Devia Garrido / Cristóbal Ramos Pérez – Teaching staff of the Regional Training Program in Scenic Design of Chile.
Website: instagram.com/formacionreg.disenoescenico
Chile
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El gato gigante (The Giant Cat)
The Giant Cat was a diorama representing a scene in a common Chilean neighbourhood, post-social outburst (2019) and post-sanitary confinement (2020-2022). The diorama was a 1:1 scale model of a cat taking a nap on a 1:32 scale city, stirring up chaos. Small characters observed his presence with fear, fleeing or otherwise confined by the authorities. Different stages of occupation could be seen, preparing the scenes of a high-impact show that would generate shock, and mixed with the sensationalism of a press which arouses terror in the city.

Across the globe during confinement, many animals arrived in unoccupied cities and public spaces. For this reason, a Güiña Cat (Leopardus guigna) is portrayed, a native of Chile in danger of extinction. Audiences were invited to reflect on who is the real threat–the cat or the city. The diorama could be observed from all angles, with different scenes from the story discoverable from different vantages, in order to generate different points of view.

Catalina Gato holds a Masters degree in Heritage from UPLA, Chile. She works as a set design and prop master for film and television. In PQ07, she represented Chile in Reversible, as part of the student exhibition.

Artist: Catalina Gato
Lighting and assembly: Zimón Briceño
Partners: Ministry of Cultures, Arts and Heritage. Government of Chile.
Website: catalinagato.com
Chile
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Reconstructing memories
Travel back in time to 1985, to the Soviet apartment blocks in Lithuania. At the time, everything was standardised: every apartment looked the same and had the same furniture, and everyone dressed similarly. Behind every door, however, lived people with unique stories. Their everyday lives were full of interesting, comical, and cinematic experiences. Reconstructing Memories is an audiovisual project that relates three stories that took place in these times.

From a young age, Auguste Kuneviciute has been fascinated by true stories, and this project was her first step into the world of documentary. The project began with the collection of stories from people who inhabited such apartment blocks during the Soviet era. From the dozens of stories collected, three were chosen whose narratives were visually, aurally, and directorially compelling. A significant amount of research had to be conducted to recreate every piece of furniture and every little detail as faithfully as possible to that period.

Auguste Kuneviciute was born in Lithuania in 1996. She graduated with a BA in Scenography in 2021 at the Vilnius Academy of Arts. She now works as a freelance set designer, prop and model maker.

Photographer: Nojus Drasutis
Sound Director: Laurynas Kamarauskas
Partners: This project was the final work for a bachelor studies program at the Vilnius Academy of Arts (associate professor Jurgita Gerdvilaite).
The research was funded by the Research Council of Lithuania. Mobility was funded by Lithuanian Council for Culture.
Website: behance.net/augusteku
Lithuania
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Costumes as a trigger for movement
Costumes usually respond to the interests of the play or the director, but when proposals are presented as a challenge to the performer, costume can generate a new alternative. The costume can be seen as a discursive element, for instance, in which each designer can express his or her interests in a creative way.

This proposal by Vestuario a Escena Mx (Costumes for Stage Mx) presented initiatives that, through costume design, could bring about a change in acting or dancing motion. The piece was a toy box made of metal tubes–1.5m wide, 1.7m high and 40cm deep. It contained twelve 1:6 scale costumes mounted on 3D printed animated puppets, based on the design of traditional Mexican toys. The purpose of these toys was to illustrate how costumes could affect the movement of certain characters–change, in these modified mannequin characters, was demonstrated through the accompaniment of photographs, corresponding to the completed costume works.

Vestuario a Escena Mx is the first independent Mexican association of costume designers. Founded in 2019 and based in Mexico City, it aims to recognise and promote the work of Mexican costume artists.

Carolina Jiménez, Eloise Kazan, Edyta Rzewuska, Sara Salomon, Jerildy Bosch, Laura Marnezti, Sol Kellan, Adriana Olvera, Giselle Sandiel, Ricardo Loyola, Fernanda García, Erika Gómez
Partners: Vestuario a Escena Mx / Secretaría de Cultura (México)
Website: vestuarioaescenamx.com
Mexico
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Cruising Wonderland
The title of this work referred to a specific “beat” site in Sydney, associated with illicit encounters and the homophobic violence engendered there during the 1980s, as well as with an embodied means of re-presenting traumatic histories.

Within Cruising Wonderland, scenographic scale model making was adopted as a critical tool with which to interrogate specific sites of queer trauma. The inherent “wonder” and fascination associated with the art of the miniature encourages a reparative reading not always possible through the explicit documentary tradition of photographing actual sites of trauma. Cruising Wonderland was part of a body of work that attempted to introduce and define the creative practice of “scenographic photography” through the exploration of practice-based research, undertaken as part of a PhD at the University of Tasmania.

Sean Coyle has been designing theatre for 30 years. A graduate of Toi Whakaari Drama School NZ and VCA Melbourne, he holds a Masters degree in Art and Design from AUT Auckland, and a PhD from UTAS Tasmania.


Partners: University of Tasmania
Website:
New Zealand
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Pūpūharakeke – Nautilus
Digital film Fragments act as a conduit for stories in dance, sound, and light. Spatially augmented journeys emanate from the object as miniature cinematic poems supported by taonga pūoro, sampled cello and electronics.

Printed and digital representations have evoked concepts of shelter, navigation and travel. The spiral is one of our most ancient and most mysterious symbols. Images of galaxies show the spiral in myriad continuous expansions towards the infinite. In nature, spirals are everywhere, from shells to the movements of electrons, from fingerprints to the shapes of hurricanes, from the vortex of a whirlpool to the flight of birds of prey. The spiral is the age-old intuitive symbol of spiritual development and our identity with the universe. The koru, used in Māori art as a symbol of creation, is based on the shape of an unfurling fern frond. The spiral conveys perpetual movement, with the coil suggesting a return to the point of origin. The spiral and the koru demonstrate the evolutionary nature of the journey. Our 3D printed objects, 2D film, harakeke weaving and AR conduit, function as transmitters and interfaces for the artwork.

Co-founded by Arts Laureate Daniel Belton and Creative Producer Donnine Harrison, Good Company Arts engages artists and technicians to create and present projects in the spirit of the South Pacific.

Director, Cinematography, Film Editing, Film Sound Design: Daniel Belton
Electronic Music Composer: Jac Grenfell supported by Gillian Karawe Whitehead
Taonga Pūoro: Alistair Fraser supported by Richard Nunns
Cello Samples: Paul Mitchell
Cinema 4D, After Effects: Jac Grenfell
Spatial Design, 3D Printing: Stuart Foster
Dance and Choreography: Amit Noy, Christina Guieb, Airu Matsuda, Samara Reweti
Creative Producer: Donnine Harrison
Partners: Good Company Arts, Massey University, Creative NZ
Website: goodcompanyarts.com
New Zealand
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The Unruly Tourists (Opera)
Based on the true story of a group of overseas tourists whose bad behaviour eventually saw them deported from New Zealand (Aotearoa)–a group of British tourists arrive on holiday and leave a trail of rubbish and ill will in their wake. The family refuses to conform to local norms and customs, sparking outrage and public frenzy, fuelled by an otherwise understaffed media complex all to willing to embrace the chaos.

While the actual devastation may have been exaggerated, the so-called “unruly tourists” miscalculated how easy it was to whip up a social media frenzy in Aotearoa New Zealand. The nation was obsessed, and came together in a rare show of solidarity, keeping the tourists in the front pages for weeks on end.

The Unruly Tourists, the opera, followed a journalist whose own journey became intertwined with the events of this national obsession. The design consisted of a 1:25 scale model, storyboard fragments, documentary footage and production stills.

Tracy Grant Lord is a scenographer for ballet, opera and theatre. She has worked with major performance companies in Aotearoa New Zealand and her work has toured internationally to critical acclaim.

Director: Thomas de Mallet Burgess
Designer: Tracy Grant Lord
Composer: Luke di Somma
Libretto: The Fan Brigade (Livi Reihana & Amanda Kennedy)
Music director: Luke Di Somma
Lighting Designer: Matthew Marshall
Assistant Director/Movement Director: Megan Adams
Assistant Movement Director: Emma Broad
Partners: New Zealand Opera
Website:
New Zealand
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The Life and Death of Janina Wegrzynowska
The Life and Death of Janina Wegrzynowska was a maquette used in Ludomir Franczak’s performance of the same name, which premiered at the Zbigniew Raszewski Theatre Institute in Warsaw on 6 May 2016. The project synthesised theatre, visual arts, and documentary, proceeding from the figure of an artist who has dedicated her entire life to creative work while remaining completely unknown to the wider public and the international artistic community.

The basis of the project was an archive of works, objects and documents left by the artist. This archive became a source for collated knowledge about and around Wegrzynowska, and, at the same time, a basis for various activities extending from her practice. The final result was a performance-performative installation which completely renounced the presence of actors–the model presented at the exhibition referred, instead, to the artist’s death.

Ludomir Franczak is a visual artist, theatre director and curator. Kamil Stańczak works in painting and installation.

Concept, Direction and Performance: Ludomir Franczak,
Sound: Marcin Dymiter,
Voices: Irena Jun, Magdalena Franczak
Literary Development: Daniel Odija
Art Consulting: Magdalena Franczak,
History of Art Consulting: Hubert Bilewicz
Constructions: Sebastian Buczek
Maquette: Kamil Stańczak
Partners: Production: The Zbigniew Raszewski Theatre Institute, Kaisera Söze Fundation
Partner: DDK „Węglin”
Supporting partners: Szwalnia/Lodz, Schaubude/Berlin
Website: websites:
lfranczak.blogspot.com
www.instagram.com/kamil_stanczak_painting
praskiequadriennale.pl/en
Poland
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1:20
1:20 displayed the internal methods of Rita Lopes Alves’ collaboration with director Jorge Silva Melo. The core of the exhibition was a real fragment of her working desk, which provided the strongest possible evidence of her extensive work. Successive imprints of past experiments were positioned on the desk, producing a visual abstraction that was, nevertheless, a truthful testimony of their processes of creation. These imprints included postcards that Jorge sent to Rita to initiate the creative dialogue for each project, as well as a mock-up of the set for Nöel Coward’s Design for Living, an adaptation of which was their last collaboration.

The “magic of scale” was addressed here in a rather direct way–through the mock-up, as well as the micro and macro dimensions occupied by other fragmented records of their various projects. Contemporary circumstances–chiefly, the death of Silva Melo–forced us to reflect on our own history in this exhibition, and on the crossing orbits between life and art.

Rita Lopes Alves is the costume and set designer of Artistas Unidos, having joined the Portuguese theatre company in 1994. Her eclectic work draws from many different genres and aesthetic environments.

Artist: Rita Lopes Alves
Curator: Ângela Rocha
Commission: Directorate-General for the Arts
Artist’s Assistant: Francisco Silva
Curator’s Assistant: Leonor Carpinteiro
Production Coordinator: Manuel Poças
Graphic Designer: Sílvia Prudêncio
Press Office: Showbuzz
Partners: 1:20 is part of the Portuguese Official Representation at PQ23
Financial support: Directorate-General for the Arts
Production: Teatro da Cidade
Support: Artistas Unidos
Website: teatrodacidade.pt/1-20
Portugal
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MATRIA
A piece about empowerment using the metaphor of the womb as a mystical and ecclesiastical space… The mixture of sculptural and sound elements would draw the visitor into a synaesthetic abyss. MATRIA invited the viewer to connect with the moment of their own birth. Visitors would enter the space one by one through a slit, becoming immersed in the solemn atmosphere created by the specific shade of yellow (RAL 1026).

A mystical space is, by definition, associated with our deepest fears and with the idea of a place of refuge. These symbols are re-signified according to the times, acting as catalysts for change in our societies, but preserving the essence of who we are.

A large textile sculpture, with a soft, pleasant and gentle texture, emerged from the wall and presided over the room. A 3.5 metre high vulva acted as a gateway between the real human world of the “here and now” and the non-human world, a world of the unknown. Visitors could pass through the vulva, which functioned as a doorway between two realities. The lighting was open to favour chromatic saturation and iris tension. The sound would reproduce a uterine atmosphere, as if visitors were submerged in a deep and humid space.

Marta Pazos is one of Spain’s most influential avant-garde theatre artists. She is an opera director, theatre director and set designer. Her works are characterised by the radical expression of colour.

Creation and Art Director: Marta Pazos
Music Composer: Hugo Torres
Light Designer: Nuno Meira
Architect: Pablo Chaves
Assistant Set Designer: Eduardo Rial
Execution: Agadic technical team
Management: Montse Triola
Partners: Centro Dramático Galego. Agadic. Xunta de Galicia–Consellería de Cultura.
Website: martapazos.es
Spain
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Yabba
Yabba was an encounter with otherness–a cosmos with its own order that invited visitors to enter a new logic, a choreography of bodies, air and smoke that creates an indefinite space.

Yabba was a performance created by the artist and choreographer María Jerez in collaboration with Óscar Bueno, Javier Cruz, Ainhoa Hernández Escudero, Alejandra Pombo, and Laura Ramírez, all of whom are performers in the piece. This performance was accompanied live by music, composed and performed especially for Lanoche, a musical project by Ángela de la Serna. This piece was a mutant cell, an organism experiencing constant change, a cyborg, a hybrid of different technologies, an amalgam of entities in a perpetual transformation in time, a living scenography, an artificial landscape, an encounter with otherness, a kind of world that is everything and nothing, full and empty, taking all forms and yet having none–Yabba was there, changing, painting its own colours, changing forms, unfolding materiality… This state of constant transformation required an attentive gaze–a gaze alert because it could not name what it was looking at.

Maria Jerez’s work uses choreography, cinema and the visual arts to explore the ways in which art’s relationship to the spectator represents a space where modes of representation can be thrown into crisis.

The model:
Concept: Maria Jerez
Artistic Assistance: Laura Millán
Automation & Electronics: Jorge Nieto
Space Design: elii (oficina de arquitectura)
Textiles: Malén Iturri Morilla
Music: Lanoche

The Performance:
A piece by Maria Jerez with Óscar Bueno, Javier Cruz, Ainhoa Hernández Escudero, Alejandra Pombo, Laura Ramírez
Music: Lanoche
Technical Design: Javi F. Gorostiza (DART), Elii [Oficina de Arquitectura] and Malén Iturri
Lights: Irene Cantero
Partners: Coproduced by Veranos de la Villa, SZENE (Salzburgo), Zürcher Theater Spektakel (Zúrich), CA2M and Ayudas a la creación de artes visuales de la Comunidad de Madrid 2018.
Project financed by Apap-performing Europe 2020, with the collaboration of «Creative Europe» – European Union Programe.
With the support of Centro de Danza Canal.
INAEM, AC/E, AECID, RESAD, Instituto Cervantes

Website: mariajerez.com
Spain
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Maquette for Handel’s Alcina
This maquette was built for Händel’s Alcina at the Internationale Händel-Festspiele Karlsruhe. Traditional model-making techniques were used, along with 3D computer-aided drafting and printing, to achieve the necessary delicateness and strength to convey the design for this production.

The tethers of the central sieve that Alcina uses to ensnare her prey needed to be fine and lithe, yet strong enough to hold their shape as a prominent presence in the model space. The eventual dark structure encrusted with bodies that enters the space required great clarity to be visible in 1:50 scale. To achieve the feeling of this design, as well as the detailed accuracy of what the actual production would become, elements were drafted in 3D and printed out of PLA plastic.

Emily Anne MacDonald and Cameron Jaye Mock design for opera, theatre, concert, and dance, spanning all production design needs and responsibilities. They are the co-creators of Mac Moc Design.

Direction: James Darrah
Music Direction: Andreas Spering
Scenic and Lighting: Emily Anne MacDonald and Cameron Jaye Mock
Costumes: Chrisi Karvonides-Dushenko
Projections: Adam Larsen
Partners: Badisches Staatstheater Karlsruhe, Germany
Website: macmocdesign.com
United States
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Six period costumes in half scale
The half-scale dress form, usually a tool used by costume designers to study the technical aspects of complex garments, was used here to trick the eye and to show the intricacies of the history of Western costume. The items in this exhibition are listed below, with their apparent period, materials, and dimensions:

1. Italian Renaissance gown (1470s–1490). Synthetic taffeta, synthetic brocade, cotton/metallic gauze, ribbon, metallic trim. 76cm/30” tall.
2. Elizabethan gown with standing ruff and butterfly wisk (1590s). Cotton faille, cotton gauze, synthetic lace, nylon horsehair braid, wire, synthetic georgette, faux pearls. Worn over French cartwheel farthingale. 92cm/36.25” tall.
3. Robe à la française (1760s). Synthetic jacquard, lace, cotton, bobbinet tulle. Worn over pocket hoops and stays. 75cm/29.5” tall.
4. Men’s suit (1760s). Synthetic jacquard, synthetic taffeta, cotton, eyelet lace, buttons. 82cm/32.5” tall.
5. Morning dress with pelerine collar (1830-1836). Silk taffeta, lace, nylon tape. Worn over a corded petticoat and a lace edged petticoat. 75cm/29.5” tall.
6. Natural Form day ensemble (1874-1877). Silk dupioni, printed cotton corduroy, cotton muslin. Worn over canvas cage bustle and a ruffle-back petticoat. 76cm/30” tall.

Kyle Schellinger is a US-based costume maker and designer. Since 2008 he has been Draper at the Clarence Brown Theatre, where he has designed or created costumes for over 90 productions.


Partners: The University of Tennessee, Knoxville
The Clarence Brown Theatre
Website: kyleschellinger.com
United States
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Snow White Bird Puppets
Snow White Bird Puppets were light, airy and translucent with reflective wings and silk feathers. The birds would articulate flight through the simple movements of the puppeteer on the poles to which they were attached in clusters of 5 sets of white birds. These puppets would perform on their flexible pole in a musical number for the Golden Fairytale Fanfare at the Shanghai Disney Resort. This is an outdoor venue with a large audience on the Castle Stage. The bird puppets were designed to frame and flutter around Snow White by the puppeteers as she sings.

Myung Hee Cho is a set designer and a professor at UCLA. Her recent projects include For Colored Girls Who Considered Suicide… on Broadway, Richard III at Delacorte, and Trojan Women for Brooklyn Academic Music (BAM) Opera House and Edinburgh International Festival.

Scenic and Costume Designer: Myung Hee Cho
Director: Shi Zheng Chen
Fabrication Design: Michael Curry Design
3D Maquette: Charles Babbage
Partners: Golden Fairytale Fanfare at Shanghai Disney Resort
Ex Creative Director/Walt Disney Imagineering, Wendy McClellan Anderson and Shelby Jiggetts-Tivony
Website: myungheechodesign.com
United States
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Taming of the Shrew, St. Louis Shakespeare Festival, 1/4: final model
Drawing parallels with the patriarchal society of mid-twentieth century America, Scott C. Neale’s set design for this production of The Taming of the Shrew evoked the backyard oasis of a trendy mid-century modern suburban dream home as it might appear in a colourful, half-toned advertisement in the back of a 1950s magazine–Good Housekeeping, or perhaps Architectural Digest.

The backyard of Baptista’s house served as a public square of sorts, a welcoming revolving door for the neighbouring upper-middle-class “gentlemen” to socialise and discuss their business. Amidst the plastic pink flamingos, manicured lawns and modern patio furniture, Christopher Sly would watch, wading in a galvanised metal swimming pool as the story would unfold, beginning with Baptista’s grand entrance in a real 1958 Cadillac Convertible Eldorado. The setting remained the same until Act IV, when the production moved to Petruchio’s country estate, a 1954 Serro Scotty camping trailer parked stage left in the natural setting of St. Louis’ Forest Park.

Scott C. Neale is a set designer based in the Chicago area where he is an Associate Professor of Scenic Design at the University of Illinois Urbana-Champaign and Resident Set Designer for the Albany Park Theatre Project.

Director: Sean Graney
Lighting Design: John Wylie
Costume Design: Alison Siple
Partners: St. Louis Shakespeare Festival
Website: scottcnealedesign.com
United States
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Performance Space Exhibition
The Performance Space Exhibition—subtitled “Acts of Assembly”—explored how theatres and performance spaces operate as sites of assembly and spaces for community: how they create connections, facilitate encounters, and function as sites for social action and the making of culture. Focussing on the dynamics of different acts of assembly, and positing performance itself as an assemblage, the exhibition explored the productive continuities and antagonisms between more traditional theatre architectures and the broader emergent qualities of performance spaces.
The exhibition was located on Level 5 of the National Gallery’s Trade Fair Palace (Veletržní Palác) and offered a wide variety of performance spaces and approaches to exhibiting these. Included were examples of newly built theatres and performing arts centres, renovations of existing theatres, and adaptations of found spaces. There were interventions into public space, spaces of encounter with the more-than-human-world, sites for communal celebration and reflection, and venues that facilitate cultural exchange and access. The possibilities of digital platforms and technologies were also addressed through spatial audio, extended reality, and hybrid virtual-physical spaces. A number of contributions to the exhibition responded to the recent disruption of the COVID-19 pandemic. Alongside a range of films, showing spaces from countries including Brazil, Ghana, and Rwanda, were still photographs, installations, models, and interactive experiences, including a mobile theatre—The Drifting Room—which regularly traversed the streets outside the gallery. Rather than just represent performance spaces, the exhibition itself became a space in which different acts of assembly were staged and encountered.
The exhibition offered insights into particular, local, and uncommon spaces and experiences, through which we glimpsed possibilities for performance space more broadly. The fluidity of boundaries – between inside and outside, architecture and scenography, and the physical and the virtual – was noticeable across different spaces as was an attention to the specifics of situation, location, and materiality. The importance of performance spaces as places of communal attachment and memory was also evident. Performance spaces are as diverse and dynamic as performance itself and increasingly serve multiple functions; not only are they places for performance but also a vital form of social infrastructure, engaged with the life of the communities around them.
The award for Best Performance Space went to Jill Planche and Mhlanguli George for their film Theatre in the Backyard: Spaces of Immanence, Places of Potentiality. Mhlanguli George’s Theatre in the Backyard, based in Cape Town, South Africa, engages with fundamental questions of what performance space is and its interconnection with private and public spaces. It is anchored and rooted in communal traditions of storytelling and creates a place of generosity and hospitality. It calls for an urgent reconsideration of performance as a space of assembly.
The question of what contemporary theatres or performance spaces might be seems more complicated than ever, but also more open, and certainly more urgent. Performance spaces are a necessary means by which we continue to work out how to live together in our lively but fractured and damaged world.

Andrew Filmer, Curator, Performance Space Exhibition
Acts of Re-Assembly: The Re-Build of La Mama Theatre
 
Australia
ASSEMBLE
 
Australia
Colours of Country
 
Australia
Ave Lola's Tent
 
Brazil
Parque de Produções
 
Brazil
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This space is for you / cet espace est pour toi
In the words of Donna Haraway, refugia is a place of regeneration, “from which different species assemblages (with or without people) can be reconstituted after major events.” A site-responsive artwork, this space is for you/cet espace est pour toi foregrounded the spatial performativity of mixed reality (MR) and, taking after Sarah Ahmed, the possible queer orientations of performance space that MR technologies can stage.

By drawing from the concepts of Arturo Escobar’s pluriversal worlding, and Jack Halberstam’s “unworlding,” with this space is for you/cet space est pour toi focus was brought to the possibilities that MR technologies present for interrupting socially normative relationships between bodies and environments. By approaching MR technology as a scenographic and performative practice, queer orientations of space could be foregrounded, as well as an interrogation of how technologies of capture can afford and reveal a more tender relationship with the atmospherics of place.

Shauna Janssen is an interdisciplinary artist, researcher, and Professor in the Department of Theatre, Faculty of Fine Arts at Concordia University, Montreal. Kévin Pinvidic is a multidisciplinary artist based in Montreal and a PhD candidate in the Individualized Program at Concordia University.

Credits: Concept, Direction & Dramaturgy: Shauna Janssen
Digital Scenography: Kévin Pinvidic
Choreography: Leslie Baker
Volumetric Capture and Varjo consultant: Olivia McGilchrist
Volumetric Capture consultant: Ricardo Morejon
ZùMTL residency technologist: Véronique Levert
Partners: Fonds de recherche du Québec – Société et Culture
Concordia University Research Chair in Performative Urbanism
ZúMTL + Concordia Creative Research Residency
Office of the Vice President, Research & Graduate Studies, and School of Graduate Studies, Concordia
Website: performativeurbanism.com/projects-6-2
Canada
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Theatre in the Backyard: Spaces of Immanence, Places of Potentiality
This project explored how theatrical spaces can be restructured to allow the ancient rite of storytelling an immanent space of understanding and questioning. To do this, the complex spatialities of language, space, politics and subjectivity were engaged against the theoretical context of Deleuzian generative and reciprocal processes of thought.

The setting was Makhanda, Eastern Cape, South Africa, the site of the 2018 National Arts Festival, where 2000 performances took place in 90 venues ranging from formal theatres to informal DIY spaces. At PQ23, Theatre in the Backyard took as subject the play Is He Mad?

Founded by Mhlanguli George, Theatre in the Backyard takes theatre beyond the mainstream, bringing people their own stories in their own backyard–every backyard has a story with its own layers, but not every backyard is right for every story, he says. “The power is in the environment, the space,” not a stage, not an auditorium, not an actor, not an audience, but a community of people living the story. “They must think, react, heal, [and] speak.”

Jill Planche, PhD (CAN) is an independent scholar and lecturer at Brock University and Toronto Metropolitan University. Mhlanguli George (ZAF) is a writer, founder and artistic director at Theatre in the Backyard.

Credits: Concept: Jill Planche PhD
Narration and Interviews: Mhlanguli George, Artistic Director, Theatre in the Backyard.

Production excerpts: "Is He Mad?" Written & Directed by Mhlanguli George. Performed by Lamla Ntsaluba. Theatre in the Backyard. (National Arts Festival, Makhanda, 2018).

Video clip: "Is He Mad?" In rehearsal, performed by Lamla Ntsaluba. Directed by Mhlanguli George, Theatre in the Backyard.

Photography: Ron Planche and Jill Planche.

Photo Editor: Ron Planche (ronplanche@ronplanche.ca).
Video Editor: Arturas Goloburdo.
Partners:
Website:
Canada
South Africa
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Fragments, Pigments and Figments: An Individualised Walk Through a Buffer Zone
The promenade is a simulation of the possibilities of walking through the buffer zone of Ledra Palace in Nicosia, the 430m stretch between two crossing points, through photography and poetry. The in-between space of the Ledra Palace buffer zone in Nicosia has been a contested space for over 60 years. Since the opening of the crossing points in 2003, it has brought together peacemakers, artists and visitors, materialising into a private space where conflict can be safely examined.

This artwork aimed to de-sensationalise the experience (albeit from a distance), simulating a personal walk through 14 still images and 14 haiku poems collected from Cyprus-based artists, intended to represent a distillation of their identities. Theatre scholar Ellada Evangelou and social anthropologist Nihal Soğancı focused part of their practice on decolonisation of the arts in and on the buffer zone. Through the artwork, and their own positionalities as Greek Cypriot and Turkish Cypriot scholar-practitioners, they also sought to question the role that art and co-creation can play in moments and spaces of transition between art and science, to re-imagine affective agency and space as reflective processes.

Ellada Evangelou is a theatre and cultural studies scholar and practitioner working in Cyprus and the US. Nihal Soğancı is a social anthropologist who has worked and studied in Greece, France and the UK. Together, they have collaborated in academic and artistic projects including the Buffer Fringe Performing Arts Festival.

Rahme Veziroglu is an audiovisual artist, filmmaker, photographer and PhD candidate in observational cinema, with an academic background in social theory. She has taken part in various exhibitions and screenings in Cyprus, Spain, Turkey, Greece and the Netherlands, directed several short films and produced multiple documentaries with international crews.

Constantinos S. Constantinou is a multidisciplinary artist, photographer and director based in Limassol, Cyprus. His work focuses on sociopolitical issues, anthropology and archive projects, and he has been exhibited in museums and galleries in Europe and the US. He is currently a lecturer at the Cyprus Academy of Arts.

The haiku poems were contributed to the project by the following Cyprus-based poets: Halil Karapaşaoğlu, Maria Kouvarou, Erina Charalambous, Giorgos Papakonstantinou, Gürgenç Korkmazel, Stephanos Stephanides, Avgi Lilly, Tamer Öncül, Nafia Akdeniz, Maria Siakalli, Tuğçe Tekhanlı, Lisa Suhair Majaj, Nese Yaşın, and Nora Nadjarian.

Credits:
Partners:
Website:
Cyprus
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Přístav 18600
Through the artistic and educational activities of Přístav 18600, a place of gathering in public space was created on the bank of Vltava river in Karlín, Prague in 2014. A community of artists, cultural managers and citizens has developed from the theme of urban wilderness, to build a new, open, grassroots “art-park.”

A park created and developed by a group of friends–mostly residents of Karlín from the Prague cultural scene–aimed to bring the theme of “urban wilderness“ to the spheres of culture, architecture, urbanism, and to examine practical aspects of realisation among abandoned urban green spaces, neighbouring offices of global business, residents old and new… Přístav 18600 was not just a container-café or an open-air pub. The team of Přístav aimed to address collaborating artists and audiences with calls for architects, concerts, theatre performances and residencies, lectures and walks.

A significant part of the dramaturgy of Přístav 18600 is a specific theatre production focused on theatre in the public space of urban wilderness. The concept of the programme centred on the possibilities of working with public space, immersive theatrical experience, and bringing the themes of ruderality and urban ecology closer to the general public.

In addition to the Ruderál amphitheatre, the space under the majestic poplar tree and various corners of the wild greenery in and around the Přístav 18600 were also used for theatre and performance during PQ23. Přístav 18600 continues to operate as a seasonal outdoor bar and cultural space.

Credits: Team: Michal Tošovský, Štěpán Kubišta, Jakub Janďourek, Jindřich Krippner, Jan Špinka, Jan Hyk, Dominik Straňák and a team of several dozen bartenders, production managers, technicians and communication coordinators.
Partners:
Website: 18600.cz
Czech Republic
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Facing the World. An Art of Relationship: Raymond Sarti
Mobilteat, a mobile theatre of innovative creation–energy-independent, modular, with a capacity of 200 seats, and which could be installed in any national or international territory. It has been commissioned by the French Ministry of Culture, the DGCA, the National Theatre Centre of the Indian Ocean under the direction of Luc Rossello, the Réunion Region and the City of Saint Denis. It is under construction as of 2023, and will be inaugurated in 2024.

Raymond Sarti is a French visual designer who has been working on the relationship between culture and nature for 20 years. His work focuses on the reconciliation between man, art and nature through living art, exhibitions and landscapes. He sees scenography essentially as an art of relationships, and his scenographic approach has ranged from sites of theatre to landscapes, encompassing dance, exhibition, cinema and installation art. On the occasion of PQ23, he presented a part of his graphic work, about twenty of his drawings and his latest project on the Mobilteat, the first mobile theatre capable of autonomous energy production.

Credits: For the Mobilteat
CDNOI Director: Luc Rossello
Production Director: Nicolas Laurent
Technical Director: Vincent Bourrelet
Engineer: Benoit Probst
Assistant Set Designer: Hermeline Carpentier

For the installation
In partnership with The French Ministry of Culture
The DPEA of the Nantes School of Architecture: Jean Marie Beslou
Assistant Set Designer: Paul Viala
Partners:
Website: raymondsarti.com
France
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SILO#2: FAUST, a study on resonance – disrupted
A re-enactment of an experience of resonance, originally performed and hosted in the post-industrial restored ruins of a 19th century winery in western Greece–two winery silos merged narratives, form and acoustics in order to resonate together, before lockdowns drew them apart. Facing epidemics and the ruins of capitalism, it seemed as if the subtext of their alembic materialities had a backlash effect on flux: 19th century epidemics meet COVID-19 pandemic. The reactivation of global-local issues revealed a refrain of interdependence and echoes the ghosts haunting SILO#2:FAUST.

In this new experience of resonance, what still resonates in members of the social, from the site to the gallery? What is no longer there, here? What is in between? If the past holds the anticipated announcement of future ruins, how can the recurring LOST&FOUND be negotiated? How can reterritorialization or metamorphosis be witnessed? How can subjects, objects, or spaces be suspended in tension? How can a site-specific creation be reproduced?

SILO#2:FAUST, as a physical and a virtual space, explored ways of dealing with troubled heritage and negative commons, amid calls to recovery through the making of new stories, usages, possibilities–new past futures.

Paris-based plurilingual artist Magda Cirillo works with transmedia narratives. As a performance designer and dramaturg, develops site-specific creations based on reflexive dramaturgies.

Credits: SILO#2:FAUST (performing/performance space Kourouta 2019, Prague 2023)
Installation dimensions h:2.44m x d:3m (P) – h:6m x d:10m (K)
Video: 6’33” (P) – 2’57” (K), extract from the libretto Doctor Faustus Lights the Lights by Gertrude Stein, 1938
Concept, Dramaturgy, Direction, Video: Magda Cirillo (K, P)
Doctor Faustus: Maria Houhou (K, P)
Video Recording & Editing: Stéphane Moreau (K, P)
Stage Construction Consultancy: Clarisse Tranchard (P)
Stage Construction: Matthieu Boucherit (P)
Edition Consultancy: Bastien Gallet (K, P)
Production Design: heyheyparis ! (K, P)
Production Assistance: Louise Simon (P)
Photography: Hector Cruz (P)
Photography: Christos Kopsahilis and Nefeli Papaioannou (K)
Electrical Constructions: Michalis & Dimitris Kostopoulos and crew (K)
Plumbing Constructions: Kostas Kalogeropoulos and crew (K)
Metal Constructions: Yorgos Κondilopoulos and crew (K)
Technical Adjustements: Luigi Cirillo (K)
Technician: Petros Doca (K)

No Moon Today (performance Kourouta 2019)
Concept, performance making, original text “A Twisted Pair”: Magda Cirillo
Original musical score, mix MAO & strings: Panú
Doctor Faustus: Maria Houhou
Choreography, dance: Konstandina Efthimiadou
Instrument players: Dimitris Behlivanidis, Magda Cirillo, Bastien Gallet, Maria Houhou, Giorgis Michalopoulos and Panú
Video recording: Dimitra Tsoup
Video editing & sound mixing: Nefeli Papaioannou
Photography: Christos Kopsahilis
Press & publicity: Yorgos Katsonis
Production design: heyheyparis !
Partners: Ministry of Culture, France
ARTCENA, France
French Institut in Prague
heyheyparis !, Paris, France
Dexamenes Seaside Hotel, designed by k-studio, Kourouta, Greece


Website: instagram.com/heyheyparis1
France
Greece
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HADUWA APATA
Located on the Atlantic coast of Ghana’s Central Region, the Haduwa Arts & Culture Institute is an open institution for independent artistic, cultural and educational experimentation. [A]FA was invited to conceptualise and design a stage for Haduwa’s future initiatives.

The final design was a roofscape and floorscape located on the oceanic border of the country. This large-scale bamboo structure was a significant landmark, given the cultural and architectural context: a giant dome with three arches facing in different directions presented a typologically new form of open performing space. For instance, one of the qualities of this space was that it facilitated protection from and inclusion of external elements such as sun, wind and rain at the same time.

[A]FA was interested in starting the project from the scale of the performing body, though, rather than from a purely architectural scale. Against this backdrop, a team of architecture, landscape and social design students collaborated with performing arts students to materialise the final project..

[APPLIED] FOREIGN AFFAIRS is a transdisciplinary lab at the Institute of Architecture of the University of Applied Arts Vienna that investigates spatial, infrastructural, environmental and cultural phenomena in rural and urban sub-Saharan Africa.

Credits: [A]FA TEAM: Christian Car, Joseph Hofmarcher, Ilias Klis, Joana Lazarova, Ewa Lenart, Ioana Petkova, Philipp Reinsberg; with: Antonella Amesberger, Frida Robles, Stephan Guhs, Andrea Sachse, and Jürgen Strohmayer

LEAD: Baerbel Mueller

CONSTRUCTION:
Consultant bamboo: Jörg Stamm,
Consultant construction and details: Franz Sam
Structural Engineering: Bollinger+Grohmann Engineers – Vienna Office
Consultant membrane: Christoph Kaltenbrunner and Manora Auersperg
Consultant building permits: 3+3 Studio Accra / Gideon Djakumah
Partners: PROJECT PARTNER: Haduwa Arts and Culture Institute / Bernhard Akoi-Jackson, Kojo Benedict Quaye aka Sir Black, Petra Kron

ACADEMIC PARTNERS: School of Performing Arts, University of Ghana, Legon, Accra, Lab DC / Petra Kron
Institute of Art Sciences Vienna and Art Education, University of Applied Arts / Barbara Putz-Plecko, Daniel Aschwanden, Christoph Kaltenbrunner, Manora Auersperg

FINANCIAL SUPPORT: Engagement Global NRW, German Embassy Accra, University of Applied Arts, Vienna
Website: appliedforeignaffairs.net/lab-projects/haduwa-apata/context
Ghana
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260 – everything but the roof
How can an indoor space be “made” outdoor? Is removing the roof a solution?

In the post-lockdown era, the need to gather and socialise without mediation has become greater than ever. Peiraios 260, the core venue of the Athens–Epidaurus Festival, had to be reinvented as a site for physical gathering under post-COVID regulations. As part of this, two performance spaces in the venue had to be adapted to qualify as “open-air,” in order to be allowed to function.


Astonishingly, their roofs were what defined them as “indoor” spaces–once there is no roof, a space can be considered “open-air,” considering the main issue to be the free flow of fresh air for the audience.

The Athens–Epidaurus Festival is Greece’s leading cultural organisation and one of the oldest continuously running festivals in Europe, spanning some 67 years of activity.


Credits: Author: Constantinos Zamanis
In Collaboration With Andreas Skourtis
Video Collaborator: Panagiotis Andrianos
Athens Epidaurus Festival, Artistic Director: Katerina Evangelatos
Athens Epidaurus Festival, Technical Director: Kostas Haralambidis
Partners: Hellenic Ministry of Culture and Sports
Website: greeceatpq.gr
Greece
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digital παγκάκια [benches]
digital παγκάκια [benches] was a public art intervention that aimed to collect audio recordings from passers-by in the city of Athens. Public benches, used for everyday resting and daydreaming, became the centre of this work. The online platform digitalpagakia.gr archived everyday stories told while sitting on the benches to create a rich digital library, a “storytelling museum” emerging from the heart of the city. Using their smartphones, citizens could scan the QR code found on the pavement (or visit digitalpagakia.gr) and the user-friendly interface would guide them through the simple steps of recording and listening to stories.

This intervention aimed to reimagine public benches by giving them a narrative quality, making public space a vibrant place of expression and socialisation. The digital παγκάκια [benches] project travelled to PQ23 as an interactive sculpture and was situated at the National Gallery, where visitors could record and listen to their own stories to trace the urban ethos of the initial work.

Eliza Soroga is an award-winning site-specific performance artist. Thodoris Tsirkas is a web developer and co-founder of Nowhere Studio. Nikos Georgópoulos is an award-winning creative director.

Credits: Concept: Eliza Soroga and Thodoris Tsirkas
Project Management, Curation and Communication: Eliza Soroga
Visual Identity and Website Design: Nikos Georgopoulos
Web Developer and Producer: Thodoris Tsirkas
"Urban Interventions" Curator, Τhis is Athens-Polis: Yota Passia
Partners: This work is commissioned by This is Athens-Polis programme. For the participation at the PQ23 this work was produced with the financial assistance of 'Culture Moves Europe' funded by the Creative Europe Programme of the European Union implemented by the Goethe-Institut.
Website: digitalpagakia.gr/en/
Greece
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PROYECTO TEJIDOS "Sullivan Garden of Art". Ecoscenographic actions to design restorative territories.
A site-specific process of four participatory eco-scenographic actions that designed extended community encounters in urban green spaces to address the socio-ecological problems that affect them–the Sullivan Garden of Art is a border between two neighbourhoods in Mexico City. Since the early 50s, it has been institutionally renovated several times to dictate appropriate forms of habitability, resulting in the cutting down of dozens of trees and the forced displacement of human and non-human beings, gradually transforming it into an invisible space–“no one’s land.”

PROYECTO TEJIDOS was a site-specific artistic-social intervention that proposed four eco-scenographic actions. From 2019 to 2021, organisers travelled back and forth between virtual and on-site creative processes, accompanied by a group of 30 women from different professions. During this time, scenic participatory devices were designed to activate the space and articulate extended community encounters based on the flow of coexistence, to discover other ways of interacting and coping with the socio-political and environmental problems that affect the garden and its inhabitants. The “no one’s land” was transformed into a “land for all beings.”

Aris Pretelin-Estéves holds a BA in Scenography and an MA in Directing. She is a professor and researcher trained in bioethics, exploring scenography as an environmental and encounter space. She took part in PQ15, PQ19, and World Stage Design 2017 and 2021.

Credits: Original Idea: Aris Pretelin-Estéves and Pamela Eliecer
Artistic Director and Scenographer: Aris Pretelin Estéves
Performers: Priscila Imaz, Nurydia Briseño and Pamela Eliecer
Sound Design: Jorge Hernández Jiménez-Smith
Artistic Community: Ana Hernández, Tania López, Isabel Yañez, Katia Rigoni, Rebeca Candia, Alejandra Hernández, Maribel Piña, Ariel Maqueda, María Luisa Olmos, Isabel Ramírez, Jimena Vega, Nancy Segundo, Circe Aguilar, Isis Rojas, Nubia Cruz, Milah Romero, María José Salguero, Brenda Iztel González, Dulce Estefany Durán, Galia Yáñez, María Luisa Jiménez, Cinthya Páez, Déborah García, Olga De Santiago, Náhuatl Vargas and Izcóatl Vargas
Costume Coordination: Miranda López Aguayo
Costume Artistic Knitters: Gabriela Salas, Laura Patricia Soriano and Luisa Soriano
Costume Creator: Yesenia Olvera
Production Coordinator: Pamela Eliecer
Partners: LasRedraincoats.LAB
Mexico City Secretariat of Culture
Dramatic Literature and Theater College UNAM
Trama & Drama
Casa Usher
Jardín del Arte A.C.
Website: proyectotejidos.com
Mexico
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WHAT WE WANT TO HEAR (WWWTH)
This spatial audio work explored the potential to narrate not through vision as primary sense, but through movement and sound, as a research-in-progress which aimed to create an audible (virtual) stage. How does one constitute space? How have the senses we inherit (or not) shaped our belief in what is “true?” This project aimed to explore the potential of auditory spaces and their difference towards visually dominated spaces.

Departing from the idea that the theatrical stage is a medium shaping its content, this exploration into the architectural material of an audible stage began in 2019, with the questions, What does this stage need to enable the necessary new narratives of our time? How do we need to stage, to facilitate the imagination of other worlds?

The artistic research into this digital architecture was inspired by conversations with the former photographer and now blind sound artist Hannes Wallrafen (NL), as well as two essays, “To See and Not See,” from An Anthropologist on Mars by Oliver Sacks, and “Touching the Rock” by John Hull, about a blind person gaining back the sense of sight and a diary from a sighted person becoming blind. Extending these influences, WWWTH took an anti-ableist approach inspired by those who experience the world with a different set of senses than the average.

Ariane Trümper is a scenographer, artistic researcher and course leader of the MA Scenography programme at HKU, Utrecht. Her work is situated between performance and media art and explores the fabrics of spaces.

Credits: Thanks to Christian Knapp, Mario Simon and Philipp Kramer, who supported the development of the digital environment of this project's first version. Also thanks to Tony Schuite and Astrid van der Velde for being sparring partners in the new digital environment. Thank you as well to my studio colleague Caroline Lange, for always thinking along and to my family Thomas and Otis Trickett for their support.
Partners: Academy for Theatre and Digitality, Dortmund/DE (residency), Professorship Expanded Practices, HKU Utrecht/NL
Website: arianetruemper.de
The Netherlands
Germany
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The Drifting Room
The Drifting Room was a mobile spatial performance, an intimate tour of real and fictional landmarks urban for participants inside, while publicly co-producing the built environment as an event.

Walking together, participants would share a common identity, collaborating to manoeuvre around the structure and observe the city. Yet, for the passers-by, the theatre was a parody, too small to be taken seriously, passing through prime real estate untroubled by the normative rules and laws of public space. The signage reading “THEATRE” confirmed the building to be a fiction, one in which the public itself played the role of entertainer, subverting the gaze of participation, and gesturing instead towards a politically conscious critique of the global city. The Drifting Room suggested that theatre could exploit the interconnectivity between city and performance, architecture and event, mobility and scale…

Stephen Bain is a director and designer of independent theatre in New Zealand (Aoteaora) whose cross-disciplinary experimental approach includes exploring public space as a site for tactical fiction. He holds a PhD from University of Tasmania and directs the postdramatic theatre company Winning Productions, based in Auckland.

Credits: Designer and Director: Stephen Bain
Workshop Development: Sarah-Jane Blake and Solomon Holley-Massey
Dramaturgy and Design Advisor: Dorita Hannah
Partners: Creative New Zealand (Arts Council of Aotearoa New Zealand)
Winning Productions, University of Tasmania
The Performing Arts Network of New Zealand
Website: stephenbain.co.nz
New Zealand
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City as a Stage: Methodology of Reading Buildings
The method–reading buildings–developed itself through performance, to mean, the method performed an active space instead of the static posture of the building, as an aesthetic and ethical process of creating relationships and bonds.

The event that emerged from this specific method was not a performance as a physically built scenery, although it existed in a concrete building, but an experiential and emotional modelling through an artistic process, forming and transforming, that wanted to become a caring community acting beyond its own threshold. It carried a contemporary, cross-disciplinary, engaged approach that combined elements of architecture, visual and performing arts and film, expanding their scope and framing, and advocating for the preservation of public meaning in the midst of local urban problems. This approach turned a building (city) into a stage–citizens became actors, architecture became scenography, community problems became text.

Filip Jovanovski is a visual artist with a strong interdisciplinary approach. His project This Building Talks Truly, curated by Ivana Vaseva, won the Golden Triga at PQ19. Ivana Vaseva is a curator and researcher. She collaborates with other communities outside the arts, developing exhibitions as well as spaces of co-creation, conversation and critical rethinking.

Credits: Curator and Researcher: Ivana Vaseva
Partners: The project was developed within the program of the organisation Organization for arts and culture Faculty of things that can’t be learned – FRU.
Website: akto-fru.org/en
Macedonia
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Scale model as a design tool: The National Theatre in Subotica
This project emphasised the importance of scale modelling as an indispensable tool in the architectural design process, and as a medium of communication between collaborators.

Subotica National Theatre, the oldest theatre building in Serbia, has been undergoing a complete reconstruction since 2013. The theatre was built in 1854, according to the design of Skultety János, as a public building in the city centre. After many interventions over the following decades, the need for a radical reconstruction became urgent in the 1990s. The design process was started in 1998 by an international team of experts, and was completed in 2007, when the reconstruction work began. Since 2007, reconstruction work has been interrupted several times for various reasons, and has yet to be completed as of 2023.

During the design process, a number of 3D models were created, as well as traditional models in wood, cardboard or paper, in various scales–1:200, 1:75, 1:50, culminating in a wooden model for acoustics research of the new main theatre space in 1:10 scale. The design team considered the impact of this approach to be extremely important and valuable in understanding the flow of space among three different auditoria, which are connected to form a huge, separable longitudinal stage.

This project was designed by SCen (Centre for Scene Architecture, Design and Technology), Faculty of Technical Sciences, University of Novi Sad, with a consortium of participants from Belgrade, Novi Sad and Subotica.

Credits: Architect/Team Leader: Radivoje Dinulović
Architects: Zorica Savičić, Ranko Radović and Sandra Skenderija
Architect and Sceneographer: Hupko István
Sceneographer for Scale Model: Todor Lalicki
Partners: Ministry of Culture of the Republic of Serbia, Belgrade
Provincial Government of the Autonomous Province of Vojvodina, Novi Sad
City Government, Subotica
Urban Planning Institute, Subotica
National Theatre, Subotica
Oistat Centre Serbia, Belgrade and Novi Sad
Yustat Pro Design Studio, Belgrade
Portart Design Studio, Belgrade
Vectram, Belgrade
Laboratory of Acoustics, Faculty of Electrical Engineering, University of Belgrade
Centre of Interdisciplinary Studies, University of Arts in Belgrade
Faculty of Civil Engineering in Subotica, University of Novi Sad
Intermunicipal Institute for Protection of Cultural Monuments, Subotica
AVC Professional, Belgrade
North Engineering, Subotica
Termoprojekt, Subotica
Electro Engineering, Subotica
Previ, Subotica
Akvaprojekt, Subotica
Website:
Republic of Serbia
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Shattering Boundaries: A Virtual-Physical Space Interaction
Shattering Boundaries was an interactive presentation of the performance space of Counting Sheep–A Technological Punk Cabaret, which functioned as an act of assembly. Located in a black box theatre, the performance space was assembled in front of the audience through three simultaneously existing "Fragments" (present, real) and a "Composite" projection where the whole space came together (distant, virtual). The bodily presence and action were surrounded by a layer of physical space, which was very limited and frustratingly bland by itself, but came to life through the virtual spaces created for each scene.

Physical presences and fictitious spaces came together to blur the boundaries between the imaginary and the real on the screen, becoming a complex, layered, fragile and temporary reality in the final image. In this exhibition, we facilitated the recreation of certain acts of montage whereby visitors could become creators of real stories in these virtual spaces.

Attila Antal (SRB) is a theatre and film director and composer. Leo Vukelić (HRV) is a visual artist and stage designer. Višnja Žugić (SRB) is an architect and interior designer.

Credits: Counting Sheep (Performance)
Concept, Director, Composer and Performer: Attila Antal
Choreographer and Performer: Dora Kokolj
Dramaturge: Anja Pletikosa
Stage Design, Puppetry and Video, Performer: Leo Vukelić
Lighting: Višnja Žugić

Shattering Boundaries (Exhibition)
Concept, Writer, Director, Composer and Spatial Designer: Attila Antal
Spatial Design, Technology, Video and Visuals: Leo Vukelić
Spatial Design, Concept and Visuals: Višnja Žugić
Partners: Production Support from Tigar Teatar, Zagreb and Institute for New Theatre, Novi Sad
Website: tigarteatar.hr
Croatia
Republic of Serbia
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Nástupište 1-12/Platform 1-12
The multimedia space Nástupište 1-12 has provided a dynamic platform for the presentation of contemporary art in Topoľčany, Slovakia since 2011, situated in the public underpath beneath the bus station. The space serves as a platform for site-specific works, performances, sound art, music, theatre and various cultural and educational activities such as lectures, seminars, workshops and discussions. The innovative approach adopted by the organisers has targeted recycling and revitalising public space, in order to create unique experiences for the local community.

Nástupište 1-12 actively supports the creation of new interdisciplinary artworks, encouraging artists to step out of their comfort zones and explore innovative forms of expression. The organisation fosters cross-border collaborations, including the remarkable project Regular Line, which has been running since 2013. Through this international initiative, Nástupište 1-12 showcases contemporary Slovak art abroad, fostering cultural exchange and promoting Slovak creativity in the EU and USA.

Nástupište 1-12 formed the artist collective Suvenír in 2016, bringing together artists from different disciplines to create intermedia installations and performances. Nástupište has also hosted the podcast E-tika since 2020, in collaboration with the Kempelen Institute for Digital Technologies, where we discuss the social and ethical dimensions of digital technologies.

Credits: Director: Zuzana Novotova Godalova
Team Member: Jana Kianičková Godálová
Art and Visual Design: Matej Lacko
Partners: Slovak Arts Council
Město Topoľčany
Nitriansky samospravny kraj.
Website: nastupiste.sk/news
fb.com/Nastupiste
instagram.com/nastupiste_1_12
Slovak Republic
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Documenting the Windybrow Arts Centre Now
Documenting the Windybrow Arts Centre Now was a film exploring the history of this Johannesburg arts centre and its current work in facilitating “acts of assembly.” The Windybrow, an 1890s heritage house in Johannesburg’s inner-city Hillbrow, has been operating as an arts centre on and off since the 1980s. Recently renovated under the stewardship of the Market Theatre Foundation, with a mandate to develop as a pan-African space, the building is in a new phase of its history of facilitating “acts of assembly.”

This film gave a sense of the building’s history and current mobilisation as an arts centre facilitating acts of assembly, conceived as a collage of responses from artists, centre staff, and young participants, talking about their experiences at the Windybrow Arts Centre. The film pointed to the complexities of the building’s heritage status as a colonial white mining capital, as well as its socially positive potential as a performance space in inner-city Johannesburg.

Alex Halligey is a Research Fellow at the Johannesburg Institute for Advanced Study, University of Johannesburg. Tamara Guhrs is an independent researcher, writer, theatre maker and editor.

Credits: Concept and Archiving: Tamara Guhrs and Alex Halligey
With thanks to Gerard Bester for advice and for facilitating interview access.

Video/Stills: Tamara Guhrs
Audio: Alex Halligey
Introductory Text: Alex Halligey
Narrator: Nonhlanhla Sadiki and Mncedisi Hadebe of Kwasha! Resident Theatre Company at the Windybrow Arts Centre

With thanks for the interviews (in order of appearance):
Gerard Bester, Head of the Windybrow Arts Centre
Moyagabo Felicia Senyolo, Librarian for the Market Theatre Foundation and Facilitator for Mould Empower Serve (MES) After-School Literacy Programme
Windybrow African Stars Primary School Drama Group
Mthobeni Ndidi, Groundsperson, Windybrow Arts Centre

Kwasha! Members:
Nonhlanhla Sadiki and Mncedisi Hadebe

MES Primary School Reading Group

Johannesburg Awakening Minds Performance Ensemble:
Tyson Ngobese, Andile Nhlabathi, Louis T. Kalombo, Lwazi Mayeki, Siphesihle Nobatana and Gift Bhengu

Studio Director, Flame Studios: Lance McCormack
Drummer and Facilitator for Windybrow African Stars Primary School Drama Group: Daron Ngwenya
Happy Hour High School Drama Group
Partners: Johannesburg Institute for Advanced Study, University of Johannesburg
Windybrow Arts Centre, Market Theatre Foundation
Website: markettheatre.co.za/windybrow
Canada
South Africa
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A Pedra de Abalar. A place of encounter of nature, tradition and humans
A Pedra de Abalar means oscillating, swinging stone–the stone moves for some unknown reason, connoting some mysterious and magical power… In the coastal area of Muxía, in the province of A Coruña (Autonomous Community of Galicia), three realities with three different temporalities coincide.

A Pedra de Abalar became the protagonist, as the core and the originator of an encounter maintained over time. These stones–or “natural artefacts”–are a tradition that can be traced throughout Celtic European history. Over time, they have acquired value as pagan oracles and confessionals, forming a complex mosaic of magic, ancestral traditions, and shared historical narratives. This enormous boulder, more than thirty metres long and several dozen tons in weight, is supported by nature in a very peculiar position, which allows the stone to sway at the impulse of a hand… unless, of course, the stone doesn’t want to. Or so it is said–thousands of years ago, these stones were used as evidence in court.

This video made it possible to perceive these three discrete realities–the encounter with nature, the encounter with cultural tradition (the Pilgrimage to Our Lady of Barca), and the experience of encountering which occurs in the present.

Javier Álvarez is an experimental artist and musician. Maral Kekejian is a cultural manager specialising in the creation of public spaces. María Buey analyses the impact of human activity on the Earth.

Credits: Video: Javier Álvarez
Map: María Buey González
Concept: María Buey González and Maral Kekejian
In Collaboration with Ignacio Nevado Cuadrado and Irene de Andrés
Partners: INAEM, AC/E, AECID, RESAD and Instituto Cervantes
Website:
Spain
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Taipei Performing Arts Center
Taipei Performing Arts Center is a new multi-stage theatre and multi-discipline performing arts space in Taiwan. Comprising three theatres constructed around a central cube, the space invites street life in, repositioning urban occurrences on-site.

The spherical 800-seat proscenium theatre, Globe Playhouse, resembles a planet docking with the cube. The Grand Theatre is a 1500-seat space for a variety of performing arts. Opposite, on the same level, is the 800-seat multi-format Blue Box theatre for more experimental presentations. When combined, the latter two theatres form the 2,300-seat Super Theatre, a massive performance space.

Equipped to meet the most demanding pyrotechnic requirements of contemporary theatre, the spaces have been specifically designed to offer new theatrical pathways and opportunities. The public, with or without a ticket, is invited into the centre via a public walkway that runs through the infrastructure and production spaces, which are often hidden from view. To facilitate this, portal windows along the loop allow visitors to peer into performances and technical spaces between the theatres.

The Taipei Performing Arts Center (TPAC) not only serves as a hub for the performing arts in Taipei, but also reflects the current situation of local cities, culture, politics and ethnic groups. The interiors were designed using experimental methods that naturally led to the creation of a landmark building.


Credits: Commissioned by Taipei Municipal Government
Designed by Office for Metropolitan Architecture
Partners:
Website: tpac-taipei.org
Taiwan
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Ubumuntu Arts Festival
The Ubumuntu Arts Festival is held annually at the Kigali Genocide Memorial, where more than 250,000 Tutsis are buried following the 1994 genocide. I am because you are.

As stage designer for the festival, Matt Deely worked to prioritise the creation of a space that would act as a neutral background for all the various performances during the event. With that in mind, a stage design that refers to an overall theme for that year was still gestured towards. Hope Azeda, the artistic director and curator, was responsible for suggesting a theme for the 2023 edition, to which Deely would respond with quick sketches until an appropriate solution was reached. Alongside this, each international performance group was allowed to add props or extra scenic elements to their piece, bolstering the collaborative framework of the festival organisation.

Matt Deely (GBR) is a set designer and alumni of the Motley Theatre Design Course. He has been nominated for a Golden Mask Award for Best Set Design for the rock opera Crime and Punishment in Moscow. He worked as an associate set designer to Stefanos Lazaridis on over 20 operas, including Faust in Munich, Macbeth in Zürich, A Midsummer Night’s Dream in Venice, and many more. Deely has also worked as an Associate Lecturer at the Department of Theatre Design, UAL.

Credits: Founder and Curator of Ubumuntu Arts Festival: Azeda Hope
Set Designer: Matt Deely
Production Manager: Rwangyezi Hellen
Set Management: Djuma Kubwimana
Set Construction: Imekumu Malenge
Partners: AEGIS Trust
US Embassy in Kigali
Embassy of Germany in Kigali
Embassy of Israel in Kigali
Goethe Institute
Yunus Emre Institute
Australian High Commission in Kenya
Ubumwe Grand Hotel
Website: ubumuntuartsfestival.com
Rwanda
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Creative Improvisation jamming, under the COVID cloud
This film tracked the journey from studio-based improvisation jamming to online practice, imposed by the onset of the COVID-19 pandemic which forced remote working and collaboration.

Sites of encounter shifted from performance spaces to home environments, where multiple spaces were instantly and simultaneously connected by technology. Through the practice, bodies, objects, materials and movement could be shared, replicated, recycled and mirrored back to users interfacing with communication technologies. The film observed how the pandemic opened up new spaces for play, imagination and world-building–the adaptation of practice from live to digital performance breeds both difference and familiarity. No longer inhabiting the same physical space, this new environment, created and framed by the lens of the laptop and phone camera, kept the practice somewhere between different houses, creating a catalyst for new observations and inquiry.

Jenna Hubbard (Dance) & Adele Keeley (Performance Design) are Senior Lecturers at the Arts University Bournemouth, UK, where they practise movement and drawing improvisation.

Credits: Lead Artists: Jenna Hubbard and Adele Keeley
Composer: Paul Keeley
Partners: Arts University Bournemouth
Website: creativejamensemble.com
United Kingdom
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The Lively Assemble
Nested within the PQ ecosystem, The Lively Assemble brought together humans and more-than-humans in a collective effort to perform togetherness. The project was informed by the questions, "What does a multi-species collaboration do for growing performance practices? How do more-than-humans travel to PQ and how can they perform together? How do we assemble in an exhibition space that does not allow for a physical more-than-human presence?"

The installation represented an assemblage of collaborations between humans (six students from UAL Wimbledon College and the TAAT collective) and a selection of more-than-human entities: a lavender plant, the wind, a family of worms, stones collected on Brighton beach and plant seeds from five different European countries. Through performative gestures for interdependence (daily habits and small rituals) new forms of collectivity were negotiated and celebrated.

On the left screen the hybrid development process (online-offline) of The Lively Assembly was shown. On the right screen, the development of an "Encounter Portal" in Aberystwyth (Wales), a physical exercise in collaborating as a temporary multi-species collective.

TAAT is an arts collective that develops environmentally engaged installations for embodied encounters between humans and more-than-humans. The project is a collaboration between TAAT arts collective, KU Leuven Department of Architecture in Ghent (BE) and UAL students Victoria Mazeris, Jingi Ye, Xinran Meng, Catalina Diaconescu, Timna Krenn and Theresa Nelson. TAAT is part of SoAP Maastricht (NL).

Credits: The Lively Assemble is a coproduction between TAAT (NL), Wimbledon College of Arts (UK) and KU Leuven Department of Architecture in Ghent (BE)

Contributors:
Gert-Jan Stam (TAAT), Breg Horemans (TAAT/KU Leuven), Sophia New (UAL), Victoria Mazeris, Jingi Ye, Xinran “PauPau” Meng, Catalina Diaconescu, Timna Krenn and Theresa Nelson (UAL)

Special thanks to:
Andrew Filmer and the Prague Quadrennial
Adrian Kear, Min Jung Tsai (Central Saint Martins), Scott Waby, University of Aberystwyth, SoAP, ReCompose Studio, Hana Kacafírková, Petra Hlaváčková and Andrés Valenzuela
all more-than-human entities involved.
Partners:
Website:
United Kingdom
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Malmö Stasteater
The Hippodrome, conceived and financed by the people of Malmö 120 years ago as a “people’s palace,” is deeply rooted in the urban cultural memory. The circus buildings, like a travelling tent, had little need for a foyer space–the audience would enter the show directly from the street. The spirit of Malmö Stadsteater was one of porosity, conviviality, and artistic flexibility. Our task was to work with the building to enable the company to engage with the city in a way that communicated these themes.

The best foyers are extensions of the public realm, places for diverse audiences to meet, relax, recharge and celebrate this shared experience. Adaptation of the auditorium made the space more malleable, gave the directors and designers a welcoming and potent arena in which to strengthen their work emotionally and technically, and to fully engage the audience within the warm embrace of the circular drum walls. Theatres are eternal works in progress, continuous with life.

Established in 1991, Haworth Tompkins has built an international reputation for theatre design, winning the 2014 RIBA Stirling Prize for the best UK building of the year with the Liverpool Everyman Theatre.

Credits: Toby Johnson, Martin Lydon, Andreea Pirvan, Pierre Shaw, Harry Tate, Steve Tompkins, Roger Watts, Gabrielle Wellon
Partners:
Website: haworthtompkins.com
United Kingdom
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The Club on the Edge Of Town: A documentary
This short documentary concerned the response of Leeds-based theatre company Slung Low to the initial stages of the COVID-19 pandemic in the UK. Brett Chapman’s previous film, Standing in the Rain, explored what happened when this group of theatre-makers took over the oldest working men’s club in the UK (the film can be watched on vimeo.com/340400303). One year later, Chapman returned to Holbeck to see how the Slung Low team had adapted to remain a force for good in their local community, at a time when theatres around the globe faced an uncertain future.

Brett Chapman is an award-winning independent filmmaker from Sheffield.

Credits: A film by Brett Chapman.
Featuring the work of theatre company Slung Low.
Partners:
Website: vimeo.com/424586556
United Kingdom
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A New Theatre
In this work, London-based architect and scenographer Andreas Skourtis and Kampala-based architect Robert Kiggundu reflected on the design process and the making of a New Performing Arts Centre for the International School of Uganda in Kampala. Designed between 2016 and 2019, and officially opened in 2022, the new building included rehearsal spaces and studios for the drama, visual arts, dance and music departments, with the New Theatre of Kampala at its heart. It was the outcome of the work of an assembly of international collaborators from Uganda, Great Britain, Greece and South Africa.

Andreas Skourtis is a London-based architect, scenographer and lecturer at the Royal Central School of Speech and Drama. Panos Andrianos is a videographer, artist and designer based in Athens.

Credits: Project: Α New Performing Arts Centre in Kampala, Uganda
Client: International School of Uganda
Design: 2016-2019
Construction: 2018-2022

Project Architects: ARCH FORUM (director Robert Kiggundu), Kampala, UG
Lead Design Architect and Theatre Consultant: Andreas Skourtis – Performing Architectures, London, UK
Lighting Consultant: Denis Hutchinson, Johannesburg, SA
Acoustics Consultant: Ivan Lin, Johannesburg, SA

Video
Direction: Andreas Skourtis and Panos Andrianos
Videos and photos credits: Panos Andrianos, ISU and Andreas Skourtis
Appearing: Jiahui Cai and Phillida Hickish, Design for Performance year 2, Royal Central School of Speech and Drama – University of London
Partners: International School of Uganda (ISU)
Performing Architectures – Andreas Skourtis
ARCH FORUM, Kampala
Royal Central School of Speech and Drama – University of London
Website: performingarchitectures.com
United Kingdom
Greece
Uganda
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Dancing Through the Pandemic
Distinguished as the first college to recognize dance as an equal partner with other academic disciplines, Bennington College hosted modern dance pioneers Martha Graham, Doris Humphrey, José Limón and Merce Cunningham in its early years. With the creation and performance of new work at the core of the dance programme’s pedagogy, students and faculty were eager to present work to live audiences after a year of sharing work exclusively online, due to the pandemic.

Built in 2006, Bennington’s student centre was repurposed as a temporary cafeteria from 2017-19, while the Commons was being renovated. The venue’s set of three large garage doors allowed performers to be situated indoors and audiences outdoors. A dance floor rolled out over a layer of homasote panels, black draperies hung around the perimeter defined and focused the space, and temporary theatrical lighting, audio and video equipment completed the venue. This video entry showed the transformation of the space and excerpts of dance pieces performed within it.

Michael Giannitti is a lighting designer for Broadway, and other theatre and dance companies across the USA. He has been a scenic design instructor at Bennington for 30 years. Giannitti is also a Fulbright Specialist for New Zealand and Romania, and a lecturer in China.

Credits:
Partners: Bennington College Dance Faculty/Staff and Buildings & Grounds Department
Website:
United States
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Decade
An installation of monitors displayed a rapid succession of images and sound to capture Torn Space Theater’s decade-long exploration of creating performance within an abandoned campus of grain elevators. The company has developed site-based performances within the context of a public ritual by a fictitious society composed of traditional and non-traditional performers, ranging from military re-enactors, marching bands, blacksmiths, horseback riders, boxers, farm animals, gospel singers, operating engineers (to name a few), providing a unique patchwork of early 21st century America.

Decade acted as an archaeological excavation of this society and its ceremonies, asking the question, "What can be made from what is left behind?" Viewers could experience remnants of images, sound and architecture, providing an entry point into a unique realm of performance.

Torn Space Theater is an American performance company based in Buffalo, New York that creates site-specific works alongside premieres of internationally recognised contemporary drama.

Credits: Directors/Authors: Dan Shanahan and Melissa Meola
Design Consultant: Timothy Stegner
Video Editor: Frank Napolski
Sound Design: Justin Rowland
Photography: Mark Thomas Duggan, Michael W. Thomas, Fata Haskovic, FLATSITTER and Lukia Costello
Partners:
Website: tornspacetheater.com
United States
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Ramlila Performances in Delhi
These photographs came from five different Ramlila productions staged in five locations in New Delhi, India. Ramlilas are episodic performances that typically take place over ten consecutive nights each autumn. The stages for these performances vary in size and complexity, but they are temporary, outdoor structures erected for the purpose and dismantled after the performances.

The performances dramatise the broad story of Ram, a heroic figure regarded by many as an incarnation of divinity–for some, the performances are devotional events. The story culminates in the last two nights when Ram defeats his nemesis, Ravana, and returns to take the throne of his kingdom. The staging of Ravana’s defeat involves the burning of effigies of the character and his close associates, often twenty or thirty metres high. The performances in these photographs took place simultaneously every night from 27 September to 6 October 2022.

David Mason is the author of Theatre and Religion on Krishna’s Stage and The Performative Ground of Religion and Theatre. He is editor of the journal Ecumenica.

Credits:
Partners:
Website: iamunhyphen.wixsite.com/iamun
United States
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Artificio, memorias de los teatros del río
Artificio was an interactive multimedia installation that focused on the bond between theatre and audience, highlighting real memories that, for the audience, would transcend the duration of a singular performance.

Theatre is not just what is seen on stage–theatre includes the ephemeral experience of a community of artists and spectators coexisting in a precise space, and at a precise time. Artificio was part of a research process carried out in five Uruguayan theatres to generate a mediating device between audience memory(/ies) and the theatrical space. Inside the elliptical structure, the installation proposed a journey via immersion, wherein the public was invited to discover snippets from the history of theatre. Each piece represented a real-life anecdote and included a narration from the interviewee. The journey continued outside, guided by a series of photographs taken during the research process, arranged to evoke the river that unites the theatres. This juxtaposition of elements encouraged a new experience for visitors, building bridges between other people’s stories and their own, a back and forth between past and present, fiction and reality, narrative and shared experience.

An interdisciplinary team of four Uruguayan women applied their knowledge on theatrical design, photography, cultural management and archive to design, create and tour this installation.

Credits: Co-designer of the exhibition, original idea: Lucía Tayler
Photographer, audiovisual recording and editing, archive: Ana Almenar
Producer, in charge of communication: Irene Tayler
Co-designer of the exhibition, in charge of design and programming of the electronic components: Lucía Acuña

Memories:
1. Agustín Camacho
Centro Cultural Florencio Sánchez
Montevideo
Translation: João Gonçalves

2. Angélica Mauri y Gabriela Benite
Centro Cultural Bastión del Carmen
Colonia del Sacramento
Translation: Irene Tayler and Paula Penachio

3. Carlos Vignola
Complejo Cultural Politeama
Ciudad de Canelones
Translation: Anthony Fletcher

4. Luis Mario Nan ”Chichito”
Teatro Miguel Young
Fray Bentos
Translation: Ernesto Acuña

5. Liliana Mangeney, Mary Viera and Olga Viera
Teatro Bartolomé Macció
San José de Mayo
Translation: Irene Tayler, Ángela Vázquez and Lucía Acuña

*Adaptation of the original project for PQ23
Partners: Instituto Nacional de Artes Escénicas
Intendencia de Montevideo
Comisión del Fondo Nacional de Teatro
Website: linktr.ee/proyectoartificio
Uruguay
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AGORA – an independent space to imagine a future
AGORA–an independent space to imagine a future was a temporary space for envisioning new possibilities, a meeting place for the assembly of active citizens, clad in 100 donated doors, and for imagining a future where historic bids for independence in the small town of Llanrwst in North Wales could be celebrated.

In 1276, Llewelyn ap Gruffudd, the last sovereign prince of Wales, proclaimed that Llanrwst was autonomous. In 1947, Llanrwst town council applied to join the United Nations, stating that Llanrwst was an independent state within Wales. As history records, these bids were unsuccessful, but the desire for Welsh independence remains.

AGORA was created as a focal point for the National Eisteddfod of Wales, as a multifaceted artwork within the festival site, across Llanrwst and the county. AGORA hosted performances, processions, discussions, installations and provided a tranquil space for gathering, contemplation and conversation. Constructed from scaffolding wrapped in red and white caution tape reminiscent of Llys Llewellyn–the Royal Court of the Princes of Gwynedd–it was clad in 100 doors donated by the residents of Conwy County.

Marc Rees is an interdisciplinary artist/curator/director of groundbreaking site-specific projects around the world. Jenny Hall is an architect, carpenter, artist and director of the architecture studio Craftedspace.

Credits: Co-creators: Marc Rees and Jenny Hall (Crafted Space)
Collaborator: Tabitha Pope
Producer: Iwan Williams (Ffiwsar)
Partners: National Eisteddfod Wales/Visit Wales
Website: websites:
marcrees.com/projects/agora-an-independent-space-to-imagine-a-future
craftedspace.co.uk
Wales
Curator: Andrew Filmer
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PQ Performance
PQ Performance was a non-competitive section of the Prague Quadrennial 2023. The final program was created on the basis of an open call and published two years prior to the festival for performance designers, directors, choreographers, performers, and artists at all career levels, without any age limit. The call was drafted in English, French and Portuguese and offered the possibility to reply in any of those languages. Out of 270 applications, 82 were written in French and Portuguese. The twenty-one performances of the final program were presented in the Holešovice Market (Holešovická tržnice), the National Gallery (Veletržní palác), the Štvanice Island and the streets of Prague. The choice of venues and locations was determined according to the narratives and typologies of each performance. Ranging from physical, to site-specific, walking, conceptual, visual, drawing, ritual, costume, puppetry, dance and participatory, all performances operated scenographically crafting moments of exceptional presence.

For this edition, PQ Performance welcomed artists from Belgium, Brazil, Canada, Chile, Cyprus, Czech Republic, Denmark, Finland, France, Germany, Greece, Israel, Italy, Mexico, Netherlands, New Zealand, Peru, Republic of Korea, United Kingdom, United States of America, Switzerland, and Taiwan. The diversity of cultures and genres offered rare encounters that revealed the poetic and critical potentials of space across different expressions of performance and performance design.

Artists revealed their secretive, personal, inner, and local worlds in the Prague Market where some performances were tailored for a unique spectator. Entering a tiny white room in hall 17, visitors could not expect to dive so deeply into their intimate territories while reaching Minus 9. The Infra Ordinary Lab took us by the hand on sensorial excursions of surprise, excitement, and emotion, while Concordis opened many hearts that were seized by the evanescent beauty of water poems Moving on / Vanishing. Community Walk took us on a ride of embodied entanglements, while in a seemingly abandoned warehouse, another kind of participating audience wondered if their biological experiment for Victor X contributed to science or fiction. We now know What Astronauts do, a meticulous ethnographic study of planet Earth, because flowers also perform. They participate in the Reacclimatizations of the Western theatre stage. Rubbing out drawings of endangered animals triggered elaborate discussions on ecology, and when the sun came down, the Visitor’s Guidebook from Far Away came to life through sound, light and shadows.

A Promenade Performance was seen on the streets of Prague shouting I like 2020! On the Stvanice Island, rituals were created to honour Alma y Muertos and glorify the diasporic body of Manifestações. The National Gallery saw the beautiful dancing bodies of mature women learning to say I am Here. A younger woman, cast in the Shadow of the Amazons, shed her skin to revise the colonial myth of the Bufeo Colorado. But the reverse of the western gaze was finally operated by the seductive mechanism of Nuevo Zoologique Mexicano. And while we laughed at the absurdist physics of How Things Go, our fears were caught by the dark menace of Wreck.

In the wake of an epidemic as unprecedented as COVID-19, we thankfully recognize how PQ performance artists have celebrated life while designing heightened experiences of being together in the world.

Carolina E. Santo
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ConCordis – the Heart
A heart so big that it exceeds the artist’s body—she holds it open in her arms, inviting an observer of a time to come closer—inside, a small inhabitant and unusual miniature universes reveal themselves on a journey. What makes a heart beat?

ConCordis was a shared experience with one viewer at a time. Nina Vogel created the first Lambe-Lambe heart, a contemporary expression of the miniature theatre invented in Brazil. This speechless puppet experience, accompanied only by music, invited audiences on a sensory journey within, to approach the heart of the other in order to listen to your own heart.

Tune in and beat in unison, in harmony. ConCordis.

Nina Vogel is an award-winning international multi-artist who creates and performs her own authorial solos in visual and contemporary puppet theatre. Her boundless inventiveness has been presented in festivals and events in countries around the world.

Team: Creation, Performance: Nina Vogel
Outside Eye: Irina Niculescu
Original Soundtrack: John Lewandowski
Website: en.ninavogelart.com
Partners:
Brazil
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Florestania
13 hammocks made by women from indigenous Brazilian ethnic groups—including Honi Kuin (Kaxinawá), Noke Ko’í (Katukina), Kalapalo and others—were installed in the following places in the city of Prague: Štvanice, Vltavská Park and Tusarova Park. Near the hammocks there were screens with information about the ethnic groups and hammock-making processes, recorded by the indigenous people themselves. The screens displayed QR codes so that the public could access the sounds of the forest on their own devices. The public listened to these sounds while resting on the hammocks and facing the sky. The production process of the audiovisual material was shared on a YouTube channel that was made available on the project website. By lying in the hammocks, we change our condition as bipeds and experience new ways of perceiving the city.

How can Florestania be awakened to reconnect with the forest? As a result of the fires that burned the Amazon region for several days, starting at 4PM, 19 August 2019, in São Paulo, the air was heavy and full of soot. One had the feeling that the forest was invading the great capital, not with its splendid, airy green, but in a dense, grey form; as if this invasion from the ashes would materialise all the barbarity of the announced genocides. This realisation was so powerful that Eliana Monteiro began to translate what was happening into an artistic language. The concept of Florestania, according to columnist Antonio Alves, consists in the demystification of modern anthropocentrism and the integration between man and nature, mediated by a “socio-ecological pact,” being a respect for nature and other human possibilities. Convinced of the power of urban intervention in the face of the increasingly urgent need to preserve the Amazon, Florestania offered the experience of the forest to citizens in a hurry, with the aim of awakening the Florestania in each of them—for a reconnection through nature.

Eliana Monteiro is artistic director, creator and member of Teatro da Vertigem since 1998. She created and directed the urban intervention The Last Word is the Next to Last (2008/2014) and directed the urban intervention Reverse Gear (2020).

Team: Hammocks: People Noke Ko'í (Katukina), Memi (Luandra Morostica), Roni ans Vupa, Samantha Aweti Kalapalo
Artistic Director, Artistic Creation: Eliana Monteiro
Dramaturg: Bruna Menezes, Patrícia Martins Montanari
Set Designer: Rafael Bicudo
Assistant Set Designer: José Fernando Sousa
Sound Director: Tomé de Souza, Igor Souza
Sound design: Emilie Becker, Gregorio Guirado, Kako Guirado
Video: Joy Ballard
Collaborators: Teatro da Vertigem, Tatiana Schor, Fernanda Rennó, Inaê Takaes Santos, Kimy Otsuka Stasevskas
Production Director: Plateaux Projetos Culturais, Leonardo Monteiro, Leo Birche
Website: empenafeminina.wixsite.com/florestania
Partners: Luciana Ribeiro, Zloti projetos gestão integrada and Casa Beco do Batman
Brazil
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Manifestações
Manifestações was a performance ritual realised by the Brazilian community in Europe. The piece revolved around the creation of collective memories for racialised diasporic bodies, as a strategy of healing from the colonial past.

Members of the Brazilian community in Europe were invited to take part in a ritual performance in which they animated, accompanied by music, a tent that could accommodate up to seven people at one time. The performance sought to create and retrieve memories of bodies in diaspora, coming from a former colony (now Brazil) where many memories have been torn by various forms of violence.

The artist Jaq Lisboa, together with her mother, sister and friends, assembled a mobile tent that was animated by human bodies. The tent was made of cotton, a material of great importance in her artistic research due to the multitude of significances in a post-colonial society. Cotton is a contradictory material, in whose history slavery, environment, luxury, fetish, exploitation, comfort, pollution, monoculture, beauty, and waste are forever intertwined. Lisboa’s mother wove crocheted ponchos in Brazil to protect and empower the bodies that would inhabit them during the performance. The ponchos were sent to Europe and there, together with her sister and friends, they continued to be used in creating the tent. The shape of the tent defined how the performance would unfold. In the centre, a professional musician with a strong (indeterminate) spiritual connection was invited to intervene in the process. After conversations, this person would take responsibility for creating a musical repertoire on which the performance would develop and radiate the necessary energy for there to be an exchange between the other participants. Manifestações was, thus, a collective commemoration of the diasporic body, the creation of memories in collectivity, and of pleasure as a strategy for healing traumatised bodies.

Jaq Lisboa is a Brazilian artist from the Amazon region who has lived in Europe for extended periods throughout her life. Through the use of textiles, she unfolds political and poetic reflections in her practice, creating performative strategies of healing for the racialised body in diaspora.

Team: In collaboration with:
Maria Emilia Lisboa Silva (mother) – responsible for the crochet parts that integrates the costume (in Brazil)
Cristiane Lisboa Silva (sister) – assisted during the whole creation of the project, and helped with the construction of the tent. Also involved as a guest and musician during the previous performance (in Germany).
Juninho Dãnxalebaradã (friend) musician and performer (in Germany and Prague)
Donna Kukama and Frances Scholz, mentoring during the creation of the project (in Germany)

Thanks to all the participants and helpers in Germany and Prague.
Website: jaqlisboa.net/manifestacoes
Partners:
Argentina
Germany
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Homebuddies
The Homebuddies were a roving collection of anthropomorphised houses ready to find their new owners. These little rascals were led around by the Property Manager, who tried to find the ideal spots for their neighbourhood—anywhere with untapped property value.

As they roamed, the Property Manager invited audiences to participate in their world through a host of interactions, including dance, auctions, house-hunting, a petting zoo and much more—all to sell the Homebuddies to those most deserving. Keep your Homebuddy out of trouble, as they are prone to mischief and disaster, and remember: you gotta earn it to earn it!

A co-production between Scantily Glad Theatre and It’s Not A Box Theatre, Homebuddies was our absurdist performance response to the insecurity of housing and bodily autonomy, using giant wearable art puppets and a series of audience interactivity. In our work, we have always been drawn to comedy and clowning as a means of disrupting and critiquing power in an accessible way—satire is often the best Trojan horse. We seek to use clown, puppetry, game design, and queer object theatre to extend performance beyond the body of the performer into non-human narratives that allow us to play firmly in the absurd.

Given the mobile nature of Homebuddies, the performance drew on both Bouffon clown and the Situationist International to respond to a variety of locations through one critical lens: the relentless commodification of space and bodies in Western capitalist culture. Currently in Canada, there are 5 empty homes for every unhoused person—that’s 1.3 million empty homes that stand as monuments to the artificial scarcity demanded by capital. Both the body and the home continue to be commodified, monopolised, mutilated, policed and exploited for profit. A playful and grotesque critique, Homebuddies calls us to re-examine the relationship between the homes of our bodies and the bodies of our homes.

It’s Not A Box Theatre is a queer-led, immersive, interdisciplinary performance company and the creators of Overhear (held at PQ19). Scantily Glad Theatre is a queer theatre company from Treaty 6 Territory with a focus on telling queer and trans stories.

Team: Devised and Performed by: Kris Alvarez, Torien Cafferata, S.E. Grummett, Danny Knight, Sam Kruger
Based on Concepts by: Amberlin Hsu, S.E. Grummett, Torien Cafferata
Director: Charlie Peters
Dramaturg: Caleigh Crow
Designers: Amberlin Hsu, Emily Rempel
Stage Manager: Brooklynn Bitner
Website: websites:
itsnotabox.ca
scantilygladtheatre.com
Partners: Created & Produced by It's Not a Box Theatre & Scantily Glad Theatre.
With support from SK Arts, Persephone Theatre, and the Canada Council for the Arts.
Canada
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Victor X
Victor X presents a participatory/immersive experience where the audience engages into a world of interconnectedness and exploration.

Life thrives within the intermingling realms, the floodplains, and the interconnecting threads that bind diverse organs within a human body and interweave distinct bioregions within a living planet. It is in these meeting grounds, where bodies engage and converse, probing and transforming one another making life’s boundless potential unfold and blossom.

Just as Frankenstein’s diverse composition ignited experimentation and change, this project experimented with the significance of diversity in ecosystems and DNA and created imaginaries that fuel the flourishing of life.

The performance Victor X was conceived, visualised and directed by Maria Mitsi and Nasia Papavasiliou, with the support of Dr Doros Polydorou, and the performer Belinda Papavasiliou.

Team: Idea/concept initiated by: Maria Mitsi
Victor X Scenography, Installations, Visual Dramaturgy: Nasia Papavasiliou
Victor X Dramaturgy and Concept Development by: Maria Mitsi and Nasia Papavasiliou
Digital Scenography: Maria Mitsi
Smoke and Soil Installation: Nasia Papavasiliou and Maria Mitsi
Performer: Belinda Papavasiliou
Audience Guide/Actor: Will Oakley
Support and Advice: Doros Polydorou
Installation Tech Assistance: Sergei Kurek
Scientific Advice: Molecular Microbiologist – Georgia Nguli
Website: websites:
projectvictor.eu
itsmitsi.com
nasiapapavasiliou.com
madlab.cool/people/doros-polydorou
belindapapavasiliou.squarespace.com
Partners: MAD LAB (Cyprus University of Technology), Municipal Cultural Services Cyprus, 3ForksLab
Cyprus
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The Infra-Ordinary Lab
A site-specific participatory performance that invites you on a multi-sensory exploration of Holešovická Tržnice, framing perception and peeling the skin of the everyday to reveal hidden narratives.

We spend more and more time in clinical environments, often sterile microcosms of a reality mediated through screens and experienced audiovisually. We take our everyday, seemingly mundane reality for granted. We have become so accustomed to this condition that we no longer consider it an imposition. By the same token, we take our own bodies for granted, simply accepting the information our senses feed us without questioning what is happening beneath.

This performance was conceived as a playful experimental laboratory to help audiences question some of these habitual ways of living/being by framing their experiences of a particular place. Through spoken and other sensory prompts, the hidden narratives of a unique place and history were gestured towards and unconcealed, while also opening up space for audiences’ own imaginations.

The Infra-ordinary Lab was developed through a series of collaborative workshops and local encounters, engaging with and experiencing place through all the senses and all the seasons. The performance was part of an ongoing artistic research project by artist and educator Tereza Stehlikova, exploring how environments become extensions of mental landscapes, shaping them, and the role of senses in mediating this vital relationship, as well as the impact of technological mediation. These themes are further explored in the journal Tangible Territory, which Tereza launched during the pandemic and which invites artists and scholars to discuss these topics in greater depth.

Tereza Violet Stehlikova is a Czech-British artist, filmmaker & researcher. Her art practice explores the role of our senses & embodiment in conveying meaning. She is the editor of the interdisciplinary journal Tangible Territory.

Team: Musicians: Robin Rimbaud – Scanner and Yumi Mashiki
Lab Assistants: Katja Vaghi, Amy Neilson Smith, Karel Komorous, Hana Kokšalová, Vincent Klusák, Olga Svobodová, Aslihan Ucer and Becka McFadden
Set and Prop Design: Babi Targino and Ka3ka3
Map Design: Tony Jumr
Website: websites:
tangibleterritory.art
cinestheticfeasts.com
linktr.ee/infraordinary_lab
Partners:
Czech Republic
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Community Walk
Community Walk was an immersive co-costumed performance experience that invited audiences to participate and encounter costume in a non-traditional way. As a participant wearing a “costume for two” (worn over their own clothes), audiences were invited on an exploratory and playful “walking journey” through the area of Pražská Tržnice in a community of other co-costumed pairs (people familiar or unfamiliar to one another…)

Community Walk introduced the concept of co-costuming and co-wearing—concepts which involve a costume connecting several wearers. In Community Walk, the costume acted as a vehicle for creating creative and joyful spaces for embodied conversations and entanglements between wearers. The costume became an invitation to become aware of, care for and influence each other. Together with a co-wearing partner, audience members could engage with other people, different urban/natural objects and the surrounding space in a variety of ways.

Co-wearing pairs could explore what would happen during the physical connection between co-wearing partners—how movements affect the individual and collective experience, and how other people and urban landscape spaces need to be navigated and negotiated “together.” Co-wearers were invited to stretch and test the limits of the costume, for example, by pulling the materiality of the costume in different directions. The connecting part of the costume was an encouragement to “tangle” with other co-wearing pairs, trees, lampposts and other interesting things encountered on the walk.

Charlotte Østergaard is a Danish visual artist working in costume, textile and performance art. She has designed costumes for more than 65 performances, her artwork has been exhibited internationally, and her costume-driven performances have been shown at several festivals.

Team:
Website: charlotteostergaardcopenhagen.dk
Partners: The Danish Art Foundation
Denmark
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Reacclimatizations (Found Vases #2)
This work was a continuation of the Reacclimatizations project that Roumagnac realised for the Barcelona Night of Museums in 2018, following a research residency in the reserves of the Museum of Scenic Arts of the Institut del Teatre. Originally, the project consisted of a performative transformation—photographic documentation of floral models in late 19th-century theatre sets, found in the museum reserves, were transformed into a GIF-based D.I.Y. holographic apparatus, in which the historical representation of the plant (which was decorative and peripheral, at the time) was redirected to the centre of the stage. The work was displayed in situ in a glass terrarium, and viewers were invited to engage with the glitching GIFs by answering the Rorschach test questions: “What do you see? / Where do you see that?”

For PQ23, the artist reversed this method of making. The transformative process began anew with real flowers. The result was three triptychs, each consisting of a floral arrangement, a model of a 19th-century romantic theatre set, and a computer animation (GIF) that can be accessed online via a QR code. Each triptych invited the visitor to witness the metamorphosis of the same object through three registers of composition and performance, involving the “place of the other-than-human” between the periphery and the centre, the gaze and the imagination of the human spectator wandering between different epochs, formats and technologies of representation, more or less anthropocentric. Perhaps it was a meditation, a study, a didactic/stylistic exercise in combining the memory of Western theatre, historicised and new technologies, and ecodramaturgical concerns over how to return to the other-than-human an effective and poetic place on the anthropocentric Western stage. Last but not least, the floral compositions were realised in three Bohemia Crystal vases (with floral design) found by the artist during walks through the city.

Vincent Roumagnac is a Helsinki-based Basque-French theatre artist and researcher interested in how the notion and practice of the “stage” is transformed by contemporary climate-morphing, techno-conditioning and media-hybridising.

Team:
Website: vincentroumagnac.com
Partners:
France
Finland
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How Things Go
In How Things Go, two guys tried to build something remarkable for their lives. Along the way, their encounters with objects set off a chain of reactions in which failure became embodied in the architecture of the room. Without giving up, and without losing their sense of humour, they kept on rolling, as stubborn as a stone falling into the water.

The first collaborative work by creators Felix Baumann (DE) and Sean Henderson (US) combined dance, physical and visual theatre with the art of comics. The performance was inspired by The Way Things Go, a 1987 art film by Swiss artist duo Fischli & Weiss, which documents a long causal chain composed of everyday objects, as well as the long tradition of silent film and its founders such as Chaplin, Keaton, Lloyd, and others.

“The last four years have been more precarious than ever for theatre – a time of ingenuity but also exhaustion and exasperation. A clever clown production, How Things Go, performed by Felix Baumann and Sean Henderson, finds humour in the act of collaboration as its acrobatic heroes bicker and assist each other. To an accompaniment that sounds like a power drill, they form ramps, ladders and slides from their props. They’re playing with nothing more than a handful of wooden planks and boards but, as their show and the whole festival proves, the humblest of materials can take on a life of their own.” —The Guardian

Founded in 2020, the artist duo Baumann and Henderson creates work at the intersection of dance, physical theatre and stage installation. In their work, they use the tool of the body in action to show the absurdities of human life in a humorous way.

Team: Concept, Direction, Choreography: Felix Baumann (DE) and Sean Henderson (US/CH)
Interpretation: Felix Baumann (DE) and Sean Henderson (US/CH)
Outside Eye: Marie Gourdain (FR)
Stage and Visual Design: Felix Baumann (DE) and Sean Henderson (US/CH)
Music/Sound Design: Jakub Štourač (CZ)
Lighting Design: Jiří Šmirk (CZ)
Video: Amador Artiga (ESP)
Booking Management: Nikola Krizkova (DE)
Production: Von B bis Z | Baumann & Zöller GbR (DE)
Co-production: Švestkový Dvůr / Plum Yard (CZ)
Website: baumannfelix.com/how-things-go
Partners: Partners: Studio ALTA (CZ), E-Werk Freiburg (DE)

Many thanks to these institutions for providing residential spaces and support: Švestkový Dvůr / Plum Yard (CZ), Studio ALTA (CZ) and Kabuff E-Werk Freiburg (DE). The project was financially supported by: Švestkový Dvůr / Plum Yard, Ministry of Culture of the Czech Republic, State Fund for the Culture of the Czech Republic and South Bohemian region. And by the Federal Government Commissioner for Culture and Media in the program NEUSTART KULTUR, aid program DIS-TANZEN of the Dachverband Tanz Deutschland.
Germany
United States
Switzerland
Czech Republic
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Promenade Performance: I like 2020
A mixed crowd of performers from different cultural backgrounds, ages and professions took over the centre of Prague for a Saturday afternoon. They all wore T-shirts with QR code stamps of their unique digital COVID certificates. These certificates were issued after they had either been vaccinated against COVID-19, tested negative, or recovered from the virus.

When the performers reached the Old Town Square, they all shouted together. A post-pandemic scream for everything we had experienced so far during the pandemic—letting it all go with the collective ceremonial release.

The meaning of this performance was activated once seen in public. It was addressed to passers-by, and was meant to be experienced collectively. The reality of the pandemic is as a common ground that we have all experienced; in the same way, this performance was intended to be witnessed in public, accessible to everyone, either as a performer or as a witness.

The streets of Prague composed the scenography of this work; they acted as the only potentialised commonality to walk together and create memorable experiences, connecting the houses in which people were forced to isolate themselves during the pandemic. In a symbolic realm, they stood for any capital city centre, creating a kind of opening, a possibility for a “dérive” in psychogeographic terms.

Eliza Soroga is an award-winning performance and video artist from Athens. Her work spans several artistic languages and explores the dialogue between everyday life and performance. She is the co-founder of the Performance Architecture School.

Team: Concept/Direction: Eliza Soroga
Assistant directors: Alyssa Dillard & Lamija Čehajić
Cinematography: Hoi Man, Dona Dameska and Asmi Chandola
Photography: Jiri Kralovec
Produced by Unclassified Actions NPO
Sound: Alena Kols
Production Assistant Intern – Theatre faculty of Academy of Performing Arts in Prague (DAMU): Jeries Abu Jaber
Performers: Barbouti Valassia, Dantas Colette, Dominguez Pilar, Dye Ryan, Chan Yik Tung, Wu Winnie, Costa Patricia, Lopes Ricardo, Fernando Achala, Gkioni Anrietta, Ramasamy Yugee, Hoelper Erica, Ježová Anna, Kolesnikova Alena, Mackenzie Mya, Macošek Jakub, Méndez Ramírez Amanda, Panagiotopoulou Sofia, Oguntuashe Micheal, Pščolková Markéta, Rivadeneira Jael, Ross Russell Maya, Sung Sumin, Valent Tihana, Velasco Roxana, Pulikkottil Atulya, Vitiello Giulia, Webster Yael, Wood Charlotte, Wu Ming-Hung, Zemek Josef, Zhuo Mengting, Dannenberg Richard, Rapheal Vianna and Rosenbloom Cecillia
Website: elizasoroga.com
Partners: This work was produced with the financial assistance of Culture Moves Europe funded by the Creative Europe Programme of the European Union implemented by the Goethe-Institut. The views expressed herein can in no way be taken to reflect the official opinion of the European Union.
Greece
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ALMA Y MUERTOS
A ritual performance exploring the funeral rites of northern Chile as a way of connecting with those we’ve lost… This performance was created in honour of Germán Droghetti, a towering figure in Chilean theatre design, who died of COVID in 2020.

At the meeting point, the audience was asked to watch a video performance before the ritual, lasting 4 minutes 33 seconds. For this reason, it was recommended that spectators come with headphones. ALMA then led the participants to the ritual. This journey was a procession along the island Štvanice, a procession that invited us to reflect on death and memory, to honour those who are no longer with us. At the end of the experience, ALMA invited the audience to engage in the ritual. At the end of the performance, ALMA gave the audience an amulet which spectators could take home.

Daniela Portillo Cisterna is a Latin American artist from Iquique, Chile. She is a Performance Designer and Professor of Arts and Performance Design at the University of Leeds, UK, and the Director of the Regional Training Programme in Scenic Design in Chile.

Team: Creation, Scenic Design and General Direction: Daniela Portillo Cisterna
General Production: Cristóbal Ramos Pérez
Creation of Handicrafts: Alba Cisterna Huerta
Performer: Margarita Gomez
Sound Design: Iris Rojas Marín
Performance of Traditional Instruments: Pedro Portillo Sánchez
Singing: Daniela Portillo Cisterna
Audiovisual Record: Jois Ann and Rafael Rodríguez Parra
Photographic Record: Jois Ann
Editing: Rafael Rodríguez Parra
Website: instagram.com/portafolio.portillocisterna
Partners:
Chile
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What Do Astronauts Do?
A crew of five astronauts is walking through an unknown city. They explore, collect and communicate; they want to make contact…

Starting from the concept of the Other and using the imaginary of science fiction, the Complejo Conejo collective presented itself as a group of explorers from another world, strangers in this unknown city, trying to answer only one question: “What is a human being?”

The astronauts embodied otherness—they were a faceless force decontextualized from their reality; they were tourists, recently arrived in a city far from home; they were conquerors seeking new lands; they were outsiders absorbing a foreign culture. Their costumes were instruments of travel, equipped with all the necessary tools to explore, collect and communicate the samples of humanity they would discover.

During their journey on an urban route that includes public transport, the astronauts created various forms of communication with passers-by—gestures, signs, maps and sounds to help them in their mission and allow them to interact with this unknown species called humanity.

Together with the astronauts, passers-by and people who would follow the crew would live the experience of the other, becoming participants in the exploration, and reflecting themselves in the smallest samples of human behaviour that could be found in any city—eating an ice cream, taking the tram, sitting down to read a book or getting lost in the street…

This was a rare experience which offered the possibility of experiencing human behaviour from a different perspective, creating a communion between the performers, the passers-by and the public space. The crew’s mission was completed when they arrived at their destination, where each astronaut presented their collected experiences, and finally made contact.

Complejo Conejo is a Chilean performance and design collective. Through highly visual work, where concepts such as the absurd and masking intersect, the collective creates projects that explore the city’s public spaces.

Team: Creation, Direction and Design: Complejo Conejo
Performers: Pedro Gramegna Ardiles, Josefina Cerda Puga, John Álvarez Esparza, Raúl Riquelme Hernández and Eduardo Vásquez Vásquez
Production: Daniela Leiva Destefani
Costume Maker: O´Ryan Lab
Website: complejoconejo.com
Partners:
Chile
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I'M HERE II
I’M HERE II was a manifesto for the mature female body, a physical sensory human encounter of bodies and hearts between older women from Vysočina/Israel and passers-by in a gallery environment.

Sharing their personal stories through movement, women from the Vysočina Region and from Israel collaborated on a performance led by Israeli choreographer Galit Liss. Thanks to their personal engagement and openness to share, the project became an authentic expression of their collective body. This was a performative process that dealt with the identity of the female body and explored its “physical aesthetic.” The audience was invited to participate and share in the movement experience.

I’M HERE ll was the second edition of a project created by Galit Liss in collaboration with SE.S.TA Centre for Choreographic Development, Senior Point Jihlava, Žďár nad Sázavou Library, and Gila Dance School. I’M HERE l first premiered at KoresponDance Festival 2022 in Žďár nad Sázavou.

Galit Liss is a choreographer and teacher. As part of her artistic and social agenda, Liss creates with older women who are non-dancers. Her performances focus on the physiological aesthetics of the mature body in contemporary dance. She is the Founder and Artistic Director of the Gila Dance School Workshops of Movement and Stage Art for Mature Women. In 2022, Galit received the prestigious Rosenblum Prize for the Performing Arts of the Tel Aviv-Yafo Municipality.


Team: Performative Concept: Galit Liss
Israeli Performers: Orit Gross, Naomi Yahel and Smadar Carmon
Czech Participants: Marie Duchanová, Jana Malcová, Eva Michálková, Zdeňka Sobotková, Marie Veselá, Helena Myšková, Miluše Pesserová, Marta Zitová, Naďa Novotná, Hana Lundquistová and Libuše Sobková
Production and Coordination: Eva Dryjová and Alina Feldman
Sound Editing: Tomáš Miškovský
Photography: Eli Passi
Website: en.galitliss.com
Partners: Centre for Choreographic Development – SE.S.TA
Israel
Czech Republic
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WRECK – List of Extinct Species
WRECK—List of Extinct Species was an interdisciplinary performance that blends movement, sound and visual art around the metaphor of a shipwreck. A huge, soft, black plastic sculpture, inflated with air, moved through the performance space like an abstract object, bearing a very provocative power—a hunter, swallowing human beings and spitting them out. In this way, the object could have been seen as an allegory for the Leviathan, or the ancient myths of deep sea monsters. At the same time, it worked as a metaphor for capitalism, and the human condition within and under its conditions.

The community on stage is facing a huge catastrophe that will bring about its own extinction. The aim of this work was to approach choreographic questions from a different artistic field and to produce a new and original language—how to create movement with inanimate matter, and how to petrify animated bodies. By reversing the relationship between chorus and landscape, it became possible to write a partition for a soft sculpture. By manipulating this object, geometric forms appeared that allowed us a new way of investigating the presence of performers on stage.

Pietro Marullo’s interdisciplinary work lies at the intersection of visual and performing arts, installation and new technologies, with a strong focus on social, historical and anthropological issues.

Team: Director and Choreographer: Pietro Marullo
Sound Designer: Jean-Noel Boisse
Assistant: Marianna Cifarelli
Website: pietromarullo.com
Partners: Produced by INSIEMI IRREALI COMPANY
Coproduced by Festival Internazionale Danza Oriente Occidente, MART – Museo di Arte Moderna e Contemporanea di Trento et Rovereto, Théâtre Varia de Bruxelles, La Coop asbl.
With the financial help of the Fédération Wallonie-Bruxelles – CIAS, of the Commission communautaire française, of the Wallonie-Bruxelles International, of the Tax Shelter of Fédéral Belgian Gouvernement.
Supported by RAMDAM – un centre d’art in France, CDC La Briqueterie in France and TanzHaus of Zurich in Switzerland.
With the partnership of TANEC PRAHA for PQ2023.
Italy
Belgium
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NUEVO ZOOLOGIQUE MEXICANO
The exotic, the different, what enchants us, the diverse, what catches the eye, exposes it to the curious eye of the powerful, the naive, the expert, the perverse, the citizen…

A showcase, a zoo, an apparatus of power in which the body of a Mexican folkloric dancer was exhibited, triggered, and broken by the viewer—the expertise was concentrated and displayed from the cosmovision of a territory to a body, through movement. The piece was a scenic research project based on the human zoos created at the Jardin Zoologique d'Acclimatation in Paris at the end of the 19th century. It was an amusement park where various people were kidnapped and made slaves for the curiosity and perversity of visitors.

This work showed how exoticism and otherness are configured and constructed through vision, as an exercise in power and superiority. As well as this, the work examined how identity is constructed by affirming the difference between viewer and viewed: what I see is not me. The monstrous, the indigenous, fixes parameters of normality and racial superiority within colonial logics of power—the coloniser perceives himself as superior, with the authority to enunciate and define what otherness is. The work moved between the fields of performance, dance, theatre and museographic exhibition, as a power device that manifested an intermingling of the senses and allowed for reflection around the questions installed on bodies. The performance allowed the spectator to exercise their power by “activating” the dancer through music, compelling them to “enjoy” one of the folkloric dances through perfect, exotic and beautiful interpretation.

“How is the exotic used for entertainment and identity construction? How does the state exercise power by defining certain practices as identitarian, patriotic and folkloric? What are the unconscious colonial logics and behaviours of citizens? How do we change with the presence of a policeman? What does seeing the other do to identity? Who is the other?”

Rosa Landabur is a multidisciplinary scenic artist and director of Landabur&Cia (MX). Her work is based on visuality, the body, space, atmospheres as materiality and configuration of memory and the imaginary, and social symptoms.

Team: Creator and Direction: Rosa María Landabur Parada
Performer, Movement Research and Choreography: Juan Alberto Montes Zarate
Performer and Musical Selection: Rolando Hernández Guzmán
Scenic Design: Raúl Aurelio Palomino Domínguez
Production: Landabur&Cía
Website: landaburartesescenicas.com/en
Partners: Project carried out with the support of the Sistema de Apoyos a la Creación y Proyectos Culturales (SACPC), of the Secretaría de Cultura del Gobierno de México.
Mexico
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Moving On/Vanishing
Moving On/Vanishing was performed for the first time in 2018 at a street art festival, Popup Festival Ede in the Netherlands, where the work won the prize for best overall work. The performance was a performance act in which the artist dresses up like a construction painter and, using a paint roller, writes a water poem on brick pavement in the city centre.

“Time” was the core concept of this work—to make the abstract concept of time tangible, the artist used the element of water. In Moving On/Vanishing, the water was a performer who collaborated with the artist in the creation of a poem written by the water, which would gradually disappear and become illegible. The performer could not prevent this disappearance. The performative experience was composed of the action of writing the poem as well as the (uncontrollable) disappearance of the letters.

Through this work, the artist attempted to question the formation of a performance: “When is an event perceived as a performance? And when a performance takes place in public space, where is the boundary between the public space and the space of the performance? How do the performer(s) and the audience relate to and influence each other during the experience?” In Moving On/Vanishing, the space of the performance was organic and fluid, shaped by the relationships between the water poem, the artist, the spectators and the passers-by.

YiLing Hung (1987) is a scenographer, performing artist and artistic researcher. Most of her projects are interactive performative experiences, through which she attempts to bring together people from different social and/or cultural backgrounds.

Team:
Website: yilinghung.com
Partners: This work was produced with the financial assistance of the European Union. The views
expressed herein can in no way be taken to reflect the official opinion of the European Union.

National Culture and Arts Foundation Taiwan
The Netherlands
Taiwan
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DNA Popsicle Cart
A recent study has shown that cities have distinguishing features in their resident microbes. The microbiome of each city is a unique mix of distinct microbial communities. Each city has its own “molecular echo” of the microbes that define it. DNA Popsicle Cart used genetic technology to reveal the unique microbial signature of Prague, highlighting how our relationship with the past, present and future continues to be shaped by non-human as well as human forces.

DNA Popsicle Cart drew attention to this relationship between the human and the non-human. It also highlighted, through a hauntological lens, human and non-human experiences of time and place that have yet to happen, and raised questions about our relationship to the past, present and future.

Alongside human practices of world-making, non-human communities shape worlds—some in direct response to human activity, but also to environmental conditions such as moisture and light. These conditioned responses leave traces, ghosts of activity, that linger in spaces long after human activity has changed or ceased.

Using data sequenced from strawberries and blueberries, from DNA databases such as BOLD, genetic sequences were transferred to popsicle sticks and embedded in popsicles made from fresh berries from the market. The popsicles were given away to eat in exchange for stories and knowledge about genetics and DNA, producing sensory-experiential engagement through audience responses to and within the performative act of collecting and sequencing the DNA and eating the popsicle.

Alongside this, the project was also an opportunity to decentre human hubris and explore the ways in which non-humans have and continue to inhabit “our” spaces, and the potential that exists for new ecologies and scenographies to take place as we celebrate the rare experience of being together with the non-human in the world.

Working in between scientific and humanistic scales, Ant Nevin explores ways in which collaboration with scientists can be incorporated into creative practice, to help us understand and coexist with the “more than human,” demystifying and making scientific research accessible. Ant Nevin was assisted at PQ23 by New Zealand designer Josef Belton.

Team:
Website: antnevin.com
Partners: Toi Rauwhārangi / College of Creative Arts, Massey University. New Zealand
New Zealand
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Ombre des Amazonies
Rubber was both the source and the stake of the colonial exploitation at the heart of this performance installation—the membrane sculptures became the nodal point where two worlds would meet, the exploiter and the native, the human and the amphibian…

This performance approached sculpture from a sensory-evolutionary perspective. Different drawings inspired by the arms of the Amazon and Putumayo rivers in the Peruvian Amazon gave shape to sculptural fragments of latex coloured with a mixture of industrial and natural pigments (achiote seeds).

These rivers remain the memory, the trace of a trajectory of genocide against Amazonian communities during the exploitation of rubber, their fragments the “moults” of the Bufeo Colorado (pink river dolphin), a creature that transforms into a white man at night to seduce, kidnap or break into the homes of young girls, and which could have been used to disguise the rapes committed during that period.

Latex, the milk that becomes a membrane, is subject to transformations and reinterpretations. The space in Ombre des Amazonies is a skin, a skin that the performer crosses, dances on, puts on and turns over. A body is transformed, becoming an Amazon, a river, a dolphin, an incarnation of purity, of sin, a tropical deity of the trans-Amazonian night. These rubber membranes, smooth and continuous at first, were gradually cut up during the performance. Cables attached to the ends of these sculptures, controlled by a system of wires and pulleys operated by hand, would slowly lift them off the ground, transforming them into suspended skins reminiscent of moults, lianas or hammocks.

The Amazon, considered a natural reserve, is instrumentalised by opportunistic redefinition, the motives or intentions of which are subordinated to a permanence or conservation; the river continues to represent an axis of conquest for exploiters of the resources it shelters, to the detriment of human beings.

It is the lost paradise, the “green hell” in which our societies place their hopes of overthrowing the current system in a primary, fictitious state of abundance and peace. Mankind sees what it wants. It wants to save what it imagines.

Kay Zevallos Villegas, known as KAY, is a Peruvian performer and visual artist. She lives and works in Paris. Her work, which has been presented internationally, is influenced by the traditions and myths of the Peruvian Amazon, where she grew up.

Team: Conception & Installation Author, Performer: Kay Zevallos Villegas (aka KAY)
Scenography Collaborator: Stephan Zimmerli
Sound design collaborator: Alessandro Librio
Website: kayzevallos.com
Partners: Cité Internationale des Arts, Ministry of Culture of France, ARTCENA, Institut français de Prague, Culture Moves Europe and the Embassy of Peru in the Czech Republic
Peru
France
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Visitor’s Guidebook From Far Away
Visitor’s Guidebook From Far Away provided two kinds of experience—a pop-up book exhibition, and a shadow play.

In most modern cities in South Korea, almost every type of residential building is being replaced by new high-rise apartments. The relationship between the lives of modern people and things that have disappeared from this land is becoming more and more disparate. Must something old and obsolete always undergo replacement? From the perspective that “a city is the sum of its memories,” in the land of development, no one has any choice but to become a stranger in need of a guide—in the name of MEMORY.

For the exhibition, a small village made up of several pop-up books was installed on the floor. When the books were closed, they looked like a large map of the urban renewal scheme, but when they were all opened, the houses that were on the land before they were demolished would appear. During the exhibition, the audience walked around the village and saw traces of the people who once lived in the empty houses.

In the shadow play at the end of the exhibition, a visitor from far away came to the village. He stopped and thought about where all the towns and people had gone, and if he could meet them again here. He wrote a letter. He asked about those who had left and about the neighbourhood that was about to be buried. Towards the end of his flashback, a shadow of the imminent development began to loom.

Pop-up Theatre Elbowroom is a team exploring performance through the mechanics of pop-up books. They are interested in the ordinary and small things that appear and disappear around people in the world, like memory, urban (re)development, and the extinction of species.

Team: Performer: Seunghyeok Choi
Scenographer/Director: Gyeol
Director: Jinwoong Jeong
Sound: Kayip
Website: instagram.com/popuptheatre_elbowroom
Partners: ARKO (Arts Council Korea)
Republic of Korea
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MINUS 9
A 14-minute solo performance for one ear to hear—the boundaries between musician and audience, music and ritual, silence and sound were broken down in MINUS 9, an invitation to immerse in the sonographic scenography of the self/body.

From the outside everything seems to be quiet, from the inside the first explosion of the universe makes a big band. In MINUS 9 the boundaries between musician and audience, between music and ritual, silence and sound, drumming and dreaming are broken down.

“With MINUS 9 we tease the balance in the hierarchy of the senses. Can ‘ear, hear, here’ become the touching anteroom of a new order? We question the distance between. When do we allow ourselves to be touched, metaphorically or literally? We invite the audience to question and rethink how we relate to each other. In our society a few roles step out of our comfort zone to touch our skin: doctors, carers, dance and sports teachers. They touch you, but are you really touched? Music touches us emotionally, but what if it literally touched your flesh?” —statement from K&A.

Within their performative constellations, K&A transform/translocate/transform the relationship between performer and audience to make fluidity. In any theatre, the audience has a predetermined role. In K&A’s work, the expectation to be silent, to sit in the dark, to remain motionless, to watch the stage is shifted—the latitude of the performer correlates with the longitude of the audience and is redefined. In MINUS 9, the ear of the audience became the musical instrument on which the composition is made and the sound system through which it is perceived. MINUS 9 crossed the sound barrier of the inner ear, exposing the noise, the music, hidden inside the self-machine. This performance was a sonograph, an ultrasound guide to the unknown zones of the listener, an ode to the simplicity that carries the multiplicity—a performance for one ear: listen/here.

K&A was founded by Karla Isidorou (1993, GR/NL) and Alexandra Bellon (1985, FR/CH). As a duo, they blend their multidisciplinary artistic backgrounds and complex cultural roots to create performative installations off the beaten track.

Team: Conception, Performance: Karla Isidorou & Alexandra Bellon
Website: ifthesunisasquare.com
Partners: PQ2023, République et Canton de Genève, Embassy of Switzerland in the Czech Republic, AFK Amsterdam Fund for the Arts, Audience Choice Award Best Event Nomination Brighton Fringe Festival and Amsterdam Fringe 2019
Switzerland
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Rubbing Out
Rubbing Out was a roving participatory drawing project that creates space to connect with species that are facing a threatened existence, and an invitation to honour and engage with the incredible animals with whom we co-inhabit the natural world.

The installation at PQ was an interactive environment where visitors could encounter hand-drawn images of endangered animals. Audiences could spend time in the space and engage in a process of reflection, dialogue and “rubbing out,” that a collective spectatorship might come closer to a sense of what animals mean to humankind and the planet. The project was about connection and celebration, offering a place to hold feelings associated with the phenomenon of species loss.

Celebrating the micro and marginalised, the project viewed animals as marginalised beings alongside emotions that are often marginalised forces within individual personalities. A diversity of voices was welcomed, including the voices of children, who see the world with wonder, and for whom there is most at stake.

The installation consisted of low-impact cardboard eco-scenography, designed to allow audiences to spend time with the materials and connect with the artists and other visitors. The space housed an evolving gallery of altered artworks, film and sound recordings made with visitors, as well as with experts in Prague and the UK. Experts would help visitors to understand concepts of disappearance and reappearance and different processes of species reintroduction, conservation and rewilding. Audiences were welcomed to engage as they wished—reading, listening, drawing, speaking, reflecting, rubbing out.

Andrea Carr is an artist, eco-designer, facilitator and Ecostage co-founder. Her widely exhibited designs bring vitality to eco-topics. Her work is informed by studying Processwork and the flow of processes, individual and collective dynamics.

Gemma Riggs is an artist and filmmaker working across video, installation, photography and sound. Her work explores intensities of experience and the intangible, how we translate emotion and experience through word, vocal utterance, body and gesture.


Team: Lead Artist, Concept and Design: Andrea Carr
Lead Artist and Filmmaker: Gemma Riggs
Stage Manager and Editor: Peter Williams
Scientific and Artistic Collaborator: Lucie Buchbauerová
Sound Artist: Simon Duck
Website: websites:
rubbingoutproject.co.uk
instagram.com/rubbingoutproject
Partners: Research developed in conversation with academics and experts at the UK Wildlife Trust, Department of Geography, King's College London and the Institute for Environmental Studies, Charles University in Prague.
United Kingdom
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PQ Studio
PQ Studio was the active educational platform of the Prague Quadrennial. For PQ23, PQ Studio included three curated sections that promoted the work and development of emerging artists, professional designers, and arts educators. The [UN]Common Design Project was a curated exhibit and discussion forum of international student design proposals resulting from a shared prompt: the RARE. PQ Studio Stage was a multi-day festival of performances by students and emerging artists held at venues throughout central Prague, and PQ Studio Workshops & Masterclasses offered experiential learning opportunities through exploratory and results-driven workshops for artists at all career levels. As an explorative, experimental, and reflective space, PQ Studio offered a wide variety of learning opportunities for students, educators, and anyone interested in gaining new experience, skills, and inspiration in the profession of theatre and performance design.

Curatorial Statement
The Studio is a place where art is born through human connection. The Studio may be where artists encounter each other in person to devise, rehearse, build, experiment, install or perform. The Studio may also be where an individual artist confronts and wrestles with a provocation from another artist in the form of an authored text, director's prompt, or dramaturg's research. In other words, a performance designer is never alone in their work; instead, human interconnectivity is the commonality in the Studio and is integral to the work of the performance designer.
In keeping with PQ 2023’s artistic directive, RARE, PQ Studio celebrated the magic of human connection, which lies at the heart of performance design. With this in mind, we asked: what is this RARE alchemy? What are these RARE experiences when people come together in space with the shared goal of making something astonishing happen? How do we conjure these experiences? And what strategies can be learned, shared, or debated to spark works of exceptional RARITY?
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PQ Studio Stage
As one of the most energizing parts of PQ Studio, PQ Studio Stage speaks to our contemporary performance design experience through a multi-day festival of performances by students and emerging artists. PQ Studio Stage presents a programme of interdisciplinary work which promotes a sharing of theatrical languages, technologies, and techniques in performance – a learning experience for both audience and artist. Presented at multiple venues in the heart of Prague, PQ Studio Stage is an incredible opportunity for new companies formed by students and emerging artists to showcase their work through this international platform.
A multi-day festival of performances by student and emerging artists
Madeleine Rinaudo – Lukas Radovich – James McMillan:
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Mi-Meme
Mi-Meme was an interactive performance installation in which participants were invited to make their own memes out of a collage of images and text curated from the whole history of digital and internet meme images and text. Once audiences had created their memes, the final product was scanned and printed as a series of small souvenir stickers. Audiences were invited to place the stickers around the festival for others to encounter–once these bespoke memes were found, photographs of the stickers were added to an online archive. Mi-Meme removed the meme from the digital context, turning it into a tactile, physical form of communication.

Modes of communication are increasingly becoming digital, and memes have become popular as a tool for sharing and discovering community identity. Apps like TikTok and Instagram are means of sharing memes–transactional hubs for people to find and participate in the transmission of memetic images and text. Mi-Meme allowed participants to hold their very own viral creation, to leave it behind that it might create a miniature performance space for whoever passes by. The organisers worked from a shared interest in what happens when something digital is transformed into a tactile and collaborative process of creation. Mi-Meme resulted in a collection of holdable, touchable memes made by the people of Prague and attendees of PQ23, bringing this digital mode of communion into the city to form a community of meme artists and sharers.

Madeleine, James and Lukas are interdisciplinary artists and friends from across Australia. Their shared interest in mutable practices, experimentation with form and Queer dramaturgies drew them to collaborate on Mi-Meme.

Team: Creator: Madeleine Rinaudo
Co-creators: James McMillan and Lukas Radovich
Website:https://www.madeleineraelewis.com/
Partners:
Australia
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A Chorus of Immortal Toxins
A Chorus of Immortal Toxins was a site-specific mask ritual that took a critical look at the impact of pollutants on our world. Situated along the riverbanks of the Vltava, a cult of post-apocalyptic disciples came together to pay homage to five of the most toxic and disastrous materials in existence: chromium, asbestos, lead, kerosene, and formaldehyde.

Through casting these pollutants as objects of worship, the performance subverted traditional religious narratives to reveal the destructive consequences of industrialised greed and “everlasting” productivity. The performance was rich with sacramental symbolism, from the liturgical chanting of toxic materials to the offering of votive candles as penance for humanity’s environmental transgressions, and sought to foster a unique human and non-human communion. These elements served to transform the performance from a simple environmental protest into a powerful spiritual awakening.

At its heart, the ritual was a critique of humanity’s relationship with the environment, and its own non-human toxic creations. The evangelical and satirical nature of the performance would underscore the dangers of blindly following false ideologies, particularly with regard to environmental protection, and questioned what role faith has to serve in the betterment of our planet. By depicting toxic materials as immortal entities with spiritual power, the performance was, as well, a critique of the lack of action and responsibility taken by humanity to address environmental pollution, further illuminating our unconscious reverence for destruction.

Tooth n’ Fang is an international collective devoted to unearthing the raw and sharp. Blending dramaturgy, experimental design, and multidisciplinary art making, the collective produce work that is both poetic and brutal.

Team: Artistic Director: Lucas Olscamp
Playwrighter, Sound Designer: Alejandro Mora
Production Assistant: James Coffey
Ensemble Leaders: Masha Ilyuk and Fin Burgess
Ensemble: Ira Reinhart-Smith, Han Lawrence, Mila Ossowski, Mya Luna Grillo Rodriguez and Zia Francis
Website:https://www.toothnfang.com/
Partners: Pearson College UWC (United World College)
Canada
Ukraine
Australia
Cuba
South Africa
Italy
United Kingdom
Costa Rica
Carmen Lee – Chun Shing Au – Greta Katharina Klein – Levin Eichert:
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“Be Water, My Friend”
This participatory walk through the city explored water as a material, referring to the protests in Hong Kong in 2019, whose participants would use metaphors of water to describe and coordinate their organising strategies.

Be Water, My Friend dealt with the beauty of humanity experienced by these protesters–among them the artists Carmen Lee and Roland Chun Shing Au–the solidarity for each other, the creativity in the face of an oppressive state and the collective vision of a better future. The performance focused on the protestors’ goals, strategies and inner struggles, but as well, and most importantly, their coherency and resistance. The project dealt with these topics in terms of content and structure. The aesthetics for the project were developed through inspiration by the protesting strategies.

The audience, guided by two Hongkongers, walked through Prague, a city with its own history of protest and oppression, holding water in their hands, through which their realities would fuse together. The metaphor of water in Hong Kong protests was inspired by Bruce Lee, the Hong Kong martial artist and philosopher.

Different perspectives on the Hong Kong protests and the differences in how participants express their politics helped to shape the work and facilitate demonstration of their different relationships to the protests.

Team: Idea: Carmen Lee
Co-creators/Co-directors: Chun Shing Au, Greta Katharina Klein and Levin Eichert
Based on the experiences of Carmen Lee and Chun Shing Au (Theatre du Poulet)
Website:https://www.theatredupoulet.com/
Partners:
Canada
Hong Kong
Michał Sałwiński:
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Dreamy Walking
This performance offered an immersive journey through the urban landscape and audio storytelling. Following the character of the “dreamy walker” (inspired by the children’s book “Where’s Waldo?”), audiences would walk through the city, the landscape replete with lights and architecture which would immerse participants in the evening lullaby, where spectators could dive into a dreamy underwater world, a world of dreamy creatures, and experience a unique perspective on the city-as-environment.

The journey followed different “ways” of looking and being in the city–walking as a way of companionship; as a parent walking with a child; as a parent reading a lullaby; as a child’s adventure, discovering new places with childish sensibility and being delighted by them; as a parent showing the world to a child; as a child showing a drawing of their inner world; imagining the city as a dreamy landscape; as the romantic feeling of an evening walk with a beloved person, and dancing together on the street, even if it is raining.

The performance was a way of understanding, a way of being a companion on the journey, to mean someone who invites someone else to share their space, share their way of looking at the world, holding their hand on a walk–a way of perceiving beauty in the world, and a sensibility of being-together. The walk performance offered the audience a reimagining of their perception of the city apart from everyday life–rather than remaining on the surface of perception, the performance drilled into the city-organism.

Michał Salwiński (POL) worked in collaboration with a multinational group of artists, united in their practice of “devising and object” theatre.

Team: Performer, Sound and Costume Design: Kirstine Nielsen (DK)
Dramaturgy: Carolina Arandia (CZ/AR)
Sound Design: Andres Silva (CO)
Costume Design: Susana Botera Santos (CO)
Performer: Sai Psyn (JP)
Writer, Performer and Director: Michał Salwiński (PL)
Set and Lighting Design: Mara Ingea (LB)
Dramaturgy and Performer: Aljoša Lovrić Krapež (SI)
Website:https://msalwinski.cargo.site/dreamy-walking
Partners: MA Directing "Devising and Object Theatre" Programme, DAMU, Prague, Czech Republic
Offcity Pardubice, Czech Republic
“ART IN RES,” a residency programme carried out by the cultural organisation Nová síť z. s. with the financial participation of the EU through the National Recovery Plan and the Ministry of Culture of the Czech Republic
Colombia
Denmark
Lebanon
Slovenia
Czech Republic
Japan
Aljoša Lovrić Krapež:
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An essay on pleasure
As a continuous project, An essay on pleasure focused on the creative potential of pleasure–the state of sensitivity, and its generative possibilities. Five anonymous bodies searched their way through dozens of different objects and materials, developing strategies of ornamenting, destroying, dancing, interacting, wrapping, consuming, mixing, permuting… striving to create a space in orbit around pleasure and disgust, playfulness and chaos, composition and liquidity–pleasure as a tool of materialising imagination through a landscape of bodily experiences, as a kinesthetic search for a space of toddler-esque ludic frivolity, and vulnerability.

This project sought to develop its own apparatus of senses, and–through mixing a variety of smells, textures, sounds and materials–different methods of relating and researching the body as a fundamental key of being.

The devisers of the project were (as of 2023) students from Slovenia, Hong Kong, Poland, Czech Republic, Chile and Slovakia, studying in Prague.

Team: Director: Aljoša Lovrić Krapež
Performers: Michał Salwiński, Michaela Čajkovičová, Filip Mramor, David Ficek and Siu Ji Chin Jovita
Scenography Consultant: Pedro Gramegna Ardiles
Dramaturgy Advisor: Ana Nežmah
Website:
Partners:
Slovenia
Emma Avedissian:
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The Worriment Waltz
The Worriment Waltz was a performance installation developed during the pandemic–and still relevant today–to propose an alternate reality which could become a possible future. The piece emphasised a loss of human connectivity, art and freedom, and, given the current social and economic circumstances of the world, highlighted an ever-present existential tendency toward change.

The evolution of technology and especially the use of social media has completely altered the very essence of living and interacting in the world. There is a barrier between the person and the experience, present in any technological medium, but this does not only affect the present–it is now affecting the past, which will also determine the course of the future.

We have a shocking past, unstable present, and doubtful future. Social media has created a need for people to “be the art,” and art has become lost in the frenzy. The economic crisis has caused these issues to become sidelined, as people struggle to make ends meet, war and sickness ravage communities, and revolutions are unfolding in real time. While individuals deal with the question of their survival, a quintessential part of humanity is disappearing.

This performance installation aimed to create an encounter in a post-pandemic future where people have lost all that they crave, as humans–vibrancy, connectivity, art, and history. While it is important to remain optimistic and find new ways of connectivity and our celebration of humanity, the human tendency to take things for granted and use progress to further drive us apart remains steadfast…

Emma Avedissian is a multidisciplinary artist who uses a variety of different mediums to showcase her work. She is interested in creating art that deviates from the mainstream, and discusses topics that are generally considered taboo or too uncomfortable for audiences.

Team: Creator, Producer and Performer: Emma Avedissian
Mentor: Thanos Vovolis
Stage Manager: Christoforos Vogiatzis
Waltz Composition: Pyrros Marmatakis
Technical Team Athens: Dimitris Georgakopolous
Technical Team Prague: Filip Horn
Website:https://www.instagram.com/emmaavedissianofficial/
Partners:
Cyprus
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The Miners
Why do we seek happiness and why do we fail to find it? Misfortunes never come singly. The devil’s children have the devil’s luck. A bird in the hand is worth two in the bush. Easy come, easy go. Fortune favours the brave. Seek and ye shall find. It can be above or below, in a tree, on the street, under a bed, in a wardrobe, in your handbag or inside of us.

“My grandma keeps telling me that the most important thing is to wear a chemise in the winter. But she also always says that everything will be good in the end. As for my other grandma, she keeps saying that she used to be happy when she was young and had her whole life ahead of her.”

This was a dance performance about happiness, and the good pieces of life advice that try to help us find it.

P. S. Are you wearing your chemise?

SPOLK is an artistic group made up of young dancers and alumni of Prague Dance Conservatory Duncan Centre, founded after individual members had long expressed interest in creating art together. The group focuses on a wide range of societal and social topics. The members utilise their diverse dance experience to combine their individual attitudes toward dancing into a shared creative practice.

Team: Theme, Choreography and Direction: Ester Trčková
Dramaturgy: Marta Hermannová
Music: Tomáš Borl
Performers: SPOLK collective: Kateřina Jabůrková, Žaneta Musilová, Adam Kmenta, David Králík and Barbora Ptáčková
Set Design and Costumes: Veronika Traburová
Light Design: Tomáš Morávek
Production: Magdalena Jirků and Viktorie Budinská
Website:https://www.spolk.cz/
Partners:
Czech Republic
Justina Grecová – Jana Vaverková – Jan Doležel:
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My name shall be Gantenbein
This performance drew inspiration from the novel Gantenbein by the Swiss playwright and writer Max Frisch. The novel concerns the topic of identity, presenting a patchwork of stories that are put together through the postmodern technique of unreliable narration, before being deconstructed once again. The characters inhabiting this world fall apart along with the form, trying to find who they are, who they would like to become, or who they are becoming in the eyes of the people around them. The constant self-doubt awakens the need for constant change, which happens when the characters aren’t deep within their thoughts or presenting themselves to the public.

“How do we determine our own identity? With regard to social acceptance, is it better to present oneself wearing a fictional identity or to be true to oneself? What would happen if we simply made our identity from scratch?” The characters of the novel find themselves on the borderline of this identity conflict, stuck between fiction and experience, and they are searching for their true selves.

This performance presented a closely intertwined conversation between the visual and performing arts. The gallery premises constantly turned to theatre, questioning and blurring the line between the performative and the exhibited. The identity crisis in art and creation and the attempts for mutual connection and understanding was, therefore, omnipresent.

The authors joined forces in Josef Kovalčuk’s Department of Directing and Dramaturgy at the Janáček Academy of Performing Arts. This is the first project in which these three students, Jan Doležel, Justina Grecová and Jana Vaverková combined their respective artistic methods.

Team: Directors and Dramaturges: Justina Grecová, Jana Vaverková and Jan Doležel
Light and Sound Technicians: Jan Valošek and Šimon Bryja
Light Design: Veronika Traburová
Producers: Lucie Demjanová and Chantal Galová
Set Design: Jiří Kolář
Costumes: Mikuláš Zimula
Website:
Partners:
Czech Republic
Eszter Koncz:
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River Room
River Room unfolded in a multi-media landscape. The performance lasted an hour, during which the audience was invited to birdwatch, space out, focus on details, and test the spatial awareness of nonhuman entities present and absent. River Room was an impossible game of mapping an environment in motion, a fragment of the world becoming. This map is still but not static–quivering, flowing, spinning. If everything is moving, where is here?

The performance took place in a room in Prague, and Prague was conjured into this one room–the local flora and fauna, the cobblestones and the river… audiences could watch them all woven together into a sequence of slow images that flow like a river. Under the surface, the fragments of the room were arranged and rearranged into stories. Anything can be a bird, if you are not careful.

Eszter Koncz is a Hungarian intermedia and visual artist based in Prague. In her work, she explores landscapes, cities, and maps and the humans and non-humans who inhabit them.

Team: Dramaturgical Support: Cristina Maldonado, Eglė Simėnaitė
Production: Lamija Čehajić
Special thanks to: Alena Novotna, Adala Gajdosova, Tomáš Procházka, Viktor Černický, Jovita Siu
Website:https://eszterkoncz.com/River-Room
Partners: DAMU - Theater Faculty of the Academy of Performing Arts in Prague
Czech Republic
Martin Modrý:
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Sketches on a Nervous Planet
“Put on your own oxygen mask first, and only then help others.” Sketches on a Nervous Planet was loosely based on the book Notes on a Nervous Planet by Matt Haig, and focused on mental health and “how to stay sane on a planet that’s driving us crazy.”

Notes on a Nervous Planet is a series of essays examining the author’s personal experience with anxiety and modernity, and the web of connections in between these two fields, but also his search for his own philosophical conclusion in the modern world. This performance aimed to stage the author’s thoughts and to juxtapose them with “everyday reality” using comedy sketches.

“I’ve found out while choosing a text for this project that, so far, all my text suggestions did not reflect a topic that would be close to my heart or [that I didn’t feel] the need to bring to stage during these turbulent times. YOU DON’T! HAVE TO ENDURE IT opened my eyes not only to the inner workings of university structures, but also to the topic of mental health.”
– From director’s notes

This project emerged in 2022 as an icebreaker performance by 2022/23 alumni at the Department of Directing and Dramaturgy at Janáček Academy of Performing Arts.

Team: Director: Martin Modrý
Dramaturgy: Veronika Onheiserová
Performers: T. Weber, L. Netopilová
Production: Eliška Fišerová
Light: Bohdana Sýkorová
Website:
Partners:
Czech Republic
Eliška Houserová – Veronika Onheiserová – Jan Skácel:
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‘Tis Beautiful to Need Not to Lament
“What is left of a human? Childhood. Landscape. Silence. Death. Humanity?” This original production brought to life the work of the late Jan Skácel, a poet from Brno. Beginning with Janek, a strange, unusual world opened up before performers and audiences, a world beautiful and cruel, wherein sorrows–along with memories–are imbued with vitalism. Participants, like Janek, were drawn to ask themselves, “Is it all worth it? Is it worth it to live in the here and now?”

This original production was made to honour Skácel for the upcoming centenary of his birth. Most members of the creative team are students at the Faculty of Theatre at Janáček Academy of Performing Arts.

Team: Authors: Eliška Houserová, Veronika Onheiserová and Jan Skácel
Director: Eliška Houserová
Dramaturgy: Veronika Onheiserová
Set Design: Lucie Herzogová and Justina Grecová
Light Design: Filip Horn
Music: Adéla Konečná and Tomáš Mohr
Movement Consultation: David Strnad
Vocal Consultation: Lenka Spišáková-Barilíková and Simona Kurská
Lights: Anna Seifertová
Sound: Josef Vlasák
Production: Adéla Zábojníková and Kristýna Businská
Photography, Video: Zuzana Chludilová
Promotional Photography: Martina Řeháčková
Graphic Design: Jiří Kolář
Website:https://www.studiomarta.cz/prekrasna-je-nepotreba-narku/
Partners: ROBE lighting s. r. o.
Czech Republic
Katharina Joy Book – Eszter Koncz:
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Tornado Watch
Tornado Watch means: the conditions are right, where you are. It’s not a Tornado Warning–there are no sirens, no one has even confirmed they’ve seen a cloud. We are just saying: the conditions are right, and so we watch.

In Tornado Watch, Eszter and Katharina worked as obsessive meteorologists to produce perspective shifts between room-scale weather phenomena and cosmic weather predictions, playing with physicality and artifice, with time and delay, with sentimentality and everyday catastrophes. The performance combined everyday objects and materials with the mysteries of the universe, commenting on the parallels between theatre and science. With playfulness and irreverence, the project spoke out about the necessity of curiosity in crisis, asking questions of resources and the limits of individual responsibility, as well as of collective perception of time. The performance investigated awareness of the current moment, which became the frame of the staged processes that would continue in the “real world” after the performance had finished. A subtle soundscape built cumulatively throughout the piece, catching and transforming the sounds of rain, hail, and heat. With these lo-fi materials, the attempt to recreate weather was presented as inherently absurd, and destined to fail–but this attempt was the source of fascination and beauty. Tornado Watch was part of an ongoing body of research into the dramaturgy of the background (“events that don’t address us”) which the duo began in 2021.

Katharina Joy Book is a German writer and performer. Eszter Koncz is a Hungarian visual artist and performer. Since 2020, they have been collaborating on beyond-human, non-narrative situations in performance.

Team:
Website:https://tornadowatch.online/
Partners: DAMU – Theater Faculty of the Academy of Performing Arts in Prague.
Supported by Bazaar Festival Prague and Maschinenhaus Essen.
Czech Republic
Fanis Sakellariou:
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Creata
Creata drew material from cosmogonic myths of paganistic religions and Christianity, to compose an artistic experience that balanced visual performance with installation and live noise. The intersection of all these “points of worship” was the belief that the world and the humans were created through a great Violence: in the beginning, a god, a giant, a hero or a monster was slaughtered, dismembered and from their body everything was made. This performance explored that exact primordial violence, through a dramaturgical mechanism that made use of ritualistic elements, combined with electronic hymns, and a visceral, visual identity.

“In the beginning, in a technological world, two Holy Monsters–the last of a primordial species–sacrificed their bodies in order to give birth to the human–from flesh, and from light.”

What is this being that is defined as human? What, and where, are the relations of “the human” of the technological age to the slaughters of the past? What is the boundary of Violence, where one ceases to be human–does such a boundary exist? Perhaps the whole of human life is and extends from primordial Violence, a form of suffering humans have learned to bear–an electric current passing through the cables of our television screens, our speakers, our blenders, and our fans, and existing in our veins since the beginning…

Fanis Sakellariou is a performance artist, director and sound designer, graduate of Central Saint Martins. He has presented his work in London, Berlin, Athens, Prague, Ancona, Canada, Tokyo and Israel.

Team: Director, Text, Sound Design: Fanis Sakellariou
Set Design: Olga Ntenta
Costume Design: Konstantinos Chaldaios
Movement Design: Maro Petli
Constructions, Production Management: Lydia Lampropoulou
Dramaturgical Advisor: Daphne Patsourakou
Performers: Daphne Patsourakou and Maro Petli
Website:https://fanissakellariou.com/
Partners: Subtronica
Greece
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Reimagine Copenhagen 1941
Reimagine Copenhagen 1941 was inspired by the classic play Copenhagen by Michael Frayn, about a secret meeting between two physicists–Niels Bohr and Werner Heisenberg–in Nazi-occupied Copenhagen, in the autumn of 1941. This documentary exhibition traced back to the history of the 1941 Copenhagen meeting, and the “Copenhagen in Rehearsal” process which occurred at St John’s College, University of Cambridge in 2022.

The most delicate part of the piece was not the audience, but the historical celebrities who were “freed” from their own living times to observe the present world. “What concerns will they hold on our technology?” Taking full advantage of portrait compositing and digital sound signal processing in theatre production, combining theatre practice with modern technologies, the company provided a unique configuration for enabling interfacing between participants from interdisciplinary backgrounds. The final story was up to every individual audience.

Based on the general core of uncertainty in every “time,” and every single person that we believe, the work aimed to focus more specifically on elements that technologies can bring their users. Demonstrating the cutting-edge progress made over the last two centuries, the hope was to call for increased attention on our role in the future and the coming impact of artificial learning models. Making the audience aware of the problems faced by nuclear technology in the 1940s, and the potential impact on human civilization today, the questions were asked, “What are the most pressing ethical issues of technology we face in the 21st century? What similar ground-breaking technologies have yet to enact good and harm to civilization? What attitude should we take toward these phenomena?”

DIFFRACTION THEATRE is an artistic and education-based organization, founded in Cambridge, UK. Their work fosters unique conversations and knowledge creation across different disciplines through theatrical practice.

Team: Producer & Director: Jing Wang Thomas
Associate Director: Zhengkang Qu Dramaturg: Sandy Yueran Yang
Scenographer: Jing Wang Thomas, Linqing Yang, Qi Chen
AI Technology: Wanru Zhao
Publicity Manager: Michelle Ruijia Zhang
Assistant Producer: Yinzhu Yang
Sound Designer: Jennifer Gielis
Virtual Space Designer: Qi Chen
Assistant Designer: James Xiaoding Gao
Photographer: Youcheng Zhang
Website:http://www.diffractiontheatre.com
Partners: University of Cambridge
China
United Kingdom
Rosa Mäkelä:
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The Future is Clean and Round
The Future is Clean and Round was an interdisciplinary installation, performance, and artistic exploration of the emotional impact of the climate crisis–the meaning of the crisis and the experience of growing up under crisis circumstances. The piece excavated these ideas through film, sound, text, installation and performance, and challenged the notion of emotion having to exist in a private realm, exploring the impact of putting emotion (in relation to the climate emergency) on display. Through these ideas, through multidisciplinarity, the work sought to reject the strict dichotomies of dualisms like “human/nature” and “emotion/reason.”

The piece utilised several textures, languages, and technologies of performance–hung from the ceiling were dresses, antique lace and a shirt surrounded by small frozen ice sculptures that were dyed with blue ink. The melting ice instigated durational damage, which first would appear small and futile, but grew over time.

The live embodied space was countered by the two-dimensionality of the film, being a projection of a woman becoming more and more submerged in the sea–as the water encroaches on her, she continues to attempt to complete her daily rituals: combing her hair, eating meals, brushing her teeth. The woman in the performance bridged certain corporeal gaps between the objects used and exhibited and the projection of herself displayed. Together in the space, the work conjured natural and unnatural entities for the performer to oscillate between.

Rosa Mäkelä is an artist from County Galway, Ireland. She studied her BA Drama and Theatre and MA in Creative Writing at University College Cork. Eadaoin Fox is a director from County Cork. She studied Drama and Theatre at University College Cork, and Theatre Directing at Royal Holloway, London. Ruairi De Burca is a composer and musician. He has a BA in Music and an MA in Experimental Sound Practice from University College Cork. Ferdia MacAonghusa is a writer and filmmaker from Spiddal County Galway and studied film at IADT Dún Laoghaire.

Team: Writer, Designer, Performer: Rosa Mäkelä
Director: Eadaoin Fox
Composer, Sound Design: Ruairi De Burca
Filmmaker: Ferdia MacAonghusa
Crew: Georgia Swan, Megan O'Connor
Website:
Partners: This work has been supported by Culture Ireland.
Ireland
Mara Ingea:
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Do you know a place that doesn’t exist anymore?
This participatory performance tackled the concept of spatial impermanence and the inevitable fact that all places experience alteration–or, indeed, will one day disappear. As well, the piece invited audience members to reflect on their own memories of places and revisit “their own pasts.”

Audience members would enter a space where they were free to walk wherever they so pleased. The space was empty apart from four stations–the “Planning Table,” the “Box,” the “Memory Archive,” and an elevated desk of a performer editing a digital plan, projected onto a screen. People were invited to share a place from their memory that no longer exists, that they missed or that they would have liked to revisit, by drawing a plan at the planning table and then placing it into the box. Participants were free to decide whether to participate actively or to simply watch.

Throughout the performance, “builder performers” attempted to recreate the shared places, using ordinary objects and furniture. The number of objects being limited, the performers had to use the same objects for multiple places. Some places would overlap, and the setup of the space itself underwent continuous change. At one point during this process, the performers invited some audience members to help them build places, if they wished to participate. During the performance, the performer at the desk would track all changes in the space, adding, moving and removing objects in the constantly changing landscape, in an attempt to conserve the memory of its brief existence before the plan disappeared at the end of the performance.

The project was initiated by Mara Ingea (LB), and developed in collaboration with Susana Botero Santos (CO), En Ping Yu (TW), Kirstine Hupfeldt Nielsen (DK) and Daniel Victoria Reyes (MX).

Team: Director: Mara Ingea
Performers: En-Ping Yu, Kirstine Hupfeldt Nielsen, Mara Ingea and Susana Botero Santos
Dramaturgy: Cristina Maldonado and Daniel Victoria
Content devised by: En-Ping Yu, Kirstine Hupfeldt Nielsen, Mara Ingea and Susana Botero Santos, with the feedback of test audiences.
Website:https://maraingea.cargo.site/
Partners: DAMU – Theater Faculty of the Academy of Performing Arts in Prague
Lebanon
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The Crowd
The Crowd was an audiovisual experience about the loneliness and the joy experienced as a participant of different kinds of crowds–a theatrical “silent disco,” perhaps.

“I hope that people look at you. That they look at you and are confused about what you’re doing. They don’t know if I’ve said anything to you or not. You may just be going around in circles because you have nothing else to do.”

The Crowd explored how to navigate through positions in crowds. Audiences were able to hear texts from different people about the loneliness and the joy they have experienced while being part of crowds–while listening, the audience themselves became a crowd. This performance offered the audience possibilities rarely experienced in the theatre. The audience received headphones to wear throughout the performance, and there was no seating.

Teater Leikhus is a performing arts company with a goal to create unique, performative experiences that have an open dialogue with its audiences. The project was created by Teater Leikhus members Eva Rosemarijn and Lise Andrea, who wrote and directed the piece together. Over 20 voice actors helped with the project by lending their voices. Irene Nessa Bjørnevik was the lead scenographer, and Eva Rosemarijn composed original music for the piece. The project was developed over the course of two years, with support from Dramatikkens hus, Oslo and dramaturg Morten Cranner.

Team: Written and directed by: Eva Rosemarijn & Lise Andrea
Production: Lise Andrea, Teater Leikhus
Sound Design: Eva Rosemarijn
Scenography: Irene Nessa Bjørnevik
Website:https://www.teaterleikhus.com/
Partners:
Norway
Eyrun Müller – Eliah Lillis – Yaniv Cohen:
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-A Metaphor. We, the Wanderers
In this work, a costume and a dance, based on a poem, were used as a metaphor for the rapid melting of our glaciers. As the dance progressed, a transformation occurred–the costume would change colour from white to a vivid blue when exposed to UV light. To stop the exposure, the wearer had to be completely immersed in water. This change would happen through the photochemical process of cyanotype. Everything that happened could only happen once–once the chemical was developed by UV exposure, the performance could never happen again. The costume was finished.

The dancer was a nomadic creature; the setting was a tragedy, based on a dystopian poem. All actors involved had the power to change and manipulate the outcome–a collaboration, proceeding from the intra-action of different bodies. At the end of the journey, all answered to the sun, in a metaphoric and practical sense. A story told so simply by being a costume on a moving body… A sense of meaning, the underlying motif and metaphor became clear without any words–just snow, drifting and reshaping, sad but beautiful, until it all melts away.

Eyrun Müller is a visual artist who expresses herself through clothing and costume design, following an eco-materialist dogmatic methodology developed fostered through growing up in Norwegian nature, where experience, impression and reflection play a major developmental role. Her most recent work focuses on how we experience and care for nature through eco-psychological ideas and actions.

Yaniv Cohen is an Israeli choreographer, visual artist and lecturer at the University of the Arts in Oslo. He has worked internationally as a dancer and choreographer for several decades. In 2014, he worked with Alexander Ekman’s A Swan Lake. Yaniv choreographed and performed in A Metaphor.

Eliah Lillis is an Australian photojournalist, videographer and photographic artist and composer. He is based in Oslo but works seasonally in the north, clearing the Norwegian coast of marine plastic and documenting the process.

Team: Costume Designer and Creator/Director: Eyrun Müller
Composer: Eliah Lillis
Choreographer and Dancer/Performer: Yaniv Cohen
Website:https://eyrunmuller.com/
https://eliahlillis.com/eliah-lillis
https://www.y-to-c.com/
Partners:
Norway
Amanda Vesthardt:
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Axiom
Axiom was a textile universe installation that worked like a costume for the room. The audience was inside what would have almost seemed like the belly of a living creature, moving and breathing with the installation. The atmosphere was created using music, lights and colours that would play with the tactile surfaces of the room. The installation was able to stand by itself and could be explored throughout the festival. As well as this, there was a performance in the space with live music by Nick Hann accompanied by dancer Sang Hoon Lee.

The work focused on exploring people’s imaginations and associations through tangible textiles. The aim of the installation was to invite the audience in to experience the slowly transforming space, where they could touch the textile and make up their own stories, or create associations–the room “wanted” the audience to play with their imagination, so to speak.

In her experiments with textile techniques, Amanda Vesthardt often comes into contact with projects where audiences are not allowed to touch costumes or installations. This project proceeded from her interest in seeing how people’s–especially children’s–imaginations develop by experiencing environments like this through touch.

Amanda Vesthardt is a Danish artist whose work focuses on storytelling, handcraft and artistic expression, mainly through textile installations and performances.

Team: Artist Leader: Amanda Vesthardt
Dancer: Sang Hoon Lee
Musician: Nick Hann
Assistant: Lydia May Hann
Website:https://amandavesthardt.com/
Partners:
Norway
Denmark
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The Purple World of Strange Things
The Purple World of Strange Things was an interactive dance performance that invited children aged 3-5 years into an abstract world of shapes, textures, sound and movement. The room was filled with imaginative and strange textile objects that all had their own, countless functions, affecting the full range of senses. Through the dancers’ interactions with the objects, the space and the bodies entered a constant transformation–things would open and turn inside out, change colour, become fringed, make strange noises, and attach themselves to the body in various funny ways. The children were involved in the exploration, getting to investigate, feel, test and try in a playful and inconclusive world that opened up more questions than answers. “Where have we ended up? Who are the two creatures? What are all these strange things, really?”

The work derives its name from objects that we struggle to define, such as “gadgets,” “widgets,” or, simply, “strange things.” The project paid tribute to the abstract and imagination-stimulating aspects of art, allowing them to enter the foreground in the meeting between child and work. Behind the work lay an ideology of rediscovering and (re-)imagining the world anew–a more open, more nuanced world where categories and terms play less of a role than physical and bodily presence.

Utvik/Barfod is a Norwegian and Danish creative duo consisting of choreographer Ida Cathrin Utvik and costume designer and scenographer Lærke Bang Barfod. Their work involves creating multi-sensory and interactive dance performances for children.

Team: Concept: Lærke Bang Barfod (DK) and Ida Cathrin Utvik (NO)
Choreographer and Producer: Ida Cathrin Utvik (NO)
Costume and Scenography: Lærke Bang Barfod (DK)
Dancers and Co-creators: Fie Dam Mygind (DK) and Marlene Bonnesen (DK)
Music and Sound design: William Kjeldsberg (NO)
Costume Assistants: Synne Flikke (NO) Anne Silkjær (DK) og Molly Raak (SE)
Website:https://www.instagram.com/utvik_barfod
Partners: Marlene Bonnesen
Fie Dam Mygind
William Kjeldsberg
Oslo National Academy of the Arts
Norway
Denmark
Moritz Praxmarer:
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The Story of Larry
This hilarious piece of storytelling and object theatre told the adventurous story of Larry Walters, who built a flying machine out of a lawn chair and balloons. Driven by his big dream, Larry set himself up in his garage and started building–the heart of his flying machine? A lawn chair and some balloons.

One actor with a box of fruit tea invited audiences to his kitchen table. Over a cup of tea, he told the true story of Larry Walters, the most flightless pilot who ever took off. Using only a few objects found on the table–tea bags, a cup, a lighter, and a knife–the actor wove a wild tale, exploring the endless chase after the mundane dreams in life.

Moritz Praxmarer is a Switzerland-based actor and performance artist working in a wide variety of media. He is part of the collective Hotel Regina, which creates site-specific performances. He studied with Philippe Gaulier in France and is currently pursuing an MA in Expanded Theater at HKB Bern.

Team: Director: Dirk Vittinghoff
Mantors: Lukas Bangerter & Regini Fritschi

This performance was developed during the course "Manifesto" at HKB Bern.
Website:https://kollektiv.hotelregina.org/
Partners: HKB Bern
Switzerland
Evyn Gensurowsky – Elvar Heimisson – Amelia Kyriacou – Holly Stocker – Klaudia Witkowska – Yiping Xu:
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Memory Police
Created by a collaborative group of 2nd year students from Wimbledon College of Arts, London, this walking performance was a response to themes instigated in the book The Memory Police by Yōko Ogawa. The book is set on a fictional island where objects disappear and all memory of them is erased by a sinister police force–hats, ribbons, roses and even birds vanish forever.

Addressing issues of totalitarianism and resistance, loss and community, the performance was a reaction to the post-pandemic, late capitalist, right-wing populist climate emergency now being lived through. The recent translation of The Memory Police into English (from the original Japanese, first published 1994) has resonated with contemporary social politics, given the themes of prevalent unease, loss of connection with others, the rise of fake news and the immateriality of digital platforms, in which the book deals.

Audience members were given headphones, placed into small groups, and guided along the banks of the Vltava river. Through their headphones, audiences were immersed in the world of the performance through text, music and sound collage. At various proximities on their journey, nearby, in the distance, the audience would encounter costumed performers and props that would resonate with what they were hearing, and would draw them into the thematic world of The Memory Police. Through pre-recorded and live interactions, the performance layered the fiction of The Memory Police onto the contemporary landscape of Prague, in which birds, people, objects and landscapes would also become unknowing actors in the narrative. In this configuration, the live and the recorded would interact and animate as the audience walked along the route.

A collaborative group made up of BA Theatre Design, Acting & Performance, Contemporary Theatre & Performance and Costume students from Wimbledon College of Arts, University of the Arts London.

Team: Created and performed by: Evyn Gensurowsky, Elvar Heimisson, Amelia Kyriacou, Holly Stocker, Klaudia Witkowska and Yiping Xu
Additional Performers and Technical Support: George Williams Lane, Morgan Charlton and Olga Tomalik
Website:https://www.arts.ac.uk/colleges/wimbledon-college-of-arts
Partners: Supported by tutors Richard Allen, Sophie Jump and Eugénie Pastor
United Kingdom
James Camilleri – Evina Kipeni-Thalassinou:
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Typo
Typo was an interactive experience with a vintage typewriter that had a life of its own. Animated by robotics and artificial intelligence, the device wrote poetry through a dialogue with its human audience. The mechanical typewriter is an anachronism from a bygone era, yet it remains a potent symbol of mechanisation and progress in art and literature. By splicing together the digital and the analogue, this performance sought to breathe new life into the machine, to turn the typewriter into a primary performer capable of responding to its surroundings and creating of its own accord.

Through its exploration of AI, Typo invited audiences to question the idea of originality, and to grapple with their opinions of algorithmically-generated art in comparison with pieces crafted entirely by human minds and hands. “When poems are a product of user input, complex software, and a vast digital library of existing literature, who is the artist?” Typo offered moments of wonder and playfulness as audiences interacted with an enigmatic machine in a variety of live performances and experienced the often vague and overly-technical world of AI in a tangible way. No longer a simple tool, Typo gained a role as an autonomous co-creator alongside its audience.

James Camilleri is a software engineer by day, but has experience in graphic and motion design and is wildly passionate about the theatre, whether on stage as a performer or as part of a production team. With a burgeoning interest in generative digital art, he is keen on creating things that break out of the digital space and into the real world. Evina Kipeni-Thalassinou is an interactive designer, visual artist and performer. Her main interest is to create installations where the audience can experience wonder and magic.

Team:
Website:https://typo.digital/
Partners:
United Kingdom
Hayden Eric:
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Lost & Found in the Dark of Light
Lost and Found in the Dark of Light followed a mime who, after having lost his invisible props, travelled on a journey through a world of light and shadows as he reckoned with tangible and intangible inheritances from his father. This 45-minute solo show was an experiment in design-driven theatre, where the lingua franca of physical comedy collided with a re-examination of American psychological realism. “How do you search for something you can’t see?”

Hayden Eric is a Philadelphia-based theatre-maker who strives to construct stories that transport audiences to a fourth dimension, where the world is not governed by the laws of this reality.

Team: Creator: Hayden Eric
Collaborator: M. Rayne Smith
Technical Consultant: Alex Dembner
Outside Eye: Bella Capelli
Mentor: Faysal Dakni
Website:https://hydneric.com/
Partners: This project was developed with the support of the Ira Brind School of Theater Arts at the University of the Arts in Philadelphia.
United States
Anna Pillot:
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right now // ready
right now // ready was an immersive performance experience in which biometric data from two dancers was used to activate lighting, sound, and projection in the performance space. The dancers created an immersive experience in collaboration with the audience in attendance, through a highly physical movement practice that blended contemporary dance with aerial apparatus work. The effort and physicality of the dancers, often invisible or disguised to the eyes of the audience, was exposed and filtered through Bluetooth technology, to communicate directly with production equipment in the space.

Throughout the 45-minute experience, the two dancers’ heart rates were monitored. Each of their heart rate ranges would trigger different production elements in the space. This close relationship with technology allowed the space to come alive alongside the performers. As the dancers experienced fatigue, failure, disorientation, and rest, their movements emerged in real-time, and the dance had a tangible impact on certain technical elements of the staging, granting the design greater weight and visibility.

right now // ready emerged from two creative residencies at the B2 Center for Media, Art, and Performance, prompted by ongoing movement research on effort, endurance, failure, nonarrival, and intersections of the body with technology at the University of Colorado Boulder.

Anna Pillot is a dancer, aerial performer, teacher, lighting designer, and adventurer. Her research exists at the intersection of contemporary dance, long-distance mountain running, aerial apparatus work, and intermedia exploration. Anna and Caroline Butcher each hold an MFA in dance, and Brad Gallagher holds a Ph.D. in Intermedia Art, Writing, and Performance, all from the University of Colorado Boulder.

Team: Concept and Artistic Direction: Anna Pillot
Dancers: Caroline Butcher, Anna Pillot
Intermedia Collaboration: Brad Gallagher
Technical Director: Iain Court
Website:https://www.annapillot.com/
Partners:
United States
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Exploratory Workshops of PQ Studio
Discussing creative and technical trends and skills in performance design and space, these workshops offer an opportunity for designers, arts managers, students and professionals to acquire knowledges and develop abilities in scenographic, digital, multimedia or physical settings, and costume-based or crafts courses.
Based on pure exploration, knowledge transmission, or tangible skill development of the individual participants, the workshops introduce digital technologies like AR or VR, negotiate spatial design or interdisciplinary relations from various perspectives, include a text-based workshop or suggest new forms like ‘psychoscenography’.
They enable practitioners from numerous disciplines to choose a workshop of their own liking, reinforcing the idea of constant improvement with special emphasis on taking a break from the cycle of creation, considering theory and research as crucial tools for refining one’s art and reflecting on how the future of performance design might look like.
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Results Driven Workshops of PQ
PQ Studio: Results Driven Workshops are geared toward emerging artists who wish to collaboratively engage both with their craft and with an international cohort of performance makers. Participants should come with a willingness to engage in diverse practices, open minds, strong work ethics, and a creative spirit.
In addition to emerging artists, we are also excited to offer workshops to established designers, educators, arts managers, and academics wishing to expand their own creative processes. Each workshop description includes target audiences.
Workshops will last 1-5 studio days, which will begin at 10 a.m. and end at 6 p.m. each day with scheduled breaks. There might be 1 additional day to install and present the work created.
Most workshops will be for small groups of 10-15 participants to allow for a greater understanding and development of the theories and methods explored through the process of creating an installation, exhibition, or performance.
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The [Un]Common Design Project
In keeping with PQ 2023’s artistic directive, RARE, PQ Studio celebrates the magic of human connection, which lies at the heart of performance design. PQ Studio [UN]Common Design Project will explore this connection and its resulting products through a curated exhibition of student designs developed through design-course work/assignment.
Previous editions of this project have relied on a single text as a shared starting point and a point of comparison between projects. While highly successful in many respects, we have also found that choosing a text as the point of commonality can exclude participants from certain cultures and geographic regions. In a bid to expand the reach of this project, and in the spirit of openness to diverse forms of artistic practice, PQ Studio launched the 2023 [UN]Common Design Project calling for original performance design proposals that explores the RARE:
RARE encounters between people, between cultures, and between worldviews;
RARE time and occasion for these encounters; and
RARE spaces, environments and settings where these take place.

We invited work that might have drawn on existing plays or scripts, legends, or myths, but could also be devised, nonverbal or experimental. These projects could be conceived for any theatre, whether traditional proscenium, small and immersive spaces, found space projects, etc. Participating design courses were to be then able to submit one project for the PQ Studio Team to consider.
Thirteen works have been selected from the twenty-seven submissions by members of the international leadership team for the [UN]Common Design Project physical exhibition at the National Gallery in Veletrzni Palace during PQ. Submissions that presented the viewer with the opportunity to encounter the culture, world, and point of view of the emerging designer rose to the top. In the selection process, it also became clear that the celebration of RARE is an appreciation of difference and a reminder of the essential element of human connection in performance. Different cultural backgrounds, artistic impulses, and pragmatic circumstances are at the heart of our human relationships. The point of commonality in 2023 is the demonstration or facilitation of those RARE experiences where performance design is that catalyst for something truly astonishing.
As this project moves to a new format, the 2023 [UN]Common Design Project has catalyzed a global discussion between students and educators exploring and designing for the provocation, RARE. Design courses (whether undergraduate or graduate) have individually set the project within their existing teaching structures, creating local conversations about this project and the diversity of artistic practices that fall under the umbrella of performance design. From traditional theatre to performative installation and immersive experience to forms we have perhaps not yet contemplated; we look forward to sharing these exciting design proposals which demonstrate the continued evolution of live performance design by the next generation of practitioners.
A curated exhibit and platform for discussion of international student design proposals resulting from a shared prompt: the RARE
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PQ Talks
When I was invited by Prague Quadrennial’s artistic director Markéta Fantová to curate PQ Talks for the 2023 edition of PQ, I was intrigued by her vision of rare as the main topic for the event. I had in mind the image of a feast, an international celebration where people meet to share their rare experiences, backgrounds, and practices of performance design and scenography.

As curator and host of this rare feast, I was responsible for the curatorial concept, the selection of presentations, and the crafting of several panels by connecting participants from different parts of the world. I wanted to create space for a collective reflection of the new artistic pathways that had emerged not only from the global pandemic, but also from other long-term crises, caused by climate change, racism, and colonialism.

The core of the PQ Talks program was shaped in a conversation between myself and selected artists and researchers from more than 50 countries, and organised into several thematic clusters. The formats of the Talks encompassed roundtable discussions and panels proposed by participants, composite panels put together by me from individual presentations, and flash talks, or shorter ten-minute presentations on various topics. Due to our efforts to expand our platform to more participants, we included more of the ever popular flash talks, which ended up constituting a significant portion of this edition.

As a personal decision, I made a deliberate effort to recognize the scenographic practices and contributions of the Global South. The program opened with talks that addressed performance design from the decolonial perspective. While Expanding Scenography from the South: Global Perspectives brought together speakers from Africa, Asia, Oceania, and Latin America, Expanding Scenography from the South: Latin American Perspectives featured curators from Latin America who described scenographic practices in their countries. Local Global Perspectives on Indigenous Materialities of Performance focused on performance-making from the First Nations and on indigenous epistemologies.

To reflect on the timely topic of sustainability in performance design, we invited Tanja Beer, designer, researcher, and author of the term ‘ecoscenography,’ to facilitate a day of “Ecoscenography Conversations: Making Theatre in a Climate-Changed World”. Led by Tanja Beer and Marianne Lavoie, the program contained three panels with artists, researchers, educators, and students: Introduction to Ecoscenography; Teaching Ecoscenography; and Ecoscenographic Futures. The day also included a talk by Ecostage, Our Spheres of Influence Are Greater Than We Think.

Themes of decoloniality and sustainability, as well as other current and contemporary trends in research, appeared in the thematic cluster dedicated to costume design. The panel Bodies of Knowledge: Futuring Costume Pedagogy envisioned teaching costume design in relation to critical issues of gender, race, sustainability, and new technologies. Critical Costume Connections panel put forward costume as a means of multifaceted networks, and speakers in Costume Agency Artistic Research reported on their long-term investigation of costume as an initiator and defining force of a performance.

Another thematic cluster focused on rethinking scenographic theories and practices. To begin, four individual presentations were grouped into a composite panel titled Repositioning Scenography, which offered critical readings of contemporary performance design. Where to from here? Towards the Future of Scenographic Practices was a composite panel that gathered several scenographers to reflect on the potential artistic directions that transgress the conventional modes of scenography. Emphasising gender, the panel Feminist Scenographies introduced a collaborative initiative of artists-researchers infusing feminist approaches into their scenographic work; and the panel Trans/Nonbinary Scenographics addressed the notion of ‘transness’ in the field. Women Set Designers brought together female scenographers to discuss the challenges—and ways to overcome them—of working in a traditionally male-dominated field.

Teaching performance design had turned into a major concern internationally due to the effects of the pandemic and the impact of the global crisis exacerbated by ongoing racism and climate change. We had several panels dedicated to this topic. Pedagogical strategies in response to the global pandemic elaborated on newly emerging online and offline teaching methodologies. We also debated pedagogies with a panel that questioned power structures, Teaching Performance Design with a Social Justice Lens. The panel Teaching Performance Design Outside of the University Framework in Latin America presented innovative teaching models beyond traditional institutions in Latin America. The composite panel Schools of Scenography took a broader look at how we teach scenography and what we mean by it.

We also discussed performance design and scenography as a transdisciplinary and collaborative art form. The composite panel Models of Collaboration: Performers and Scenographers dived into the shifts in inherited hierarchies in the performer-scenographer relationship. Focusing on particular creative projects as case studies, the talks Let's design together! - International Collaboration in E-bloc and Letter to the World: a co-created sequential project presented two unique collaborations and the processes that underpin them.

Additionally, PQ Talks hosted two international collaborative projects. The first one was Knowledge Exchange Platform, an initiative launched by Prague Quadrennial to share research and information beyond the institutional paid walls to increase the inclusivity of knowledge production. The second one was Canon of Technical Theater History—teaching, archives, networks, a historiographic research project that brought together designers and researchers from several countries in Europe.

Two panels highlighted practical aspects of organising in the performing arts. Artists’ Mobility in/Connected to Africa: Realities, Challenges and Positive Practices tackled the systemic issues around cultural exchanges with artists from Africa and introduced an international project that maps funding opportunities. The Power of Networking brought on stage representatives of several theatre-related international organizations to confer about the possibilities and difficulties of global cooperation.

Shifting our attention to other areas of performance design, the talk Thinking Light! International Perspectives on Light in Performance centred on lighting design and the ways it contributes to theatre production in various cultural contexts. The interdisciplinary panel Afterlife: Where do exhibitions go after they die? paid attention to residual artefacts in the post-production phase of large cultural events.

Our illustrious keynote speakers came from a variety of performance-related disciplines. We welcomed Asiimwe Deborah Kawe, playwright, producer, performer, and artistic director of the Kampala International Festival in Uganda; designer, director, and performance artist Julian Maynard Smith, and producers Oksana Sarzhevska-Kravchenko and Mykhailo Glubokyi from the Ukrainian cultural foundation IZOLYATSIA.

With the support of the Goethe Institut, PQ also hosted German scenographer Katrin Brack and Czech-German theatre director Dušan David Pařízek. As an opportunity to celebrate the richness of publications submitted for the PQ Publication Prize, the program contained a roundtable of Publication Prize Winners. The roundtable Acts of Assembly: Projects from the Performance Space Exhibition highlighted one of the competitive sections of PQ.

We also looked into Prague Quadrennial, its past, present, and future. In Space, Action and Creative Work: From Prague School to Prague Quadrennial, Czech experts linked Structuralist theories to the concept of scenography that influenced Prague Quadrennial in its beginnings. Finally, a special roundtable, PQ Behind the Scenes, led by the PQ artistic director and her team, reflected on the process of organising the latest edition and debated possible paths of the event into the future.

Barbora Příhodová
8. 6. 2023
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Expanding Scenography from the South: Global Perspectives
Moderator: Renato Bolelli Rebouças
Speakers: Maria Konomi, Napo Masheane, Shabari Rao, Raquel Rosildete
Moderator: Renato Bolelli Rebouças, Discussant: Maria Konomi, Discussant: Napo Masheane, Discussant: Shabari Rao, Diskutující: Raquel Rosildete
8. 6. 2023
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Expanding Scenography from the South: Latin American Perspectives
Moderator: Jennifer Cob
Speakers: Renato Bolelli, Susana Botero, Pedro Gramegna Ardiles, Mónica Raya
Moderator: Jennifer Cob, Discussant: Renato Bolelli, Discussant: Susana Botero, Discussant: Pedro Gramegna Ardiles, Discussant: Mónica Raya
8. 6. 2023
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Local Global Perspectives on Indigenous Materialities of Performance
Moderator: Donatella Barbieri
Speakers: Wesley Enoch, Stephen Page, Jacob Nash, Amethyst First Rider, Lili Monteiro, Fausto Viana, Deepsikha Chatterjee, Babatunde Allen Bakare
Moderator: Donatella Barbieri, Discussant: Wesley Enoch, Discussant: Stephen Page, Discussant: Jacob Nash, Discussant: Amethyst First Rider, Discussant: Lili Monteiro, Discussant: Fausto Viana, Discussant: Deepsikha Chatterjee, Discussant: Babatunde Allen Bakare
9. 6. 2023
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Introduction to Ecoscenograophy
Speakers: Tanja Beer, Marianne Lavoie
Diskutující: Tanja Beer, Discussant: Marianne Lavoie
9. 6. 2023
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Our Spheres of Influence Are Greater Than We Think – A Talk by Ecostage
Speakers: Andrea Carr, Paul Burgess, Alison Neighbour, Mona Kastell
Discussant: Andrea Carr, Discussant: Paul Burgess, Discussant: Alison Neighbour, Discussant: Mona Kastell
9. 6. 2023
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Teaching Ecoscenography
Speakers: Tanja Beer, Marianne Lavoie, Aris Pretelin-Esteves, Ian Garrett., Mikko Salminen
Diskutující: Tanja Beer, Discussant: Marianne Lavoie, Discussant: Aris Pretelin-Esteves, Discussant: Ian Garrett, Discussant: Mikko Salminen
9. 6. 2023
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Ecoscenographic Futures
Speakers: Tanja Beer, Silje Kise, Ang Xiao Ting, Vespa Laine
Diskutující: Tanja Beer, Discussant: Silje Kise, Discussant: Ang Xiao Ting, Discussant: Vespa Laine
10. 6. 2023
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Critical Costume Connections
Speakers: Sofia Pantouvaki, Rosane Muniz, Marwa Auda, Iztok Hrga
Discussant: Sofia Pantouvaki, Diskutující: Rosane Muniz, Diskutující: Marwa Auda, Discussant: Iztok Hrga
10. 6. 2023
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Bodies of Knowledge: Futuring Costume Pedagogy
Moderator: Madeline Taylor
Speakers: Suzanne Osmond, Rebecca Pride, Jorge Sandoval, Erika Schwarz
Moderator: Madeline Taylor, Discussant: Suzanne Osmond, Discussant: Rebecca Pride, Discussant: Jorge Sandoval, Diskutující: Erika Schwarz
10. 6. 2023
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Costume Agency Artistic Research
Speakers: Christina Lindgren, Sodja Lotker, Sally Dean, Charlotte Østergaard
Discussant: Christina Lindgren, Diskutující: Sodja Lotker, Diskutující: Sally E. Dean, Discussant: Charlotte Østergaard
11. 6. 2023
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Repositioning Scenography
Moderator: Barbora Příhodová
Speakers: Clémentine Cluzeaud, Rachel Hann, Ariane Trümper, Alceu Silva Neto
Moderátorka: Barbora Příhodová, Discussant: Clémentine Cluzeaud, Discussant: Rachel Hann, Discussant: Ariane Trümper, Discussant: Alceu Silva Neto
11. 6. 2023
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Feminist Scenographies
Speakers: Shauna Janssen, Marcela I. Oteíza, Hari Marini
Discussant: Shauna Janssen, Discussant: Marcela I. Oteíza, Discussant: Hari Marini
11. 6. 2023
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Trans/nonbinary Scenographics
Speakers: Rachel Hann, M’ck McKeague, Nic Farr
Discussant: Rachel Hann, Discussant: M’ck McKeague, Discussant: Nic Farr
11. 6. 2023
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Thinking Light! International Perspectives on Light in Performance
Moderator: Scott Palmer
Speakers: Michael Breiner, Amy Chan, Tamara Figueroa AS, Katherine Graham
Moderator: Scott Palmer, Discussant: Michael Breiner, Discussant: Amy Chan, Discussant: Tamara Figueroa, Discussant: Katherine Graham
12. 6. 2023
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Models of Collaboration: Performers and Scenographers
Moderator: Pavel Drábek
Speakers: Jane Collins, Sara Franqueira, Dorita Hannah, Susan Marshall, Joslin Mckinney, Charlotte Østergaard
Moderator: Pavel Drábek, Discussant: Jane Collins, Discussant: Sara Franqueira, Diskutující: Dorita Hannah, Diskutující: Susan Marshall, Discussant: Joslin Mckinney, Discussant: Charlotte Østergaard
12. 6. 2023
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Let’s Design Together! – International Collaboration in E-bloc
Speakers: Fruzsina Nagy, Simona Rybáková, Juli Balázs, Dora Halas
Diskutující: Fruzsina Nagy, Diskutující: Simona Rybáková, Discussant: Juli Balázs, Discussant: Dora Halas
12. 6. 2023
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Letter to the World
Speakers: D. Chase Angier, Markéta Fantová, Evelyne Leblanc-Roberge
Discussant: D. Chase Angier, Diskutující: Markéta Fantová, Discussant: Evelyne Leblanc-Roberge
13. 6. 2023
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Acts of Assembly: Projects from the Performance Space Exhibition
Moderator: Andrew Filmer
Speakers: La Mama (Meg White & Helen Hopkins), A New Performing Arts Centre for the, International School of Uganda (Andreas Skourtis & Robert Kiggundu), AGORA (Marc Rees & Jenny Hall), this space is for you / cet espace est pour toi (Shauna Janssen & Kévin Pinvidic)
Moderator: Andrew Filmer, Discussant: Meg White, Discussant: Helen Hopkins, Discussant: Andreas Skourtis, Discussant: Robert Kiggundu, Discussant: Marc Rees, Discussant: Jenny Hall, Discussant: Shauna Janssen, Discussant: Kévin Pinvidic
13. 6. 2023
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Schools of Scenography
Speakers: Jennifer Cob, Qin Wenbao 秦文宝, Serge von Arx, Richard Roberts, Jan Štěpánek
Discussant: Jennifer Cob, Discussant: Qin Wenbao, Discussant: Serge von Arx, Discussant: Richard Roberts, Discussant: Jan Štěpánek
13. 6. 2023
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Pedagogical Strategies in Response to the Global Pandemic
Moderator: Barbora Příhodová
Speakers: Ellawyn Cruz, Sara Fagundes, Francisco Leocádio, Alex Oliszewski
Moderátorka: Barbora Příhodová, Discussant: Ellawyn Cruz, Discussant: Sara Fagundes, Discussant: Francisco Leocádio, Discussant: Alex Oliszewski
14. 6. 2023
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Teaching Performance Design with a Social Justice Lens
Moderator: Dinesh Yadav
Speakers: Rachel Forbes, Julia Pacificador, Richard Bryant
Moderator: Dinesh Yadav, Discussant: Dinesh Yadav, Discussant: Rachel Forbes, Discussant: Julia Pacificador, Discussant: Richard Bryant
14. 6. 2023
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Afterlife – Where Do Exhibitions Go after They Die?
Speakers: Andrija Dinulović, Sven Jonke, Miodrag Kuč, Filip Jovanovski, Jovana Karaulić
Discussant: Andrija Dinulović, Discussant: Sven Jonke, Discussant: Miodrag Kuč, Discussant: Filip Jovanovski, Discussant: Jovana Karaulić
14. 6. 2023
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Artists' Mobility in / Connected to Africa
Speakers: Marie Le Sourd, Paul Julio Serge Fouhakué, Ouafa Belgacem, Ukhona Ntsali Mlandu
Discussant: Marie Le Sourd, Discussant: Paul Julio Serge Fouhakué, Discussant: Ouafa Belgacem, Discussant: Ukhona Ntsali Mlandu
14. 6. 2023
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The Power of Networking
Speakers: Yannick Boudeau (BE), Aby Cohen (BR), Emmanuel Dandaura (NG), Dimitri Jagenau (BE), Jeffrey Eric Jenkins (US), Yvona Kreuzmannová (CZ), Chen-Shin Wang (TW), Zuzana Sikačová (CZ), Željka Turčinović (HR)
Discussant: Yannick Boudeau, Discussant: Aby Cohen, Discussant: Emmanuel Dandaura, Discussant: Dimitri Jagenau, Discussant: Jeffrey Eric Jenkins, Diskutující: Yvona Kreuzmannová, Discussant: Chen-Shin Wang, Diskutující: Zuzana Sikačová, Discussant: Željka Turčinović
15. 6. 2023
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Teaching of Performance Design outside the University Framework in Latin America
Moderator: Heloisa Lyra Bulcão
Speakers: Carolina Jiménez, Laura Marnezti, Daniela Portillo, Cristobal Ramos, Sônia Paiva, Carlos Eduardo Peukert
Moderator: Heloisa Lyra Bulcão, Discussant: Carolina Jiménez, Discussant: Laura Marnezti, Discussant: Daniela Portillo, Discussant: Cristobal Ramos, Discussant: Sônia Paiva, Discussant: Carlos Eduardo Peukert
15. 6. 2023
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Women Set Designers
Moderator: Markéta Fantová
Speakers: Lucia Škandíková, Eva Jiřikovská, Sibyl Wickersheimer, Maureen Weiss, Elahe Marjovi
Moderátorka: Markéta Fantová, Diskutující: Lucia Škandíková, Diskutující: Eva Jiřikovská, Discussant: Sibyl Wickersheimer, Discussant: Maureen Weiss, Discussant: Elahe Marjovi
16. 6. 2023
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Space, Action and Creative Work: From Prague School to Prague Quadrennial
Speakers: David Drozd, Pavel Drábek, Šárka Havlíčková Kysová
Discussant: David Drozd, Discussant: Pavel Drábek, Diskutující: Šárka Havlíčková Kysová
16. 6. 2023
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Where to from Here? Towards the Future of Scenographic Practices
Speakers: Nevena Mrdjenovic, Miljena Vuckovic, Alex Tam Hung Man, Eric Villanueva Dela Cruz, Aziza Kadyri
Discussant: Nevena Mrdjenović, Discussant: Miljena Vucković, Discussant: Alex Tam Hung Man, Discussant: Eric Villanueva Dela Cruz, Discussant: Aziza Kadyri
16. 6. 2023
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PQ Behind The Scenes – Where Are We?
Speakers: Markéta Fantová, Michaela Buriánková, Pavel Kraus, Magdaléna Brožíková
Diskutující: Markéta Fantová, Discussant: Michaela Buriánková, Discussant: Pavel Kraus, Discussant: Magdaléna Brožíková
17. 6. 2023
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Knowledge Exchange Platform Roundtable
Moderator: Pavel Drábek
Speakers: Šárka Havlíčková Kysová, Tanja Beer, Tereza Stehlikova, Sofia Pantouvaki, Brad Caleb Lee
Moderator: Pavel Drábek, Diskutující: Šárka Havlíčková Kysová, Diskutující: Tanja Beer, Discussant: Tereza Stehlikova, Discussant: Sofia Pantouvaki, Discussant: Brad Caleb Lee
17. 6. 2023
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CANON OF TECHNICAL THEATRE HISTORY
Speakers: Chris Van Goethem, Bri Newesely, Nick Hunt, Franziska Ritter
Discussant: Chris van Goethem, Discussant: Bri Newesely, Discussant: Nick Hunt, Discussant: Franziska Ritter
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36Q°+H40
Prague Quadrennial teamed up with the creative hub H40 Art&Digital Lab, to continue exploring creative digital practices in performance.

Creating expressive and emotionally charged environments through digital means while providing shared multi-sensorial experiences can be a complex endeavour that requires creative minds from different areas of art, technology, and science to merge their ideas, skills, and knowledge. To facilitate networking in this particular area of interest, we opened the H40 art and technology studios for explorative learning through workshops and art talks.

We organised four seven-day exploratory workshops led by international creative teams concerned with extended immersive realities – VR, AR, motion capture, and laser technology. They were followed by the Art&Digital Talks which covered topics such as design for metaverse, innovative creative coding applications in performance, performance design in extended realities, and more.

This project is part of the Prague Quadrennial’s continual effort to focus on new developments in the areas of art, science, and technology and is the third in the 36Qº series initiated by PQ Artistic Director Markéta Fantová.
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Spatial Encounters II
“Virtual reality has the potential to create a shared spatial experience that transcends physical boundaries and connects people in new and meaningful ways.” (Chris Milk) The workshop is dedicated to the question of how virtual reality can enable hybrid real experiences in which physical and digital spaces resonate with their human occupants: How can we – as designers, scenographers, and artists – let the “space” inter(re)act with the individuals or the group, other spaces, through movements, materials, objects, sounds...? How can these new interrelations lead to a new quality of spatial experience?

The participants will first learn to understand the requirements of performative hybrid spaces and the basics of setting up and using multi user VR systems. Together we will try out and discuss existing artworks in shared physical spaces. After this introduction, 3 to 4 interdisciplinary teams will create concepts for a “spatial encounter”. In the main part of the workshop, the teams will prototype their ideas and create their own resonating hybrid space experience. In this phase, participants are supported in terms of content and technical implementation in the Unity3D development environment. On the last workshop day, we will present the results in an open lab situation and evaluate the potential of hybrid realities for our future performative installations practice.
Lecturers: Pablo Dornhege, Franziska Ritter
Lecturer: Pablo Dornhege, Lecturer: Franziska Ritter
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Motion Capture Lab
This lab is a workshop dedicated to the digitisation of movement and the use of digitised movement in performative contexts. Using concurrent motion capture systems, 3D software and game engines, the lab provides a framework for creativity and exploration. We want to explore artistic and creative questions and see if they can be answered by capturing human morphology, movement processes and biomechanical data.

The workshop leaders František Pecháček and Julius Stefan are artists who work with technology, mainly in the context of the performing arts.

Radim Vizváry will be a guest tutor in non-verbal acting.

The lab is aimed at artists, technologists and performers who are looking for ways to enhance performative movement with technology.

The workshop will explore two of the most commonly used mocap technologies. Optical and inertial, we will explore both in-depth, focusing on the pros and cons of each solution. Other “no suit” solutions will also be mentioned.
Lecturers: František Pecháček, Július Štefan, Radim Vizváry
Lecturer: František Pecháček, Lecturer: Július Štefan, Lecturer: Radim Vizváry
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Immersive Performance Space and the Performers Body
This workshop is designed to explore the potential of theatre technology as an independent entity that interacts with performers. Through the use of lights, lasers, and generative visuals, participants will investigate how these elements can become roles themselves, supporting performers and interacting with them as digital counterparts. The workshop includes a 7-day technical component that introduces participants to moving head lights, show lasers, and generative motion graphics, while the 4-day performance workshop explores how the body interacts with space and technology. The workshop will discuss performative strategies on how to interact with technology, including the use of LiDAR laser position tracking, and participants will develop their own concepts for interactive installations. The workshop will culminate in a performative intervention, showcasing participants’ work.
Lecturers: Jan Hladil, Birk Schmithüsen, Nina Maria Stemberger
Lecturer: Jan Hladil, Lecturer: Birk Schmithüsen, Lecturer: Nina Maria Stemberger
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Designing embodied experiences in mixed-reality spaces
Virtual reality (VR) and Metaverse platforms offer new opportunities for artists to design and experience unique worlds, spaces, and environments in real-time. VR, combined with mixed-reality (MR), allows artists to combine physical and virtual elements to create immersive and interactive experiences, opening new possibilities for artists working in the context of scenography and architecture to express their creativity.

The workshop focuses on exploring, designing, and sharing these mixed-reality spaces as performative experiences. It provides a supportive and collaborative environment for artists to push the boundaries of traditional scenographical practice and experiment with motion tracking technologies, 3D scanning, and location-based multi-user Social VR setups. Participants can collaborate with peers and share their unfinished creations with a broader audience, regardless of their experience level.

The workshop offers a unique opportunity for artists to explore this new medium and discover its potential and relevance for their artistic practice.
Lecturers: Joris Weijdom, Kris Rekers, Mária Júdová
Lecturer: Joris Weijdom, Lecturer: Kris Rekers, Lektor: Mária Júdová
10. 6. 2023
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From Theatre to VR and back
Taiwanese director Tung-Yen Chou traces his artistic journey to share insights and questions on how to reconcile live performance with VR technology and how this has transformed his theatre practice.
lecturers: Tung-Yen Chou
Speaker: Tung-Yen Chou
10. 6. 2023
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Theatre To Go; Watch From Home
Theatre To Go is an experimental collaborative project between live and virtual, aiming to break the social distance measure in live experience, to fulfil more stable and reliable environment to harness Thai performing arts ecosystem.
lecturers: Raksak Kongseng, Nattaporn Thapparat, Nicha Puranasamriddhi, Surachai Petsangrot, Tanatchaporn Kittikong
10. 6. 2023
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Being Together Apart: Integrating Distributed Design Processes through a Real-Time Cyber/Physical Aesthetics
Introducing a new cyber/physical aesthetic and 3D modelling system that creates digital twins of design concepts and animates component interaction in real time – enriching and streamlining collaborative creative development.
lecturers: Susanne Thurow, Michael Scott-Mitchell
Speaker: Susanne Thurow, Speaker: Michael Scott-Mitchell, Speaker: Jeff Burke
13. 6. 2023
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In-story Augmented Reality: A Most Favored Nation
This talk explores the diegetic use of augmented reality within immersive theater through our recent experience developing a piece set in the world of The Man in the High Castle by Amazon Studios.
lecturers: Jeff Burke
13. 6. 2023
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Elon Musk Between Actual And Virtual Worlds: A Performance Of Experience
A talk about a performance between virtual and actual reality.
lecturers: Jorge Palinhos
14. 6. 2023
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Design on/for the Metaverse
The panel will explore how scenography, architecture and gaming are merging in the virtual worlds of the metaverse, and identify possible future directions for the development of AI and the Internet.
lecturers: Andrea Moneta, Dorita Hannah, Maurizio Crocco
Speaker: Andrea Moneta, Přednášející: Dorita Hannah, Speaker: Maurizio Crocco
14. 6. 2023
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This play does not exist: Creating speculative Scenography with AI
Artificial intelligence has invaded our devices and changed the way we consume and create art. What opportunities do Midjourney, DALL-E and Stable Diffusion offer? And what do bots know about scenography?
lecturers: Jost von Harleßem
15. 6. 2023
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Metaverse Graduation Show: Art Design Educators and Young Talents in the Post-digital Era
Is metaverse/digital humanity the only possible future for performance design education? Is material physicality still at the heart of the younger generations? This panel looks at the metaverse experiences of digital pioneers.
lecturers: Xiaoxin Wang-Erb, Xue Feng, Hendrik Hey, Han Xu, Richard Flynn
Speaker: Xiaoxin Wang-Erb, Speaker: Xue Feng, Speaker: Hendrik Hey, Speaker: Han Xu, Speaker: Richard Flynn
15. 6. 2023
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Oscilloscope Music and Data Theatre
This talk will center on usage of oscilloscope music techniques to create an audiovisual performance grounded in data. Key problems will be highlighted on a use case of a piece based on geological data.
lecturers: David Vrbík, Cyril Kaplan, Matěj Machek
Speaker: David Vrbík, Speaker: Cyril Kaplan, Speaker: Matěj Machek
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PQ+
PQ+ was a complementary programme organised by PerformCzech as part of the 15th edition of the Prague Quadrennial of Performance Design and Space. The programme presented performances, installations and projects accentuating contemporary stage design created by the artistic community based in the Czech Republic to international audiences. This curated selection offered almost 100 shows by 38 companies and artistic teams in 5 cities in the Czech Republic and included interdisciplinary and digital creations, physical theatre and dance, puppet theatre and productions for young audiences, opera and text-based performances, audio walks and contemporary circus performances.





The Bacchae (Bakchantky)


National Theatre–Drama


The young god Dionysus arrives in Thebes to initiate the city inhabitants into his cult. His behaviour infuriates King Pentheus of Thebes, who confronts the stranger.






Bedtime! (Do hajan!)


Drak Theatre and the International Institute of Figurative Theatre


A production around the ever-familiar moment when children are supposed to go to bed, but discover an undreamt surge of energy and refuse to go to sleep at all.






Bees (Včely)


Puppets without Borders


Sun, Earth, water, wind, landscape, stones, plants, animals, people, bees, tents, beehives, jam, honey… The bee colony viewed as a single entity, sharing space, voice, visual experiences and various creative processes.






Bodies Together–through not against


POCKETART collective


An immersive performative journey on the phenomenon of corporations and their influence on the lives of individuals and the global community – abstracted, BODIES TOGETHER.






Celestial Odyssey


Andrea Miltnerová, Monika Knoblochová, Jan Komárek


A harpsichord is like a spaceship, travelling through space. Cosmic ballerinas transform into robots with antennae, communicating through hieroglyphic dance while a virtuoso harpsichordist fingers their keys from the Baroque to the contemporary.






Commander


Farm in the Cave


In the online world, radicalisation and extremism are on the rise among children. Join us and immerse yourself into a digital darkness of which most of us are unaware.






Confluence (Soutok)


Confluence


Our message: Water is in motion, transforming, flowing, leaking and evaporating. An end to the water cycle is death. Maintaining it is one of today’s core tasks.






Czech Dance Showcase by Tanec Praha


Viktor Černický, Jitka Čechová & Tereza Lenerová, Jaro Viňarský



The Czech dance scene is characterised by its diversity, openness and artists from the Czech Republic and beyond, working in different local communities and internationally. For PQ+, we've prepared extracts from the work of selected artists to give you a flavour of what's going on here.






Eastern Bloc


Soharóza Közhasznú Egyesület


A catwalk concert exploring the socialist-communist past of Hungary, Slovakia, the Czech Republic and Poland in an international co-production. Through this collaboration scenes from the shared past of these four nations appear through costumes and music.






Eight Short Compositions (Osm krátkých kompozic ze života Ukrajinců pro západní publikum)


Archa Theatre


How does one stage a text about life during wartime authentically, without damaging that narrative with interpretations or affecting it with aesthetics?







Exnvrr


Kittychaosplanet


A performative installation immersing audiences in a simulated 3D environment with live electronic modular music. Kittychaosplanet works with cognition and survival in a natural-human structure of emotion and art.






Fish Eye


Eliška Brtnická


I am crumbling away and reforming myself over and over again, constantly changing my shape. I am searching for what I am and the power that is transforming me.






Fredy


Masopust


Some stories are seemingly untouchable. Fredy Hirsch’s story is one of them. A story of a teacher of children, a Jew in a concentration camp, and a homosexual under totalitarianism.






Hang Out


Eliška Brtnická


“The greatest danger in life is that we become too cautious.”
–Japanese proverb
Where, and at what risk is it still possible to wander outside, hang up and hang out?






Insider: Unwrapping Reality (Insider: Odkrývání reality)


Terén


A performance between virtual and physical reality for a single spectator by an international collective of artists led by Cristina Maldonado.






The Island! (Ostrov!)


Burkicom


An existential dance expedition into unspoiled Nature. Uncertainty, mistakes, cracks, scratches. Situations cropped to the bone. Emotions. A multimedia scenic modulation of the habitat of a nameless island.






Living Room (Obývací pokoj)


tYhle / Studio ALTA


An expedition of human imagination into the realm of furniture, balancing mask theatre with dance and circus, and playing an exciting game of imagination and humour.





L.O.V.E./L.A.S.K.O.


OKRA Foundation


A conversation about how our relationship with love has changed over time. How do our cultures inform our relationships, and our understanding of love?






Mateřinka


Naive Theatre Liberec, ALFA Theatre Pilsen and Radost Theatre Brno


A special selection of the international festival of professional puppet theatres, Mateřinka with performances for preschool children for international guests–from Naive Theatre Liberec, Little Red Riding Hood´s Grandma Is Celebrating Her Birthday Today and Cabinet Of Miracles Or Orbis Pictus; from Radost Theatre, Forest Fantasy; from Alfa Theatre Pilsen, About Goldfish.






Microworlds (Mikrosvěty)


ZDRUHESTRANY


A movement and object-based performance for audiences aged 4 and up.






The Moscoviad (Moskoviáda)


Theatre X10


On a bleak autumn morning in 1991, the Ukrainian poet Otto von F. wakes up with a crazy hangover on the top floor of a Moscow Institute dormitory.






Mourning Becomes Electra (Smutek sluší Elektře)


NTB Dramatic Company


The drama of the Mannon household relocated to the 21st century, reflective of the modern world–provocative food for thought, with a sumptuous visual design and commentary from a rap duo.






Multividual (Mnohodinec)


Lucia Kašiarová & Ufftenživot


A collective work by a group of artists using the specific body of Lucia Kašiarová to bring to the stage a space in which past and present do not exist.






Neényi


Ostružina


What captures your attention here and now, and what engages the attention of other children and adults in the audience? A shared space where everybody is equal, creators and spectators, children and adults, alike at the same time.





OPERAVE


RUN OPERUN


If you won’t come to the opera, the opera will come to you–even to a rave. Who else could be behind this but RUN OPERUN?






Perception of the City (Vjem města)


Gogolák+Grasse


A multi-genre lecture, addressed to the topics of space, perception, and reflection on the environment as a layered whole, by urbanists Gogolák+Grasse and their guests.






Present: Perfect


SixHouses


An exploration of the iconoclastic gestures through which we relate to the symbols of our past as the source of our cultural identities.





Rain Dance 2.0


Handa Gote research&development


An existential horror about longing for a deliverance that never comes. A dark revue that attempts to tame the errant demons of the old world.






Reality Surfing


PYL


A non-narrative visual performance inviting the audience to experience an alternative model of coexistence between people and inanimate entities.






romeo&julie 2022


Pod Palmovkou Theatre


Can we become who we want, look how we want and do what we want in the online world? A multimedia production about love in our time.





Rotas Afora


Flávia Tápias & coll.


The pathways are as different as the performers’ journeys through life, but one thing unites them: a passion for dance. A site-specific project playing out in public space, in a clearly defined choreographic structure that leaves plenty of room for individuality.






. tektoparty | a walk in and with the landscape (. tektoparty | procházka v krajině a s krajinou)


OSTRUŽINA z.s.


A participatory excursion bridging geological and artistic disciplines to activate new perspectives on the workings of our bodies–human, social, and Earthly.





Thin Skin


Eliška Brtnická


A meditative movement installation work treating the world as a graphic model, a landscape of lines, metal rods intertwining in space with the bodies of the performers.






Those Who Speak for Themselves (Ti, kdo mluví sami za sebe)


Archa Theatre


A production in which the performers are not actors, and do not play roles, instead representing “themselves.” Stories intertwine, and people meet unexpectedly.






Virtual Ritual


Jan Mocek


An original gaming performance transporting viewers to the parallel world of online video games. What norms, rules and codes apply in virtual space and in reality?






We are Memory: Road 19 (Paměť jsme my: Silnice č.19)


Memory of Nations Theatre, Post Bellum


3 true stories. 14 dancers. The voice of Ridina Ahmed–The Memory of Nations, performed by dance students from the Prague Conservatoire, as a commemoration to Roma victims of the Holocaust.






Woods Won’t Vaporise


Alica Minar


A journey towards nature: a surreal dreamland dwelling in the soft connections of the forest ecosystem. One tree, two trees, three trees… woods. A dance performance redefining Přístav 18600.



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PQ Best Publication Award
PQ BEST PUBLICATION AWARD
The PQ Best Publication Award programme exhibited publications published between August 2018 and October 2022. Any book-length work in any format and any language that deals with performance design and scenography was eligible.
The open call attracted over 70 publications in 15 different languages from all over the world. In a truly astounding thematic range, the works document transformative developments in the field, encompassing monographs dedicated to individual artists who work as scenographers, costume designers and makers, and theatre and set designers, often in relation to their visual art outside of the performing arts. There are also publications on scenographic activities within individual national cultures, museums and collections, or even schools, sometimes conceived as catalogues or yearbooks that promote practitioners, students and ensembles. A whole category is dedicated to guides, handbooks, training manuals and dictionaries. A number of books break new ground in pursuing new themes of scenography (in an expanded sense), publishing new material and/or archival finds, or otherwise reflecting critically and rigorously on the breadth of practice in the field. Several publications move outside traditional physical formats—some issued online or as e-books only, some using augmented realities to enable a more plastic engagement with the images, some published not only text and visual print, but also as audio collections. Their diversity of practice brings traditional modes together with novel and innovative ways of sharing knowledge and art.
The international jury consisted of UK-based Italian scenographer, academic and scholar Dr Donatella Barbieri (University of Arts, London, UK), the winner of the PQ Best Publication Award 2019; the Moscow-born Uzbek interdisciplinary artist Aziza Kadyri, who has worked international designing for theatre, performance and film in Russia, China, the UK and Germany; and Professor Pavel Drábek (University of Hull, UK), the programme’s curator. The jury announced a longlist of 26 publications; a shortlist of 9 publications; and the winner. A special category “Non-competing” was dedicated to publications that have direct links to Prague Quadrennial, such as those featuring the work of one of the curators, organisers or jury members.
The jury has also made honourable mentions: first, to Scott Palmer, Joslin McKinney and Stephen Di Benedetto for their Methuen (Bloomsbury) series Performance and Design; and, second, to those unnamed authors who are writing about scenographies from non-Western perspectives and in non-Western traditions.
The PQ Best Publication Award 2023 went to Terese Longva and Laurel Jay Carpenter’s book 10 Together: Performances by Longva+Carpenter (2022). In their beautifully crafted book, the authors document and critically question their 10-year collaboration across time, across national and continental borders, and against cultural expectations. Playful and poetic in their practice, Longva and Carpenter explore basic human needs in a variety of settings, often physically tasking. They pose questions about the rare and raw predicament of being a vulnerable and fragile human in a world in crisis.
All the submitted publications were exhibited as part of the PQ 2023 festival. Each submission comes with an introductory video in English and these are promoted on the PQ Knowledge Exchange Platform (https://pq.cz/pq-platform/knowledge-exchange-platform/) to support authors, editors and publishers in their efforts, and to democratise access to the extensive research that is happening in the scenographic field of contemporary theatre practice and theatre studies.
Pavel Drábek, Curator of PQ Best Publication Award Programme
Curator: Pavel Drábek
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PQ Kids
Rare Places

For the 2023 edition, the creative team Máš umělecké střevo? (Knack for Art) organised creative workshops and interactive tours around selected PQ23 exhibitions, introducing the focus and concept of the festival to the youngest generation of visitors, with a special focus on their active participation in the PQ scenographic universe.

The accompanying programme consisted of creative workshops and activities for the general public and school groups. The centrepiece was an interactive space located between the exhibition halls of the Holešovice Market. The Máš umělecké střevo? (Knack for Art) team delivered a playful and imaginative concept, related to the central theme of PQ23 RARE.

The former exhibition hall was adapted to offer its visitors an extraordinary experience of encountering visual works. At the same time, the space was interactive and each visitor was able to actively participate in the creative work and participate in the transformation of its form. The programme inspired a search for the rarest and most precious part of us: our very own memory.

The practical, hands-on nature of the event allowed everyone to not only walk down memory lane but also to transform memories into tangible forms using different materials and acting and performance techniques. The resulting works filled the hall, having created a common work – a place of shared memories. A RARE place.

Programme
10–11 June and 17–18 June
Weekend workshops for families with children: A rare time to be together

10 June
Home is Warmth
Workshop Leader: Tereza Beranová

11 June
Open Workshop for Small and Big Spiders
Workshop Leader: Kristína Grežďová

17 June
Art-Object Workshop With Scenographer Zuzana Sceranková
Workshop Leader: Zuzana Sceranková

18 June
Violets and Soapies
Workshop Leader: Tereza Durdilová
Performers: Alena Laufrová, Renata Válová a Jindřich Synek
Directed by: TisíciHRAn

Every weekday of PQ23
Programme for schools: Memories Over Gold (designed for kids and pupils in Kindergarten and first grade of primary schools) and Everyday Places of Memory (designed for students in second grade of primary schools and secondary schools)
Photographer:
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Photobase completation and maintanance was supported by Norway grants by the Norwegian Financial Mechanism.

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